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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-22 22:13:35 +02:00
vcmi/client
2024-12-10 13:08:05 +02:00
..
adventureMap remove test 2024-11-30 15:52:39 +01:00
battle Fix shooting being priority action for dead creature hexes with targeting empty hexes enabled 2024-12-03 18:04:41 +01:00
eventsSDL Update client/eventsSDL/InputSourceGameController.cpp 2024-11-27 00:24:33 +08:00
globalLobby Mod management rework, part 1 2024-11-26 13:55:46 +00:00
gui Merge remote-tracking branch 'upstream/develop' into adv_search 2024-10-14 19:52:55 +02:00
ios ios fix attempt 2024-08-15 00:27:18 +03:00
lobby Merge pull request #4989 from IvanSavenko/ai_fix 2024-11-27 16:41:53 +02:00
mainmenu Fix possible memory corruption in video player 2024-12-07 15:37:03 +00:00
mapView code review 2024-12-05 23:31:03 +01:00
media fix tutorial video 2024-12-07 17:14:45 +01:00
render code review 2024-12-05 23:31:03 +01:00
renderSDL text fixes 2024-11-30 00:41:09 +01:00
widgets Fix possible memory corruption in video player 2024-12-07 15:37:03 +00:00
windows Fix possible memory corruption in video player 2024-12-07 15:37:03 +00:00
xBRZ Fix warnings in xBRZ 2024-08-17 15:25:26 +00:00
ArtifactsUIController.cpp ask assemble artifact dialog fix 2024-11-10 16:50:58 +02:00
ArtifactsUIController.h
CGameInfo.cpp Added GameSettings to gamestate, potentially allowing to define game 2024-09-05 15:16:27 +00:00
CGameInfo.h Added GameSettings to gamestate, potentially allowing to define game 2024-09-05 15:16:27 +00:00
Client.cpp Replace more usages of pointers to packs with references 2024-10-07 14:59:14 +00:00
Client.h Fix some of the new warnings from sonarcloud 2024-10-11 10:45:29 +00:00
ClientCommandManager.cpp More robust management of body/shadow/overlay split 2024-11-17 17:54:55 +00:00
ClientCommandManager.h Added 'translate missing' command for convenience 2024-10-26 12:54:35 +00:00
ClientNetPackVisitors.h rename; introduce factor 2024-09-28 15:05:13 +02:00
CMakeLists.txt Fix possible memory corruption in video player 2024-12-07 15:37:03 +00:00
CMT.h address code review comments 2024-08-31 18:14:05 +03:00
ConditionalWait.h
CPlayerInterface.cpp Merge branch 'develop' into timed_events_objects_removal 2024-12-03 17:27:24 +01:00
CPlayerInterface.h Change deleted objects format to use ObjectInstanceID 2024-09-28 22:58:05 +02:00
CServerHandler.cpp Merge pull request #4736 from Laserlicht/fix_8th_portal_summoning 2024-10-07 22:19:17 +03:00
CServerHandler.h Reduced usage of CPack, replaced with CPackForServer where applicable 2024-10-07 14:59:14 +00:00
GameChatHandler.cpp fixme & seconds in time (more usual) 2024-12-01 19:00:24 +01:00
GameChatHandler.h
HeroMovementController.cpp TerrainTile now uses identifiers instead of pointers to VLC 2024-10-30 16:22:11 +00:00
HeroMovementController.h
LobbyClientNetPackVisitors.h
NetPacksClient.cpp Split CHeroHandler.cpp/.h into 1 file per class 2024-10-13 14:01:09 +00:00
NetPacksLobbyClient.cpp refresh list 2024-11-01 00:52:19 +01:00
PlayerLocalState.cpp Fix serialization of selected spellbook page 2024-11-27 20:50:12 +00:00
PlayerLocalState.h Fix some of the new warnings from sonarcloud 2024-10-11 10:45:29 +00:00
resource.h
ServerRunner.cpp Fix compilation with boost 1.86 2024-09-09 16:59:01 +00:00
ServerRunner.h Fix compilation with boost 1.86 2024-09-09 16:59:01 +00:00
StdInc.cpp
StdInc.h