1
0
mirror of https://github.com/vcmi/vcmi.git synced 2025-08-13 19:54:17 +02:00
Go to file
Michał W. Urbańczyk 0ea7a46309 * new files (CAdvmapInterface.h and CAdvmapInterface.cpp)
* more player interface (but it's still beginning)
* int3 members public
* more usage of int3
* adjusted animation speed
* reversed changes from rev.165 in CPreGame - it wasn't bug, it just works so. That change was breaking a few things in CPreGame and was needless - Player ID == Player's Color. I thought it was obvious.
* minor stuff
2007-08-03 21:47:34 +00:00
2007-08-01 14:06:04 +00:00
2007-07-03 08:10:37 +00:00
2007-07-03 08:10:37 +00:00
2007-06-09 21:52:23 +00:00
2007-07-28 23:01:25 +00:00
2007-07-28 23:01:25 +00:00
2007-08-01 14:06:04 +00:00
2007-07-26 12:00:18 +00:00
2007-07-28 23:01:25 +00:00
2007-07-31 13:09:34 +00:00
2007-06-06 16:12:12 +00:00
2007-06-06 18:55:26 +00:00
2007-06-06 16:12:12 +00:00
Description
Open-source engine for Heroes of Might and Magic III
142 MiB
Languages
C++ 67.1%
JSON-with-Comments 24.5%
Inno Setup 3.4%
Java 1.5%
CMake 1.4%
Other 1.8%