danielmartin0
281d22bb94
header on each file; clamp function; locale fixes
2022-06-01 19:50:36 +01:00
danielmartin0
90d7fe9aea
patch number change
2022-05-31 00:33:31 +01:00
danielmartin0
8b02ea5b8f
patch parrot silo warning
2022-05-31 00:11:03 +01:00
danielmartin0
e1faf0a5d8
luacheck
2022-05-30 16:52:55 +01:00
danielmartin0
fc08a81da3
locale fix, improvements
...
- reorder lines in locale file for clarity
- localise a few additional renderings
- players in the cabin now see the large 'outside world minimap' rather than the small spontaneous camera
- play sounds along with error messages
- correctly print info message when player joins a game with _DEBUG=true
2022-05-30 16:51:08 +01:00
danielmartin0
141c6b063f
rename version
2022-05-30 10:09:13 +01:00
danielmartin0
ad8672864a
rename version
2022-05-30 10:08:14 +01:00
danielmartin0
0d0646011e
small fixes
2022-05-30 10:07:49 +01:00
danielmartin0
942734e9c2
fix: window height
2022-05-30 08:56:21 +01:00
danielmartin0
03f7da2b95
fix: errors that arose during string refactoring
2022-05-30 08:44:52 +01:00
danielmartin0
f365dd87b4
bugfixes
2022-05-29 16:27:04 +01:00
danielmartin0
f73765515b
luacheck
2022-05-29 12:43:31 +01:00
danielmartin0
fa1a5ff5a6
Merge remote-tracking branch 'upstream/develop' into develop
2022-05-29 12:37:11 +01:00
danielmartin0
c9a6bc6ad4
new features & improvements
...
code restructuring along with:
v1.2.3
• Rework of 'quest buildings' that appear on islands.
• Fixed stutter when loading certain maps, such as swamp.
• Various new player-friendly visual renderings.
• Mod prepared for translation into other languages.
• Expanded Gourmet's sense of taste.
2022-05-29 12:36:27 +01:00
danielmartin0
243a9d53c1
Merge branch 'v1.3' into develop
2022-05-26 12:48:02 +01:00
danielmartin0
acdc7369b3
fix: structure generation issue on swamp
2022-05-26 12:47:05 +01:00
Gerkiz
0d1773ef91
rpg - fix xp bug
2022-05-25 21:55:52 +02:00
danielmartin0
35ed73bf54
improve comments
2022-05-23 02:01:01 +01:00
danielmartin0
e268c885d4
v1.2.2 small balance patch
2022-05-23 01:51:18 +01:00
danielmartin0
a337c2ffcc
Merge remote-tracking branch 'upstream/develop' into develop
2022-05-23 01:17:05 +01:00
danielmartin0
389d2f2c56
nonfunctional change
2022-05-22 23:39:25 +01:00
danielmartin0
526d25d9a1
patch and balance
2022-05-22 23:26:50 +01:00
danielmartin0
37dd892da2
patch
2022-05-22 23:20:30 +01:00
danielmartin0
24c98c2b87
v1.2.1
2022-05-22 23:11:52 +01:00
Gerkiz
82f00a4a3e
mtn v3 - fix minor issue
2022-05-15 02:20:06 +02:00
Gerkiz
8d5c00512e
mtn v3 - fix cheesing
2022-05-15 01:24:16 +02:00
Gerkiz
c2d272e8bb
Collapse fix
2022-05-14 19:15:51 +02:00
danielmartin0
0648828cff
starting to build alt covered structures
2022-05-13 23:35:12 +01:00
Gerkiz
f0560c1d27
misc fixes
2022-05-12 22:22:03 +02:00
Gerkiz
44af53da8c
fix that magic required level 51 to work
2022-05-12 22:21:49 +02:00
Gerkiz
6167ab4ec1
fix that buried biters were not scaled with normal wave defense module
2022-05-12 22:21:36 +02:00
Gerkiz
88ca129769
fix movement speed bug
2022-05-12 22:21:15 +02:00
danielmartin0
8fd3c7ff67
Merge branch 'develop' of https://github.com/danielmartin0/ComfyFactorio-Pirates into develop
2022-05-09 00:36:51 +01:00
danielmartin0
e553658e09
adjustments
2022-05-09 00:36:48 +01:00
Gerkiz
8b0b437a7d
Merge branch 'develop' into develop
2022-05-08 23:24:58 +02:00
Gerkiz
1a47ebc089
mtn v3 - small tweak to breached wall
2022-05-08 23:06:31 +02:00
danielmartin0
229fbe82b6
luacheck fix
2022-05-08 11:06:22 +01:00
danielmartin0
9e8cb6322a
quick rebalance
2022-05-08 10:47:48 +01:00
danielmartin0
1ff3c8f5bd
Merge remote-tracking branch 'upstream/develop' into develop
2022-05-08 10:32:41 +01:00
danielmartin0
6b1fc8e341
small balance
2022-05-08 10:25:21 +01:00
danielmartin0
1252134ec8
luacheck update
2022-05-07 21:59:15 +01:00
danielmartin0
0910c3ea31
luacheck update
2022-05-07 21:56:16 +01:00
danielmartin0
c068fc68e5
v1.1.2.2.2
...
fixes and balance
2022-05-07 21:41:45 +01:00
danielmartin0
1ba20103c4
v1.1.2.2.0
...
small changes
2022-05-06 16:16:15 +01:00
danielmartin0
1e1a070993
v1.1.2.1.4
...
small fixes
2022-05-06 13:43:59 +01:00
danielmartin0
b49db03fb8
v1.1.2.1.3
...
- Coin requisitioning replaced by a 'tax' that takes only 25% of each player's coins
- Scaled up coin economy; every biter kill now provides at least one coin; rocket coin rewards now default to the second reward chest
- Deckhand nerfed
2022-05-06 13:00:57 +01:00
danielmartin0
924837e16a
v1.1.2.1.2
...
- small adjustments to wave spawning
- cannon resistance buffed
- biters now deal bonus damage at night (up to a maximum of 10%)
- uranium ammo is now properly researchable
- modular armor/equipment slightly less rare
2022-05-06 01:47:27 +01:00
danielmartin0
3d111a3211
fix
2022-05-05 13:08:19 +01:00
danielmartin0
50a8391152
fix
2022-05-05 10:14:22 +01:00
danielmartin0
e41119e292
fix
2022-05-05 09:58:08 +01:00