1
0
mirror of https://github.com/vcmi/vcmi.git synced 2025-06-27 00:41:08 +02:00
Commit Graph

261 Commits

Author SHA1 Message Date
eb4b8fdddd Replace random hero info in scenario info window with generated hero data 2025-01-08 21:01:15 +01:00
65fc50d33b Simplified building ID logic
- Replaced overcomplicated and broken math on dwelling ID's with fixed
enum
- Fixed broken 2nd upgrades and 8th dwelling
- Removed no longer used enumeration values from building ID's
2024-12-25 19:16:21 +00:00
e035cf9e63 Optimized getHeroStrength method
- replaced 4x access to bonus system with single access
- fixed formula for Diplomacy
- fxied formula for hero transfer in campaigns
- removed pointless sqrt(pow()) construct
2024-12-22 14:49:35 +00:00
f893c80192 Move UpgradeInfo class to header and source files 2024-12-19 14:13:09 +01:00
af9445c16f Fixes following review 2024-12-17 22:34:06 +01:00
d8d3948ac3 Fix AI to use hillFort all available upgrades. UpgradeInfo refactor. 2024-12-17 22:34:06 +01:00
b0d8068493 fix "transport artifact" victory condition triggering as
victory for human players even when artifact was transported by enemy AI
if "standard victory" is also enabled
2024-12-10 12:58:52 +00:00
1116c18af5 Fix Orrin as starting hero on some maps
Fixes a bug that led to Orrin being replaced with a different randomly
selected hero on maps where starting hero is not generated in town, but
pre-placed on map
2024-11-24 20:05:34 +00:00
d3af9f1c67 Removed pointer to VLC entity from CStackBasicDescriptor 2024-10-30 16:47:02 +00:00
c98ac01e7a Replaced public artType member of ArtifactInstance with getter 2024-10-30 16:47:01 +00:00
04ca8aca9f Update tests 2024-10-30 16:22:12 +00:00
08fbcd5239 TerrainTile now uses identifiers instead of pointers to VLC 2024-10-30 16:22:11 +00:00
604e3b5c67 Merge pull request #4763 from IvanSavenko/herohandler_split
Split CHeroHandler.cpp/.h into 1 file per class
2024-10-14 19:05:48 +03:00
10ad0fc760 Split CHeroHandler.cpp/.h into 1 file per class
All parts of CHeroHandler.cpp are now in lib/entities/hero
Adjusted includes to use new paths
No functionality changes
2024-10-13 14:01:09 +00:00
ad7f0416a7 Added overloaded version of getObjectHandler to CGHeroInstance 2024-10-13 13:06:31 +00:00
3dd4fa2528 Reduce usage of pointers to VLC entities
Final goal (of multiple PR's) is to remove all remaining pointers from
serializeable game state, and replace them with either identifiers or
with shared/unique pointers.

CGTownInstance::town and CGHeroInstance::type members have been removed.
Now this data is computed dynamically using subID member.

VLC entity of a town can now be accessed via following methods:
- getFactionID() returns ID of a faction
- getFaction() returns pointer to a faction
- getTown() returns pointer to a town

VLC entity of a hero can now be accessed via following methods:
- getHeroTypeID() returns ID of a hero
- getHeroClassID() returns ID of a hero class
- getHeroType() returns pointer to a hero
- getHeroClass() returns pointer to a hero class
2024-10-10 12:28:08 +00:00
a8f8c3f4b1 Replaced most of accesses to CGObjectInstance::pos with anchorPoint() 2024-10-09 15:43:46 +00:00
786f80871e Replace more usages of pointers to packs with references 2024-10-07 14:59:14 +00:00
cef7466c71 Merge pull request #4643 from SoundSSGood/CArtHandler-refactoring
CArtifactSet  tidy up
2024-10-01 16:26:32 +03:00
1558cbdfa9 turn timer and simturn change on load 2024-09-28 13:45:04 +02:00
b9ae7f1138 CMap put move and remove artifact method 2024-09-23 23:30:38 +03:00
0058c9ba2e Fix crash on transfer of multiple artifacts in a backpack to another
hero on starting next campaign scenario without hero that held these
artifacts before
2024-09-22 20:31:52 +00:00
8225eb454e Added GameSettings to gamestate, potentially allowing to define game
settings per map (or in random map template)
2024-09-05 15:16:27 +00:00
30fa2846aa ArtifactUtils::createArtifact ArtifactUtils::createNewArtifactInstance unified 2024-09-04 21:25:55 +03:00
d0b3bb95b2 Change gamestate initialization order - list of owned objects must be
initialized before connecting towns with visiting heroes, but after
generateion of starting heroes
2024-08-29 13:18:33 +00:00
d4ba7e12b0 Fix regressions 2024-08-28 13:03:45 +00:00
e5f1d60298 Add save compatibility 2024-08-28 13:03:44 +00:00
020f1d1f46 Moved rumors generation to NewTurnProcessor 2024-08-28 13:03:15 +00:00
d49a61645c All objects that can be owned by player now implement IOwnableObject 2024-08-28 12:51:28 +00:00
a481f07daf PlayerState now stores all objects owned by player 2024-08-28 12:51:27 +00:00
0fd9dbf240 Unified income handling, added IOwnableObject interface 2024-08-28 12:40:44 +00:00
01396b62b7 Extracted handling of type ID's from serializer into a separate class 2024-08-26 19:48:46 +00:00
232a759db7 Remove type registration from library pack applying 2024-08-26 19:48:46 +00:00
11e8b04ac5 Merge pull request #4463 from SoundSSGood/IMarket-refactoring
IMarket refactoring
2024-08-26 22:48:23 +03:00
3d39963a1c Merge branch 'master' into 'develop' 2024-08-26 14:01:00 +00:00
4386339354 Fix crash on rmg generation (regression from previous commit) 2024-08-21 18:19:58 +00:00
58bb2b58e3 IMarket suggestions
Co-authored-by: Ivan Savenko <saven.ivan@gmail.com>
2024-08-20 18:49:48 +03:00
39bb6d5f39 IMarket now able to store artifacts 2024-08-20 18:49:47 +03:00
be42a8c58b Try to fix saving of corrupted random maps 2024-08-15 16:03:00 +00:00
b693ce120a code review 2024-08-14 22:36:54 +02:00
a42afa2910 code review 2024-08-14 21:51:08 +02:00
39aaa6fe32 data to clipboard; simplify types 2024-08-14 21:01:37 +02:00
81b1704e39 Merge branch 'vcmi:develop' into extended_statistic 2024-08-14 20:32:47 +02:00
ec2163b974 add val; stat at end turn; events 2024-08-14 19:24:40 +02:00
49c5f650f7 Merge pull request #4437 from IvanSavenko/battle_sides
Unified handling of battle sides ID's
2024-08-14 18:37:05 +03:00
5c7c4a7810 Merge pull request #4443 from IvanSavenko/fix_sonar
Fix miscellaneous issues discovered by Sonar
2024-08-14 17:12:27 +03:00
38311244a4 Merge pull request #4402 from Laserlicht/8th_creature
support for 8th creature (Factory)
2024-08-14 17:04:32 +03:00
e83a30ea11 darkened; added values 2024-08-14 02:49:54 +02:00
cac778ffed fix 2024-08-13 00:50:10 +02:00
47330653da basic diagram functionality 2024-08-12 21:47:59 +02:00