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Commit Graph

17282 Commits

Author SHA1 Message Date
Ivan Savenko
7b746bcaec
Merge pull request #4496 from Laserlicht/statistic_improve
Statistics improve
2024-08-26 19:12:56 +03:00
Ivan Savenko
897bc65e64
Merge pull request #4508 from kaja47/dead-code-must-die
remove never used code in CBonusSystemNode
2024-08-26 19:11:03 +03:00
Ivan Savenko
e65eaf0e06
Merge pull request #4506 from mikeiit/add_missisng_stack_artifact_description
Added missing stack artifact description
2024-08-26 19:10:48 +03:00
Ivan Savenko
3d39963a1c Merge branch 'master' into 'develop' 2024-08-26 14:01:00 +00:00
Andrii Danylchenko
ed36b1a882 Battle AI: fix casting Implosion when it kills target stack, fix casting summon elementals 2024-08-26 16:58:27 +03:00
Andrii Danylchenko
d55996cc46 Battle AI: fix firewall, fix haste spellcast evaluation for waits and movements, allow location spells 2024-08-26 11:31:00 +03:00
Ivan Savenko
a3e33215e3
Merge pull request #4510 from vcmi/beta
Merge beta -> master
2024-08-26 00:27:47 +03:00
Ivan Savenko
6fbfcef99e
Merge pull request #4509 from IvanSavenko/update_157
Cherry-pick spellcasting fix and bump release date
2024-08-25 23:10:43 +03:00
MichalZr6
2a6525c5ef Check battleInt->curInt instead of battleInt 2024-08-25 19:43:21 +00:00
MichalZr6
619b35ab33 Allow dialogs when in battle interface
But also it is not our turn
2024-08-25 19:43:14 +00:00
Ivan Savenko
a7d4df9c33 Update release date to monday 2024-08-25 19:42:25 +00:00
K
462c79e190 remove never used code in CBonusSystemNode
Method CBonusSystemNode::getAllBonuses have 'root' parameter which is never
set to anythig else than nullptr. This patch removes the parameter and all
code that depends on it as preparatory work for further bonus system
optimization.
2024-08-25 14:15:21 +02:00
Laserlicht
2c5a1bcbb4
remove comment out line 2024-08-25 11:48:17 +02:00
Laserlicht
d9d82fc836 add horicaontal grid + fixes 2024-08-25 02:21:24 +02:00
Mike
3671079754 Added artifact description 2024-08-24 16:37:11 -07:00
Laserlicht
95d2fbc9b7 fix grid 2024-08-25 00:43:55 +02:00
Laserlicht
62790e9aad scaling anim have problems -> use other icon 2024-08-25 00:33:36 +02:00
Laserlicht
6e33b86dcb fix days surived 2024-08-24 23:36:01 +02:00
Ivan Savenko
a819c3fc29
Merge pull request #4482 from MichalZr6/mapeditor_fixes
Mapeditor refactor, fixes and additional validation checks
2024-08-24 16:18:53 +03:00
Ivan Savenko
6d8bc9b859
Merge pull request #4500 from MichalZr6/allow_dialogs_when_in_battle
Allow dialogs when in battle interface but not on the players turn
2024-08-24 16:18:20 +03:00
Ivan Savenko
51fafe66cb
Merge pull request #4485 from kaja47/opto-isinthemap
Optimize CMap::isInTheMap
2024-08-24 16:06:44 +03:00
Ivan Savenko
c22820f484
Merge pull request #4484 from Laserlicht/text_len
campaign text length
2024-08-24 16:06:31 +03:00
Ivan Savenko
3e605253db
Merge pull request #4481 from Laserlicht/fix_hota
fix for 8th creature
2024-08-24 16:06:12 +03:00
Ivan Savenko
9a7a01186b
Merge pull request #4477 from kdmcser/develop
update Chinese translation
2024-08-24 16:05:56 +03:00
godric3
71ec25a4a5 make sonar happier 2024-08-24 13:34:22 +02:00
SoundSSGood
4035ab1550 added CMarketWindow::getMarketTitle() 2024-08-24 13:52:54 +03:00
SoundSSGood
0c5022cae8 Loading market modes from json 2024-08-24 11:51:57 +03:00
Laserlicht
842bb03f70 description for Disintegrate 2024-08-24 01:47:09 +02:00
Laserlicht
746bba0ade docs 2024-08-24 00:34:33 +02:00
Laserlicht
9c4d4e89d6 disintegrate 2024-08-24 00:29:36 +02:00
MichalZr6
9daabd0710 Check battleInt->curInt instead of battleInt 2024-08-23 23:30:50 +02:00
MichalZr6
d0e0ab767c Allow dialogs when in battle interface
But also it is not our turn
2024-08-23 18:03:58 +02:00
Ivan Savenko
f1be5b0e93
Merge pull request #4499 from vcmi/beta
Merge beta -> master
2024-08-23 18:33:01 +03:00
Ivan Savenko
f2592c20db
Merge pull request #4497 from IvanSavenko/beta_fix
Add missing changes from master branch to beta
2024-08-23 17:15:11 +03:00
Ivan Savenko
45558552d6 Merge 'vcmi/beta' into beta_fix 2024-08-23 13:18:09 +00:00
MichalZr6
0be5a1a2ad Code review followup with additional refactor
Changes following review
2024-08-23 10:43:48 +02:00
MichalZr6
0d5a9b8e3b Refactor for previous fix in CSpellHandler 2024-08-23 09:43:41 +02:00
MichalZr6
5684db1953 Addressed review feedback
Additional changes after incorporating PlayerColor in `Validator::Validate()`
2024-08-23 09:43:40 +02:00
MichalZr6
a82ce2f96a Fix negative QColor values 2024-08-23 09:43:40 +02:00
MichalZr6
568a792f88 Refactor containers names in CObjectClassesHandler 2024-08-23 09:43:40 +02:00
Laserlicht
974a585a4e shorten german text 2024-08-23 00:55:08 +02:00
Laserlicht
463d18b92d add grid for weeks/months 2024-08-23 00:46:46 +02:00
Laserlicht
d7ee268c76 touch hovering improvements 2024-08-22 23:27:21 +02:00
Ivan Savenko
457a1bc746
Merge pull request #4494 from IvanSavenko/android_buildid_hack
Android buildid increment hack
2024-08-22 23:48:33 +03:00
Ivan Savenko
9e3c149d6d Add hack to auto-increment build ID for x64 android build 2024-08-22 20:12:42 +00:00
Andrii Danylchenko
5de5ac5eb5
Merge pull request #4492 from vcmi/fix-battle-ai
BattleAI: fix init env
2024-08-22 21:59:15 +03:00
Andrii Danylchenko
01b6828df6 BattleAI: fix init env 2024-08-22 21:20:22 +03:00
Ivan Savenko
fd73116a08
Merge pull request #4491 from IvanSavenko/fixes_157
[1.5.7] Minor fixes
2024-08-22 21:04:03 +03:00
Andrii Danylchenko
9d18a2269c
Merge pull request #4306 from vcmi/battle-ai-bait-archers
BattleAI: fix bait for archers when need to go long way
2024-08-22 19:57:57 +03:00
Ivan Savenko
2dd752bbb8 Update changelog 2024-08-22 16:42:59 +00:00