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0ea7a463099467dd8a531219599859d886bc8e8e
* more player interface (but it's still beginning) * int3 members public * more usage of int3 * adjusted animation speed * reversed changes from rev.165 in CPreGame - it wasn't bug, it just works so. That change was breaking a few things in CPreGame and was needless - Player ID == Player's Color. I thought it was obvious. * minor stuff
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