AlexVinS
782c8ec40b
Changed windows minimum version back to winxp due to mingw bug
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* will be changed back after newer mingw tests
2015-08-20 04:22:54 +03:00
AlexVinS
03a295f1a0
Added debug mingw64 build, minimum Windows version set to windows 7, SDL suffixes removed from Build Tagerts
2015-08-20 03:28:04 +03:00
AlexVinS
53b85d16be
Cleanup C::B projects
2015-06-21 01:59:33 +03:00
AlexVinS
22deb07b66
[c::b] update prejects, fix build
2014-09-11 17:53:25 +04:00
AlexVinS
c71237bba3
Mingw build with ffmpeg
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(*) get rid of BIK SMK dlls
(-) missing sound
(-) spellbook is scaled to fullscreen
2014-07-08 16:40:25 +04:00
AlexVinS
195eae48ca
Merge branch 'develop' into SDL2
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Conflicts:
client/CPlayerInterface.cpp
2014-07-02 17:15:12 +04:00
AlexVinS
50dfe05cd1
[C::B] Small projects fix
2014-06-30 11:19:55 +04:00
AlexVinS
15fe37133c
Fix compilation with SDL1
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+ seems to be fully backward compatible (need more testing)
2014-06-13 07:55:48 +04:00
AlexVinS
56c74bc46a
+More build target to support both SDL1 and SDL2 builds
2014-06-13 07:55:48 +04:00
AlexVinS
bbd0312b45
Tweak configuration
2014-06-13 07:55:47 +04:00
AlexVinS
d289c6a34a
Prefere opengl rendering
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- broken ...
2014-06-13 07:55:44 +04:00
AlexVinS
796905ec42
change VCMI_client.cbp to new externals layout
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* it will not compile of course
2014-06-13 07:55:38 +04:00
alexvins
4203d69525
Part 2 of new spell configuration
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1) spell handler refactored to support modding in general way
2) imunnity icons moved to WoG as they depends on wog`s graphics
3) introduced new class template for handlers (todo: use this in other handlers)
4) save format changed
5) introduced "absolute immunity" - unaffected by "the Orb" etc. (todo: use it in config)
6) new format documented on wiki, added json schema.
* more split of registertypes - fixes 32 mingw build
2014-03-07 13:21:09 +00:00
alexvins
d01b84b460
[mechanics] fix copy-paste errors in magic skill arrays
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[c::b] few tweaks to configuration
2014-02-15 09:40:33 +00:00
alexvins
16d6292be9
[refactor] extract often used classes from lib\NetPacks.h to separate header - less dependecies on whole packets class tree
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[mingw build] fix linking issues with netpacks.
Mingw build is finally fixed!
[c::b] update projects
[config] fix and cleanup spell_info.json
2014-01-16 20:24:06 +00:00
alexvins
a740f7989c
[c::b] update projects, disable PHC for now, +few fixes (still wip)
2014-01-05 17:48:50 +00:00
alexvins
339e1cd98b
[c::b] project file for minizip, lib & client update (wip)
2014-01-03 15:43:54 +00:00
beegee1
30bcec42c6
- Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui
2013-04-07 11:52:07 +00:00
alexvins
d8b068afd9
[c::b] update projects
2013-01-08 09:41:28 +00:00
alexvins
9051731755
[c::b] reorganize workspace
2012-12-24 15:55:19 +00:00
beegee1
2f5d6f2684
* CHexField renamed to CBattleHex
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* CHexFieldControl renamed to CClickableHex
* CCreatureAnimation.cpp/.h moved to BattleInterface/CCreatureAnimation.cpp/.h
* Removed unused project files
* Added VCMI_client filters file for VS 2010
* Gathered common parts of StdInc.h in Global.h
* Boost.Spirit has been included in PCH for ERM project
* StopWatch renamed to CStopWatch
* GuiBase.cpp split up in UIFramework/...
2011-12-17 18:59:59 +00:00
Michał W. Urbańczyk
a113a8d289
* patch update from Dikamilo
2009-02-08 16:36:53 +00:00
Michał W. Urbańczyk
dd36cfce50
Patch from Dikamilo:
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* compatibility fixes for MinGW
* Code::Blocks project files
2009-02-08 15:39:26 +00:00