Ivan Savenko
8ea0ecaec1
show/showAll methods now use Canvas instead of SDL_Surface
...
- added compatibility method to Canvas to allow SDL_Surface access
- added drawBorder method to Canvas to replace CSDL_Ext method
- added drawColor method to Canvas to replace CSDL_Ext method
- minor changes to Tavern and Trade windows to adapt to new API
2023-06-02 16:42:18 +03:00
Ivan Savenko
a4000f2fc8
Removed isActive(int) method since its usages were redundant or wrong
2023-05-20 01:51:49 +03:00
Ivan Savenko
1f513fd280
Extracted event management from GuiHandler and CIntObject
2023-05-20 01:51:49 +03:00
Ivan Savenko
e2ef136003
Renamed "Int" -> "Window" in WindowHandler API
2023-05-16 19:10:22 +03:00
Ivan Savenko
051a4a3c17
Encapsulation of WindowHandler state
2023-05-16 19:10:22 +03:00
Ivan Savenko
7838190ef4
Moved window stack management from GuiHandler to new class
2023-05-16 19:10:21 +03:00
Konstantin P
0cbc2e458c
CBonusSystemNode: remove description
...
It was almost unused, but this change is save-breaking
2023-05-05 18:57:11 +03:00
Ivan Savenko
80b37a3019
Fixed remaining regressions
2023-04-20 22:19:10 +03:00
Ivan Savenko
dd227d24c3
Formatting and cleanup
2023-04-20 22:04:24 +03:00
Ivan Savenko
6a46138617
Moved current selection to local state class
2023-04-20 22:04:24 +03:00
Ivan Savenko
4ec32e4dcd
Renamed CAdvMapInt to its proper full name
2023-04-20 22:04:24 +03:00
Ivan Savenko
f1902ab247
Initial refactoring to encapsulate adventure map
2023-04-20 22:03:28 +03:00
krs
91c96b1b68
Fix for merge.
2023-04-17 00:53:25 +03:00
krs
14cbdf7ab0
Split Process console commands code into individual functions
...
Extracted functions for each if branch, added one line doc for each function, rearranged the commands to be groupped more logically.
2023-04-16 23:45:37 +03:00
Ivan Savenko
de855085f0
Added information on banks, seer hut and monster properties
2023-04-15 17:20:38 +03:00
Ivan Savenko
383387ef29
Integrated defaultMods into mod system
2023-03-16 17:55:09 +02:00
Ivan Savenko
d2152d387f
Fix processing of VCMI_Tests map
2023-03-14 21:48:39 +02:00
Ivan Savenko
f42a894723
Implemented h3c translations
2023-03-14 19:46:15 +02:00
Ivan Savenko
a4ef9fd0b8
Added h3m strings generation to 'convert txt' command
2023-03-14 17:54:37 +02:00
Ivan Savenko
91b17bed79
Partial encapsulation of AdvMapInt
2023-02-14 11:18:42 +02:00
Andrii Danylchenko
9f55666931
rework netpacks to avoid double typeinfo
2023-02-13 20:26:39 +02:00
Ivan Savenko
108a42e4ba
Reorganized includes for new layout. New class - IImageLoader
2023-02-01 20:42:06 +02:00
Ivan Savenko
9c3030603d
Removed most SDL includes from headers, removed SDL int's
2023-01-30 19:55:32 +02:00
Ivan Savenko
47c1803c42
Finalization of refactoring:
...
- Entity interface now has getNameTranslated & getNameTextID methods
- Entity interface no longer has getName method
- removed (most) usages of normalizeIndentifier workaround method
- all moddable objects have identifier in form of mod:name
- all moddable object register strings in form of mod.type.name
2023-01-20 15:18:36 +02:00
Ivan Savenko
fa6f7513e8
All heroes-related strings are passed through translator
2023-01-20 15:18:36 +02:00
Dydzio
06376ca4ef
Change ClientCommandManager to become non-static
2023-01-15 01:09:58 +01:00
Dydzio
91a52ebb8e
Add GUI lock
2023-01-11 17:14:10 +01:00
Dydzio
cb3fd24ec0
Fixes after merge, move removeGUI to Client class
2023-01-11 17:11:44 +01:00
Dydzio
58fe0e6bd9
Apply command review suggestions + minor cleanup
2023-01-08 20:30:57 +01:00
Dydzio
ce4c1ca48b
Include StdInc.h
2023-01-06 23:37:57 +01:00
Dydzio
622e012fcf
Allow ingame console to use clientside commands and print output
2023-01-06 21:01:54 +01:00
Dydzio
b1c008179d
Extract client commands handling to separate class + minor fixes
2023-01-06 17:52:18 +01:00