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Commit Graph

2118 Commits

Author SHA1 Message Date
DjWarmonger
ce83db0f43 - Option to configure monster types spawning in a zone
- 25% chance to get neutral faction in zone with no town
2014-10-30 13:03:53 +01:00
DjWarmonger
530a3e69bf Option to allow / ban certain types of town in a template. 2014-10-30 10:00:29 +01:00
DjWarmonger
b518fd6ea6 Added graphics for GENERAL_DAMAGE_REDUCTION bonus. Files are now in vcmi mod. 2014-10-28 19:04:34 +01:00
DjWarmonger
06983fc346 Fixed issue with empty mage guild on random maps. 2014-10-26 13:09:59 +01:00
Patrick Simmons
436272f00c Fix pathfinding bug. 2014-10-25 21:15:40 -04:00
Patrick Simmons
cfa6f46d62 VERY buggy, unusable, but progress is being made... 2014-10-25 19:05:49 -04:00
Mikhail Paulyshka
0541b544c4 fix minizip build error for MSVC 2014-10-12 16:41:05 +03:00
DjWarmonger
775d6c41b4 Merge pull request #41 from vcmi/refactoring/initializers
Works under Visual, merging.
2014-10-04 08:29:21 +02:00
AlexVinS
54453aee73 get rid of boost::assign 2014-10-04 00:34:13 +04:00
AlexVinS
66b022f93e initializer lists part1 2014-10-02 19:43:46 +04:00
Ilya Pomaskin
67506144ae Fixing Mac OS building issues 2014-10-01 17:47:37 +04:00
DjWarmonger
f7882135e6 More random paths within zones. 2014-10-01 14:56:06 +02:00
DjWarmonger
c832eab172 Fixed #1909 2014-10-01 11:38:03 +02:00
DjWarmonger
e40818f2c6 Fixed incorrect treasure distance on underground maps. 2014-09-26 13:19:39 +02:00
DjWarmonger
59ab30751c - Version set to 0.96b
- Updated changelog
2014-09-26 07:40:51 +02:00
DjWarmonger
1f7ce7c1d9 Cut area around towns to prevent sealing off parts of zone. 2014-09-23 21:12:10 +02:00
DjWarmonger
df9d2f8d8f A bit smarter algorithm for cutting paths. 2014-09-23 18:32:32 +02:00
DjWarmonger
87ecd0075e Even tighter obstacles. 2014-09-23 16:53:26 +02:00
Ivan Savenko
bfd3aab78d More precise timings for logs (microsecond resolution) 2014-09-23 16:01:43 +03:00
DjWarmonger
8e1e8abe90 Default constructors for Scholar, Pandora and Event. 2014-09-23 09:46:31 +02:00
DjWarmonger
3e36d0d88b Possible tweak for underground. 2014-09-22 15:27:42 +02:00
DjWarmonger
b96ab55c4d Tighten obstacles to improve map look and feel. It should be now on pair with original maps :) 2014-09-22 14:46:52 +02:00
DjWarmonger
f3d7c658f0 Ensure distance between treasure piles. 2014-09-22 14:18:01 +02:00
DjWarmonger
0f4608ae01 Nicer treasure piles. 2014-09-22 13:36:55 +02:00
DjWarmonger
035d028d5c Merge branch 'develop' of https://github.com/vcmi/vcmi into develop 2014-09-21 22:20:30 +02:00
DjWarmonger
e3d968e284 Generate Grail to not crash at Obelisks. 2014-09-21 21:51:51 +02:00
Ivan Savenko
fc16c8d207 Merge branch 'optimization/swiftAI' into develop
Conflicts:
	lib/CGameState.cpp
2014-09-21 22:31:29 +03:00
DjWarmonger
5cb6eaa252 Fixed major RMG bug. 2014-09-21 20:57:42 +02:00
Ivan Savenko
aa0433228a Fixed cheats - sendMesssage will also pass current object.
Workaround-ish but should work. Branch should be fixed now.
2014-09-21 20:35:53 +03:00
Ivan Savenko
c4fc8f08c0 Moved assertions before variable is used 2014-09-21 18:25:52 +03:00
DjWarmonger
147ca72f65 Fixed RMG Prisons. 2014-09-21 15:59:35 +02:00
Ivan Savenko
380c100783 Disabled Nagle algorithm for net packs.
This should significantly reduce TCP delays. On my systems this is ~120ms for server to reply to ~15ms
Possible downside - increased load on network due to possible increase in number of packages due to disabled batching
2014-09-21 16:43:25 +03:00
Ivan Savenko
6c0c03d74b Refactoing of pathfinder <-> client/AI interaction to remove dependency on selected hero
- finished removal of server-side setSelection
- disabled some broken code (AI & cheats). TODO: fix
2014-09-21 16:42:08 +03:00
Ivan Savenko
78709e223b Breaking things - trying to remove server-side knowledge of selected objects 2014-09-19 00:18:49 +03:00
DjWarmonger
a17e27bfc6 Merge branch 'develop' of https://github.com/vcmi/vcmi into develop 2014-09-18 14:43:37 +02:00
DjWarmonger
495c39304d Fixed crash due to incorrect RMG options. 2014-09-18 14:29:57 +02:00
Ivan Savenko
9a4aa8749f Fall back to first available resolution if config contains invalid value.
Fixes crash on starting game with unavailable resolution
2014-09-18 14:20:53 +03:00
DjWarmonger
e0e83b6a0b Merge branch 'develop' of https://github.com/vcmi/vcmi into develop 2014-09-17 11:12:18 +02:00
DjWarmonger
36a7cff998 Cleaning error messages at access to players. 2014-09-17 11:03:53 +02:00
AlexVinS
22deb07b66 [c::b] update prejects, fix build 2014-09-11 17:53:25 +04:00
DjWarmonger
d9273b3b2a Cleaning logs. 2014-09-10 19:09:48 +02:00
DjWarmonger
228700b1a7 Create vcmi folder if there's no existing. 2014-09-08 15:15:36 +02:00
DjWarmonger
3f49860d13 Merge branch 'develop' of https://github.com/vcmi/vcmi into develop 2014-09-05 15:59:29 +02:00
Ivan Savenko
b551bdb725 Final part of the merge
Merging VCMI Dirs refactoring + GUI refactoring with current develop
2014-09-04 20:59:07 +03:00
Ivan Savenko
de9c5b1af7 Merge branch 'develop' of github.com:karol57/vcmi into karol57-develop 2014-09-04 20:29:24 +03:00
Ivan Savenko
1647b3670c Merge pull request #35 from rhn/rhn
Fixes to sound handling.
2014-09-04 20:26:32 +03:00
karol57
864fa0388f Android fix 2014-09-02 19:18:47 +02:00
josch
9bef590960 use system version of minizip 2014-09-02 17:00:20 +02:00
DjWarmonger
fe922605ce Merge branch 'develop' of https://github.com/vcmi/vcmi into develop 2014-09-01 10:37:03 +02:00
DjWarmonger
0edaf4fa8a Merge pull request #26 from vcmi/FFMpeg
Let's do this, way too many branches running now.
2014-09-01 10:35:30 +02:00