Laserlicht
890c4ac19d
quick army managment click next
2023-10-10 22:11:06 +02:00
nordsoft
d7d435dcb7
Add game pause
2023-10-08 16:03:57 +02:00
Ivan Savenko
037efdf5fc
Improvements to type safety of Identifier class
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- Constructor of Identifier from integer is now explicit
- Lobby hero/town selection now uses Identifiers instead of int's
- Removed serialization workaround for hero portraits
- Added dummy objects for custom heroes portraits for ID resolver to use
- HeroInstance now stores portrait ID only in case of custom portrait
- Fixed loading of campaign heroes portraits on RoE maps
2023-10-04 18:05:23 +03:00
Ivan Savenko
e322d0a084
Merge pull request #2966 from IvanSavenko/simplify_ui_lock
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Simplified locking of game UI state
2023-10-04 16:50:23 +03:00
Laserlicht
ec8580b99e
Merge branch 'develop' into patch-4map_overview_rework
2023-10-02 21:03:16 +02:00
Laserlicht
61aae7bccc
code review
2023-09-30 22:49:22 +02:00
Ivan Savenko
d6b9fa8fbd
Replaced CPlayerInterface::pim with CGuiHandler::interfaceLock
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- Removed CPlayerInterface::pim since this lock does not actually
protects LOCPLINT but rather entire game UI state
- added more logical CGuiHandler::interfaceLock
- interface lock is now non-recursive and is locked only once by initial
caller that want to access GUI
2023-09-27 18:33:52 +03:00
Alexander Wilms
f52562eeb7
Fix freezing of hero and long enemy turns without sleeping in FramerateManager::framerateDelay()
2023-09-27 16:09:52 +02:00
Alexander Wilms
0d11c5197d
Remove superfluous vsyncEnabled attribute
2023-09-26 23:48:53 +02:00
Alexander Wilms
ecc7648ef8
Use display index from settings
2023-09-26 23:05:48 +02:00
Alexander Wilms
e2eeec96a9
Fix stuttering animations when using high frame rate limit or vsync
2023-09-26 22:53:45 +02:00
Alexander Wilms
bfa5ef7990
Don't sleep in FramerateManager::framerateDelay() if VSync is enabled
2023-09-26 18:55:25 +02:00
Laserlicht
2d2c7ee8e0
added tolerance
2023-09-18 20:35:23 +02:00
Ivan Savenko
e8453916cf
Merge remote-tracking branch 'vcmi/beta' into develop
2023-09-08 18:49:06 +03:00
Ivan Savenko
fccd564d8d
Merge pull request #2769 from IvanSavenko/touch_tolerance
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(1.3.2) Implemented tolerance for touch events
2023-09-08 16:45:04 +03:00
Ivan Savenko
f39fbe5151
Merge pull request #2757 from IvanSavenko/filesystem_refactor
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Filesystem refactor - part 1
2023-09-07 10:51:02 +03:00
Ivan Savenko
346eead8e0
Show spell cursor when casting spell in touch input mode
2023-09-06 23:01:43 +03:00
Ivan Savenko
3973624278
Implemented tolerance for touch events
2023-09-06 01:06:01 +03:00
Ivan Savenko
12c4f8d18c
Fixed serialization of PlayerColor in json
2023-09-04 22:22:24 +03:00
Ivan Savenko
1d0e696db6
Added RenderHandler that acts as factory for images and animations
2023-09-04 18:22:34 +03:00
Ivan Savenko
6f0108e462
Use ResourcePath for referencing texts and json's
2023-09-04 18:22:34 +03:00
Ivan Savenko
823ffa7a07
Always use ResourcePath for referencing images and animations
2023-09-04 18:22:34 +03:00
Nordsoft91
c45ab07d0b
Merge pull request #2698 from Nordsoft91/turn-timer
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Turn timer fixes
2023-09-01 00:31:52 +04:00
Ivan Savenko
7255dda624
Merge pull request #2629 from dydzio0614/neutral-creature-popup
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Improve neutral creature adventure map popup
2023-08-31 15:44:19 +03:00
Ivan Savenko
a59d7b5fc9
Merge pull request #2687 from Nordsoft91/filledTexturePlayerColored
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Support FilledTexturePlayerColored in configurable interface
2023-08-31 15:43:40 +03:00
Dydzio
e1e41d1107
Implement TOPCENTER text alignment
2023-08-30 00:35:31 +02:00
nordsoft
c8243313b8
Translations for turn timers
2023-08-29 14:53:15 +04:00
Ivan Savenko
695a51d8c8
Merge remote-tracking branch 'vcmi/beta' into develop
2023-08-28 21:19:53 +03:00
nordsoft
432ed18579
Fix overlap of timer and fps widgets
2023-08-28 19:46:09 +04:00
nordsoft
78397d6d1a
Fix compiling
2023-08-28 17:21:38 +04:00
nordsoft
de8bd48398
Added right click pop-up for text inputs
2023-08-28 17:21:38 +04:00
nordsoft
d758727c23
Basic timer ui is almost complete
2023-08-28 17:10:52 +04:00
nordsoft
c064b805c2
Refactor combo box
2023-08-28 17:10:52 +04:00
nordsoft
3e502955b3
Support FilledTexturePlayerColored in configurable interface
2023-08-27 22:34:02 +04:00
Dydzio
e1eb245565
Better default stack action handling + "F shortcut" mode fixes
2023-08-27 17:33:10 +02:00
Nordsoft91
07210973f4
Merge pull request #2653 from Nordsoft91/turn-timer
2023-08-25 00:09:00 +04:00
nordsoft
b8ab64f448
Make options tab configurable
2023-08-23 19:29:50 +04:00
Ivan Savenko
0613756abc
Remove unused code
2023-08-23 16:32:29 +03:00
Ivan Savenko
44d16b32fe
Use API identical to std classes where possible
2023-08-23 16:32:29 +03:00
nordsoft
0c76ae89f8
Revert "Auxiliary commit to revert individual files from e426924930c761b5f10e4fd8e777b55f8db329e2"
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This reverts commit c1d6b2836fca30f99d49012c5ae989cdc5ad0e4f.
2023-08-14 16:33:41 +04:00
nordsoft
e426924930
Close window at time expiring
2023-08-14 15:37:21 +04:00
nordsoft
f01973a4f0
Configurable turn timer
2023-08-14 01:13:37 +04:00
Ivan Savenko
f13a53c1d9
Merge remote-tracking branch 'vcmi/beta' into develop
2023-08-12 17:28:47 +03:00
Ivan Savenko
92ce97bbc7
Merge remote-tracking branch 'vcmi/master' into beta
2023-08-12 16:20:06 +03:00
Ivan Savenko
631e93e846
Fix missing lock of player interface
2023-08-11 18:50:39 +03:00
Ivan Savenko
537f9fa048
Merged master into develop
2023-08-03 23:38:32 +03:00
Ivan Savenko
57d7dc97bf
Fix assertion failure on swiping during spellcast
2023-08-03 14:21:15 +03:00
Ivan Savenko
43795c39a5
Replaced all usage of SDL_Color outside of render with ColorRGBA
2023-07-31 21:07:30 +03:00
Ivan Savenko
d86c0a969d
Fix conflicting market/town hotkeys
2023-07-30 12:34:34 +03:00
Ivan Savenko
e3f5ab57f2
Fixed input event ordering. Fixes radial menu show/hide logic
2023-07-21 15:47:42 +03:00