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Commit Graph

13903 Commits

Author SHA1 Message Date
Ivan Savenko
26d22d0d9d Fix guards composition of Pyramids 2023-11-21 21:24:06 +02:00
Ivan Savenko
9d298f42c3 Do not allow special spells such as Titan Bolt as a reward 2023-11-21 21:22:17 +02:00
Ivan Savenko
07e7d6cc14 Do not allow fleeing from cities without fort 2023-11-21 20:32:07 +02:00
Ivan Savenko
e96cde291a Fix generation of additional monolith types for RMG 2023-11-21 18:32:07 +02:00
Ivan Savenko
d0e320723c Remove no longer relevant assertion 2023-11-21 18:31:43 +02:00
Ivan Savenko
83ca09f483 Fix loading of allowed heroes from h3m maps 2023-11-21 17:23:46 +02:00
Ivan Savenko
d58ea6f28d Fix keymaster visitation status tracking 2023-11-21 16:38:09 +02:00
DjWarmonger
b0bd7bdb56
Merge pull request #3208 from IvanSavenko/bugfixing
Bugfixing
2023-11-21 09:41:13 +01:00
Ivan Savenko
a4d5c4917b Limit resources to 1000 000 000 to prevent overflow 2023-11-20 20:50:37 +02:00
Ivan Savenko
842d66afbc Fix crash on battlefield deserialization 2023-11-20 19:57:07 +02:00
Ivan Savenko
71825fcc4e Fix crash on artifact movement 2023-11-20 19:56:55 +02:00
Ivan Savenko
e9ac8c67c1 Reworked and fixed selection of secondary skills:
- Fixed off-by-one error when checking for obligatory skills
- If both wisdom and magic school must be offered in the same slot, magic
school will be correctly offered on next levelup
- Obligatory skill can now be proposed for upgrade
- Obligatory skills are now offered using hero class weight instead of
simple random
- If hero has multiple skills not available to his class game will
select random skill instead of first one
- Moved storage of random seed to server instead of mutable member
2023-11-20 18:46:24 +02:00
Ivan Savenko
845a259619 Disable quick combat by default to avoid confusing players 2023-11-20 14:39:19 +02:00
Ivan Savenko
e5e01ab35d Disable spectator mode in single player to avoid confusing players 2023-11-20 14:38:57 +02:00
Ivan Savenko
ff6260e5c5
Merge pull request #3195 from IvanSavenko/identifier_string_serialization
Serialize Identifiers that can be added by mods as strings
2023-11-20 14:07:24 +02:00
Ivan Savenko
aaefc07182
Merge pull request #3198 from IvanSavenko/ai_optimize
AI optimizations
2023-11-20 14:06:25 +02:00
Ivan Savenko
225a1040f4
Merge pull request #3204 from IvanSavenko/fix_campaign_startup
Fix format of custom win/loss conditions for h3 campaigns
2023-11-20 14:06:16 +02:00
Ivan Savenko
a143fa9ac8
Merge pull request #3202 from IvanSavenko/mod_dependencies_check_fix
Always convert mod ID to lower case before using it
2023-11-20 14:06:06 +02:00
Ivan Savenko
07990644b5
Merge pull request #3191 from Laserlicht/touch-introduction
Touch introduction
2023-11-20 14:05:47 +02:00
Ivan Savenko
f7ef474201 Fix format of custom win/loss conditions for h3 campaigns 2023-11-19 23:59:49 +02:00
Ivan Savenko
c717bb5504 Always convert mod ID to lower case before using it 2023-11-19 20:44:28 +02:00
Ivan Savenko
cc71651ee4 Show proper error message if player attempts to load save with missing
identifiers instead of silent crash to main menu
2023-11-19 19:30:55 +02:00
Ivan Savenko
118dafb71b Fix tests 2023-11-18 21:17:40 +02:00
Ivan Savenko
b58301849b Pass functor via reference to avoid costly copies 2023-11-18 19:43:11 +02:00
Ivan Savenko
f5a64a0ac5 Call cheap to compute conditions before costly conditions 2023-11-18 19:42:45 +02:00
Ivan Savenko
3ac80e1f09 Avoid costly std vector construction 2023-11-18 19:42:02 +02:00
Ivan Savenko
9b8145f522 Compute creature speed only once during evaluation 2023-11-18 19:41:29 +02:00
Ivan Savenko
a3f9450d83 Relax UI locking to reduce delays in AI actions 2023-11-18 19:41:00 +02:00
Ivan Savenko
54480c6209 Fixed Building ID serialization to use string 2023-11-17 22:12:11 +02:00
Ivan Savenko
c872f8418f Implemented serialization of MapObjectSubID, refactoring of related code 2023-11-17 21:18:34 +02:00
Laserlicht
70b6906e6d
adjust messages, add radial wheel 2023-11-17 18:23:11 +01:00
Ivan Savenko
9f906ff1d2 Remove pointer to CGObjectInstance from map header 2023-11-17 16:39:15 +02:00
Ivan Savenko
f53a53051b Fixed map startup 2023-11-17 16:19:07 +02:00
Ivan Savenko
f9e6d1467f Do not select random towns as starting faction for player 2023-11-17 15:57:46 +02:00
Ivan Savenko
843e97349a Identifiers that can be added by mods are now serialized as string 2023-11-17 00:48:55 +02:00
Laserlicht
a6dd5c2887
translation 2023-11-16 23:03:41 +01:00
Laserlicht
514811dc89
line ending 2023-11-16 22:42:20 +01:00
Laserlicht
1bf05d43a1
fix video implementation error; implement paging; video loading 2023-11-16 22:39:50 +01:00
Ivan Savenko
c0e54b338a
Merge pull request #3190 from gamestales/gamestales/962-map-object-morale-description
Use arraytxt for object bonus description
2023-11-16 17:28:09 +02:00
Ivan Savenko
d71b0b6952
Merge pull request #3179 from vcmi/fix-3173
#3173 - fix trap crash on random hero
2023-11-16 17:27:13 +02:00
Ivan Savenko
76956cfe3a
Merge pull request #3188 from IvanSavenko/remove_identifier_implicit_int_conversion2
Remove implicit conversion of identifier to integer
2023-11-16 17:26:32 +02:00
Ivan Savenko
de02507fff
Merge pull request #3193 from IvanSavenko/warn_mod_dependencies
Show message about mods that failed to load on opening main menu
2023-11-16 17:26:19 +02:00
Laserlicht
2cfbcd067b
videos 2023-11-16 02:58:43 +01:00
Ivan Savenko
d1a4e84255 Show message about mods that failed to load on opening main menu 2023-11-15 17:57:40 +02:00
Ivan Savenko
0705604129
Merge pull request #3185 from IvanSavenko/memleak_fix
Memory leak fixes
2023-11-15 16:00:38 +02:00
Ivan Savenko
59b2cbe4d2 Fix regressions 2023-11-15 15:57:03 +02:00
Ivan Savenko
52050d0ef1 Fix build 2023-11-15 15:55:19 +02:00
Ivan Savenko
6cb1f6ff11 Remove all remaining implicit conversion in lib 2023-11-15 15:55:19 +02:00
Ivan Savenko
96c81be68e Win/loss conditions now use VariantIdentifier. Removed non-implemented
options
2023-11-15 15:55:19 +02:00
Ivan Savenko
13763cad8e Remove few more implicit conversions 2023-11-15 15:55:19 +02:00