Ivan Savenko
622e4b059b
Update lib/CTownHandler.cpp
2024-04-12 11:14:35 +03:00
Tomasz Zieliński
6899acc1d7
Fix alignments check
2024-04-12 09:38:45 +02:00
Tomasz Zieliński
1f81ddbac4
Fixes in object loading
2024-04-12 06:29:01 +02:00
Ivan Savenko
9e81c53547
Do not give spells as reward if hero can't learn them
2024-04-12 00:25:02 +03:00
Ivan Savenko
9cf3db4eb5
Completely remove dead quest instead of leaving nullptr
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All code that uses this container assumes non-null content
2024-04-11 23:56:29 +03:00
Ivan Savenko
de5bd5f94c
Reset picked artifact on window deactivation
2024-04-11 23:52:37 +03:00
Ivan Savenko
fa9e0669f2
Remove excessive call - will be reset on window push anyway
2024-04-11 23:51:58 +03:00
Ivan Savenko
ac1c36b7e2
Fixed not working shortcuts on some buttons in main menu
2024-04-11 22:00:54 +03:00
Ivan Savenko
76fd271251
Clarified paths
2024-04-11 22:00:35 +03:00
Ivan Savenko
611249d11d
Added workaround for weird SDL behavior that causes SDL to report text
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input as active when app starts until first actual text input
2024-04-11 22:00:20 +03:00
Ivan Savenko
16c56cf6c5
Keyboard shortcuts are now loaded from config file
2024-04-11 21:21:46 +03:00
Tomasz Zieliński
68bb36f7c7
Compile fixes
2024-04-11 18:38:50 +02:00
Ivan Savenko
53fcd3ad26
Merge pull request #3739 from SoundSSGood/fixes
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Fixes for found regressions
2024-04-11 19:30:55 +03:00
Tomasz Zieliński
a356fdaf2a
Allow filtering obstacles by faction aligmnment
2024-04-11 18:10:14 +02:00
Ivan Savenko
58243ddc03
Merge pull request #3748 from IvanSavenko/fix_artifacts_on_android
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Attempt to fix crash on moving artifact on Android
2024-04-11 17:22:37 +03:00
Ivan Savenko
edcf12a80c
(untested) Attempt to fix crash on moving artifact on Android
2024-04-11 16:21:44 +03:00
Ivan Savenko
c1cb6eb67f
Use additional checks only for non-Windows gcc builds
2024-04-11 13:37:46 +03:00
Ivan Savenko
cbd5f57069
Added workaround for potential access to CIntObject after destruction
2024-04-11 13:25:54 +03:00
Ivan Savenko
c99d4b959e
Fix potentially uninintialized variables
2024-04-11 13:25:54 +03:00
Ivan Savenko
9188280d02
Fix access to CPrologEpilogVideo after destruction from sound callback
2024-04-11 13:25:54 +03:00
Ivan Savenko
c7fda0dc32
Add more debug checks for gcc
2024-04-11 13:25:48 +03:00
altiereslima
1aea0b570f
Update Portuguese Translation
2024-04-10 21:13:44 -03:00
SoundSSGood
6a0e8b0cab
Junkyard crash fixed
2024-04-11 01:44:15 +03:00
SoundSSGood
ca0f7aee7d
artifactMoved assertion fix
2024-04-10 23:30:31 +03:00
SoundSSGood
738a89bb99
Market fix
2024-04-10 23:30:31 +03:00
SoundSSGood
e8a6308a15
Artifacts swap check
2024-04-10 23:30:31 +03:00
Dydzio
2c8bd91831
Update docs
2024-04-10 22:19:23 +02:00
Dydzio
00ebbad622
Ability to make faction not pickable on typical maps
2024-04-10 21:22:29 +02:00
Ivan Savenko
320469d773
Cleanup
2024-04-10 20:04:08 +03:00
Ivan Savenko
3fc4383153
Show popup dialog instead of server error when using TP from water
2024-04-10 20:04:08 +03:00
Ivan Savenko
6c45353aa7
Casting DD or TP will now spend mana before hero movement (and any side
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effects such as visiting objects)
2024-04-10 20:04:08 +03:00
Ivan Savenko
8353bca34f
Small refactoring of adventure map spell casting:
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- Removed duplicated checks for DD possibility
- Moved most of spell-specific code from AdventureMapInterface to library
code
- AdventureSpellMechanics class now provides methods to check whether
spellcast is possible, similarly to battle spells
- If it is not possible to cast adventure map spell (e.g. no mana or no
move points) game will show infowindow immediately on clicking spellbook
instead of on cast attempt
- If hero does not have movement points for a DD, game will show correct
error message
- Added game settings 'dimensionDoorFailureSpendsPoints' due to
discovered H3 logic
2024-04-10 20:04:08 +03:00
Ivan Savenko
bcd4a8c961
Merge pull request #3736 from IvanSavenko/fix_server_translations
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Do not translate strings on server side
2024-04-10 19:12:34 +03:00
Ivan Savenko
5b43720dda
Merge pull request #3686 from dydzio0614/dimension-door-changes
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Dimension door changes
2024-04-10 11:47:36 +03:00
Ivan Savenko
8cf3477b82
Merge pull request #3737 from IvanSavenko/trim_cheats
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Trim cheats so 'vcmiartifacts ' will be recognized as single-word cheat
2024-04-10 11:11:32 +03:00
Tomasz Zieliński
6c9d18a85c
Allow multiple terrains per biome
2024-04-10 09:40:12 +02:00
Tomasz Zieliński
5c4d1703ca
Fix for loading templates from other mods
2024-04-09 22:09:03 +02:00
Dydzio
637270ee36
Minor fixes
2024-04-09 19:59:27 +02:00
Ivan Savenko
510e1023da
Merge pull request #3730 from IvanSavenko/localization_export
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Better export command for translations
2024-04-09 19:11:10 +03:00
Ivan Savenko
8aaa9e63dd
Fix build
2024-04-09 18:56:28 +03:00
Tomasz Zieliński
8d9489c368
Fix conflicts with templates loaded from mods
2024-04-09 17:29:33 +02:00
Ivan Savenko
f14aec5876
Trim cheats so 'vcmiartifacts ' will be recognized as single-word cheat
2024-04-09 17:08:24 +03:00
Ivan Savenko
50e8d1fd82
Add save compatibility check
2024-04-09 16:42:20 +03:00
Ivan Savenko
42616cf4e8
Fix text formatting, fix todo's
2024-04-09 16:13:30 +03:00
Ivan Savenko
18ece6dcf6
Remove some usages of server-side translations
2024-04-09 16:13:30 +03:00
Ivan Savenko
7a42e21e4d
Fix formatting of luck/morale bonuses
2024-04-09 16:13:30 +03:00
Ivan Savenko
9e49587749
Replace bonus string description with metastring that can properly
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handle translations
2024-04-09 16:13:30 +03:00
Ivan Savenko
b0334b381e
Merge pull request #3724 from IvanSavenko/fix_server_shutdown
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Simplified and fixed server restart procedure
2024-04-09 16:13:19 +03:00
Ivan Savenko
738fe0b04e
Merge pull request #3733 from altiereslima/develop
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VCMI Portuguese Brazilian
2024-04-09 14:58:40 +03:00
Ivan Savenko
ede69ca58b
Merge pull request #3726 from IvanSavenko/fix_summon
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Block spellcasting if 0 creatures will be raised
2024-04-09 13:44:51 +03:00