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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-28 08:48:48 +02:00
vcmi/client
Ivan Savenko e0e01d678a
Merge pull request #4753 from IvanSavenko/misc_fixes
Fixes for regressions from recent PR's
2024-10-11 00:32:45 +03:00
..
adventureMap Reduce usage of pointers to VLC entities 2024-10-10 12:28:08 +00:00
battle Reduce usage of pointers to VLC entities 2024-10-10 12:28:08 +00:00
eventsSDL Add workaround for SDL bug - use old code for buggy SDL versions 2024-09-23 14:02:55 +00:00
globalLobby Implemented generation of player-colored version of DiBoxBck 2024-09-12 21:22:41 +00:00
gui Implemented scaling of hardware cursor 2024-10-09 17:37:54 +00:00
ios ios fix attempt 2024-08-15 00:27:18 +03:00
lobby copy name after init 2024-10-10 22:01:25 +02:00
mainmenu Merge pull request #4588 from Laserlicht/intro_video_rework 2024-09-19 16:18:31 +03:00
mapView Replaced most of accesses to CGObjectInstance::pos with anchorPoint() 2024-10-09 15:43:46 +00:00
media Loading separate audio file in place of audio stream embedded in video 2024-10-07 20:05:45 +00:00
render Fix handling of autoselected interface scaling by client 2024-10-09 17:37:54 +00:00
renderSDL Fix handling of autoselected interface scaling by client 2024-10-09 17:37:54 +00:00
widgets Reduce usage of pointers to VLC entities 2024-10-10 12:28:08 +00:00
windows Reduce usage of pointers to VLC entities 2024-10-10 12:28:08 +00:00
xBRZ Fix warnings in xBRZ 2024-08-17 15:25:26 +00:00
ArtifactsUIController.cpp Split CGeneralTextHandler file into 1 file per class form 2024-07-20 12:55:17 +00:00
ArtifactsUIController.h suggestions 2024-07-16 00:03:06 +03:00
CGameInfo.cpp Added GameSettings to gamestate, potentially allowing to define game 2024-09-05 15:16:27 +00:00
CGameInfo.h Added GameSettings to gamestate, potentially allowing to define game 2024-09-05 15:16:27 +00:00
Client.cpp Replace more usages of pointers to packs with references 2024-10-07 14:59:14 +00:00
Client.h Replace pointer with reference in pack apply functions 2024-10-07 14:59:46 +00:00
ClientCommandManager.cpp Reduce usage of pointers to VLC entities 2024-10-10 12:28:08 +00:00
ClientCommandManager.h generate assets only when necessary 2024-08-29 00:37:39 +02:00
ClientNetPackVisitors.h rename; introduce factor 2024-09-28 15:05:13 +02:00
CMakeLists.txt Proper support for usage of multiple fonts in a chain 2024-09-24 10:59:35 +00:00
CMT.h address code review comments 2024-08-31 18:14:05 +03:00
ConditionalWait.h Fixes for various minor issues detected by Sonar Cloud 2024-06-01 11:48:30 +00:00
CPlayerInterface.cpp Reduce usage of pointers to VLC entities 2024-10-10 12:28:08 +00:00
CPlayerInterface.h IMarket suggestions 2024-08-20 18:49:48 +03:00
CServerHandler.cpp Merge pull request #4736 from Laserlicht/fix_8th_portal_summoning 2024-10-07 22:19:17 +03:00
CServerHandler.h Reduced usage of CPack, replaced with CPackForServer where applicable 2024-10-07 14:59:14 +00:00
GameChatHandler.cpp Split CGeneralTextHandler file into 1 file per class form 2024-07-20 12:55:17 +00:00
GameChatHandler.h use MetaString 2024-05-02 21:03:23 +02:00
HeroMovementController.cpp Replaced most of accesses to CGObjectInstance::pos with anchorPoint() 2024-10-09 15:43:46 +00:00
HeroMovementController.h Instant movement is now part of standard movement 2024-04-20 14:20:54 +03:00
LobbyClientNetPackVisitors.h
NetPacksClient.cpp Reduce usage of pointers to VLC entities 2024-10-10 12:28:08 +00:00
NetPacksLobbyClient.cpp rename and move window class 2024-09-12 23:35:21 +02:00
PlayerLocalState.cpp Fix crash on losing a hero 2024-10-10 21:16:41 +00:00
PlayerLocalState.h Implemented serialization of local player state in json form 2024-10-08 20:04:32 +00:00
resource.h
ServerRunner.cpp Fix compilation with boost 1.86 2024-09-09 16:59:01 +00:00
ServerRunner.h Fix compilation with boost 1.86 2024-09-09 16:59:01 +00:00
StdInc.cpp Fix: licenses, pragma guards, StdInc 2024-03-29 07:48:52 +02:00
StdInc.h Fix: licenses, pragma guards, StdInc 2024-03-29 07:48:52 +02:00