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Commit Graph

259 Commits

Author SHA1 Message Date
nordsoft
320cd6bf16 Add rumors 2023-09-08 17:54:34 +02:00
nordsoft
0148662847 Merge remote-tracking branch 'upstream/develop' into editor-improvements-1.4
# Conflicts:
#	lib/mapObjects/CGObjectInstance.cpp
2023-09-08 03:22:50 +02:00
nordsoft
ad8d7016b6 Resources in time events 2023-09-08 03:21:31 +02:00
nordsoft
446c61cce1 Timed events implemented 2023-09-08 01:43:01 +02:00
nordsoft
e8b9034149 Add event settings ui 2023-09-07 23:57:56 +02:00
nordsoft
9e14d8d170 Refactoring map settings 2023-09-07 20:19:31 +02:00
Ivan Savenko
f39fbe5151
Merge pull request #2757 from IvanSavenko/filesystem_refactor
Filesystem refactor - part 1
2023-09-07 10:51:02 +03:00
nordsoft
9665ac3373 Refactoring map settings 2023-09-05 03:26:38 +04:00
Ivan Savenko
86a7f5f5cd Removed getStr(bool), replaced with similar toString() 2023-09-04 22:21:02 +03:00
Ivan Savenko
0f88b8969b Removed some usages of std string as resource path 2023-09-04 18:22:34 +03:00
Ivan Savenko
8dfdfffd87 Use ResourcePath for audio files 2023-09-04 18:22:34 +03:00
Ivan Savenko
823ffa7a07 Always use ResourcePath for referencing images and animations 2023-09-04 18:22:34 +03:00
nordsoft
50d89dec24 Fix spells issue in map editor 2023-09-04 14:28:45 +04:00
nordsoft
b7a438e8f4 Fix hero initialization form random map 2023-09-04 14:28:45 +04:00
nordsoft
c3663e4e1b Fix neutral objects serializing 2023-09-04 14:28:45 +04:00
nordsoft
8406e3e4cd Fix abandoned map crash 2023-09-04 14:28:45 +04:00
Alexander Wilms
d2f0a80573
Update VCMI icon (#2672)
* Update VCMI icon

Fixes #1993

Sources will be added to https://github.com/vcmi/vcmi-assets

* Use entire canvas height for shield, add remaining icons

* Use a slighty more saturated brown

* Align VCMI letters to pixel grid for 32px icons

* Align VCMI letters to pixel grid for 48px icon

* Align VCMI letters to pixel grid for 64px icon

* Add 96px icon to .ico

* Update Android and iOS icons

* Install 22px icon on Linux

* Update macOS .icns file

* Add more icons

* Update iOS icons

* Add more sizes to .ico files

* Don't use .png inside .ico

* Only include resolutions up to 256px in .ico files

* Center map editor icon
2023-09-01 22:36:32 +03:00
Ivan Savenko
ce20d913e0 Fix checking PlayerColor's for validness 2023-08-27 01:35:38 +03:00
Ivan Savenko
e54287ea5d Converted remaining identifier to new system 2023-08-25 13:38:02 +03:00
Ivan Savenko
62cd8b12d4 Converted several namespace enums to enum class 2023-08-25 13:38:02 +03:00
Ivan Savenko
17d3d663ee Converted creature ID and spell ID to new form 2023-08-25 13:38:02 +03:00
nordsoft
b1bfc2239f Backward compatibility with mods 2023-08-22 00:32:26 +04:00
Ivan Savenko
f13a53c1d9 Merge remote-tracking branch 'vcmi/beta' into develop 2023-08-12 17:28:47 +03:00
Ivan Savenko
e57f8742cd Rename ambiguos 'clear' to 'clearSlots'
A lot of map objects inherit from CCreatureSet and as result - get
clean() method that resets object army
2023-08-07 19:13:02 +03:00
Ivan Savenko
537f9fa048 Merged master into develop 2023-08-03 23:38:32 +03:00
Dydzio
915283e126 Update polish translations 2023-08-02 21:10:09 +02:00
heroesiiifan
a7fab1099c
Mapeditor translation german update 2023-07-30 20:10:38 +00:00
Ivan Savenko
62fddca21e Split massive CModHandler class/file into multiple parts:
- IdentifierStorage is now a separate handler in VLC
- Renamed ModHandler::Incompatibility exception to ModIncompatibility
- Extracted ModScope namespace from ModHandler
- Extracted ModUtilities namespace from ModHandler
- Split CModHandler.cpp on per-class basis
- Replaced some direct members with unique_ptr to reduce header includes
2023-07-30 22:17:47 +03:00
Ivan Savenko
593b82d178 Removed all references to boost::interprocess library 2023-07-30 20:14:57 +03:00
Ivan Savenko
4d08a131d3 Reorganization of boost filesystem usage
- Removed (most of) boost filesystem namespace usings
- Replaced boost::filesystem::fstream with std::fstream and different
constructor that should be available on any plaftorm
2023-07-28 19:12:04 +03:00
Ivan Savenko
21a39f0b01 Removed boost::iostreams in favor of std::stream / boost::filesystem 2023-07-28 19:12:04 +03:00
Ivan Savenko
b52a21f8ee Regenerated map editor translations to include missing strings 2023-07-28 13:42:53 +03:00
Ivan Savenko
4ba6806a69 Added missing string to Editor translation 2023-07-28 13:42:53 +03:00
Michael
d1f50033c6
German update Lanucher & Mapeditor 2023-07-23 15:56:12 +02:00
Tomasz Zieliński
ad5081f9fe Merge remote-tracking branch 'origin/develop' into ban_stuff_on_water_maps 2023-07-19 12:05:30 +02:00
Fabrice Tiercelin
10793956e0 Mod list view translations 2023-07-17 20:08:05 +02:00
Tomasz Zieliński
025b0814c8 + Handled banning spells and artifacts
+ Rename allowedSpell => allowedSpells
2023-07-17 17:21:28 +02:00
Ivan Savenko
9acab48bc3
Merge pull request #2268 from SoundSSGood/CArtifactInstance-rework
CArtifact CArtifactInstance refactoring
2023-07-11 14:36:08 +03:00
Ivan Savenko
695cae30de
Merge pull request #2300 from dydzio0614/update-translations-2
Launcher & map editor polish translations
2023-07-11 14:35:55 +03:00
Fabrice Tiercelin
2c7ee12c7f Missing validation translations 2023-07-08 20:01:44 +02:00
Dydzio
871f59b12f Launcher & map editor translations 2023-07-08 16:15:24 +02:00
Fabrice Tiercelin
8b96f8bab4 French in-game captions 2023-07-07 07:36:44 +02:00
SoundSSGood
9b5f6ec7cf CArtifact getters setters 2023-07-05 15:48:08 +03:00
Fabrice Tiercelin
a0ee0116f7 French map editor 2023-07-01 11:28:49 +02:00
Ivan Savenko
85262cf4f5 Moved CGameState files into a separate directory 2023-06-26 17:15:59 +03:00
Ivan Savenko
738ace99cb Fix animations in editor which use copy-pasted code from client 2023-06-20 19:37:27 +03:00
Ivan Savenko
d51fe62804 Win/loss condition texts use MetaString 2023-06-20 19:37:27 +03:00
Ivan Savenko
c43783db58 Use string ID's instead of raw strings for win/loss conditions 2023-06-20 19:37:27 +03:00
Ivan Savenko
6f743916db Moved CGCreature to a new file 2023-06-20 19:37:27 +03:00
Ivan Savenko
1e9eea30e1 Merge remote-tracking branch 'soundsgood/CArtHandler-rework' into develop 2023-06-05 18:53:17 +03:00