Ivan Savenko
8d5fa41a19
Minor fixes
2023-11-03 16:03:29 +02:00
Ivan Savenko
3634fb2158
Remove int <=> Identifier comparisons
2023-11-03 16:03:29 +02:00
Ivan Savenko
2b9c362d5b
Explicitly convert identifier to underlying enumeration
2023-11-03 16:03:29 +02:00
Ivan Savenko
8346d71c98
Remove more subID access
2023-11-01 14:44:05 +02:00
Ivan Savenko
03e1169781
Reduced number of accesses to CGObjectInstance::subID
2023-11-01 14:43:20 +02:00
Alexander Wilms
2b21001743
lib/rmg/RoadPlacer.cpp: Remove "e" from this "throw" statement to rethrow the original exception.
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The original exception object should be rethrown
2023-10-27 14:35:03 +00:00
nordsoft
5b10b457cf
Fix code review suggestions
2023-10-11 00:47:19 +02:00
nordsoft
bb238f9b72
New quests work
2023-10-10 23:44:29 +02:00
nordsoft
1460541ee5
New limiter based quests
2023-10-10 23:44:29 +02:00
Nordsoft91
80be1e9f4c
Merge pull request #2981 from Nordsoft91/rmg-template
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Select random object template instead of first
2023-10-02 20:42:39 +02:00
nordsoft
3ea7988883
Treasure placement uses random templates now
2023-09-30 23:06:38 +02:00
nordsoft
ce62ab3e66
Select random object template instead of first
2023-09-30 01:19:18 +02:00
nordsoft
03c099d4fd
First steps
2023-09-27 22:53:13 +02:00
nordsoft
c1c13cfafb
Pandora and events work as rewardable object
2023-09-15 15:29:41 +02:00
nordsoft
ef3f0174dd
Rewardable seer hut and quest gate
2023-09-13 01:40:07 +02:00
Ivan Savenko
f39fbe5151
Merge pull request #2757 from IvanSavenko/filesystem_refactor
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Filesystem refactor - part 1
2023-09-07 10:51:02 +03:00
Ivan Savenko
1a82280cb2
Fix build
2023-09-05 13:16:08 +03:00
Ivan Savenko
b6a1a8f0da
Json Serializer should now use identifers storage properly
2023-09-04 22:23:20 +03:00
Ivan Savenko
9735fa6d06
Fix regresssion - crash
2023-09-04 22:22:45 +03:00
Ivan Savenko
82989e6302
Use pointers in containers to guaranteed fixed address
2023-09-04 18:56:16 +03:00
Ivan Savenko
6f0108e462
Use ResourcePath for referencing texts and json's
2023-09-04 18:22:34 +03:00
Ivan Savenko
823ffa7a07
Always use ResourcePath for referencing images and animations
2023-09-04 18:22:34 +03:00
Ivan Savenko
e54287ea5d
Converted remaining identifier to new system
2023-08-25 13:38:02 +03:00
Ivan Savenko
0240ee886d
Converted (almost) all namespace enum's to enum classes
2023-08-25 13:38:02 +03:00
Ivan Savenko
17d3d663ee
Converted creature ID and spell ID to new form
2023-08-25 13:38:02 +03:00
Ivan Savenko
ec8d31bbfc
First step at unifying game identifiers code
2023-08-25 13:38:01 +03:00
Konstantin
344593e891
vcmi: made some CSpell properties private
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There are getters for it.
2023-08-23 17:53:08 +03:00
Ivan Savenko
44d16b32fe
Use API identical to std classes where possible
2023-08-23 16:32:29 +03:00
Ivan Savenko
d0b3319f6a
Merge remote-tracking branch 'vcmi/beta' into develop
2023-08-18 15:08:23 +03:00
Ivan Savenko
f13a53c1d9
Merge remote-tracking branch 'vcmi/beta' into develop
2023-08-12 17:28:47 +03:00
Tomasz Zieliński
abacb5f0ea
Fix resources placed behind mines
2023-08-12 10:53:25 +02:00
DjWarmonger
917f846a3a
Merge pull request #2562 from vcmi/fix_artifact_replacement
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Fix regression with replacing quest artifact
2023-08-12 09:14:21 +02:00
Tomasz Zieliński
4741bd546f
Fix regression
2023-08-11 20:13:25 +02:00
Tomasz Zieliński
8f450cf253
Fix for monsters spawning at left side of the map
2023-08-11 18:43:22 +02:00
Tomasz Zieliński
0252d0f986
Fix hota offset + 2 possible crashes
2023-08-11 07:45:24 +02:00
Tomasz Zieliński
c089e55893
Fix placing road inside underground rock
2023-08-06 21:14:16 +02:00
Ivan Savenko
537f9fa048
Merged master into develop
2023-08-03 23:38:32 +03:00
Tomasz Zieliński
44fae4945d
Update distances in all zones adjacent to object
2023-08-02 20:41:29 +02:00
Ivan Savenko
62fddca21e
Split massive CModHandler class/file into multiple parts:
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- IdentifierStorage is now a separate handler in VLC
- Renamed ModHandler::Incompatibility exception to ModIncompatibility
- Extracted ModScope namespace from ModHandler
- Extracted ModUtilities namespace from ModHandler
- Split CModHandler.cpp on per-class basis
- Replaced some direct members with unique_ptr to reduce header includes
2023-07-30 22:17:47 +03:00
Ivan Savenko
593b82d178
Removed all references to boost::interprocess library
2023-07-30 20:14:57 +03:00
DjWarmonger
71fe5c556f
Merge pull request #2203 from vcmi/remove_seed_info
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Remove random seed from map description
2023-07-25 10:36:32 +02:00
DjWarmonger
bf7b77600a
Merge pull request #2375 from vcmi/fix_roads
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Fix RMG failing to place roads sometimes
2023-07-22 15:56:25 +02:00
DjWarmonger
0be3d6911c
Merge pull request #2236 from vcmi/limit_seer_huts
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Create only a single seer hut for every artifact we have
2023-07-22 08:17:03 +02:00
Tomasz Zieliński
1762df2b77
Formatting
2023-07-21 14:55:49 +02:00
Tomasz Zieliński
8bfa34e97b
Allow routing road behind objects not visitable from top if that's absolutely neccessary.
2023-07-21 14:55:34 +02:00
Tomasz Zieliński
ad5081f9fe
Merge remote-tracking branch 'origin/develop' into ban_stuff_on_water_maps
2023-07-19 12:05:30 +02:00
Tomasz Zieliński
e2940d2b0c
Fix Subterranean Gates incorrectly placed outside the map
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(cherry picked from commit acf455a1c3b02c0f8d5085c23fe2230779b7560b)
2023-07-18 19:28:36 +02:00
Tomasz Zieliński
545f047cae
Fix HoTA guard once again
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(cherry picked from commit 138a7c8024573f46962ad0f6e8e03ba53fa56076)
2023-07-18 19:28:20 +02:00
Tomasz Zieliński
025b0814c8
+ Handled banning spells and artifacts
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+ Rename allowedSpell => allowedSpells
2023-07-17 17:21:28 +02:00
Tomasz Zieliński
fbd1d728ec
Water heroes will now be correctly banned on random maps.
2023-07-17 16:23:34 +02:00