Laserlicht
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26b164b7ca
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change naming
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2024-07-19 03:44:45 +02:00 |
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Laserlicht
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fb980bdb74
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fix
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2024-07-19 03:28:33 +02:00 |
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Laserlicht
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76fc821f82
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click also change of modi; haptic only with touch
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2024-07-19 03:16:56 +02:00 |
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Laserlicht
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5dae5ed30e
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input modi detection
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2024-07-19 03:00:19 +02:00 |
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Laserlicht
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9ac7db24ca
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Merge branch 'develop' into quickspell
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2024-07-18 21:24:42 +02:00 |
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Ivan Savenko
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d02251f6a8
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Merge pull request #4263 from Alexander-Wilms/json-error
JsonParser::parse(): Print file name if there were errors while parsing
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2024-07-18 21:28:44 +03:00 |
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Ivan Savenko
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d55c4e3973
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Merge pull request #4275 from IvanSavenko/music_modding
Additional options for music modding
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2024-07-18 21:28:04 +03:00 |
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Ivan Savenko
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37284efd74
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Merge pull request #4278 from IvanSavenko/video_fixes
Video playback fixes
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2024-07-18 21:18:39 +03:00 |
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Andrii Danylchenko
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37dc2a38e8
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NKAI: reduce double army loss cases
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2024-07-18 13:38:25 +03:00 |
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Andrii Danylchenko
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73ea0ce7bc
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Merge pull request #4289 from vcmi/fix-gosolo-for-multiplayer
NKAI: fix gosolo when human is lead by gosolo AI + multiplayer
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2024-07-18 08:02:16 +03:00 |
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Laserlicht
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e629b7a371
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reduce to 12 with gap
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2024-07-17 19:26:18 +02:00 |
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Aleksandar Kazandzhiev
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551b87e2cd
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Add up to 8 human player names to the configuration and save/load them to avoid entering them each time.
Avoid a crash when all names are deleted in the multiplayer names editing dialog.
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2024-07-17 20:04:20 +03:00 |
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Laserlicht
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4415f645a7
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lambda -> function; fix color
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2024-07-17 18:07:45 +02:00 |
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Andrii Danylchenko
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7571fb7046
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NKAI: fix gosolo when human is lead by gosolo AI + multiplayer
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2024-07-17 17:09:04 +03:00 |
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Ivan Savenko
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662254155a
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Merge branch 'vcmi/master' into 'vcmi/develop'
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2024-07-17 13:57:36 +00:00 |
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Laserlicht
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2dd22c383b
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make inactive buttons darker
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2024-07-17 14:05:14 +02:00 |
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Ivan Savenko
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becd13e03d
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Fix page flip animation playback
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2024-07-17 11:57:03 +00:00 |
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Alexander Wilms
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434371195d
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JsonNode constructors: Take fileName as argument
* Don't print JSON in JsonParser::parse() in case of errors
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2024-07-17 13:50:59 +02:00 |
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Laserlicht
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f0435d8b8e
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small fix
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2024-07-17 13:48:00 +02:00 |
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Laserlicht
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f54b84ead9
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use spellbook to select
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2024-07-17 13:20:17 +02:00 |
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Laserlicht
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5562402646
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hotkey number from config
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2024-07-17 12:37:23 +02:00 |
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Laserlicht
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b8d872aa60
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mobile adjustments
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2024-07-17 04:24:27 +02:00 |
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Laserlicht
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b568e2f628
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Merge branch 'vcmi:develop' into quickspell
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2024-07-17 03:20:31 +02:00 |
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Laserlicht
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d23d4b32c7
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cleanup
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2024-07-17 01:02:11 +02:00 |
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Laserlicht
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0a98169bcf
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update quick spell panel
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2024-07-17 00:55:01 +02:00 |
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Laserlicht
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a3874297f5
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toggle window
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2024-07-17 00:48:22 +02:00 |
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Laserlicht
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1daf6dfad1
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make hideable
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2024-07-16 23:36:23 +02:00 |
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Laserlicht
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37b5de689a
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move to left side
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2024-07-16 22:47:40 +02:00 |
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Ivan Savenko
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1c63fefe02
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Moved banks randomization to server-side with client netpack
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2024-07-16 13:13:39 +00:00 |
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Ivan Savenko
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b07408e984
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New objects are now created and initialized on server and sent to client
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2024-07-16 13:13:39 +00:00 |
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Ivan Savenko
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d2839c8e52
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Rewardable object randomization is now always server-sided
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2024-07-16 13:13:39 +00:00 |
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Ivan Savenko
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0d66ddbeec
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GameState now uses random generator from server. Blocked access to rmg
on client
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2024-07-16 13:13:38 +00:00 |
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Ivan Savenko
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63bcf7d83c
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Replaced most of usages of CRandomGenerator with vstd::RNG in library
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2024-07-16 13:13:07 +00:00 |
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Ivan Savenko
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7328c9ffd6
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Fix path and music not updating on new turn
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2024-07-16 13:08:15 +00:00 |
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Ivan Savenko
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e4be4c3061
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Fix playback of 8-bit audio found in h3intro.smk in some version not
from gog.com
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2024-07-16 12:49:24 +00:00 |
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Ivan Savenko
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29d3de2807
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Fix missing video on winning the battle
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2024-07-16 11:41:40 +00:00 |
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Ivan Savenko
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e59880a37c
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Remove unnecessary logging
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2024-07-16 09:53:56 +00:00 |
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Ivan Savenko
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a273eb6413
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Fix crash on attempt to play audio from video without such stream
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2024-07-16 09:53:56 +00:00 |
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Ivan Savenko
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ad9750ed3e
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Merge pull request #4186 from SoundSSGood/end-of-battle-artifacts-transfer
End of battle artifacts transfer
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2024-07-16 12:45:13 +03:00 |
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Ivan Savenko
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696cce7f7f
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Merge pull request #4253 from smanolloff/random-port
Bind VCMI server to a random TCP port
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2024-07-16 12:25:29 +03:00 |
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Ivan Savenko
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fd04320815
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Merge pull request #4267 from IvanSavenko/sonar_fix
Fixed new issues detected by SonarCloud
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2024-07-16 12:23:08 +03:00 |
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Ivan Savenko
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f920e94366
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Merge pull request #4210 from Laserlicht/graphics_improvements
[1.6] Graphics improvements
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2024-07-16 12:17:39 +03:00 |
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Ivan Savenko
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3134d8383c
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Merge pull request #4207 from Laserlicht/map_format_additional
[1.6] Map format additional infos
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2024-07-16 12:15:58 +03:00 |
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Ivan Savenko
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4e48d70537
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Merge pull request #4265 from dydzio0614/alternative-actions-fix
Fix alternative actions to support more than 2 actions + simplify logic
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2024-07-16 12:14:46 +03:00 |
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Ivan Savenko
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9c5d5d7c5a
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It is now possible to define custom battle opening sound and custom music
for a battlefield
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2024-07-15 21:46:23 +00:00 |
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Ivan Savenko
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358008fca9
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It is now possible to define multiple town themes
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2024-07-15 21:45:51 +00:00 |
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SoundSSGood
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ff5ddd76b7
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suggestions
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2024-07-16 00:03:06 +03:00 |
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Dydzio
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037ee4395e
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Allow opening single hero when two heroes in town via shift+click
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2024-07-15 20:22:19 +02:00 |
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Ivan Savenko
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c00a1e1b0c
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Fixed new issues detected by SonarCloud
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2024-07-15 07:46:40 +00:00 |
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Dydzio
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6119898932
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Add some useful comments
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2024-07-15 09:39:22 +02:00 |
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Laserlicht
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6aa7c9ebf9
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code review
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2024-07-15 00:51:41 +02:00 |
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Dydzio
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3836f132d3
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Fix alternative actions to support more than 2 actions + simplify logic
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2024-07-15 00:41:05 +02:00 |
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Simeon Manolov
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d997d18438
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remove debug line
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2024-07-12 15:41:07 +03:00 |
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Simeon Manolov
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4be7adbf0a
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add missing include
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2024-07-12 15:26:31 +03:00 |
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Simeon Manolov
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5b6bc10131
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Code review
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2024-07-12 14:54:28 +03:00 |
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Simeon Manolov
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9d73b50979
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Bind server to a randomly assigned port
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2024-07-12 01:06:36 +03:00 |
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Ivan Savenko
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6b8f94e6e7
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Merge remote-tracking branch 'vcmi/master' into develop
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2024-07-11 17:43:44 +00:00 |
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Ivan Savenko
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ef68bd7ac0
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Show message to player and close game if creature battle animation is
missing (demo assets usage?)
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2024-07-10 14:36:24 +00:00 |
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SoundSSGood
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b42c6dbf44
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fixed regressions
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2024-07-09 14:27:05 +03:00 |
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SoundSSGood
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ef1fbffad4
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ArtifactsUIController class
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2024-07-09 14:27:05 +03:00 |
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SoundSSGood
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f87762bc96
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endBattleConfirm
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2024-07-09 14:27:04 +03:00 |
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SoundSSGood
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6dd76908bc
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MoveArtifact struct not used now
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2024-07-09 14:27:04 +03:00 |
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SoundSSGood
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5dbe88d9a4
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End of battle BulkMoveArtifacts
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2024-07-09 14:27:04 +03:00 |
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Ivan Savenko
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575d15c425
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Fix centering on selected map object on loading save
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2024-07-08 20:52:37 +00:00 |
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Laserlicht
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8b1c038415
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fix
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2024-07-06 23:57:08 +02:00 |
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Laserlicht
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81574138c7
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show only used fields
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2024-07-06 23:22:40 +02:00 |
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Laserlicht
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37c783b7c1
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code review
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2024-07-06 22:55:56 +02:00 |
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Xilmi
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cf0d08555b
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Crash fix
Fixed a crash that could occur when closing the game.
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2024-07-06 15:34:36 +02:00 |
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Laserlicht
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da83f5dc3b
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fix if only one line
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2024-07-06 13:04:00 +02:00 |
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Laserlicht
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301da0b75a
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fix for multiplayer
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2024-07-06 13:04:00 +02:00 |
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Laserlicht
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27dd00f8ce
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remember slider location
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2024-07-06 13:04:00 +02:00 |
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Laserlicht
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3f0be7e904
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invite hero scroll
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2024-07-06 13:04:00 +02:00 |
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Laserlicht
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684a9519b6
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max columns
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2024-07-06 13:04:00 +02:00 |
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Laserlicht
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b3f0bf1e1d
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finish slider
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2024-07-06 13:04:00 +02:00 |
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Laserlicht
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29d4cf274a
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basic slider
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2024-07-06 13:04:00 +02:00 |
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Ivan Savenko
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38bcc1e475
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Restored logic of up/down key in town interface
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2024-07-04 08:46:39 +00:00 |
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Ivan Savenko
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2584432b92
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Fix crash on clicking on map when player is not making turn in MP
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2024-07-04 08:46:39 +00:00 |
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Ivan Savenko
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5ccf6750ab
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Fix assertion failure
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2024-07-04 08:46:39 +00:00 |
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Ivan Savenko
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70af104839
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Merge pull request #4208 from Laserlicht/patch-3
[1.5.4] fix text lenght
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2024-07-03 13:31:29 +03:00 |
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Laserlicht
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e142776957
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highscore text len
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2024-06-29 14:44:29 +02:00 |
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Laserlicht
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6e3ff219ec
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fix text lenght
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2024-06-29 14:32:03 +02:00 |
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Laserlicht
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02bd52041b
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extend map format
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2024-06-29 13:13:59 +02:00 |
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Ivan Savenko
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cbbbe1b23a
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Add workaround for cursor visibility on mobiles when using touch input
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2024-06-27 09:58:53 +00:00 |
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Ivan Savenko
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9ea3b31ddc
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Use spell name for spell scroll campaign bonus
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2024-06-27 09:58:53 +00:00 |
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Ivan Savenko
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2eeb6510c1
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Warn in log instead of crash on invalid building ID from mod
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2024-06-27 09:58:53 +00:00 |
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Alexander Wilms
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31e1d39f92
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Fix issues introduced by fixing typos
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2024-06-27 08:38:04 +00:00 |
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Alexander Wilms
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02e429e973
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Fix typos using https://github.com/crate-ci/typos
Changes were reviewed manually
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2024-06-24 03:47:19 +02:00 |
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Laserlicht
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539ffb3810
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fix campaign highscore sum
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2024-06-23 15:40:46 +02:00 |
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Laserlicht
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11664b27b8
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fix for develop
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2024-06-21 22:34:14 +02:00 |
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Laserlicht
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49cb985452
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try to fix ci
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2024-06-21 21:29:19 +02:00 |
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Laserlicht
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13ebd026cc
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remove unnecassary conditions
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2024-06-21 21:29:19 +02:00 |
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Laserlicht
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fe408c203b
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right click + tweak
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2024-06-21 21:29:19 +02:00 |
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Laserlicht
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53a1bf2051
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add spell cast
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2024-06-21 21:29:19 +02:00 |
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Laserlicht
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e4dfca9f3d
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disable correctly
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2024-06-21 21:26:10 +02:00 |
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Laserlicht
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1a8a14a56d
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selectable fix
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2024-06-21 21:26:10 +02:00 |
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Laserlicht
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989394de53
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Selectionwindow
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2024-06-21 21:25:14 +02:00 |
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Laserlicht
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814241e836
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converted to window
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2024-06-21 21:25:14 +02:00 |
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Laserlicht
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1f6e0fae7d
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quickspell draft
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2024-06-21 21:25:14 +02:00 |
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Ivan Savenko
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3bea383b59
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Merge branch 'vcmi/beta' into 'vcmi/develop'
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2024-06-21 12:58:36 +00:00 |
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Ivan Savenko
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0d3408ee68
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Add better runtime error on invalid building ID
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2024-06-20 10:08:49 +00:00 |
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