.. |
settings
|
Refactoring & deduplication of infowindow code
|
2024-02-26 18:32:15 +02:00 |
CCastleInterface.cpp
|
Allow opening single hero when two heroes in town via shift+click
|
2024-07-15 20:22:19 +02:00 |
CCastleInterface.h
|
Implemented some of the requested shortcuts
|
2024-05-19 09:12:36 +00:00 |
CCreatureWindow.cpp
|
Merge pull request #3759 from Laserlicht/bio
|
2024-05-07 09:05:14 +02:00 |
CCreatureWindow.h
|
creature/town biography/description
|
2024-04-12 23:35:39 +02:00 |
CExchangeWindow.cpp
|
Less ambiguous names for buttons in exchange window. Fixes swapped
|
2024-06-01 07:39:43 +00:00 |
CExchangeWindow.h
|
Less ambiguous names for buttons in exchange window. Fixes swapped
|
2024-06-01 07:39:43 +00:00 |
CHeroBackpackWindow.cpp
|
virtual CWindowObject
|
2024-04-23 18:58:41 +03:00 |
CHeroBackpackWindow.h
|
virtual CWindowObject
|
2024-04-23 18:58:41 +03:00 |
CHeroOverview.cpp
|
Made graphical primitive-based UI more configurable
|
2024-02-18 20:48:45 +02:00 |
CHeroOverview.h
|
added probabilities
|
2023-09-17 23:01:18 +02:00 |
CHeroWindow.cpp
|
Added Ctrl & Shift versions for swap artifacts shortcut. Exchange window
|
2024-05-19 12:28:03 +00:00 |
CHeroWindow.h
|
virtual CWindowObject
|
2024-04-23 18:58:41 +03:00 |
CKingdomInterface.cpp
|
artifact parts calc
|
2024-05-24 21:22:08 +02:00 |
CKingdomInterface.h
|
virtual CWindowObject
|
2024-04-23 18:58:41 +03:00 |
CMapOverview.cpp
|
Refactoring of serialization versioning handling
|
2024-01-20 20:34:51 +02:00 |
CMapOverview.h
|
Added list of active accounts and rooms to UI. Added room creation logic
|
2024-01-26 16:32:36 +02:00 |
CMarketWindow.cpp
|
Add separate shortcuts for adventure map and settings window
|
2024-05-19 09:12:36 +00:00 |
CMarketWindow.h
|
virtual CWindowObject
|
2024-04-23 18:58:41 +03:00 |
CMessage.cpp
|
Code cleanup
|
2024-02-27 14:45:15 +02:00 |
CMessage.h
|
Code formatting
|
2024-02-26 18:53:12 +02:00 |
CPuzzleWindow.cpp
|
Make some non-const static variables const or constexpr
|
2024-02-12 13:22:54 +02:00 |
CPuzzleWindow.h
|
|
|
CQuestLog.cpp
|
Most of buttons created in cpp now have assigned shortcut
|
2024-05-19 09:12:36 +00:00 |
CQuestLog.h
|
convert line endings from CRLF (Windows) to LF (Linux/Unix)
|
2023-10-19 16:23:21 +02:00 |
CreaturePurchaseCard.cpp
|
Most of buttons created in cpp now have assigned shortcut
|
2024-05-19 09:12:36 +00:00 |
CreaturePurchaseCard.h
|
Define each identifier in a dedicated statement
|
2024-01-10 00:22:23 +00:00 |
CSpellWindow.cpp
|
Simplify TextInput constructor
|
2024-05-15 12:45:45 +00:00 |
CSpellWindow.h
|
search rectangle
|
2023-12-08 22:52:34 +01:00 |
CTutorialWindow.cpp
|
Merge pull request #4013 from IvanSavenko/shortcuts_additions
|
2024-05-21 14:18:55 +03:00 |
CTutorialWindow.h
|
translation
|
2023-11-16 23:03:41 +01:00 |
CWindowObject.cpp
|
virtual CWindowObject
|
2024-04-23 18:58:41 +03:00 |
CWindowObject.h
|
virtual CWindowObject
|
2024-04-23 18:58:41 +03:00 |
CWindowWithArtifacts.cpp
|
Moved Exchange Window to new file, no functionality changes
|
2024-05-19 10:53:56 +00:00 |
CWindowWithArtifacts.h
|
class CArtifactsOfHeroMain : public CKeyShortcut
|
2024-04-27 21:35:38 +03:00 |
GUIClasses.cpp
|
Fix crash on opening tavern window on some localizations
|
2024-06-17 17:09:42 +00:00 |
GUIClasses.h
|
Fix crash on closing game with open levelup dialog
|
2024-06-04 19:16:05 +00:00 |
InfoWindows.cpp
|
Added semi-workaround method for network thread shutdown:
|
2024-05-18 11:04:10 +00:00 |
InfoWindows.h
|
Code cleanup
|
2024-02-27 14:45:15 +02:00 |
QuickRecruitmentWindow.cpp
|
Always use ResourcePath for referencing images and animations
|
2023-09-04 18:22:34 +03:00 |
QuickRecruitmentWindow.h
|
Define each identifier in a dedicated statement
|
2024-01-10 00:22:23 +00:00 |