Xilmi
ec5da0e6b3
Update PriorityEvaluator.cpp
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Further working towards heroes avoiding danger.
2024-08-07 01:36:27 +02:00
Xilmi
b0e4551dbf
Update BuyArmyBehavior.cpp
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No longer saving money for city-halls when city-halls cannot be built.
2024-08-07 01:35:17 +02:00
Xilmi
f4c0bee003
Merge remote-tracking branch 'upstream/develop' into develop
2024-08-05 21:53:59 +02:00
Ivan Savenko
c1c04b3eb4
Merge pull request #4401 from vcmi/dydzio0614-patch-1
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Fix github download counters
2024-08-05 20:12:17 +03:00
Dydzio
78542ebe31
Fix github download counters
2024-08-05 18:40:56 +02:00
Ivan Savenko
b7391f49f6
Merge branch 'vcmi/master' into 'vcmi/develop'
2024-08-05 10:36:10 +00:00
Ivan Savenko
5313b5c82c
Merge pull request #4392 from IvanSavenko/fix_regression
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Fix regressions in 1.5.6
2024-08-04 22:07:25 +03:00
Ivan Savenko
edad888915
Fixed non-scrollable invite to private room widget
2024-08-04 13:58:20 +00:00
Ivan Savenko
dde5cea601
Fix activation of world view on end turn in multiplayer
2024-08-04 13:19:12 +00:00
Ivan Savenko
e8c3252214
Do not auto-remove dialogs such as new week
2024-08-04 13:14:28 +00:00
Ivan Savenko
d36f90e6b6
Fixed heading in 1.5.6 changelog
2024-08-04 13:12:41 +00:00
Ivan Savenko
500e9a8645
Added downloads counter for 1.5.6
2024-08-04 13:12:30 +00:00
Ivan Savenko
6af0edcf90
Merge pull request #4366 from vcmi/beta
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Merge beta -> master
2024-08-03 16:35:04 +03:00
Ivan Savenko
c8b48318b7
Merge pull request #4365 from Laserlicht/docs_dev
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changelog - hint for newest version
2024-08-03 16:16:05 +03:00
Laserlicht
68f8566082
headings fix
2024-08-03 12:27:24 +02:00
Laserlicht
55fd873a44
hint for newest version
2024-08-03 12:24:01 +02:00
Ivan Savenko
1ccfa6072f
Merge pull request #4357 from IvanSavenko/changelog_156
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Changelog for 1.5.6
2024-08-03 12:49:06 +03:00
Ivan Savenko
a4e4ec565b
Changelog for 1.5.6
2024-08-02 20:16:04 +00:00
Ivan Savenko
7bcd6b1b0d
Merge pull request #4363 from IvanSavenko/fixes_156
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Fixes for 1.5.6 release
2024-08-02 21:23:27 +03:00
Ivan Savenko
5023e08ae8
Fix crash on testing for hero faction before deserializing hero type
2024-08-02 16:00:17 +00:00
Ivan Savenko
13108849ca
Try to fix crash on transferring component of a composite artifact
2024-08-02 16:00:17 +00:00
Ivan Savenko
c9b6b17422
Add more logging for weird crash on game start
2024-08-02 16:00:17 +00:00
Ivan Savenko
0ac1ef077d
Workaround for hota witch hut preview
2024-08-02 16:00:07 +00:00
Ivan Savenko
afbb42ff33
Merge pull request #4356 from IvanSavenko/version_bump_156
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Version bump to 1.5.6
2024-08-02 18:18:58 +03:00
Ivan Savenko
4acfa38d63
Merge pull request #4355 from IvanSavenko/mp_fixes
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Fix infinitely updating simultaneous turns slider
2024-08-02 18:05:04 +03:00
Ivan Savenko
8ce6bcdf3b
Right-clicking dwellings will now show recruitable creatures (but not
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their number) for all players
2024-08-02 15:03:25 +00:00
Ivan Savenko
46669e78e8
Fix possible crash on deletion of adventureInt after GH on shutdown
2024-08-02 15:02:37 +00:00
Ivan Savenko
16b28c28e4
Version bump to 1.5.6
2024-08-02 15:00:16 +00:00
Ivan Savenko
2c42737b28
Fix infinitely updating simultaneous turns slider
2024-08-02 12:20:14 +00:00
Ivan Savenko
257fb8c70c
Merge pull request #4327 from Laserlicht/handicap
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Handicap / resource transfer
2024-08-01 23:11:22 +03:00
Laserlicht
4f0c3a3608
Merge branch 'develop' into handicap
2024-08-01 21:39:40 +02:00
Ivan Savenko
b7b25bffd2
Merge pull request #4347 from kaja47/opto
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little optimization in MapRenderer
2024-08-01 21:18:44 +03:00
Ivan Savenko
9f7abfe6e9
Merge pull request #4346 from Laserlicht/mod_comp
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[1.5.6?] online lobby - mod compatibility improvements
2024-08-01 21:18:30 +03:00
Ivan Savenko
92902d3327
Merge pull request #4345 from Laserlicht/text_sizes
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[1.5.6?] limit text sizes in online lobby
2024-08-01 21:18:16 +03:00
Ivan Savenko
8d9f690ae4
Merge pull request #4340 from IvanSavenko/mp_fixes
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[1.5.6?] Fixes for issues with multiplayer
2024-08-01 21:17:27 +03:00
Ivan Savenko
88eff2609b
Merge pull request #4332 from Laserlicht/campaign_highscores
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fix campaign highscores
2024-08-01 21:16:50 +03:00
K
07e2ec8474
little optimization in MapRenderer
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When we replace static const std::vector by std::array the compiler
generates much shorter and nicer binary which doesn't waste time
initializing data structure during runtime.
2024-07-31 22:54:44 +02:00
Laserlicht
12af016eac
more colors for status
2024-07-31 22:27:15 +02:00
Laserlicht
0cc743f7ca
mod compatibility improvements
2024-07-31 22:10:37 +02:00
Laserlicht
0d1f744ba4
limit text sizes
2024-07-31 21:40:49 +02:00
Ivan Savenko
7fe9c473b4
Merge pull request #4339 from IvanSavenko/artifact_crash_fix
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Fixed crash on deserialization of new artifacts (and possibly some other objects)
2024-07-30 13:16:31 +03:00
Laserlicht
a8fe8cbcf0
adjust text; increase gold input size
2024-07-29 23:48:00 +02:00
Laserlicht
f7376b8fd3
Merge branch 'vcmi:develop' into handicap
2024-07-29 23:10:20 +02:00
Laserlicht
48173ebfbf
fix uninitialized var
2024-07-29 23:05:55 +02:00
Laserlicht
3e5df61946
code review
2024-07-29 22:54:42 +02:00
Laserlicht
939dd62491
change variable name
2024-07-29 20:43:41 +02:00
Ivan Savenko
48c92711f2
Fixed deserialization of new artifacts (and possibly some other objects)
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Was broken in my previous PR, since pointer graph serialization was
enabled by default, leading to deserializationFix triggering on netpack
apply.
Cleaned up / clarified code
2024-07-29 18:19:15 +00:00
Ivan Savenko
789e370950
Add compatibility for old vcmi maps
2024-07-29 17:13:31 +00:00
Ivan Savenko
15f37f8c4b
Fix possible crash on invalid SPELL_LIKE_ATTACK ability
2024-07-29 17:13:31 +00:00
Ivan Savenko
5f0e6f7ce1
Close all dialogs on start of new turn in MP
2024-07-29 17:13:31 +00:00