Tomasz Zieliński
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abacb5f0ea
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Fix resources placed behind mines
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2023-08-12 10:53:25 +02:00 |
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DjWarmonger
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917f846a3a
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Merge pull request #2562 from vcmi/fix_artifact_replacement
Fix regression with replacing quest artifact
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2023-08-12 09:14:21 +02:00 |
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Tomasz Zieliński
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4741bd546f
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Fix regression
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2023-08-11 20:13:25 +02:00 |
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Tomasz Zieliński
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8f450cf253
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Fix for monsters spawning at left side of the map
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2023-08-11 18:43:22 +02:00 |
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Tomasz Zieliński
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0252d0f986
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Fix hota offset + 2 possible crashes
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2023-08-11 07:45:24 +02:00 |
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Tomasz Zieliński
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c089e55893
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Fix placing road inside underground rock
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2023-08-06 21:14:16 +02:00 |
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Tomasz Zieliński
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44fae4945d
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Update distances in all zones adjacent to object
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2023-08-02 20:41:29 +02:00 |
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DjWarmonger
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71fe5c556f
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Merge pull request #2203 from vcmi/remove_seed_info
Remove random seed from map description
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2023-07-25 10:36:32 +02:00 |
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DjWarmonger
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bf7b77600a
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Merge pull request #2375 from vcmi/fix_roads
Fix RMG failing to place roads sometimes
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2023-07-22 15:56:25 +02:00 |
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DjWarmonger
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0be3d6911c
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Merge pull request #2236 from vcmi/limit_seer_huts
Create only a single seer hut for every artifact we have
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2023-07-22 08:17:03 +02:00 |
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Tomasz Zieliński
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1762df2b77
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Formatting
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2023-07-21 14:55:49 +02:00 |
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Tomasz Zieliński
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8bfa34e97b
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Allow routing road behind objects not visitable from top if that's absolutely neccessary.
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2023-07-21 14:55:34 +02:00 |
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Tomasz Zieliński
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ad5081f9fe
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Merge remote-tracking branch 'origin/develop' into ban_stuff_on_water_maps
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2023-07-19 12:05:30 +02:00 |
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Tomasz Zieliński
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e2940d2b0c
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Fix Subterranean Gates incorrectly placed outside the map
(cherry picked from commit acf455a1c3b02c0f8d5085c23fe2230779b7560b)
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2023-07-18 19:28:36 +02:00 |
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Tomasz Zieliński
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545f047cae
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Fix HoTA guard once again
(cherry picked from commit 138a7c8024573f46962ad0f6e8e03ba53fa56076)
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2023-07-18 19:28:20 +02:00 |
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Tomasz Zieliński
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025b0814c8
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+ Handled banning spells and artifacts
+ Rename allowedSpell => allowedSpells
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2023-07-17 17:21:28 +02:00 |
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Tomasz Zieliński
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fbd1d728ec
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Water heroes will now be correctly banned on random maps.
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2023-07-17 16:23:34 +02:00 |
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Tomasz Zieliński
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bda126a1fd
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Merge remote-tracking branch 'origin/develop' into ban_stuff_on_water_maps
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2023-07-16 18:54:50 +02:00 |
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Tomasz Zieliński
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a200e87640
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Merge remote-tracking branch 'origin/develop' into ban_stuff_on_water_maps
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2023-07-15 14:36:32 +02:00 |
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Tomasz Zieliński
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a968903c51
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Fix HoTA guard offset in RMG
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2023-07-14 16:45:13 +02:00 |
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Ivan Savenko
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9acab48bc3
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Merge pull request #2268 from SoundSSGood/CArtifactInstance-rework
CArtifact CArtifactInstance refactoring
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2023-07-11 14:36:08 +03:00 |
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Tomasz Zieliński
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700d8459ac
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Checking flags and conditions
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2023-07-09 11:16:36 +02:00 |
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Tomasz Zieliński
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b4fcf20b19
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Fix
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2023-07-08 10:26:10 +02:00 |
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Tomasz Zieliński
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fabad20aa1
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Compile fixes, cleanup
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2023-07-08 10:21:36 +02:00 |
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Tomasz Zieliński
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3711ce846e
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Check road settings for connections
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2023-07-08 09:11:20 +02:00 |
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Tomasz Zieliński
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730b36612c
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Respect GUI settings for roads. By default, all road types are enabled.
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2023-07-08 08:44:10 +02:00 |
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Tomasz Zieliński
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27c4882237
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Compile fix
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2023-07-07 21:40:55 +02:00 |
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Tomasz Zieliński
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7e07ed65c8
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- Check road connection for Shipyards
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2023-07-07 21:27:24 +02:00 |
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Tomasz Zieliński
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1cad64c470
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Move road flag to placeObject() method
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2023-07-07 20:17:20 +02:00 |
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Tomasz Zieliński
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3889193a48
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Reorganize namespaces
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2023-07-07 16:32:17 +02:00 |
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Tomasz Zieliński
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0d3ac4a502
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- Add new option for connection
- Store info about objects and roads in RequiredObjectInfo
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2023-07-06 22:15:00 +02:00 |
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Tomasz Zieliński
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a592f5604b
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Add "bannedTerrains", "bannedMonsters" options for templates.
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2023-07-06 17:30:23 +02:00 |
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Tomasz Zieliński
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9f2bfbc1d8
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Improve serialization of IDs from mods, so they are resolved correctly after all mods are loaded.
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2023-07-05 20:53:00 +02:00 |
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SoundSSGood
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fd9c7352a0
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suggested changes
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2023-07-03 22:54:03 +03:00 |
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Tomasz Zieliński
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73b78dd75e
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Handle "bannedTowns" (alredy used on Jebus).
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2023-07-02 11:41:47 +02:00 |
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Tomasz Zieliński
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cb4d818241
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Inherit terrain types only after all terrain Ids are resolved.
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2023-07-02 09:28:51 +02:00 |
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Tomasz Zieliński
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04e2cf728e
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Allow all terrains from mods by default (including Wasteland).
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2023-07-02 08:13:06 +02:00 |
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Tomasz Zieliński
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dc3dda7676
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Fix new factions not appearing in random maps
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2023-07-01 15:25:20 +02:00 |
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SoundSSGood
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060aecc61c
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CArtifact refactoring
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2023-06-30 19:41:26 +03:00 |
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DjWarmonger
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a560eaea51
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Merge pull request #2237 from vcmi/fictive_connections
Wide, fictive, repulsive connections
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2023-06-25 19:57:08 +02:00 |
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Tomasz Zieliński
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43d666a2ff
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Refactor duplicated code
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2023-06-25 18:31:54 +02:00 |
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Tomasz Zieliński
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a5ddc225ac
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Place objects away from connection even if it's empty (not guarded)
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2023-06-23 21:43:49 +02:00 |
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Tomasz Zieliński
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64e8b9b2b9
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Smarter scaling for forces between zones.
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2023-06-23 21:43:12 +02:00 |
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Ivan Savenko
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6f743916db
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Moved CGCreature to a new file
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2023-06-20 19:37:27 +03:00 |
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Tomasz Zieliński
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25707b6d5e
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Place zones in order given by template. Yields better results in a number of cases.
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2023-06-18 20:23:25 +02:00 |
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Tomasz Zieliński
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8510af487e
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Place objects away from wide connection
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2023-06-18 19:20:12 +02:00 |
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Tomasz Zieliński
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47726625c2
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Do not generate passable connections for virtual connections.
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2023-06-18 12:03:41 +02:00 |
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Tomasz Zieliński
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acc141d626
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Fix unused variable
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2023-06-17 19:31:16 +02:00 |
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Tomasz Zieliński
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65d10cf9f2
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+ Handle Wide Connections
+ Possibly hide fictive and repulsive connections, needs testing
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2023-06-17 19:09:38 +02:00 |
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DjWarmonger
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02ea798c97
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Merge pull request #2229 from vcmi/zone_placement_improvements
Zone placement improvements
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2023-06-17 08:53:08 +02:00 |
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