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Commit Graph

132 Commits

Author SHA1 Message Date
aa02d5787a Better solution for rmg crash fix 2024-01-19 17:26:51 +02:00
789c96d9b0 Fixed binding lambda to a reference to a temporary on stack 2024-01-19 16:17:59 +02:00
4f28cd42b7 Update lib/rmg/modificators/PrisonHeroPlacer.h
Co-authored-by: Alexander Wilms <Alexander-Wilms@users.noreply.github.com>
2024-01-17 10:11:55 +01:00
66efb07e52 More 2024-01-17 07:45:53 +01:00
a568a9b3fb Fix lambda capture 2024-01-17 07:26:51 +01:00
253f1dc7e6 Refactor duplicated code as suggested by SonarCloud 2024-01-17 07:18:14 +01:00
afc9bd908c Unused capture 2024-01-16 17:38:36 +01:00
aa5bb27d20 Style 2024-01-16 17:16:15 +01:00
71844d4d92 Unban artifacts if RMG fails to place Seer Hut (unlikely) 2024-01-16 17:15:35 +01:00
0273d9c36b Remove unused variable 2024-01-15 07:59:50 +01:00
285bafdbf4 Do not ban heroes in Prisons, they might be rehired after they are defeated.
Restore hero to pool if Prison fails to be placed.
2024-01-15 07:41:29 +01:00
3e623565a2 Fix redundant class 2024-01-13 21:39:17 +01:00
ebf2055afc - Unban hero if related Prison is destroyed during map generation
- Move prison counter to PrisonHeroPlacer
2023-12-24 09:36:26 +01:00
b0f0e9caa8 Merge remote-tracking branch 'origin/beta' into random_prison_distributor 2023-12-24 06:46:18 +01:00
f9e5d73014 Missed optimization case 2023-12-21 17:56:21 +01:00
d4216a9191 Fixed routing roads behind Sub Gates, Monoliths and Mines 2023-12-21 13:22:23 +01:00
d5f9de5beb Definitive solution for Corpse 2023-12-21 12:29:45 +01:00
e22f6dd07e Fix for choosing most specific templates. Also seems to fix the Prisons. 2023-12-21 09:58:39 +01:00
ad82eff225 Final and perfect treasue nd obstacle density 2023-12-19 09:24:43 +01:00
7f7df93e12 Style fix 2023-12-18 14:25:07 +01:00
c701d42781 Multiple optimizations to avoid copying and allocating tiles for rmg::Area 2023-12-18 13:52:03 +01:00
985a2682ae Place Monoliths at max distance in Junction zone 2023-12-18 11:12:52 +01:00
bd5361a108 Possible fix to https://github.com/vcmi/vcmi/issues/3334 2023-12-18 10:55:40 +01:00
339627731c Fixes 2023-12-15 18:26:59 +01:00
d31789e745 Extra cache for search area 2023-12-13 22:13:42 +01:00
bfea30e318 Optimization tweaks 2023-12-13 22:12:16 +01:00
2d3b8ee866 Increased amount of generated treasure piles without increasing density 2023-12-12 12:50:27 +01:00
e5f60f063c - Check full object area for minimum distance requirement
- Add option to optimize both for max distance and custom weight
2023-12-12 07:40:54 +01:00
109139c913 Build fix 2023-12-11 08:27:57 +01:00
8fe6a103cd - Move Hero / Prison distribution to separate modificator
- Protect rolling and banning hero with mutex
2023-12-11 07:37:23 +01:00
c316087950 Distribute objects among zones in random order 2023-12-07 17:41:41 +01:00
7fa01a3497 Fix for randomly banning or exceeding limits of zone objects 2023-12-07 17:41:09 +01:00
f17d8babc5 Do not route road through the Corpse 2023-12-07 12:57:39 +01:00
5ad682048f Fix 2023-12-06 21:47:20 +01:00
6cd19b81dd Working fir for Corpse issue:
- Do not place guard next to blockVis object, if possible
- Do not place two blockVis objects next to each other
2023-12-06 20:49:28 +01:00
03fa75c51e Some refactoring, commiting current state after tests 2023-12-06 09:49:41 +01:00
13763cad8e Remove few more implicit conversions 2023-11-15 15:55:19 +02:00
34338f4eaa Remove few more implicit conversions 2023-11-15 15:55:19 +02:00
abad4b01ce Remove explicit convesion to int in operators 2023-11-15 15:55:19 +02:00
ad9acd4b5e Merge pull request #3131 from vcmi/improve_subterranean_gates
More tolerance for Subterranean Gates placement
2023-11-15 09:23:21 +01:00
2bf599bbee Merge pull request #3119 from Nordsoft91/rmg-fix
Fix crash caused by duplicated delete
2023-11-05 17:09:52 +02:00
04aeea9b68 use toEnum instead of getNum for switch'es 2023-11-03 19:20:25 +02:00
2b9c362d5b Explicitly convert identifier to underlying enumeration 2023-11-03 16:03:29 +02:00
8346d71c98 Remove more subID access 2023-11-01 14:44:05 +02:00
29f023eaa5 More tolerance for Subterranean Gates placement 2023-10-31 16:04:21 +01:00
35e7fbb366 Fix crash cause by duplicated delete 2023-10-28 22:22:30 +02:00
2b21001743 lib/rmg/RoadPlacer.cpp: Remove "e" from this "throw" statement to rethrow the original exception.
The original exception object should be rethrown
2023-10-27 14:35:03 +00:00
5b10b457cf Fix code review suggestions 2023-10-11 00:47:19 +02:00
bb238f9b72 New quests work 2023-10-10 23:44:29 +02:00
1460541ee5 New limiter based quests 2023-10-10 23:44:29 +02:00