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ae97912b1e
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Fix warning
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2023-05-20 13:23:27 +02:00 |
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91baa65c8c
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Remove no longer needed synchronization that also fails to compile.
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2023-05-20 13:15:46 +02:00 |
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956ff22e64
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Merge pull request #2163 from IvanSavenko/adventure_map_zoom
Adventure map zoom
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2023-05-20 13:35:53 +03:00 |
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867c5355da
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Fix tower shooters animation updates
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2023-05-20 13:11:52 +03:00 |
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219e897db0
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Added missing files.
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2023-05-20 12:02:30 +02:00 |
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67c0fbc240
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Merge remote-tracking branch 'origin/develop' into parellel_rmg
# Conflicts:
# lib/rmg/modificators/WaterProxy.cpp
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2023-05-20 11:59:39 +02:00 |
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15b254fded
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Give every Zone its own RNG
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2023-05-20 11:46:32 +02:00 |
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5da8c96214
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Fix include paths
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2023-05-20 11:45:08 +02:00 |
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ccaece9d71
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Refactor mapController to use precalculated obstacle set.
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2023-05-20 10:57:05 +02:00 |
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cf0515dcd3
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Moved Modificators to separate folder
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2023-05-20 10:17:37 +02:00 |
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5f99facd8f
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Optimization - don't add multiple copies of Modificators which only need one instance.
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2023-05-20 09:58:08 +02:00 |
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71f882d5ba
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Refactored Functions.cpp, removed unused function.
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2023-05-20 07:55:28 +02:00 |
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c27b8383e7
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Cleanup
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2023-05-20 07:23:00 +02:00 |
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02586214a1
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Synchronize ConnectionPlacers
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2023-05-20 07:06:27 +02:00 |
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70bdec41a3
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case-insensitive cheats
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2023-05-20 01:14:06 +02:00 |
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6981848288
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Better documentation & cleanup
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2023-05-20 01:51:49 +03:00 |
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a4000f2fc8
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Removed isActive(int) method since its usages were redundant or wrong
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2023-05-20 01:51:49 +03:00 |
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c77f8482e3
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Replaced event handling break system with key capturing
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2023-05-20 01:51:49 +03:00 |
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f4d67fe675
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Restore SDL_main in CMT.cpp
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2023-05-20 01:51:49 +03:00 |
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e23dfec6c5
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Fix SDL_Hints location
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2023-05-20 01:51:49 +03:00 |
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bb36336aed
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Changed event queue to vector
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2023-05-20 01:51:49 +03:00 |
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0e70f2998f
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SDL event handling is now done exclusively in input handler
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2023-05-20 01:51:49 +03:00 |
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5e86b00dda
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Moved input handling from GuiHandler to set of classes in eventsSDL dir
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2023-05-20 01:51:49 +03:00 |
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5bd044521a
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Added method descriptions
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2023-05-20 01:51:49 +03:00 |
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6012e0cb45
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Minor code reorganization
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2023-05-20 01:51:49 +03:00 |
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ff1c94541f
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Fix button interaction with hotkey & mouse
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2023-05-20 01:51:49 +03:00 |
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d5d0ca96a8
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Minor fixes and cleanup
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2023-05-20 01:51:49 +03:00 |
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1f513fd280
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Extracted event management from GuiHandler and CIntObject
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2023-05-20 01:51:49 +03:00 |
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008a1ebec4
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split massive handleCurrentEvent method into per-event parts
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2023-05-20 01:51:49 +03:00 |
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06b6f59107
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Resolution selector will now correctly update in borderless window mode
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2023-05-19 23:54:43 +03:00 |
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20ec747440
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Do not show desktop-only options on mobile systems
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2023-05-19 23:19:43 +03:00 |
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d18b240d6d
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Added separate borderless & exclusive fullscreen options
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2023-05-19 22:43:52 +03:00 |
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f2dfd6de42
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Updated settings window to use new layouts & library
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2023-05-19 22:43:52 +03:00 |
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7cbfd8117e
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Implemented simple layout to simplify widget json definitions
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2023-05-19 22:43:52 +03:00 |
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7cd898a87a
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Implemented "customTypes" in UI json to reduce duplicated definitions
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2023-05-19 22:43:52 +03:00 |
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72f8facc82
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Fixed deadlock in WaterAdopter
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2023-05-19 20:49:01 +02:00 |
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73d9f5bd0a
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Parallel RMG works fine for maps without water.
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2023-05-19 20:30:15 +02:00 |
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289a6da3d7
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Merge fix for battlefield
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2023-05-19 21:23:08 +03:00 |
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105dcf5a9f
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Fixed white spaces
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2023-05-19 21:14:01 +03:00 |
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2e6cae80a9
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Schemas rearranged
Artifact Schema rearranged
Battlefield schema rearanged
Bonus schema rearranged
Faction Schema rearanged
Hero Schema rearranged
HeroClass schema rearranged
MapHeader schema updated, something fishy in events
Mod schema updated. Settings not complete
Object schema rearranged
Object schema rearranged
object type schema rearranged
obstacles schema rearranged
Rivers schema updated
roads schema updated
script schema updated
skill schema updated
spell schema updated
template schema update
terrain schemas updated
town buildings schema update
town siege schema updated
town structure schema updated
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2023-05-19 21:04:47 +03:00 |
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1c82a10fdd
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Fix graphical artifacts on map scaling
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2023-05-19 17:09:46 +03:00 |
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cb4cf224a9
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Merge pull request #2169 from IvanSavenko/fix_timer
Fix map freeze on enemy turn
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2023-05-19 14:44:52 +03:00 |
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be2e101c8c
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Fix map freeze on enemy turn
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2023-05-19 13:22:18 +03:00 |
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9817aaa466
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Merge pull request #2145 from IvanSavenko/fix_hota_support
Minor fixed for compatibility with hota data files
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2023-05-18 22:50:10 +03:00 |
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796666ede1
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Merge pull request #2161 from IvanSavenko/gui_handler_separate_window_handler
Separate Gui Handler into components - Window management
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2023-05-18 22:49:58 +03:00 |
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7a54273b7c
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Merge pull request #2160 from SoundSSGood/grail_dig-fix
Fixed grail digging
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2023-05-17 17:10:30 +03:00 |
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872b68c59a
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Implemented zoom reset shortcut (backspace)
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2023-05-17 14:54:19 +03:00 |
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7504ceb256
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Fixed map view centering during scaling change
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2023-05-17 14:36:12 +03:00 |
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9e3bc87a6b
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Allow zooming with mouse wheel
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2023-05-17 00:49:24 +03:00 |
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3e9da333cf
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Basic version of zoomable adventure map
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2023-05-16 23:42:51 +03:00 |
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