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Commit Graph

1287 Commits

Author SHA1 Message Date
mateuszb
ad0848f1d2 * fix for bugs 47 and 89 2009-10-18 14:39:53 +00:00
DjWarmonger
476443101f Fixed bug #175 2009-10-17 15:51:58 +00:00
mateuszb
88f209a86f * bug 151 fixed 2009-10-17 14:53:16 +00:00
mateuszb
c08151cb5b * bug 123 fixed 2009-10-17 14:32:42 +00:00
mateuszb
0ac3d9be83 * fix for bug 70 2009-10-17 14:05:44 +00:00
mateuszb
f109c51f7f * bug 146 fixed 2009-10-17 13:59:25 +00:00
mateuszb
dd7991c541 * fix for bug 170 2009-10-17 13:50:09 +00:00
mateuszb
fdcb286044 * VCMI works again on Windows.
hint: ./executable.exe does not run executable on Windows - you must use executable.exe or .\executable.exe
2009-10-17 13:13:09 +00:00
mateuszb
e88bec607b * Ubuntux's patch for Windows (now PreGame runs but we cannot start any game) 2009-10-16 14:56:57 +00:00
Frank Zago
3cdefa2790 accesible->accessible 2009-10-16 02:09:58 +00:00
Frank Zago
02ee620abc Fixed bug introduced in r1301. 2009-10-14 23:18:19 +00:00
mateuszb
0078037df8 * compilation fixes for MSVC / minor changes
* CDefHandler::openFromMemory DOES NOT WORK! It seems to be design error, not windows specific.

Note: please write more C++-like code (declarations don't have to be in the beginning of block of code, use C++-style casts, follow our naming convention for structs / classes, don't write struct before structure's name etc.)
2009-10-14 12:44:44 +00:00
Frank Zago
6c008d5fea Restore 'click' sound when pressing a button. 2009-10-13 04:58:15 +00:00
Frank Zago
bd9eb37465 Fixed a few warnings. 2009-10-13 04:07:26 +00:00
Frank Zago
bf64a9a851 Changed some log. 2009-10-13 02:04:06 +00:00
Frank Zago
17a795015a Restores attacking and shooting sounds. 2009-10-13 02:01:29 +00:00
Frank Zago
c2cb7be227 Fixed bug 143 and possibly 142. 2009-10-12 05:00:28 +00:00
Frank Zago
a2861a82d2 Removed the magic from CDefHandler::openFromMemory. CDefHandler::openDef is using that function instead of duplicating the code. Made a few few values unsigned instead of signed. 2009-10-11 18:26:36 +00:00
Frank Zago
a5f7c913ee Changed some comments. 2009-10-11 16:08:01 +00:00
Frank Zago
cb18b7c82a Rewrote CSndHandler::CSndHandler and CVidHandler::CVidHandler to get rid of readNormalNr. 2009-10-11 16:05:40 +00:00
Frank Zago
ea361fe2b4 Removed unused code. 2009-10-11 16:03:52 +00:00
Frank Zago
eee726bd32 Removed duplicated code. 2009-10-10 23:46:42 +00:00
Frank Zago
044875d500 Rewrote a piece of CLodHandler::init. 2009-10-10 23:25:34 +00:00
Frank Zago
c4e82959f1 Added file missing from previous commit. 2009-10-10 15:09:02 +00:00
Frank Zago
b02d4c1c2f (linux) Manage one directory per user for save games and config. 2009-10-10 05:47:59 +00:00
Frank Zago
668b203486 Work with full file paths instead of partial ones. 2009-10-10 01:42:33 +00:00
Frank Zago
1392df17dc (linux) fixed URL for windows release. 2009-10-10 01:18:02 +00:00
Frank Zago
77812c8e36 Added missing is_base_of header. 2009-10-06 14:02:47 +00:00
DjWarmonger
9764e968cd 1.Support for Mana Vortex
2.Bonusing town buildings now dispplay correct message.
2009-10-06 07:55:39 +00:00
DjWarmonger
60085e2249 Fixed bug 116 - constructing bonusing buildings will now affect town heroes. 2009-10-06 06:15:56 +00:00
Michał W. Urbańczyk
3697b1d64e Fixed #74, #83, #84 2009-10-06 01:14:00 +00:00
Michał W. Urbańczyk
fe7ef6bbe1 Smart map object serialization over net.
Fixed doubling click sound on map selection.
2009-10-06 00:32:33 +00:00
DjWarmonger
2cf3e6885f Support for Castle Stables. These are compatible with advMap Stables. 2009-10-05 16:38:54 +00:00
DjWarmonger
7f9d6e0a36 Fixed crash when visiting Academy of Battle Scholars.
Crash with Cage of Warlords not confirmed?
2009-10-05 11:28:49 +00:00
Frank Zago
06f4837245 New script to create a game data package, for linux. 2009-10-05 02:00:45 +00:00
Frank Zago
9ae6796810 Added path to error message. 2009-10-05 01:49:22 +00:00
Frank Zago
92d856d3e4 Refactored giveFile() a bit and enhanced a couple error messages. 2009-10-05 01:47:48 +00:00
DjWarmonger
9792c64cbf Fixed bug #71. Little redesign of town buildings handling. 2009-10-04 14:20:19 +00:00
mateuszb
0fabf5f31d * bug 85 really fixed 2009-10-04 12:55:56 +00:00
mateuszb
1ac3481579 * fix for bug 85 (mantis) 2009-10-04 12:07:42 +00:00
Frank Zago
288607bc72 First pass at creating a Debian/Ubuntu package for VCMI's binaries. 2009-10-04 02:07:09 +00:00
Frank Zago
1609b8fdb9 Made all paths dependent on DATA_DIR, USER_DIR, BIN_DIR or LIB_DIR. Data access can now be separated from saved games and binaries.
Fixed a file handle leak.
Bumped revision to 0.74b (linux).
Reworked the build system to remove uneeded dependencies (linux).
Removed use of PATHSEPARATOR since Windows can use / too.
2009-10-04 02:02:45 +00:00
Frank Zago
8d34b602b3 Removed a few extra semicolons. 2009-10-04 01:31:14 +00:00
DjWarmonger
6d6b3ae1ea Additional functions to obtain precise info about stacks and armed instance for OnionKnight and general use. 2009-10-03 19:31:50 +00:00
DjWarmonger
b05ebf7824 Banks will now handle creature stacks with size of zero (as in Crypt). 2009-10-03 14:22:03 +00:00
DjWarmonger
913c0af6fa Fixed bugs 11, 24 & 26
Next part of Shops script, however still no GUI.
2009-10-03 11:16:42 +00:00
mateuszb
78517a4397 * fixed previous fix
* fixed bug #20 from mantis
2009-10-03 10:51:05 +00:00
mateuszb
e0b65d7893 * missing file 2009-10-03 10:15:41 +00:00
OnionKnight
7f5f939f4f * Movement cursor shown for unguarded enemy towns.
* Battle cursor shown for guarded enemy garrisons.
2009-10-02 15:50:22 +00:00
Michał W. Urbańczyk
4c458a7e47 Bumped version, restored AI and Cage. 2009-10-01 22:18:37 +00:00