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Commit Graph

1754 Commits

Author SHA1 Message Date
Ivan Savenko
d34b4a141e Split map object visit from town building visit. Removes side effects
from building visit
2024-09-04 14:54:09 +00:00
Ivan Savenko
81af66d35b Move visit query to a separate class, remove no longer needed Cast.h 2024-09-04 14:32:36 +00:00
Ivan Savenko
29f87d6407 pass object/hero parameters directly instead of passing query 2024-09-04 14:17:22 +00:00
Ivan Savenko
327ff01471 Implemented explicitly visitable town buildings, e.g. hota mana vortex
Added flag `manualHeroVisit` flag to town building. If this flag is set,
then building will only be activated on click and will not give its
effect on hero recrutiment, hero visit, or new day.

This allows implementing changes to Mana Vortex from HotA
2024-09-03 16:31:07 +00:00
Ivan Savenko
0a72a0a48e
Merge pull request #4534 from SoundSSGood/BulkEraseArtifacts
BulkEraseArtifacts network pack
2024-08-31 13:52:26 +03:00
K
ca12750dc3 fix crash when computer player loses
Changing dwelling's owner to neutral accesses a PlayerState but neutrals
don't have a PlayerState and that leads to crash.
2024-08-30 11:28:56 +02:00
SoundSSGood
e15ea4fc75 BulkEraseArtifacts network pack 2024-08-29 20:22:08 +03:00
Ivan Savenko
a1a194d904 Allow replacing war machine if hero has a different machine in the slot 2024-08-28 13:49:42 +00:00
Ivan Savenko
8ef8ffa5c4 Implemented configurable blacksmith. Deprecated ballistaYard type 2024-08-28 13:49:42 +00:00
Ivan Savenko
e90d057296 Tweaks to fow reveal on new turn 2024-08-28 13:03:45 +00:00
Ivan Savenko
e5f1d60298 Add save compatibility 2024-08-28 13:03:44 +00:00
Ivan Savenko
37658478fa Move timed events to NewTurnProcessor 2024-08-28 13:03:26 +00:00
Ivan Savenko
ce1e0b8875 Moved NewTurn pack generation to NewTurnProcessor 2024-08-28 13:03:24 +00:00
Ivan Savenko
10a9d777c7 Moved mana and movement points refresh to NewTurnProcessor 2024-08-28 13:03:15 +00:00
Ivan Savenko
c09c414f5a Moved roll for week type to NewTurnProcessor 2024-08-28 13:03:15 +00:00
Ivan Savenko
020f1d1f46 Moved rumors generation to NewTurnProcessor 2024-08-28 13:03:15 +00:00
Ivan Savenko
691a1a666d Moved most of town growth handling to NewTurnProcessor 2024-08-28 13:03:13 +00:00
Ivan Savenko
d49a61645c All objects that can be owned by player now implement IOwnableObject 2024-08-28 12:51:28 +00:00
Ivan Savenko
a481f07daf PlayerState now stores all objects owned by player 2024-08-28 12:51:27 +00:00
Ivan Savenko
0fd9dbf240 Unified income handling, added IOwnableObject interface 2024-08-28 12:40:44 +00:00
Ivan Savenko
189cb1c762 Moved most of daily income handling to a separate method 2024-08-28 12:40:44 +00:00
Ivan Savenko
b84af1a6de Significantly simplify packs applying
Apparently our logic for packs applying with types registration is
overcomplicated and by now completely unnecessary - it became redundant
after introduction of visitor pattern.
2024-08-26 19:48:46 +00:00
Ivan Savenko
11e8b04ac5
Merge pull request #4463 from SoundSSGood/IMarket-refactoring
IMarket refactoring
2024-08-26 22:48:23 +03:00
Ivan Savenko
3d39963a1c Merge branch 'master' into 'develop' 2024-08-26 14:01:00 +00:00
SoundSSGood
2e3e6b1553 market->getObjInstanceID() 2024-08-21 01:01:23 +03:00
Laserlicht
01c14ae9ce
Merge branch 'develop' into extended_statistic 2024-08-20 20:25:16 +02:00
SoundSSGood
58bb2b58e3 IMarket suggestions
Co-authored-by: Ivan Savenko <saven.ivan@gmail.com>
2024-08-20 18:49:48 +03:00
SoundSSGood
cd7ebea9e3 cleanup unused code 2024-08-20 18:49:47 +03:00
Ivan Savenko
2f3f3c21df Rename town building types to more clear names 2024-08-19 11:47:13 +00:00
Ivan Savenko
01a9509ccb Remove unused code, reduce includes 2024-08-19 11:47:13 +00:00
Ivan Savenko
11ac768599
Merge pull request #4457 from mikeiit/bug_double_dialog_7_days
Removed Redundant Info Window
2024-08-17 12:59:47 +03:00
Mike
8a9fd79aba Removed Redundant Info Window
Removed redundant warning when a human player loses the last town. #4418
2024-08-15 19:41:06 -07:00
Laserlicht
00692888df sonar cloud fixes 2024-08-15 23:09:04 +02:00
Ivan Savenko
66d96e6ef6 Remove hardcoded check for number of heroes on map 2024-08-15 13:15:18 +00:00
Laserlicht
81b1704e39
Merge branch 'vcmi:develop' into extended_statistic 2024-08-14 20:32:47 +02:00
Laserlicht
ec2163b974 add val; stat at end turn; events 2024-08-14 19:24:40 +02:00
Ivan Savenko
19838e2654 Fix auto-visit of configurable objects on new day 2024-08-14 17:04:42 +00:00
Ivan Savenko
67132b3e7f Fixed visitation of configurable town buildings by newly recruited heroes
and on building construction
2024-08-14 17:03:25 +00:00
Ivan Savenko
26fdaacbe5 Map and town events are now processed on start of player turn instead of
on start of new day, in line with H3
2024-08-14 14:13:50 +00:00
Ivan Savenko
5c7c4a7810
Merge pull request #4443 from IvanSavenko/fix_sonar
Fix miscellaneous issues discovered by Sonar
2024-08-14 17:12:27 +03:00
Ivan Savenko
38311244a4
Merge pull request #4402 from Laserlicht/8th_creature
support for 8th creature (Factory)
2024-08-14 17:04:32 +03:00
Laserlicht
9e9a6f1c5f
Merge branch 'develop' into extended_statistic 2024-08-13 00:49:51 +02:00
Ivan Savenko
97f1a310df Fix miscellaneous issues discovered by Sonar 2024-08-12 18:26:30 +00:00
Laserlicht
f42f1de347 extended statistic: Button and data transfer 2024-08-11 22:21:13 +02:00
Laserlicht
b4c25a148a
Merge branch 'develop' into bank_support 2024-08-09 23:36:59 +02:00
Laserlicht
5c2523219c code review 2024-08-09 23:35:47 +02:00
Ivan Savenko
7d30b660ea
Merge pull request #4359 from Laserlicht/statistic
Writing some statistics and make it possible to export via csv
2024-08-09 15:31:13 +03:00
Ivan Savenko
ffb8efc415
Merge pull request #4225 from godric3/map-editor-town-configuration-improvements
Map editor town configuration improvements (buildings, spells, events)
2024-08-09 15:26:33 +03:00
Laserlicht
e0ab760a2f code review 2024-08-07 21:26:22 +02:00
Laserlicht
475b769eef fix ToW 2024-08-07 01:35:50 +02:00