Ivan Savenko
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e5e01ab35d
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Disable spectator mode in single player to avoid confusing players
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2023-11-20 14:38:57 +02:00 |
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Ivan Savenko
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ff6260e5c5
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Merge pull request #3195 from IvanSavenko/identifier_string_serialization
Serialize Identifiers that can be added by mods as strings
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2023-11-20 14:07:24 +02:00 |
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Ivan Savenko
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aaefc07182
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Merge pull request #3198 from IvanSavenko/ai_optimize
AI optimizations
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2023-11-20 14:06:25 +02:00 |
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Ivan Savenko
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225a1040f4
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Merge pull request #3204 from IvanSavenko/fix_campaign_startup
Fix format of custom win/loss conditions for h3 campaigns
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2023-11-20 14:06:16 +02:00 |
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Ivan Savenko
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a143fa9ac8
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Merge pull request #3202 from IvanSavenko/mod_dependencies_check_fix
Always convert mod ID to lower case before using it
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2023-11-20 14:06:06 +02:00 |
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Ivan Savenko
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07990644b5
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Merge pull request #3191 from Laserlicht/touch-introduction
Touch introduction
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2023-11-20 14:05:47 +02:00 |
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Ivan Savenko
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f7ef474201
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Fix format of custom win/loss conditions for h3 campaigns
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2023-11-19 23:59:49 +02:00 |
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Ivan Savenko
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c717bb5504
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Always convert mod ID to lower case before using it
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2023-11-19 20:44:28 +02:00 |
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Ivan Savenko
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cc71651ee4
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Show proper error message if player attempts to load save with missing
identifiers instead of silent crash to main menu
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2023-11-19 19:30:55 +02:00 |
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Ivan Savenko
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118dafb71b
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Fix tests
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2023-11-18 21:17:40 +02:00 |
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Ivan Savenko
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b58301849b
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Pass functor via reference to avoid costly copies
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2023-11-18 19:43:11 +02:00 |
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Ivan Savenko
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f5a64a0ac5
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Call cheap to compute conditions before costly conditions
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2023-11-18 19:42:45 +02:00 |
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Ivan Savenko
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3ac80e1f09
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Avoid costly std vector construction
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2023-11-18 19:42:02 +02:00 |
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Ivan Savenko
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9b8145f522
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Compute creature speed only once during evaluation
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2023-11-18 19:41:29 +02:00 |
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Ivan Savenko
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a3f9450d83
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Relax UI locking to reduce delays in AI actions
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2023-11-18 19:41:00 +02:00 |
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Ivan Savenko
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54480c6209
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Fixed Building ID serialization to use string
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2023-11-17 22:12:11 +02:00 |
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Ivan Savenko
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c872f8418f
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Implemented serialization of MapObjectSubID, refactoring of related code
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2023-11-17 21:18:34 +02:00 |
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Laserlicht
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70b6906e6d
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adjust messages, add radial wheel
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2023-11-17 18:23:11 +01:00 |
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Ivan Savenko
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9f906ff1d2
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Remove pointer to CGObjectInstance from map header
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2023-11-17 16:39:15 +02:00 |
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Ivan Savenko
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f53a53051b
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Fixed map startup
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2023-11-17 16:19:07 +02:00 |
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Ivan Savenko
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f9e6d1467f
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Do not select random towns as starting faction for player
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2023-11-17 15:57:46 +02:00 |
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Ivan Savenko
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843e97349a
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Identifiers that can be added by mods are now serialized as string
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2023-11-17 00:48:55 +02:00 |
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Laserlicht
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a6dd5c2887
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translation
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2023-11-16 23:03:41 +01:00 |
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Laserlicht
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514811dc89
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line ending
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2023-11-16 22:42:20 +01:00 |
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Laserlicht
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1bf05d43a1
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fix video implementation error; implement paging; video loading
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2023-11-16 22:39:50 +01:00 |
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Ivan Savenko
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c0e54b338a
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Merge pull request #3190 from gamestales/gamestales/962-map-object-morale-description
Use arraytxt for object bonus description
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2023-11-16 17:28:09 +02:00 |
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Ivan Savenko
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d71b0b6952
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Merge pull request #3179 from vcmi/fix-3173
#3173 - fix trap crash on random hero
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2023-11-16 17:27:13 +02:00 |
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Ivan Savenko
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76956cfe3a
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Merge pull request #3188 from IvanSavenko/remove_identifier_implicit_int_conversion2
Remove implicit conversion of identifier to integer
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2023-11-16 17:26:32 +02:00 |
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Ivan Savenko
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de02507fff
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Merge pull request #3193 from IvanSavenko/warn_mod_dependencies
Show message about mods that failed to load on opening main menu
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2023-11-16 17:26:19 +02:00 |
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Laserlicht
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2cfbcd067b
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videos
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2023-11-16 02:58:43 +01:00 |
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Ivan Savenko
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d1a4e84255
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Show message about mods that failed to load on opening main menu
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2023-11-15 17:57:40 +02:00 |
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Ivan Savenko
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0705604129
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Merge pull request #3185 from IvanSavenko/memleak_fix
Memory leak fixes
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2023-11-15 16:00:38 +02:00 |
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Ivan Savenko
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59b2cbe4d2
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Fix regressions
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2023-11-15 15:57:03 +02:00 |
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Ivan Savenko
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52050d0ef1
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Fix build
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2023-11-15 15:55:19 +02:00 |
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Ivan Savenko
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6cb1f6ff11
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Remove all remaining implicit conversion in lib
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2023-11-15 15:55:19 +02:00 |
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Ivan Savenko
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96c81be68e
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Win/loss conditions now use VariantIdentifier. Removed non-implemented
options
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2023-11-15 15:55:19 +02:00 |
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Ivan Savenko
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13763cad8e
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Remove few more implicit conversions
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2023-11-15 15:55:19 +02:00 |
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Ivan Savenko
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34338f4eaa
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Remove few more implicit conversions
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2023-11-15 15:55:19 +02:00 |
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Ivan Savenko
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abad4b01ce
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Remove explicit convesion to int in operators
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2023-11-15 15:55:19 +02:00 |
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Ivan Savenko
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10e110320b
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Remove std::vector<boo> from Json Serializer, simplify affected code
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2023-11-15 15:55:18 +02:00 |
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Ivan Savenko
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0842f5afee
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Removed remaining usages of std::vector<bool>
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2023-11-15 15:55:18 +02:00 |
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gamestales-com
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faea00a7e1
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Use arraytxt for object bonus description
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2023-11-15 14:32:40 +01:00 |
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Ivan Savenko
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a9f868b379
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Merge pull request #3166 from IvanSavenko/simturns_ui
UI for Simturns
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2023-11-15 14:10:57 +02:00 |
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Ivan Savenko
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060e1cef21
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Merge pull request #3182 from Alexander-Wilms/fix-fps-counter
Move FPS counter to bottom left, set width of black background to suf…
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2023-11-15 13:56:27 +02:00 |
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DjWarmonger
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ad9acd4b5e
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Merge pull request #3131 from vcmi/improve_subterranean_gates
More tolerance for Subterranean Gates placement
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2023-11-15 09:23:21 +01:00 |
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DjWarmonger
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047d03c52a
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Merge pull request #3165 from vcmi/update_doc
Update and edit docs
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2023-11-15 09:22:48 +01:00 |
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Laserlicht
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05efb12d82
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format fix
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2023-11-14 22:50:22 +01:00 |
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Laserlicht
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cb92778e00
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add ui
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2023-11-14 22:39:11 +01:00 |
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Laserlicht
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f7a31865f3
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basic touch introduction implementation
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2023-11-14 21:52:30 +01:00 |
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Ivan Savenko
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8392125b04
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Disable experimental simturns AI option by default
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2023-11-13 19:51:14 +02:00 |
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