Konstantin
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e82acf4840
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CGHeroInstance: always add obligatory skills
Fixes #2198
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2023-05-31 20:03:59 +03:00 |
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Ivan Savenko
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3a102989f0
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Merge pull request #2195 from Laserlicht/patch-3
Added translation strings & update german
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2023-05-31 11:45:47 +03:00 |
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Ivan Savenko
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eff6551f80
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Merge pull request #2171 from krs0/feature/schema_updates
Rearranging Schemas
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2023-05-29 15:37:50 +03:00 |
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Ivan Savenko
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9d7a6063b6
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Merge pull request #2188 from Nordsoft91/fix_2187
Strict weak ordering on the data
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2023-05-29 15:37:42 +03:00 |
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DjWarmonger
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c99aa74434
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Merge pull request #2053 from vcmi/parellel_rmg
Okay, let's merge this.
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2023-05-29 13:50:02 +02:00 |
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Michael
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eb618fbff9
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rename function
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2023-05-28 17:29:11 +02:00 |
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Michael
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8672fc7e3d
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Allows to translate default playername
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2023-05-28 16:57:24 +02:00 |
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Michael
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ee49487dc8
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german translation
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2023-05-28 15:29:42 +02:00 |
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Michael
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3ee7610015
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added missing translation strings
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2023-05-28 14:58:21 +02:00 |
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nordsoft
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0782ee7689
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Strict weak ordering on the data
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2023-05-28 00:12:03 +04:00 |
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Tomasz Zieliński
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0e37c7b7d0
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By deafult use multithreaded RMG
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2023-05-24 18:16:04 +02:00 |
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Tomasz Zieliński
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cd9bd491e0
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Add option for single-thread generation. Still doesn't guarantee excactly identical maps :?
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2023-05-24 18:02:11 +02:00 |
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Ivan Savenko
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5b392639b5
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Merge pull request #2181 from IvanSavenko/fix_mod_repo_url
Use 1.3 repo on Android
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2023-05-23 16:46:26 +03:00 |
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Ivan Savenko
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59232e827d
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Use 1.3 repo on Android
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2023-05-23 15:28:45 +03:00 |
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Ivan Savenko
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2c3e8c3390
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Merge pull request #2168 from IvanSavenko/gui_handler_event_handling_refactoring
Event handling refactoring
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2023-05-23 15:08:10 +03:00 |
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Tomasz Zieliński
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edf47f5769
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Fix StdInc.h
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2023-05-21 07:26:36 +02:00 |
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Ivan Savenko
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10fc6cecef
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Merge pull request #2157 from IvanSavenko/interface_layouts
Update in-game settings window to recent changes
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2023-05-20 19:25:34 +03:00 |
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Ivan Savenko
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d6619e2605
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Merge pull request #2173 from Laserlicht/patch-1
case-insensitive cheats
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2023-05-20 19:25:27 +03:00 |
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Tomasz Zieliński
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f3c795462f
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Remove comment which break the build
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2023-05-20 17:08:44 +02:00 |
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Tomasz Zieliński
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4e927f644d
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Missing precompiled header
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2023-05-20 15:41:03 +02:00 |
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Tomasz Zieliński
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b2b2798214
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Use boost::thread instead of std::thread
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2023-05-20 14:43:05 +02:00 |
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Tomasz Zieliński
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aa16f57b8a
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Remove unused variables
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2023-05-20 14:28:18 +02:00 |
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Tomasz Zieliński
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a8b882e5bb
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Remove another pragma
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2023-05-20 14:16:18 +02:00 |
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Tomasz Zieliński
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5ffbdb10ef
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Another build fix
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2023-05-20 14:07:16 +02:00 |
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Tomasz Zieliński
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e25448e7cd
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Fix build on macos
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2023-05-20 14:00:03 +02:00 |
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Tomasz Zieliński
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c7f4fe8243
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Another compile fix.
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2023-05-20 13:47:36 +02:00 |
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Tomasz Zieliński
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a1531b58db
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More fixes
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2023-05-20 13:38:14 +02:00 |
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Tomasz Zieliński
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ae97912b1e
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Fix warning
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2023-05-20 13:23:27 +02:00 |
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Tomasz Zieliński
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91baa65c8c
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Remove no longer needed synchronization that also fails to compile.
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2023-05-20 13:15:46 +02:00 |
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Ivan Savenko
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956ff22e64
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Merge pull request #2163 from IvanSavenko/adventure_map_zoom
Adventure map zoom
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2023-05-20 13:35:53 +03:00 |
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Ivan Savenko
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867c5355da
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Fix tower shooters animation updates
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2023-05-20 13:11:52 +03:00 |
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Tomasz Zieliński
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219e897db0
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Added missing files.
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2023-05-20 12:02:30 +02:00 |
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Tomasz Zieliński
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67c0fbc240
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Merge remote-tracking branch 'origin/develop' into parellel_rmg
# Conflicts:
# lib/rmg/modificators/WaterProxy.cpp
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2023-05-20 11:59:39 +02:00 |
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Tomasz Zieliński
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15b254fded
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Give every Zone its own RNG
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2023-05-20 11:46:32 +02:00 |
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Tomasz Zieliński
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5da8c96214
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Fix include paths
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2023-05-20 11:45:08 +02:00 |
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Tomasz Zieliński
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ccaece9d71
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Refactor mapController to use precalculated obstacle set.
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2023-05-20 10:57:05 +02:00 |
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Tomasz Zieliński
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cf0515dcd3
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Moved Modificators to separate folder
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2023-05-20 10:17:37 +02:00 |
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Tomasz Zieliński
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5f99facd8f
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Optimization - don't add multiple copies of Modificators which only need one instance.
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2023-05-20 09:58:08 +02:00 |
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Tomasz Zieliński
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71f882d5ba
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Refactored Functions.cpp, removed unused function.
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2023-05-20 07:55:28 +02:00 |
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Tomasz Zieliński
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c27b8383e7
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Cleanup
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2023-05-20 07:23:00 +02:00 |
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Tomasz Zieliński
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02586214a1
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Synchronize ConnectionPlacers
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2023-05-20 07:06:27 +02:00 |
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Michael
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70bdec41a3
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case-insensitive cheats
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2023-05-20 01:14:06 +02:00 |
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Ivan Savenko
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6981848288
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Better documentation & cleanup
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2023-05-20 01:51:49 +03:00 |
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Ivan Savenko
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a4000f2fc8
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Removed isActive(int) method since its usages were redundant or wrong
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2023-05-20 01:51:49 +03:00 |
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Ivan Savenko
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c77f8482e3
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Replaced event handling break system with key capturing
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2023-05-20 01:51:49 +03:00 |
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Ivan Savenko
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f4d67fe675
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Restore SDL_main in CMT.cpp
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2023-05-20 01:51:49 +03:00 |
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Ivan Savenko
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e23dfec6c5
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Fix SDL_Hints location
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2023-05-20 01:51:49 +03:00 |
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Ivan Savenko
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bb36336aed
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Changed event queue to vector
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2023-05-20 01:51:49 +03:00 |
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Ivan Savenko
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0e70f2998f
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SDL event handling is now done exclusively in input handler
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2023-05-20 01:51:49 +03:00 |
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Ivan Savenko
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5e86b00dda
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Moved input handling from GuiHandler to set of classes in eventsSDL dir
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2023-05-20 01:51:49 +03:00 |
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