1
0
mirror of https://github.com/vcmi/vcmi.git synced 2024-11-28 08:48:48 +02:00
vcmi/lib
2016-11-25 19:37:29 +01:00
..
filesystem Fix some compilation warnings 2016-10-28 08:07:05 +02:00
logging Change logging style 2016-10-03 20:32:01 +02:00
mapObjects Fixed CID 1366350 2016-11-25 15:34:38 +03:00
mapping Fixed CID 1197490, CID 1197491 2016-11-25 17:21:27 +03:00
minizip Final compilation fix suggested by AVS. 2016-02-03 14:26:25 +01:00
registerTypes Removed useless CPack::type field. 2016-11-18 17:45:59 +03:00
rmg Fixed CID 1366289 and 1366290. 2016-11-25 19:32:54 +01:00
serializer fixed typo 2016-11-13 13:13:41 +03:00
spells possible fix for http://bugs.vcmi.eu/view.php?id=2612 2016-11-18 14:27:20 +03:00
AI_Base.h
BattleAction.cpp Fix filenames in file headers 2015-12-08 09:53:14 +03:00
BattleAction.h - Compile fixes for MVS 2013-11-09 21:29:46 +00:00
BattleHex.cpp Minor fixes. 2014-08-30 18:45:11 +02:00
BattleHex.h Battles: move hexes enum to GameConstants and fix wall position 2016-02-09 17:38:59 +03:00
BattleState.cpp Fixed CID 1243181, CID 1197449, CID 1366374, CID 1366377, CID 1366359 2016-11-24 21:56:30 +03:00
BattleState.h Silence "X doesn't have a base stack!" warning (fixed version) 2016-11-18 18:35:05 +03:00
CArtHandler.cpp Fix formatting 2016-10-29 17:00:12 +02:00
CArtHandler.h Fix formatting 2016-10-29 17:00:12 +02:00
CBattleCallback.cpp Fixed http://bugs.vcmi.eu/view.php?id=2611 2016-11-18 12:56:58 +03:00
CBattleCallback.h Handle HYPNOTIZE effect in case of FEAR and ENCHANTED effects 2016-09-29 22:26:28 +03:00
CBonusTypeHandler.cpp Fix memory problems with BonusList 2016-09-29 15:08:00 +02:00
CBonusTypeHandler.h Fix memory problems with BonusList 2016-09-29 15:08:00 +02:00
CBuildingHandler.cpp get rid of boost::assign 2014-10-04 00:34:13 +04:00
CBuildingHandler.h * refactoring 2013-02-11 19:11:34 +00:00
CConfigHandler.cpp replaced std::string with boost::filesystem::path in several places 2016-01-16 16:36:16 +01:00
CConfigHandler.h Fix filenames in file headers 2015-12-08 09:53:14 +03:00
CConsoleHandler.cpp Fix indentation of logging code and around it 2016-03-12 04:46:21 +03:00
CConsoleHandler.h VCMIDirs update #5 fix 2014-08-26 12:19:04 +02:00
CCreatureHandler.cpp Fixed CID 1243181, CID 1197449, CID 1366374, CID 1366377, CID 1366359 2016-11-24 21:56:30 +03:00
CCreatureHandler.h Fix memory problems with BonusList 2016-09-29 15:08:00 +02:00
CCreatureSet.cpp Fix memory problems with BonusList 2016-09-29 15:08:00 +02:00
CCreatureSet.h Fix formatting 2016-10-29 17:00:12 +02:00
CGameInfoCallback.cpp Map handler refactoring, part 2. 2016-11-08 00:19:53 +03:00
CGameInfoCallback.h Fix obelisks puzzle revealing 2016-01-20 10:44:13 +03:00
CGameInterface.cpp Rebase of codebase changes for refactored serializer 2016-10-27 18:12:20 +03:00
CGameInterface.h Rebase of codebase changes for refactored serializer 2016-10-27 18:12:20 +03:00
CGameState.cpp Cleanup 2016-11-13 13:15:36 +03:00
CGameState.h Refactoring: only use RNGs explicitly to avoid bug prone code in future 2016-09-11 00:10:46 +03:00
CGameStateFwd.h Refactoring InfoAboutHero + GetHeroInfo 2016-09-28 13:22:33 +02:00
CGeneralTextHandler.cpp Fix formatting 2016-10-29 17:00:12 +02:00
CGeneralTextHandler.h Fix formatting 2016-10-29 17:00:12 +02:00
CHeroHandler.cpp More logging cleanup 2016-08-12 12:14:10 +03:00
CHeroHandler.h cleanup 2016-10-16 02:47:03 +03:00
CMakeLists.txt Rebase of codebase changes for refactored serializer 2016-10-27 18:12:20 +03:00
CModHandler.cpp Fixed CID 1288859 2016-11-24 22:34:42 +03:00
CModHandler.h Fix memory corruption during loading artifacts from mods 2016-10-22 10:00:55 +02:00
CObstacleInstance.cpp OO design for obstacle spells. 2016-09-05 13:34:48 +03:00
CObstacleInstance.h c++03 -> c++11 switch: 2013-06-26 11:18:27 +00:00
CondSh.h Minor fixes. 2014-08-30 18:45:11 +02:00
ConstTransitivePtr.h Fixed #1430, work-around to make #1435 non-crashing. 2013-09-11 21:57:08 +00:00
CPathfinder.cpp Fix memory problems with BonusList 2016-09-29 15:08:00 +02:00
CPathfinder.h CPathfinderHelper: fix memory leak 2016-08-16 14:59:16 +03:00
CPlayerState.h CPlayerState serialize fix. 2016-09-04 13:43:09 +03:00
CRandomGenerator.cpp - migrated boost::function/ref/bind to std:: variants 2014-08-04 20:33:59 +02:00
CRandomGenerator.h - Fixed crash caused by randomShuffle 2014-07-09 14:27:12 +02:00
CScriptingModule.h Clean up. 2014-04-20 12:40:15 +04:00
CSoundBase.h Fixed sound effect when hero disappears 2014-08-06 17:19:53 +02:00
CStopWatch.h Fix filenames in file headers 2015-12-08 09:53:14 +03:00
CThreadHelper.cpp Fixed CID 1288858 2016-11-25 16:17:38 +03:00
CThreadHelper.h cleanup 2016-10-16 02:47:03 +03:00
CTownHandler.cpp Style tweaks. 2016-10-02 15:22:55 +03:00
CTownHandler.h Serialize town spells 2016-02-25 22:59:17 +03:00
FunctionList.h Minor refactoring of FunctionList using variadic templates. 2014-11-12 22:46:37 +02:00
GameConstants.cpp Version 0.99 updates. 2016-11-01 18:25:09 +01:00
GameConstants.h Disabled git version of C::B projects 2016-10-27 16:27:10 +03:00
HeroBonus.cpp Fix memory corruption during loading artifacts from mods 2016-10-22 10:00:55 +02:00
HeroBonus.h Fixed http://bugs.vcmi.eu/view.php?id=2611 2016-11-18 12:56:58 +03:00
IBonusTypeHandler.h Fix memory problems with BonusList 2016-09-29 15:08:00 +02:00
IGameCallback.cpp Rebase of codebase changes for refactored serializer 2016-10-27 18:12:20 +03:00
IGameCallback.h CCallbackBase: add CRandomGenerator to all callbacks 2016-09-09 23:16:42 +03:00
IGameEventsReceiver.h Battles: change naming from drawbridge to gate for everything 2016-02-13 17:40:31 +03:00
IHandlerBase.cpp Advance map header serialization 2016-02-21 21:21:22 +03:00
IHandlerBase.h Advance map header serialization 2016-02-21 21:21:22 +03:00
int3.h Merge pull request #143 from vcmi/feature/patrolSupport 2015-12-05 03:11:07 +03:00
Interprocess.h Rename radious -> radius 2016-01-31 18:01:58 +03:00
JsonDetail.cpp Another fix for JsonWriter::writeString 2015-12-05 12:06:46 +03:00
JsonDetail.h Fixing spelling mistakes. Patch from josch, fixes #1759 2014-03-23 12:59:03 +00:00
JsonNode.cpp Fix memory corruption during loading artifacts from mods 2016-10-22 10:00:55 +02:00
JsonNode.h Fix memory corruption during loading artifacts from mods 2016-10-22 10:00:55 +02:00
LogicalExpression.cpp Extended building dependencies: 2013-12-02 11:58:02 +00:00
LogicalExpression.h Extract PossibilityVisitor 2016-09-12 22:28:11 +02:00
NetPacks.h Fixed a few CWE-457 in NetPacks.h 2016-11-25 21:04:38 +03:00
NetPacksBase.h Removed useless CPack::type field. 2016-11-18 17:45:59 +03:00
NetPacksLib.cpp Removed useless CPack::type field. 2016-11-18 17:45:59 +03:00
ResourceSet.cpp fixed random reward generation in CGVisitableOPW 2016-10-11 18:00:54 +03:00
ResourceSet.h fixed random reward generation in CGVisitableOPW 2016-10-11 18:00:54 +03:00
ScopeGuard.h - Improved json validation. Now it support most of features from latest json schema draft 2013-04-02 17:06:43 +00:00
StartInfo.h Fix indentation of logging code and around it 2016-03-12 04:46:21 +03:00
StdInc.cpp Rename radious -> radius 2016-01-31 18:01:58 +03:00
StdInc.h Moved boost:format log proxy to CLoggerBase 2016-08-13 16:57:18 +03:00
StringConstants.h Drafts for hero serialization 2016-01-24 15:35:08 +03:00
UnlockGuard.h c++03 -> c++11 switch: 2013-06-26 11:18:27 +00:00
vcmi_endian.h Replace defined(linux) with __linux__/__linux/linux in vcmi_endian.h 2014-05-14 09:49:25 +04:00
VCMI_lib.cbp Updated project files 2016-10-27 19:18:52 +03:00
VCMI_Lib.cpp Add git commit hash into the version string 2016-10-23 15:45:47 +02:00
VCMI_Lib.h Object class handler is now a proper "handler" 2014-05-24 01:56:51 +03:00
VCMI_lib.vcxproj Merge pull request #212 from vcmi/refactoring/serialization2 2016-11-01 17:25:39 +01:00
VCMI_lib.vcxproj.filters Compile fixes for MSVS. 2016-11-01 16:48:34 +01:00
VCMIDirs.cpp Replaced CFileInfo with more correct and efficient alternative 2016-01-26 14:51:38 +01:00
VCMIDirs.h Rename radious -> radius 2016-01-31 18:01:58 +03:00