..
filesystem
Merge pull request #79 from ArseniyShestakov/fixIssue1557
2015-02-07 18:17:22 +03:00
logging
Relaxed Mutex of Logger. Attempt to optimize format function.
2015-08-30 19:26:19 +02:00
mapObjects
Fixed bank randomization.
2015-10-02 17:28:33 +02:00
mapping
Refactoring: random spells
2015-08-12 16:40:08 +02:00
minizip
Added debug mingw64 build, minimum Windows version set to windows 7, SDL suffixes removed from Build Tagerts
2015-08-20 03:28:04 +03:00
registerTypes
Merge pull request #93 from ArseniyShestakov/feature/pathfindingTeleports
2015-03-10 09:04:25 +01:00
rmg
Fixed #2218
2015-09-29 11:01:59 +02:00
spells
Move isCastableBy logic back to CGHeroInstance - it is Hero-specific
2015-09-16 04:39:44 +03:00
AI_Base.h
BattleAction.cpp
BattleAction.h
BattleHex.cpp
BattleHex.h
BattleState.cpp
fix 1814
2015-09-15 03:08:45 +03:00
BattleState.h
fix 1814
2015-09-15 03:08:45 +03:00
CArtHandler.cpp
Fixed logic regression from previous commit.
2015-09-23 21:38:16 +02:00
CArtHandler.h
Implement CArtHandler::isBigArtifact and CArtifact::isTradable
2014-12-24 20:43:35 +03:00
CBattleCallback.cpp
Prevents first aid tents from melee attacking;
2015-04-09 21:49:11 +02:00
CBattleCallback.h
Prevents first aid tents from melee attacking;
2015-04-09 21:49:11 +02:00
CBonusTypeHandler.cpp
Start spell-relatet files reorganisation
2015-02-26 08:39:48 +03:00
CBonusTypeHandler.h
CBuildingHandler.cpp
CBuildingHandler.h
CConfigHandler.cpp
Changed fading to be enabled by default (when entries are not present in config);
2015-02-09 20:41:03 +01:00
CConfigHandler.h
Added advmap config options to enable/disable fading;
2015-02-02 19:38:30 +01:00
CConsoleHandler.cpp
Enable crashhandler for mingw. It works for mingw 4.0.
2015-09-15 07:27:18 +03:00
CConsoleHandler.h
CCreatureHandler.cpp
CCreatureHandler.h
CCreatureSet.cpp
Possible fix for #923
2015-04-11 07:18:40 +03:00
CCreatureSet.h
CGameInfoCallback.cpp
Fix building with Boost 1.58.
2015-05-06 19:16:51 -05:00
CGameInfoCallback.h
Merge pull request #93 from ArseniyShestakov/feature/pathfindingTeleports
2015-03-10 09:04:25 +01:00
CGameInterface.cpp
Initial refactoring
2014-12-21 17:29:42 +03:00
CGameInterface.h
Merge pull request #93 from ArseniyShestakov/feature/pathfindingTeleports
2015-03-10 09:04:25 +01:00
CGameState.cpp
CPathfinder: move passability checks into renamed goodForLandSeaTransition
2015-10-12 07:10:33 +03:00
CGameState.h
CPathfinder: move passability checks into renamed goodForLandSeaTransition
2015-10-12 07:10:33 +03:00
CGameStateFwd.h
CGeneralTextHandler.cpp
Fix pasring csv cells with multiple quoted parts
2015-09-12 23:03:10 +03:00
CGeneralTextHandler.h
CHeroHandler.cpp
CHeroHandler.h
CMakeLists.txt
Fix compilation with CMake.
2015-05-26 02:02:45 +03:00
CModHandler.cpp
- VCMI will now read templates from mods
2015-05-26 18:19:41 +02:00
CModHandler.h
CObstacleInstance.cpp
Start spell-relatet files reorganisation
2015-02-26 08:39:48 +03:00
CObstacleInstance.h
CondSh.h
Connection.cpp
More refactoring
2014-12-21 21:47:02 +03:00
Connection.h
Introduce dummy spell animation/ animation pause configuration
2015-09-12 21:09:52 +03:00
ConstTransitivePtr.h
CRandomGenerator.cpp
CRandomGenerator.h
CScriptingModule.h
CSoundBase.h
CStopWatch.h
CThreadHelper.cpp
CThreadHelper.h
CTownHandler.cpp
Start spell-relatet files reorganisation
2015-02-26 08:39:48 +03:00
CTownHandler.h
FunctionList.h
GameConstants.cpp
Add some debug logging, Fix one special case when updating terrain type, Improve visual look of updated terrain types
2015-03-28 16:41:26 +01:00
GameConstants.h
Version bump.
2015-10-01 17:22:07 +02:00
HeroBonus.cpp
Fix 1974
2015-09-15 08:51:05 +03:00
HeroBonus.h
Fix comment
2015-09-29 17:25:04 +03:00
IBonusTypeHandler.h
IGameCallback.cpp
Start spell-relatet files reorganisation
2015-02-26 08:39:48 +03:00
IGameCallback.h
fixed mantiss 0002254
2015-09-04 18:08:25 +03:00
IGameEventsReceiver.h
World view impl -- initial;
2015-01-13 20:57:41 +01:00
IHandlerBase.cpp
IHandlerBase.h
int3.h
Interprocess.h
JsonDetail.cpp
Move JsonNode operator<< to right plase
2015-02-10 14:43:26 +03:00
JsonDetail.h
JsonNode.cpp
Move JsonNode operator<< to right plase
2015-02-10 14:43:26 +03:00
JsonNode.h
LogicalExpression.cpp
LogicalExpression.h
NetPacks.h
Remove unused variable found by valgrind
2015-09-23 11:09:15 +03:00
NetPacksBase.h
NetPacksLib.cpp
fix 1814
2015-09-15 03:08:45 +03:00
ResourceSet.cpp
ResourceSet.h
ScopeGuard.h
StartInfo.h
StdInc.cpp
StdInc.h
StringConstants.h
UnlockGuard.h
vcmi_endian.h
VCMI_lib.cbp
Fix build
2015-09-24 11:55:23 +03:00
VCMI_Lib.cpp
- VCMI will now read templates from mods
2015-05-26 18:19:41 +02:00
VCMI_Lib.h
VCMI_lib.vcxproj
- Updated MSVS project
2015-09-23 19:34:12 +02:00
VCMI_lib.vcxproj.filters
- Updated MSVS project
2015-09-23 19:34:12 +02:00
VCMIDirs.cpp
VCMIDirs.h