AI /EmptyAI
Finished drawing selection window for treasure chest.
2007-12-27 00:11:46 +00:00
config
* added #17
2007-10-15 20:59:17 +00:00
defSorter
Poprawiony defSorter - sprawdź czy teraz łapie wszystko.
2007-06-24 12:40:50 +00:00
hch
a bit of hero window
2008-01-10 19:01:25 +00:00
scripts/lua /objects
Partially done object scripting and interactions.
2007-11-18 22:58:28 +00:00
AdventureMapButton.h
a bit of hero window
2008-01-10 19:01:25 +00:00
AI_Base.h
* added #45 , #44 , #43
2007-10-21 16:45:13 +00:00
CAdvmapInterface.cpp
a bit of hero window
2008-01-10 19:01:25 +00:00
CAdvmapInterface.h
a bit of hero window
2008-01-10 19:01:25 +00:00
CCallback.cpp
Finished treasure chests.
2007-12-27 23:43:36 +00:00
CCallback.h
Handling custom properties of resources (except of guards).
2007-12-28 00:00:57 +00:00
CCastleInterface.cpp
Reading buildings in the castles - still needs more testing and improvents.
2008-01-09 19:59:23 +00:00
CCastleInterface.h
a bit of hero window
2008-01-10 19:01:25 +00:00
CConsoleHandler.cpp
Partially done object scripting and interactions.
2007-11-18 22:58:28 +00:00
CConsoleHandler.h
* a lot of improvements
2007-09-30 16:16:00 +00:00
CCursorHandler.cpp
faster FoW in minimap, does not work, compiler errors
2007-12-06 18:55:58 +00:00
CCursorHandler.h
More bugfixes.
2007-12-09 12:42:45 +00:00
CGameInfo.cpp
Nagłówek.
2007-06-09 21:52:23 +00:00
CGameInfo.h
small bugfix, move of one file
2007-09-17 17:36:20 +00:00
CGameInterface.cpp
Partially done object scripting and interactions.
2007-11-18 22:58:28 +00:00
CGameInterface.h
Finished drawing selection window for treasure chest.
2007-12-27 00:11:46 +00:00
CGameState.h
hero animation speed now independent
2008-01-08 13:31:44 +00:00
CHeroWindow.cpp
a bit of hero window
2008-01-10 19:01:25 +00:00
CHeroWindow.h
a bit of hero window
2008-01-10 19:01:25 +00:00
CLua.cpp
Handling custom properties of resources (except of guards).
2007-12-28 00:00:57 +00:00
CLua.h
Finished drawing selection window for treasure chest.
2007-12-27 00:11:46 +00:00
CLuaHandler.cpp
Partially done object scripting and interactions.
2007-11-18 22:58:28 +00:00
CLuaHandler.h
Partially done object scripting and interactions.
2007-11-18 22:58:28 +00:00
CMessage.cpp
Finished drawing selection window for treasure chest.
2007-12-27 00:11:46 +00:00
CMessage.h
Finished drawing selection window for treasure chest.
2007-12-27 00:11:46 +00:00
CMT.cpp
- rename
2008-01-06 18:07:03 +00:00
CPathfinder.cpp
Partially done object scripting and interactions.
2007-11-18 22:58:28 +00:00
CPathfinder.h
Partially done object scripting and interactions.
2007-11-18 22:58:28 +00:00
CPlayerInterface.cpp
a bit of hero window
2008-01-10 19:01:25 +00:00
CPlayerInterface.h
a bit of hero window
2008-01-10 19:01:25 +00:00
CPreGame.cpp
Arrays allocated with new[] must be deleted with delete[]
2007-12-23 16:46:33 +00:00
CPreGame.h
Working windmill, water wheel, mystical garden (not tested).
2007-11-23 22:33:55 +00:00
CScreenHandler.cpp
faster FoW in minimap, does not work, compiler errors
2007-12-06 18:55:58 +00:00
CScreenHandler.h
* graphical cursors are now posiible, however the code is a bit ugly and eats significant amount of resources (up to 15% of my CPU power)
2007-08-21 13:48:18 +00:00
DefSorter.exe
Poprawiony defSorter - sprawdź czy teraz łapie wszystko.
2007-06-24 12:40:50 +00:00
global.h
Reading buildings in the castles - still needs more testing and improvents.
2008-01-09 19:59:23 +00:00
h3m.txt
* improved minimap
2007-08-27 14:15:03 +00:00
int3.h
* partially written hero moving
2007-08-29 12:18:31 +00:00
manisfest VCMI.txt
* done #40 , #32 , #21
2007-10-14 12:11:18 +00:00
map.cpp
* improved minimap
2007-08-27 14:15:03 +00:00
map.h
Working windmill, water wheel, mystical garden (not tested).
2007-11-23 22:33:55 +00:00
mapHandler.cpp
possibly handles all H3 maps inculding RoE
2008-01-08 16:08:25 +00:00
mapHandler.h
hero animation speed now independent
2008-01-08 13:31:44 +00:00
nodrze.h
Bugfixes for AI, Callback Interface, logging macrodefs.
2007-12-06 18:32:06 +00:00
Projekt.dia
blokowanie bohaterów, projekt w Dia
2007-06-02 13:18:50 +00:00
SDL_Extensions.cpp
* working info about collecting resources in infoBar
2007-12-22 18:04:34 +00:00
SDL_Extensions.h
* displaying flags
2007-10-25 16:14:43 +00:00
SDL_framerate.cpp
* CLodHandler now stories entries in nodrze (much faster searching)
2007-07-17 20:51:49 +00:00
SDL_framerate.h
framerate keeper for main loop, working wersion of color converter (blue -> player's) and small tweak
2007-07-15 13:36:04 +00:00
SDL_rotozoom.cpp
Na początek.
2007-06-06 16:12:12 +00:00
SDL_rotozoom.h
egzek do spr + poprawka
2007-06-06 18:55:26 +00:00
StartInfo.h
Bugfixes for AI, Callback Interface, logging macrodefs.
2007-12-06 18:32:06 +00:00
stdafx.cpp
Na początek.
2007-06-06 16:12:12 +00:00
stdafx.h
* some stuff with pathfinding (some functions need to be written, maybe someone help me?)
2007-08-12 17:48:05 +00:00
timeHandler.h
drobne poprawki w wyświetlaniu cieni oraz naprawienie rotacji dla ośmiobitowych surface'ów
2007-06-26 12:38:58 +00:00