Ivan Savenko 
							
						 
					 
					
						
						
							
						
						f7915d9e61 
					 
					
						
						
							
							- removed creature-related code from ModHandler  
						
						... 
						
						
						
						- new towns can be loaded as mods
 - removed separate DefInfos for towns\capitals
 - a bit simpler handling of adventure map def's 
						
						
					 
					
						2012-11-13 11:52:23 +00:00 
						 
				 
			
				
					
						
							
							
								beegee1 
							
						 
					 
					
						
						
							
						
						c336abcf4a 
					 
					
						
						
							
							* Added RMG tab to pregame(disabled by default, activate with: enableRMG=true in settings.json) * Fixed tab intendation * Renamed colors to more comprehensible names  
						
						
						
						
					 
					
						2012-11-11 12:23:31 +00:00 
						 
				 
			
				
					
						
							
							
								Ivan Savenko 
							
						 
					 
					
						
						
							
						
						0d863c83d7 
					 
					
						
						
							
							- removed autogenerated by autotools files  
						
						... 
						
						
						
						- fixes for #386  using patches from Ixtreon 
						
						
					 
					
						2012-11-10 21:56:19 +00:00 
						 
				 
			
				
					
						
							
							
								DjWarmonger 
							
						 
					 
					
						
						
							
						
						d5aed7c0c7 
					 
					
						
						
							
							Compile fix - why would lib headers be dependent on IDE?  
						
						
						
						
					 
					
						2012-11-07 20:14:31 +00:00 
						 
				 
			
				
					
						
							
							
								beegee1 
							
						 
					 
					
						
						
							
						
						105083dd70 
					 
					
						
						
							
							* Code convention updates * Default values for CMap types * Updated BinaryReader c-tor * Converted "bool" int types to bool in CMap classes * Removed map event operators in favor of member methods  
						
						
						
						
					 
					
						2012-11-06 16:39:29 +00:00 
						 
				 
			
				
					
						
							
							
								Ivan Savenko 
							
						 
					 
					
						
						
							
						
						fc85e08a64 
					 
					
						
						
							
							- clang and gcc 4.5 compatibility  
						
						... 
						
						
						
						- autotools update
- debian build system fixes 
						
						
					 
					
						2012-11-03 19:31:16 +00:00 
						 
				 
			
				
					
						
							
							
								alexvins 
							
						 
					 
					
						
						
							
						
						7722682ccb 
					 
					
						
						
							
							[c::b] update projects  
						
						
						
						
					 
					
						2012-11-03 16:44:50 +00:00 
						 
				 
			
				
					
						
							
							
								Michał W. Urbańczyk 
							
						 
					 
					
						
						
							
						
						9707e73eda 
					 
					
						
						
							
							MSVC compile fixes:  
						
						... 
						
						
						
						* in projct file some headers were marked as compile objects
* pow(int,int) is ambiguous
* some missing includes 
						
						
					 
					
						2012-11-03 14:29:54 +00:00 
						 
				 
			
				
					
						
							
							
								beegee1 
							
						 
					 
					
						
						
							
						
						a878f5f79a 
					 
					
						
						
							
							* Separated map loading from the map object * Moved map classes to lib/Map * Renamed map.h/cpp to CMap.h/cpp * Profiling of map loading is now optional * Updated CMemoryStream  
						
						
						
						
					 
					
						2012-11-03 13:30:47 +00:00 
						 
				 
			
				
					
						
							
							
								Ivan Savenko 
							
						 
					 
					
						
						
							
						
						2cd774fe42 
					 
					
						
						
							
							- gcc 4.5 compatibility  
						
						
						
						
					 
					
						2012-11-02 20:08:37 +00:00 
						 
				 
			
				
					
						
							
							
								DjWarmonger 
							
						 
					 
					
						
						
							
						
						347bfde310 
					 
					
						
						
							
							Added patch for  #1144 . Thanks cirdan!  
						
						
						
						
					 
					
						2012-10-27 16:59:24 +00:00 
						 
				 
			
				
					
						
							
							
								beegee1 
							
						 
					 
					
						
						
							
						
						720deba838 
					 
					
						
						
							
							* Added comments to map.h * Refactoring(renamed attributes, some steps towards coding guidelines, ..)  
						
						
						
						
					 
					
						2012-10-26 17:51:05 +00:00 
						 
				 
			
				
					
						
							
							
								Ivan Savenko 
							
						 
					 
					
						
						
							
						
						8604234f8d 
					 
					
						
						
							
							- fixes for autotools build  
						
						
						
						
					 
					
						2012-10-26 12:57:18 +00:00 
						 
				 
			
				
					
						
							
							
								beegee1 
							
						 
					 
					
						
						
							
						
						c05c05962d 
					 
					
						
						
							
							* Fixed bug  #1142  (GCC 4.7.0 and 4.7.1 aren't supported)  
						
						
						
						
					 
					
						2012-10-24 15:29:54 +00:00 
						 
				 
			
				
					
						
							
							
								beegee1 
							
						 
					 
					
						
						
							
						
						a3d8ca65fa 
					 
					
						
						
							
							* Updated RPM spec(see mantis  #1142 ) * Updated linux readme  
						
						
						
						
					 
					
						2012-10-22 16:32:27 +00:00 
						 
				 
			
				
					
						
							
							
								Ivan Savenko 
							
						 
					 
					
						
						
							
						
						9f0d3c9944 
					 
					
						
						
							
							- compile flags for fuzzylite should not be arch-specific.  
						
						
						
						
					 
					
						2012-10-19 14:30:55 +00:00 
						 
				 
			
				
					
						
							
							
								beegee1 
							
						 
					 
					
						
						
							
						
						2a50d8d464 
					 
					
						
						
							
							* Fixed battle crash (if they're double wide creatures)  
						
						
						
						
					 
					
						2012-10-19 13:16:14 +00:00 
						 
				 
			
				
					
						
							
							
								Ivan Savenko 
							
						 
					 
					
						
						
							
						
						fcc66b7bb9 
					 
					
						
						
							
							- fixed RPATH in cmake  
						
						... 
						
						
						
						- minor fixes 
						
						
					 
					
						2012-10-08 15:21:59 +00:00 
						 
				 
			
				
					
						
							
							
								Ivan Savenko 
							
						 
					 
					
						
						
							
						
						db10f512d5 
					 
					
						
						
							
							- game won't crash on missing dwellings (instead random one will generated)  
						
						... 
						
						
						
						- added disabled code that can be used to fix buildings blit order
- minor fixes 
						
						
					 
					
						2012-10-07 14:58:48 +00:00 
						 
				 
			
				
					
						
							
							
								alexvins 
							
						 
					 
					
						
						
							
						
						b3f317c1ed 
					 
					
						
						
							
							fix to prev. commit  
						
						
						
						
					 
					
						2012-10-07 10:38:35 +00:00 
						 
				 
			
				
					
						
							
							
								alexvins 
							
						 
					 
					
						
						
							
						
						ff3da291a1 
					 
					
						
						
							
							[refactor] reduce some code duplication. no functional changes  
						
						
						
						
					 
					
						2012-10-06 20:35:04 +00:00 
						 
				 
			
				
					
						
							
							
								beegee1 
							
						 
					 
					
						
						
							
						
						3f0c225880 
					 
					
						
						
							
							* Fixed building, installing on Fedora * Updated RPM spec  
						
						
						
						
					 
					
						2012-10-06 16:09:20 +00:00 
						 
				 
			
				
					
						
							
							
								alexvins 
							
						 
					 
					
						
						
							
						
						2942e2e824 
					 
					
						
						
							
							[c::b] update projects  
						
						... 
						
						
						
						-boost::iostreams
*link with release boost libs always 
						
						
					 
					
						2012-10-06 15:12:07 +00:00 
						 
				 
			
				
					
						
							
							
								Ivan Savenko 
							
						 
					 
					
						
						
							
						
						da7a6234b1 
					 
					
						
						
							
							- some tweaks towards new towns  
						
						... 
						
						
						
						- it is possible for faction to have 0 available heroes 
						
						
					 
					
						2012-10-06 08:47:13 +00:00 
						 
				 
			
				
					
						
							
							
								Ivan Savenko 
							
						 
					 
					
						
						
							
						
						9f0441a0be 
					 
					
						
						
							
							- adventure map defs are now part of town config. Should be the last part  
						
						... 
						
						
						
						- possibly fixed  #1136  
						
						
					 
					
						2012-10-05 19:57:28 +00:00 
						 
				 
			
				
					
						
							
							
								Ivan Savenko 
							
						 
					 
					
						
						
							
						
						c071a03a8a 
					 
					
						
						
							
							- fix for  #1135  
						
						... 
						
						
						
						- merged wall_pos.json into town config
- removed tower_shooter field from creatures.json 
						
						
					 
					
						2012-10-05 18:03:49 +00:00 
						 
				 
			
				
					
						
							
							
								Ivan Savenko 
							
						 
					 
					
						
						
							
						
						306d64b0c4 
					 
					
						
						
							
							- it is possible to read json file with vector  
						
						... 
						
						
						
						- town configuration:
- - all town-related texts are now in TownHandler
- - alignments are now part of faction
- - removed CTown::bonus field 
						
						
					 
					
						2012-10-05 13:11:26 +00:00 
						 
				 
			
				
					
						
							
							
								Ivan Savenko 
							
						 
					 
					
						
						
							
						
						f113f9573d 
					 
					
						
						
							
							- CPack support. Works on my side, needs tweaks for Win  
						
						
						
						
					 
					
						2012-10-05 12:38:17 +00:00 
						 
				 
			
				
					
						
							
							
								DjWarmonger 
							
						 
					 
					
						
						
							
						
						b3acde24d5 
					 
					
						
						
							
							Fixed   #1131  - AI will use subterranean gate for exploration  
						
						
						
						
					 
					
						2012-10-04 10:17:51 +00:00 
						 
				 
			
				
					
						
							
							
								mateuszb 
							
						 
					 
					
						
						
							
						
						a8524a2f95 
					 
					
						
						
							
							* missing change from previous commit  
						
						
						
						
					 
					
						2012-10-03 18:13:07 +00:00 
						 
				 
			
				
					
						
							
							
								mateuszb 
							
						 
					 
					
						
						
							
						
						652ea4036e 
					 
					
						
						
							
							* artifact bonuses are read from config file now  
						
						... 
						
						
						
						* removed two commented-out methods 
						
						
					 
					
						2012-10-03 18:11:19 +00:00 
						 
				 
			
				
					
						
							
							
								DjWarmonger 
							
						 
					 
					
						
						
							
						
						4bacd97497 
					 
					
						
						
							
							Quests now handled by pointers again, this time without bugs.  
						
						... 
						
						
						
						Fixed some issues with quests and AI. 
						
						
					 
					
						2012-10-03 14:49:29 +00:00 
						 
				 
			
				
					
						
							
							
								DjWarmonger 
							
						 
					 
					
						
						
							
						
						977acfafc8 
					 
					
						
						
							
							- Fixed possible crash at invalid quest  
						
						... 
						
						
						
						- Fixed incorrect victory condition for AI (capture town/monster/hero)
- Possible fix for GET_OBJ not being completed (goal engine needs more work)
- So tweaks 
						
						
					 
					
						2012-10-03 09:29:55 +00:00 
						 
				 
			
				
					
						
							
							
								Ivan Savenko 
							
						 
					 
					
						
						
							
						
						3542bfdc63 
					 
					
						
						
							
							-  fixed   #1128   #1127   #1121   #1119  
						
						... 
						
						
						
						- instructions in linux readme use cmake instead of autotools
- update autoconf files 
						
						
					 
					
						2012-10-02 14:22:58 +00:00 
						 
				 
			
				
					
						
							
							
								DjWarmonger 
							
						 
					 
					
						
						
							
						
						1cf99f7be1 
					 
					
						
						
							
							- Improved exploration algorithm. AI will avoid dead-end barriers and thus explore much faster.  
						
						... 
						
						
						
						- Fixed crash when there are no heroes available to recruit in the map. TODO: make AI handle it
- Fixed crash when Chain Lightning has not enough targets
- Fixed crash at Hill Fort (?)
- AI will buy Spellbook for its heroes
- AI will try to use Cartographer and Observatory when exploring
- AI will not visit Prison when heroes are at max
- Experiment: AI will try to capture Mines and Dwellings when there are no enemies around (part of CONQUER goal) 
						
						
					 
					
						2012-10-01 18:25:43 +00:00 
						 
				 
			
				
					
						
							
							
								Ivan Savenko 
							
						 
					 
					
						
						
							
						
						42cbbc8682 
					 
					
						
						
							
							- linux version update  
						
						
						
						
					 
					
						2012-10-01 07:05:12 +00:00 
						 
				 
			
				
					
						
							
							
								Michał W. Urbańczyk 
							
						 
					 
					
						
						
							
						
						77e4b72531 
					 
					
						
						
							
							Changelog: version number and release date.  
						
						
						
						
					 
					
						2012-09-30 21:53:05 +00:00 
						 
				 
			
				
					
						
							
							
								Michał W. Urbańczyk 
							
						 
					 
					
						
						
							
						
						3e82b92fce 
					 
					
						
						
							
							Version set to 0.9, updated changelog.  
						
						
						
						
					 
					
						2012-09-30 21:51:23 +00:00 
						 
				 
			
				
					
						
							
							
								Michał W. Urbańczyk 
							
						 
					 
					
						
						
							
						
						3de9b71cc3 
					 
					
						
						
							
							Fixed crash when unit dies by entering obstacle (eg. moat) on the way to perform attack.  
						
						
						
						
					 
					
						2012-09-30 17:48:21 +00:00 
						 
				 
			
				
					
						
							
							
								mateuszb 
							
						 
					 
					
						
						
							
						
						099e6bf776 
					 
					
						
						
							
							* implemented  #1111  
						
						
						
						
					 
					
						2012-09-30 12:19:14 +00:00 
						 
				 
			
				
					
						
							
							
								Michał W. Urbańczyk 
							
						 
					 
					
						
						
							
						
						49c5f70551 
					 
					
						
						
							
							Fixed #1112/#1114.  
						
						
						
						
					 
					
						2012-09-30 11:33:19 +00:00 
						 
				 
			
				
					
						
							
							
								Ivan Savenko 
							
						 
					 
					
						
						
							
						
						07f9cb16c5 
					 
					
						
						
							
							- spellbook fix ( #1110 )  
						
						... 
						
						
						
						- possible fix for kingdom overview (#1109 )
- tweaks for recruit window (part of #1113 ) 
						
						
					 
					
						2012-09-30 10:35:17 +00:00 
						 
				 
			
				
					
						
							
							
								alexvins 
							
						 
					 
					
						
						
							
						
						7dc3e98c25 
					 
					
						
						
							
							[c::b] update projects  
						
						
						
						
					 
					
						2012-09-30 07:56:23 +00:00 
						 
				 
			
				
					
						
							
							
								Michał W. Urbańczyk 
							
						 
					 
					
						
						
							
						
						6934ec13e2 
					 
					
						
						
							
							Post-release version bump.  
						
						... 
						
						
						
						Minor correction for emptyAI VS project file. 
						
						
					 
					
						2012-09-29 21:10:39 +00:00 
						 
				 
			
				
					
						
							
							
								Michał W. Urbańczyk 
							
						 
					 
					
						
						
							
						
						dec3f9afd9 
					 
					
						
						
							
							#1083  should be fixed.  
						
						... 
						
						
						
						To be released as dev build 0.89d. 
						
						
					 
					
						2012-09-29 20:25:54 +00:00 
						 
				 
			
				
					
						
							
							
								Ivan Savenko 
							
						 
					 
					
						
						
							
						
						77710eaffb 
					 
					
						
						
							
							- fix for  #1106  and  #1107  
						
						
						
						
					 
					
						2012-09-29 19:18:35 +00:00 
						 
				 
			
				
					
						
							
							
								mateuszb 
							
						 
					 
					
						
						
							
						
						657ed41088 
					 
					
						
						
							
							* fixed bug in campaigns  
						
						... 
						
						
						
						* turned off artifacts.json creation
* minor changes 
						
						
					 
					
						2012-09-29 17:36:48 +00:00 
						 
				 
			
				
					
						
							
							
								Ivan Savenko 
							
						 
					 
					
						
						
							
						
						2001aeac92 
					 
					
						
						
							
							- typo fix  
						
						
						
						
					 
					
						2012-09-29 17:16:07 +00:00 
						 
				 
			
				
					
						
							
							
								Ivan Savenko 
							
						 
					 
					
						
						
							
						
						b1557bc6c4 
					 
					
						
						
							
							-  fixes   #1105  
						
						... 
						
						
						
						- minor improvement to resolution selection dialog
- removed (hopefully) all cases where neutral faction uses id -1 
						
						
					 
					
						2012-09-29 15:10:56 +00:00 
						 
				 
			
				
					
						
							
							
								Michał W. Urbańczyk 
							
						 
					 
					
						
						
							
						
						f30ee8ff04 
					 
					
						
						
							
							* fixed possible corruption of pack sent by server when player request is rejected  
						
						... 
						
						
						
						* BattleAI will restore callback to its previous state, fixes freeze after battle #1104 
* BattleAI won't lose turn when unable to correctly evaluate a spell
* VCAI will correctly recognize hero standing on town entrance
* War machines of defender will have correctly set side
* Faction 9 as neutral causes crashes, changing to -1 as used elsewhere in the code 
						
						
					 
					
						2012-09-29 14:44:06 +00:00