Ivan Savenko
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f78470a301
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Fix build
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2023-06-21 14:55:25 +03:00 |
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Ivan Savenko
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bd4d2788ed
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Split pathfinder into multiple smaller files
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2023-06-21 13:46:09 +03:00 |
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Ivan Savenko
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87fcfa4add
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Removed excessive pathfinder includes
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2023-06-21 12:00:44 +03:00 |
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Ivan Savenko
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6aedb99117
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Cleaned up IShipyard interface
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2023-06-16 17:59:10 +03:00 |
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Ivan Savenko
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5cfbdd2967
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Partially split CommonConstructors.cpp into few separate files
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2023-06-16 17:59:10 +03:00 |
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Evgeniy Meshcheryakov
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6591508618
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Fix crash in VCAI
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2023-06-15 14:22:33 +03:00 |
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Ivan Savenko
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97b3b2e147
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Fix build
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2023-06-03 00:48:32 +03:00 |
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Ivan Savenko
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d6a357fd17
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Split some map object files into smaller files. Reduced includes usage.
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2023-06-02 21:47:37 +03:00 |
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Ivan Savenko
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acac42291e
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Remove excessive CMap.h includes
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2023-05-31 23:18:38 +03:00 |
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Konstantin
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05eccbc2bb
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vcmi: split bonus to enumerator and HeroBonus.h
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2023-05-03 18:01:06 +03:00 |
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Konstantin
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fbc05c70ac
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vcmi: camelCase methods of new classes
Also use EGameSettings for clamping morale and luck
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2023-05-02 12:09:13 +03:00 |
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Konstantin
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1d34c73c2d
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vcmi: split CBonusSystemNode, BonusParams and prop
More splitting of HeroBonus.h
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2023-05-02 00:54:53 +03:00 |
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Konstantin
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713e3004df
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vcmi: rename updater and limiter files
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2023-05-02 00:53:51 +03:00 |
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Konstantin
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e37f798a68
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vcmi: split bonus updaters
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2023-05-02 00:53:50 +03:00 |
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Konstantin
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416faf521e
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vcmi: move limiters outside of HeroBonus.cpp
This will help for recompilation.
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2023-05-02 00:53:50 +03:00 |
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Nordsoft91
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c9b59735cf
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Merge pull request #2101 from Nordsoft91/rewardable-expand
Part 2: refactoring for rewardable object
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2023-05-02 01:19:57 +04:00 |
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Ivan Savenko
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916b41d9a7
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Merge pull request #2078 from IvanSavenko/shortcuts
Basic shortcuts system
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2023-05-01 21:45:52 +03:00 |
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nordsoft
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97a1758e8e
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Merge remote-tracking branch 'upstream/develop' into rewardable-expand
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2023-05-01 21:51:10 +04:00 |
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nordsoft
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eb577a03b5
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Deprecating enum constants
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2023-05-01 21:49:37 +04:00 |
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nordsoft
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4b1b58b617
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Change Callback to abstract
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2023-05-01 21:49:37 +04:00 |
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nordsoft
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59bc9326e9
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Remove excess pointer from market interface
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2023-05-01 21:49:37 +04:00 |
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Ivan Savenko
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a654cc2391
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Removed vstd::advance. Added vstd::next to handle similar cases.
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2023-05-01 17:58:18 +03:00 |
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nordsoft
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203d0a4f91
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Merge remote-tracking branch 'upstream/develop' into rewardable-expand
# Conflicts:
# lib/JsonRandom.cpp
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2023-05-01 02:07:20 +04:00 |
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nordsoft
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1b4d117790
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deeper decoupling
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2023-04-30 17:13:07 +04:00 |
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Konstantin
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86f5d6de69
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vcmi: modernize headers
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2023-04-30 13:35:54 +03:00 |
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nordsoft
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e47bb3f1f9
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Separate configuration and object
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2023-04-30 00:59:02 +04:00 |
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Ivan Savenko
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7db67a3101
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int3 now has proper hasher function
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2023-04-20 22:04:24 +03:00 |
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Ivan Savenko
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4bb4d7e7a5
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Merge pull request #1989 from SoundSSGood/refactoring-arts-p1
Artifact related code refactoring part1 (initial)
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2023-04-19 15:31:11 +03:00 |
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Konstantin
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54eb550eb9
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vcmi: remove unused functions now
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2023-04-17 00:43:13 +03:00 |
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Konstantin
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7a5775a9f9
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vcmi: use std::optional
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2023-04-17 00:43:13 +03:00 |
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SoundSSGood
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9a838598a6
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arts refactoring part1
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2023-04-15 00:10:39 +03:00 |
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Ivan Savenko
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644f0f4b32
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Removed ARRAY_COUNT in favor of std::size
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2023-04-12 01:04:26 +03:00 |
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nordsoft
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8e77b833d9
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Merge remote-tracking branch 'upstream/develop' into battle-dialog
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2023-04-11 15:54:08 +04:00 |
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nordsoft
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bfc75ccd39
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Merge remote-tracking branch 'upstream/develop' into battle-dialog
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2023-04-11 02:22:42 +04:00 |
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Konstantin
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fedf7d377c
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vcmi: remove TFaction
This is a huge change and will break save compatibility
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2023-04-10 19:28:16 +03:00 |
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nordsoft
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ce3028bd73
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Intermediate commit
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2023-04-06 19:34:07 +04:00 |
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Konstantin
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11b237a23c
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vcmi: massive refactoring v1
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2023-04-05 22:33:12 +03:00 |
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Ivan Savenko
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c661419897
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Merge pull request #1700 from rilian-la-te/resource-array
Modernize resourceSet.
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2023-04-02 20:12:45 +03:00 |
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Ivan Savenko
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06b35ce533
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Merge pull request #1595 from vcmi/vkai-hack-to-workaround-freezes
VCAI: hard limit on iterations per turn
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2023-03-31 18:15:58 +03:00 |
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Andrey Filipenkov
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3602645a30
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improve iterating over EPathfindingLayer
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2023-03-20 11:35:19 +03:00 |
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Konstantin
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bbbbfe00f0
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Modernize resourceSet
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2023-03-17 02:26:54 +03:00 |
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Ivan Savenko
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a0e9e01b48
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Renamed & reorganized all game mechanics settings names
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2023-03-16 18:11:35 +02:00 |
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Ivan Savenko
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383387ef29
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Integrated defaultMods into mod system
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2023-03-16 17:55:09 +02:00 |
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Konstantin
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4617ce10e5
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vcmi: allow showing more than one components in infobar
Up to 8, AFAIK. So, we can show multi-reward in infobox now.
One issue remain - cannot dynamically choose components size
based on text size.
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2023-03-11 21:41:57 +03:00 |
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Konstantin
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5366f9190e
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vcmi: reduce boost::lexical_cast usage
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2023-03-09 16:36:46 +03:00 |
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Ivan Savenko
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11e4d84749
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Implemented View Earth / View Air spells
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2023-03-05 17:48:02 +02:00 |
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Andrey Filipenkov
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71d51beab2
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change static AI approach to use static libvcmi
- now links to static AI lib targets
- solves uncaught boost exception on closing server
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2023-03-02 12:09:48 +03:00 |
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Andrey Filipenkov
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4c19d8794d
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add option to compile AI code into libvcmi directly
- used on Android by default
- AI sources and libs are propagated to upper level with set(... PARENT_SCOPE)
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2023-03-02 12:09:48 +03:00 |
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Andrii Danylchenko
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2630fb2330
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VCAI: hard limit on iterations per turn
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2023-02-18 22:08:08 +02:00 |
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Ivan Savenko
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6c472339ce
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Refactoring of ObjectClassesHandler
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2023-01-26 23:26:49 +02:00 |
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