Ivan Savenko
e4505f20b9
Remove no longer used map checksum computation
2025-01-24 19:26:40 +00:00
Ivan Savenko
dfe8a95f8c
Fix build
2025-01-04 15:09:50 +00:00
Ivan Savenko
ea368c5176
Inlined methods commonly used by pathfinder for better optimization
2025-01-04 15:09:50 +00:00
Ivan Savenko
c3c5f73a63
Restore save compatibility with 1.5
2024-11-07 12:08:08 +00:00
Ivan Savenko
01d787fb5a
Removed remaining cases of serialization of VLC entities
2024-10-30 16:48:18 +00:00
SoundSSGood
b9ae7f1138
CMap put move and remove artifact method
2024-09-23 23:30:38 +03:00
Ivan Savenko
ff8d36c350
It is now possible to define game settings in rmg template
2024-09-05 15:16:28 +00:00
Ivan Savenko
8225eb454e
Added GameSettings to gamestate, potentially allowing to define game
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settings per map (or in random map template)
2024-09-05 15:16:27 +00:00
SoundSSGood
b06426ac43
CMap removed from CArtifactSet level
2024-09-04 15:12:40 +03:00
Ivan Savenko
82c37573fa
Removed save compatibility with 1.4
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All save compatibility checks targeting 1.4 saves have now been removed.
Saves from 1.5 can still be loaded in 1.6
Implemeted few TODO's in serialization that were postponed to avoid
breaking save compatibility in MP for 1.5.X releases.
Fixed missed case for loading black market object from 1.5 saves
2024-08-29 18:51:53 +00:00
K
18a69dfeb5
move CMap::isInTheMap to the header file and make it inline
2024-08-22 14:27:01 +02:00
Ivan Savenko
26fdaacbe5
Map and town events are now processed on start of player turn instead of
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on start of new day, in line with H3
2024-08-14 14:13:50 +00:00
Ivan Savenko
1aa391fdf8
Split CGeneralTextHandler file into 1 file per class form
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All text processing code is now located in lib/texts.
No changes other than code being moved around and adjustment of includes
Moved without changes:
Languages.h -> texts/Languages.h
MetaString.* -> texts/MetaString.*
TextOperations.* -> texts/TextOperations.*
Split into parts:
CGeneralTextHandler.* -> texts/CGeneralTextHandler.*
-> texts/CLegacyConfigParser.*
-> texts/TextLocalizationContainer.*
-> texts/TextIdentifier.h
2024-07-20 12:55:17 +00:00
Tomasz Zieliński
2a213f2276
Reindex objects to show interactive objects on top
2024-04-03 14:48:04 +02:00
Ivan Savenko
2e4895766a
Implemented tracking of objects destroyed by players
2024-01-31 01:37:33 +02:00
Ivan Savenko
0c07384293
Refactoring of serialization versioning handling
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- Removed 'version' field from serialize() method
- Handler classes - Binary(De)Serializer now have 'version' field
- Serialization versioning now uses named enum
Save compatibility with 1.4.X saves should be intact
2024-01-20 20:34:51 +02:00
Ivan Savenko
e67e4430ba
Removed most of non-const static fields in lib. Reduced header includes.
2024-01-19 13:55:22 +02:00
Ivan Savenko
a15366f5a5
Make IObjectInterface::cb non-static
2024-01-19 13:55:21 +02:00
Tomasz Zieliński
ebf2055afc
- Unban hero if related Prison is destroyed during map generation
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- Move prison counter to PrisonHeroPlacer
2023-12-24 09:36:26 +01:00
Ivan Savenko
c872f8418f
Implemented serialization of MapObjectSubID, refactoring of related code
2023-11-17 21:18:34 +02:00
Ivan Savenko
0842f5afee
Removed remaining usages of std::vector<bool>
2023-11-15 15:55:18 +02:00
Ivan Savenko
03e1169781
Reduced number of accesses to CGObjectInstance::subID
2023-11-01 14:43:20 +02:00
Johannes Schauer Marin Rodrigues
a1a5bc28c2
convert line endings from CRLF (Windows) to LF (Linux/Unix)
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Mixed line endings cause problems when exporting patches with
git-format-patch and then trying to "git am" a patch with mixed and
non-matching line endings. In such a situation git will fail to apply
the patch.
This commit runs the dos2unix tools on the remaining files with CRLF
(\r\n) line endings to convert them to line-feeds (\n) only.
Files that are Windows specific like *.vcxproj and *.props files were
not converted.
Closes : #3073
2023-10-19 16:23:21 +02:00
nordsoft
0ac893b80f
Rumors meta string
2023-09-27 23:22:45 +02:00
SoundSSGood
f47def3588
refactoring
2023-09-19 13:31:57 +03:00
Ivan Savenko
a30e7ba321
Remove bitmasks of PlayerColor's. Add encode/decode methods
2023-09-04 18:56:16 +03:00
Ivan Savenko
17d3d663ee
Converted creature ID and spell ID to new form
2023-08-25 13:38:02 +03:00
Tomasz Zieliński
03b3771f19
Ban Navigation on maps without water
2023-07-18 10:54:36 +02:00
Tomasz Zieliński
025b0814c8
+ Handled banning spells and artifacts
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+ Rename allowedSpell => allowedSpells
2023-07-17 17:21:28 +02:00
Tomasz Zieliński
bda126a1fd
Merge remote-tracking branch 'origin/develop' into ban_stuff_on_water_maps
2023-07-16 18:54:50 +02:00
Ivan Savenko
463efea7bb
Fix hero retreating handling & code cleanup
2023-07-15 19:55:30 +03:00
Ivan Savenko
19ace6a849
Moved hero pool logic to the separate files
2023-07-15 19:55:29 +03:00
Tomasz Zieliński
700d8459ac
Checking flags and conditions
2023-07-09 11:16:36 +02:00
Ivan Savenko
0901c8feaf
Use boost::multiarray instead of manual memory management in CMap
2023-06-16 17:59:10 +03:00
Ivan Savenko
62595cb039
Split massive CMap.h a bit
2023-05-31 23:01:57 +03:00
Ivan Savenko
c51e0ef052
Added information on Heroes Chronicles map ID's
2023-05-31 23:01:57 +03:00
Ivan Savenko
daaaf84392
Icon index for map format is now defined in config
2023-05-31 23:01:57 +03:00
Konstantin
86f5d6de69
vcmi: modernize headers
2023-04-30 13:35:54 +03:00
nordsoft
80220fda5b
Merge remote-tracking branch 'upstream/develop' into vcmi-campaign
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# Conflicts:
# lib/mapping/CMap.h
2023-04-17 04:54:57 +04:00
nordsoft
954a2abb71
Verifying mods before starting map
2023-04-16 15:38:13 +04:00
Ivan Savenko
22558551bf
Fix parsing of invalid data from h3m
2023-04-15 17:20:38 +03:00
Ivan Savenko
d6a3c0e666
Cleaned up handling of hota map format versioning
2023-04-15 17:20:38 +03:00
Ivan Savenko
838d45b32c
Implemented parsing of HotA h3m header
2023-04-15 17:20:38 +03:00
Ivan Savenko
3738171b21
Refactoring of H3M loader to make HotA format support easier
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- extracted low-level reader from MapFormatH3M class
- added separate structure to define version-specific values
- cleared up some H3M format edge cases
- replaced witch hut skill vector with set
- converted several fields to enum type
2023-04-15 17:20:38 +03:00
nordsoft
617a4385a2
Add mods fields into map header
2023-04-12 02:14:22 +04:00
Konstantin
fedf7d377c
vcmi: remove TFaction
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This is a huge change and will break save compatibility
2023-04-10 19:28:16 +03:00
Konstantin
b16f66477c
vcmi: modernize lib/mapping
2023-02-14 14:22:13 +03:00
nordsoft
b3d60ec418
Add new map sizes
2022-12-12 04:46:42 +04:00
nordsoft
628abd1428
Fix campaign serialization
2022-10-03 01:48:03 +04:00
Andrey Filipenkov
ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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preparation for having client and server in a single process
2022-09-24 15:55:21 +03:00