Xilmi
ffd8758017
Merge remote-tracking branch 'upstream/develop' into develop
2024-10-28 17:49:08 +01:00
Ivan Savenko
3a45e6dae1
Merge pull request #4829 from IvanSavenko/msvc_package
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Add support for Win7 and 32-bit msvc+vcpkg builds
2024-10-28 13:04:45 +02:00
Ivan Savenko
a97deea563
Merge pull request #4824 from IvanSavenko/translate_fix
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Fixes for issues with translations
2024-10-28 12:56:50 +02:00
Ivan Savenko
db913d95e0
Merge pull request #4808 from Laserlicht/prism_breath
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Bonus: prism breath
2024-10-28 12:29:41 +02:00
DjWarmonger
59a15c5ff0
Merge pull request #4790 from kodobi/bugfix/fix-incorrect-battlefield-while-attacking-town-without-fort
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Fix battle setup for sieges without forts
2024-10-28 08:38:14 +01:00
Ivan Savenko
dace4075e4
Changes according to review
2024-10-27 19:37:04 +00:00
Ivan Savenko
c2e49bd10a
Merge pull request #4821 from IvanSavenko/flaggable
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Basic support for configurable flaggable objects
2024-10-27 21:19:22 +02:00
Ivan Savenko
7132ee560d
Merge pull request #4822 from mikeiit/fix_launcher_automatic_scaling
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Hide launcher interface scaling spin box
2024-10-27 21:18:44 +02:00
Ivan Savenko
10b411aa68
Update launcher/settingsView/csettingsview_moc.cpp
2024-10-27 21:17:46 +02:00
Ivan Savenko
2af4c48ab6
Merge pull request #4823 from GeorgeK1ng/develop
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Fixed spacing between sentences
2024-10-27 21:16:33 +02:00
Ivan Savenko
2fa0021c28
Merge pull request #4825 from godric3/map-editor-fix-copying-town
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Map editor: fix duplicated spells in copy-pasted town
2024-10-27 21:16:23 +02:00
Ivan Savenko
3a4ed1e351
Merge pull request #4826 from godric3/map-editor-use-vcmi-versioning
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Don't use separate versioning for map editor
2024-10-27 21:16:08 +02:00
Ivan Savenko
2ca6f09621
Try to speed up msvc CI
2024-10-27 11:08:03 +00:00
Ivan Savenko
b7d4ffab79
Add support for Win7 and 32-bit msvc+vcpkg builds
2024-10-27 09:32:30 +00:00
Xilmi
cf8888987d
Merge remote-tracking branch 'upstream/develop' into develop
2024-10-27 10:03:26 +01:00
Ivan Savenko
939e8b4105
Fix json formatting
2024-10-26 14:21:41 +00:00
Ivan Savenko
ec3acec8cc
Implemented JSON5 line ending escapings
2024-10-26 14:21:23 +00:00
Ivan Savenko
72b0062ae3
Better integration of wog commanders translation
2024-10-26 14:21:05 +00:00
Ivan Savenko
d1164ab9a9
Integrated exchange window translation into vcmi
2024-10-26 13:09:09 +00:00
Ivan Savenko
87d841db83
Moved translatable strings to VCMI mod, spaces -> tabs
2024-10-26 12:55:10 +00:00
Ivan Savenko
565c02d61c
Added 'translate missing' command for convenience
2024-10-26 12:54:35 +00:00
godric3
7e66bd4a90
Don't use separate versioning for map editor
2024-10-26 13:48:12 +02:00
Ivan Savenko
e5739e49da
Fix translation of bank names
2024-10-26 11:39:06 +00:00
godric3
152962354d
Don't paste objects that cannot be placed, show warning only if error occurred
2024-10-26 12:20:13 +02:00
godric3
1246333350
Initialize town's possibleSpells
only if hasn't been initialized already(for example when copying existing town)
2024-10-26 12:15:40 +02:00
Ivan Savenko
638bc174c3
Fix crash on exporting maps for translation
2024-10-25 21:41:24 +00:00
Ivan Savenko
c43844706e
Implemented translation support for random map descriptions
2024-10-25 20:41:19 +00:00
George King
c927324b19
Fixed spacing between sentences
2024-10-25 22:13:28 +02:00
Ivan Savenko
26fecbf2ca
Simplify income calculation in kingdom overview, account for flaggables
2024-10-25 19:08:13 +00:00
Ivan Savenko
7ae5e2b406
Added support for daily income to flaggable objects
2024-10-25 19:01:00 +00:00
Ivan Savenko
93096dc63c
Updated documentation
2024-10-25 18:47:19 +00:00
Ivan Savenko
ee59bc4e71
Add bonus description generation for map objects
2024-10-25 18:36:02 +00:00
Mike
2480c4eae7
Minor update
2024-10-25 09:58:57 -07:00
Ivan Savenko
8a5ac73438
Basic support for configurable flaggable objects
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Converted CGLighthouse class into FlaggableMapObject
Bonus provided by Lighthouse/Flaggable is now defined in config and is
accessible to mods.
2024-10-25 16:48:10 +00:00
Mike
9bc84b606e
Cleanup
2024-10-24 19:28:21 -07:00
Mike
3690e05e40
Draft to hide scaling dropdown as needed
2024-10-24 18:54:39 -07:00
Ivan Savenko
1826b5bbdf
Merge pull request #4802 from Laserlicht/crash_fix
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fix crash & shortcut & layout
2024-10-23 22:23:33 +03:00
Ivan Savenko
f13b5da687
Merge pull request #4796 from nickhuang99/develop
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Building dependence of Unicorn Glide in Rampart should include Dendro…
2024-10-23 22:22:32 +03:00
Ivan Savenko
9ba7e227ec
Merge pull request #4801 from Laserlicht/fix_mp3
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fix for defect mp3
2024-10-23 22:21:23 +03:00
Ivan Savenko
0c8a529876
Merge pull request #4797 from GeorgeK1ng/develop
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Updated Czech translation
2024-10-23 22:20:52 +03:00
Ivan Savenko
246ee0f933
Merge pull request #4803 from XCOM-HUB/patch-6
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Update swedish.json
2024-10-23 22:20:22 +03:00
George King
ff1053b0a0
Quality fixes
2024-10-21 23:45:10 +02:00
Xilmi
2b99414793
Using hero's stats instead of level to determine their role.
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Since there are custom maps/campaigns in which heroes have pretty high base-stats even at level 1.
2024-10-21 09:37:44 +02:00
Xilmi
60084243af
Update PriorityEvaluator.cpp
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Fixed losing heroes while exploring.
2024-10-21 09:21:00 +02:00
Xilmi
76f5d925e6
Update PriorityEvaluator.cpp
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The army loss will no longer affect the score for defensive decisions.
2024-10-21 08:59:18 +02:00
Xilmi
d93c6211da
Road exploration
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The non-cheating-AI on 100% and below is now smarter about exploration and will explore alongside roads with higher priority.
2024-10-20 23:32:39 +02:00
Laserlicht
0991f02282
Bonus: prism breath
2024-10-20 22:02:56 +02:00
Xilmi
3a8a67407b
Update RecruitHeroBehavior.cpp
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AI's willingness to hire hero now depends more on the availability of treasure again.
2024-10-20 16:37:03 +02:00
Xilmi
11980e0f97
Garrisoning behavior improvement
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AI will now also garrison a hero as defender if the town to be defended has troops as long as the hero can merge their own troops with the town.
AI will no longer just dismiss existing troops in a town if a hero trying to garrison there can merge with it.
2024-10-20 15:49:23 +02:00
Xilmi
f04e110e2c
Update RecruitHeroBehavior.cpp
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Removed inclusion of no longer existing and also not needed header.
2024-10-20 12:59:08 +02:00