2007-06-06 22:29:40 +03:00
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// CMT.cpp : Defines the entry point for the console application.
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//
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2007-06-12 12:33:20 +03:00
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#include "stdafx.h"
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2007-06-06 22:29:40 +03:00
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#include "SDL.h"
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2007-06-12 12:33:20 +03:00
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#include "SDL_TTF.h"
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2007-08-30 13:11:53 +03:00
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#include "hch\CVideoHandler.h"
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2007-06-19 17:41:03 +03:00
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#include "SDL_mixer.h"
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2007-08-30 13:11:53 +03:00
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#include "hch\CBuildingHandler.h"
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2007-06-19 17:41:03 +03:00
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#include "SDL_Extensions.h"
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2007-07-15 16:36:04 +03:00
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#include "SDL_framerate.h"
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2007-06-06 22:29:40 +03:00
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#include <cmath>
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#include <stdio.h>
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#include <string.h>
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2007-06-20 15:00:18 +03:00
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#include <string>
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2007-06-06 22:29:40 +03:00
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#include <assert.h>
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#include <vector>
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#include "zlib.h"
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#include <cmath>
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#include <ctime>
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2007-08-30 13:11:53 +03:00
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#include "hch\CArtHandler.h"
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#include "hch\CHeroHandler.h"
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#include "hch\CCreatureHandler.h"
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#include "hch\CAbilityHandler.h"
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#include "hch\CSpellHandler.h"
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#include "hch\CBuildingHandler.h"
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#include "hch\CObjectHandler.h"
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2007-06-09 21:14:41 +03:00
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#include "CGameInfo.h"
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2007-08-30 13:11:53 +03:00
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#include "hch\CMusicHandler.h"
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#include "hch\CSemiLodHandler.h"
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#include "hch\CLodHandler.h"
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#include "hch\CDefHandler.h"
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#include "hch\CSndHandler.h"
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#include "hch\CTownHandler.h"
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#include "hch\CDefObjInfoHandler.h"
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#include "hch\CAmbarCendamo.h"
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2007-07-07 19:04:15 +03:00
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#include "mapHandler.h"
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#include "global.h"
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#include "CPreGame.h"
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2007-08-30 13:11:53 +03:00
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#include "hch\CGeneralTextHandler.h"
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2007-08-15 18:13:11 +03:00
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#include "CConsoleHandler.h"
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2007-08-21 16:48:18 +03:00
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#include "CCursorHandler.h"
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#include "CScreenHandler.h"
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2007-08-29 15:18:31 +03:00
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#include "CPathfinder.h"
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#include "CGameState.h"
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2007-09-14 16:11:10 +03:00
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#include "CCallback.h"
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2007-10-14 15:11:18 +03:00
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#include "CLuaHandler.h"
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2007-10-27 22:38:48 +03:00
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#include "CLua.h"
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2007-06-06 22:29:40 +03:00
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#if defined(MSDOS) || defined(OS2) || defined(WIN32) || defined(__CYGWIN__)
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# include <fcntl.h>
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# include <io.h>
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# define SET_BINARY_MODE(file) setmode(fileno(file), O_BINARY)
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#else
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# define SET_BINARY_MODE(file)
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#endif
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2007-07-07 19:04:15 +03:00
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2007-06-06 22:29:40 +03:00
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#define CHUNK 16384
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2007-10-22 20:25:10 +03:00
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const char * NAME = "VCMI 0.4 \"Vingilot\"";
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2007-07-07 19:04:15 +03:00
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2007-08-21 16:48:18 +03:00
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SDL_Surface * ekran, * screen, * screen2;
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2007-08-25 07:56:25 +03:00
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TTF_Font * TNRB16, *TNR, *GEOR13, *GEORXX, *GEORM;
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2007-06-06 22:29:40 +03:00
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2007-09-14 16:11:10 +03:00
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void initGameState(CGameInfo * cgi)
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{
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2007-10-21 19:45:13 +03:00
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cgi->state->day=0;
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2007-09-18 16:30:26 +03:00
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/*********creating players entries in gs****************************************/
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for (int i=0; i<cgi->scenarioOps.playerInfos.size();i++)
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{
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std::pair<int,PlayerState> ins(cgi->scenarioOps.playerInfos[i].color,PlayerState());
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2007-10-27 23:14:25 +03:00
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ins.second.color=ins.first;
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2007-09-18 16:30:26 +03:00
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cgi->state->players.insert(ins);
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}
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/******************RESOURCES****************************************************/
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//TODO: zeby komputer dostawal inaczej niz gracz
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std::vector<int> startres;
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std::ifstream tis("config/startres.txt");
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int k;
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for (int j=0;j<cgi->scenarioOps.difficulty;j++)
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{
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tis >> k;
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for (int z=0;z<RESOURCE_QUANTITY;z++)
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tis>>k;
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}
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tis >> k;
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for (int i=0;i<RESOURCE_QUANTITY;i++)
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{
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tis >> k;
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startres.push_back(k);
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}
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tis.close();
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for (std::map<int,PlayerState>::iterator i = cgi->state->players.begin(); i!=cgi->state->players.end(); i++)
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{
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(*i).second.resources.resize(RESOURCE_QUANTITY);
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for (int x=0;x<RESOURCE_QUANTITY;x++)
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(*i).second.resources[x] = startres[x];
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}
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2007-09-14 16:11:10 +03:00
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/*************************HEROES************************************************/
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for (int i=0; i<cgi->heroh->heroInstances.size();i++) //heroes instances
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{
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2007-10-27 22:38:48 +03:00
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if (!cgi->heroh->heroInstances[i]->type || cgi->heroh->heroInstances[i]->state->owner<0)
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2007-09-14 16:11:10 +03:00
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continue;
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2007-10-27 22:38:48 +03:00
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CGHeroInstance * vhi = new CGHeroInstance();
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2007-09-14 16:11:10 +03:00
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*vhi=*(cgi->heroh->heroInstances[i]);
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if (!vhi->level)
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{
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vhi->exp=40+rand()%50;
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vhi->level = 1;
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}
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if (vhi->level>1) ;//TODO dodac um dr, ale potrzebne los
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if ((!vhi->primSkills.size()) || (vhi->primSkills[0]<0))
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{
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if (vhi->primSkills.size()<PRIMARY_SKILLS)
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vhi->primSkills.resize(PRIMARY_SKILLS);
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vhi->primSkills[0] = vhi->type->heroClass->initialAttack;
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vhi->primSkills[1] = vhi->type->heroClass->initialDefence;
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vhi->primSkills[2] = vhi->type->heroClass->initialPower;
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vhi->primSkills[3] = vhi->type->heroClass->initialKnowledge;
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vhi->mana = vhi->primSkills[3]*10;
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}
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if (!vhi->name.length())
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{
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vhi->name = vhi->type->name;
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}
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if (!vhi->biography.length())
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{
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vhi->biography = vhi->type->biography;
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}
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if (vhi->portrait < 0)
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vhi->portrait = vhi->type->ID;
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2007-10-17 01:39:11 +03:00
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//initial army
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if (!vhi->army.slots.size())
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{
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vhi->army.slots[0].first = &(cgi->creh->creatures[(cgi->creh->nameToID[vhi->type->refType1stack])]);
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vhi->army.slots[0].second = (rand()%(vhi->type->high1stack-vhi->type->low1stack))+vhi->type->low1stack;
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vhi->army.slots[1].first = &(cgi->creh->creatures[(cgi->creh->nameToID[vhi->type->refType2stack])]);
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vhi->army.slots[1].second = (rand()%(vhi->type->high2stack-vhi->type->low2stack))+vhi->type->low2stack;
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vhi->army.slots[2].first = &(cgi->creh->creatures[(cgi->creh->nameToID[vhi->type->refType3stack])]);
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vhi->army.slots[2].second = (rand()%(vhi->type->high3stack-vhi->type->low3stack))+vhi->type->low3stack;
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}
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2007-10-15 23:59:17 +03:00
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2007-10-27 22:38:48 +03:00
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cgi->state->players[vhi->state->owner].heroes.push_back(vhi);
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2007-09-14 16:11:10 +03:00
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}
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2007-09-15 18:44:08 +03:00
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/*************************FOG**OF**WAR******************************************/
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for(std::map<int, PlayerState>::iterator k=cgi->state->players.begin(); k!=cgi->state->players.end(); ++k)
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{
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2007-10-16 20:46:01 +03:00
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k->second.fogOfWarMap.resize(cgi->ac->map.width, Woff);
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2007-10-17 23:05:49 +03:00
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for(int g=-Woff; g<cgi->ac->map.width+Woff; ++g)
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2007-10-16 20:46:01 +03:00
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k->second.fogOfWarMap[g].resize(cgi->ac->map.height, Hoff);
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2007-09-15 18:44:08 +03:00
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2007-10-17 23:05:49 +03:00
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for(int g=-Woff; g<cgi->ac->map.width+Woff; ++g)
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for(int h=-Hoff; h<cgi->ac->map.height+Hoff; ++h)
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2007-10-16 20:46:01 +03:00
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k->second.fogOfWarMap[g][h].resize(cgi->ac->map.twoLevel+1, 0);
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2007-09-15 18:44:08 +03:00
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2007-10-17 23:05:49 +03:00
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for(int g=-Woff; g<cgi->ac->map.width+Woff; ++g)
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for(int h=-Hoff; h<cgi->ac->map.height+Hoff; ++h)
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2007-09-15 18:44:08 +03:00
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for(int v=0; v<cgi->ac->map.twoLevel+1; ++v)
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2007-10-17 23:05:49 +03:00
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k->second.fogOfWarMap[g][h][v] = 0;
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for(int xd=0; xd<cgi->ac->map.width; ++xd) //revealing part of map around heroes
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{
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for(int yd=0; yd<cgi->ac->map.height; ++yd)
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{
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for(int ch=0; ch<k->second.heroes.size(); ++ch)
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{
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int deltaX = (k->second.heroes[ch]->getPosition(false).x-xd)*(k->second.heroes[ch]->getPosition(false).x-xd);
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int deltaY = (k->second.heroes[ch]->getPosition(false).y-yd)*(k->second.heroes[ch]->getPosition(false).y-yd);
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2007-10-18 23:14:26 +03:00
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if(deltaX+deltaY<k->second.heroes[ch]->getSightDistance()*k->second.heroes[ch]->getSightDistance())
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2007-10-17 23:05:49 +03:00
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k->second.fogOfWarMap[xd][yd][k->second.heroes[ch]->getPosition(false).z] = 1;
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}
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}
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}
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2007-09-15 18:44:08 +03:00
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}
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2007-09-14 16:11:10 +03:00
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/****************************TOWNS************************************************/
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2007-09-18 16:30:26 +03:00
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for (int i=0;i<cgi->townh->townInstances.size();i++)
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{
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2007-10-27 22:38:48 +03:00
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CGTownInstance * vti = new CGTownInstance();
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2007-09-18 16:30:26 +03:00
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(*vti)=*(cgi->townh->townInstances[i]);
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2007-10-14 15:11:18 +03:00
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if (vti->name.length()==0) // if town hasn't name we draw it
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vti->name=vti->town->names[rand()%vti->town->names.size()];
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2007-09-18 16:30:26 +03:00
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2007-10-27 22:38:48 +03:00
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cgi->state->players[vti->state->owner].towns.push_back(vti);
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2007-09-18 16:30:26 +03:00
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}
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2007-10-17 23:05:49 +03:00
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for(std::map<int, PlayerState>::iterator k=cgi->state->players.begin(); k!=cgi->state->players.end(); ++k)
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{
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if(k->first==-1 || k->first==255)
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continue;
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for(int xd=0; xd<cgi->ac->map.width; ++xd) //revealing part of map around towns
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{
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for(int yd=0; yd<cgi->ac->map.height; ++yd)
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{
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for(int ch=0; ch<k->second.towns.size(); ++ch)
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{
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int deltaX = (k->second.towns[ch]->pos.x-xd)*(k->second.towns[ch]->pos.x-xd);
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int deltaY = (k->second.towns[ch]->pos.y-yd)*(k->second.towns[ch]->pos.y-yd);
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2007-10-18 23:14:26 +03:00
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if(deltaX+deltaY<k->second.towns[ch]->getSightDistance()*k->second.towns[ch]->getSightDistance())
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2007-10-17 23:05:49 +03:00
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k->second.fogOfWarMap[xd][yd][k->second.towns[ch]->pos.z] = 1;
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}
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}
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}
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}
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2007-09-14 16:11:10 +03:00
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}
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2007-06-06 22:29:40 +03:00
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int _tmain(int argc, _TCHAR* argv[])
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2007-06-07 19:16:38 +03:00
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{
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2007-10-27 22:38:48 +03:00
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2007-10-22 20:25:10 +03:00
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CLuaHandler luatest;
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luatest.test();
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2007-10-27 22:38:48 +03:00
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CLuaHandler::searchForScripts("scripts");
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CLua * lua = new CLua("test.lua");
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2007-09-02 15:36:54 +03:00
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2007-08-17 20:42:21 +03:00
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//CBIKHandler cb;
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//cb.open("CSECRET.BIK");
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2007-07-07 13:09:33 +03:00
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THC timeHandler tmh;
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THC tmh.getDif();
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2007-06-09 05:32:43 +03:00
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int xx=0, yy=0, zz=0;
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2007-06-07 19:16:38 +03:00
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SDL_Event sEvent;
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2007-06-06 22:29:40 +03:00
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srand ( time(NULL) );
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2007-08-21 16:48:18 +03:00
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SDL_Surface *temp;
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2007-06-06 22:29:40 +03:00
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std::vector<SDL_Surface*> Sprites;
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float i;
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2007-06-19 17:41:03 +03:00
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if(SDL_Init(SDL_INIT_VIDEO|SDL_INIT_TIMER|SDL_INIT_AUDIO/*|SDL_INIT_EVENTTHREAD*/)==0)
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2007-06-06 22:29:40 +03:00
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{
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2007-06-28 13:47:28 +03:00
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CPG=NULL;
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2007-06-12 12:33:20 +03:00
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TTF_Init();
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atexit(TTF_Quit);
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2007-06-19 17:41:03 +03:00
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atexit(SDL_Quit);
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2007-06-19 18:25:42 +03:00
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//TNRB = TTF_OpenFont("Fonts\\tnrb.ttf",16);
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TNRB16 = TTF_OpenFont("Fonts\\tnrb.ttf",16);
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//TNR = TTF_OpenFont("Fonts\\tnr.ttf",10);
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GEOR13 = TTF_OpenFont("Fonts\\georgia.ttf",13);
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2007-06-28 13:47:28 +03:00
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GEORXX = TTF_OpenFont("Fonts\\tnrb.ttf",22);
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2007-08-25 07:56:25 +03:00
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GEORM = TTF_OpenFont("Fonts\\georgia.ttf",10);
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2007-06-19 17:41:03 +03:00
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2007-09-18 16:30:26 +03:00
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CMusicHandler * mush = new CMusicHandler; //initializing audio
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2007-06-20 15:00:18 +03:00
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mush->initMusics();
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2007-09-14 16:11:10 +03:00
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//audio initialized
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2007-06-26 15:38:58 +03:00
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/*if(Mix_PlayMusic(mush->mainMenuWoG, -1)==-1) //uncomment this fragment to have music
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2007-06-19 17:41:03 +03:00
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{
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printf("Mix_PlayMusic: %s\n", Mix_GetError());
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// well, there's no music, but most games don't break without music...
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2007-06-26 15:38:58 +03:00
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}*/
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2007-06-19 17:41:03 +03:00
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2007-08-21 16:48:18 +03:00
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screen2 = SDL_SetVideoMode(800,600,24,SDL_SWSURFACE|SDL_DOUBLEBUF/*|SDL_FULLSCREEN*/);
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screen = SDL_ConvertSurface(screen2, screen2->format, SDL_SWSURFACE);
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2007-06-06 22:29:40 +03:00
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ekran = screen;
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2007-07-14 18:24:42 +03:00
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|
2007-06-11 04:38:07 +03:00
|
|
|
SDL_WM_SetCaption(NAME,""); //set window title
|
2007-07-09 14:40:39 +03:00
|
|
|
CGameInfo * cgi = new CGameInfo; //contains all global informations about game (texts, lodHandlers, map handler itp.)
|
2007-07-09 08:57:30 +03:00
|
|
|
CGameInfo::mainObj = cgi;
|
2007-08-15 18:13:11 +03:00
|
|
|
cgi->consoleh = new CConsoleHandler;
|
2007-07-09 08:57:30 +03:00
|
|
|
cgi->mush = mush;
|
2007-08-21 16:48:18 +03:00
|
|
|
cgi->curh = new CCursorHandler;
|
2007-08-04 00:47:34 +03:00
|
|
|
|
2007-07-09 14:40:39 +03:00
|
|
|
THC std::cout<<"Initializing screen, fonts and sound handling: "<<tmh.getDif()<<std::endl;
|
2007-07-09 08:57:30 +03:00
|
|
|
cgi->spriteh = new CLodHandler;
|
2007-08-06 07:03:34 +03:00
|
|
|
cgi->spriteh->init(std::string("Data\\H3sprite.lod"));
|
2007-07-09 08:57:30 +03:00
|
|
|
cgi->bitmaph = new CLodHandler;
|
2007-08-06 07:03:34 +03:00
|
|
|
cgi->bitmaph->init(std::string("Data\\H3bitmap.lod"));
|
2007-08-24 11:27:32 +03:00
|
|
|
THC std::cout<<"Loading .lod files: "<<tmh.getDif()<<std::endl;
|
2007-07-14 18:24:42 +03:00
|
|
|
|
2007-08-21 16:48:18 +03:00
|
|
|
cgi->curh->initCursor();
|
|
|
|
cgi->curh->showGraphicCursor();
|
|
|
|
|
|
|
|
cgi->screenh = new CScreenHandler;
|
|
|
|
cgi->screenh->initScreen();
|
|
|
|
|
2007-07-14 18:24:42 +03:00
|
|
|
//colors initialization
|
|
|
|
SDL_Color p;
|
|
|
|
p.unused = 0;
|
|
|
|
p.r = 0xff; p.g = 0x0; p.b = 0x0; //red
|
|
|
|
cgi->playerColors.push_back(p); //red
|
|
|
|
p.r = 0x31; p.g = 0x52; p.b = 0xff; //blue
|
|
|
|
cgi->playerColors.push_back(p); //blue
|
|
|
|
p.r = 0x9c; p.g = 0x73; p.b = 0x52;//tan
|
|
|
|
cgi->playerColors.push_back(p);//tan
|
|
|
|
p.r = 0x42; p.g = 0x94; p.b = 0x29; //green
|
|
|
|
cgi->playerColors.push_back(p); //green
|
|
|
|
p.r = 0xff; p.g = 0x84; p.b = 0x0; //orange
|
|
|
|
cgi->playerColors.push_back(p); //orange
|
|
|
|
p.r = 0x8c; p.g = 0x29; p.b = 0xa5; //purple
|
|
|
|
cgi->playerColors.push_back(p); //purple
|
|
|
|
p.r = 0x09; p.g = 0x9c; p.b = 0xa5;//teal
|
|
|
|
cgi->playerColors.push_back(p);//teal
|
|
|
|
p.r = 0xc6; p.g = 0x7b; p.b = 0x8c;//pink
|
|
|
|
cgi->playerColors.push_back(p);//pink
|
|
|
|
p.r = 0x84; p.g = 0x84; p.b = 0x84;//gray
|
|
|
|
cgi->neutralColor = p;//gray
|
|
|
|
//colors initialized
|
2007-10-13 23:31:50 +03:00
|
|
|
CMessage::init();
|
2007-07-23 15:13:33 +03:00
|
|
|
cgi->townh = new CTownHandler;
|
|
|
|
cgi->townh->loadNames();
|
2007-07-24 03:25:46 +03:00
|
|
|
CAbilityHandler * abilh = new CAbilityHandler;
|
|
|
|
abilh->loadAbilities();
|
|
|
|
cgi->abilh = abilh;
|
|
|
|
CHeroHandler * heroh = new CHeroHandler;
|
|
|
|
heroh->loadHeroes();
|
|
|
|
heroh->loadPortraits();
|
|
|
|
cgi->heroh = heroh;
|
2007-08-24 11:27:32 +03:00
|
|
|
cgi->generaltexth = new CGeneralTextHandler;
|
|
|
|
cgi->generaltexth->load();
|
2007-10-07 19:01:53 +03:00
|
|
|
|
|
|
|
//initializing hero flags
|
|
|
|
|
|
|
|
cgi->heroh->flags1.push_back(cgi->spriteh->giveDef("ABF01L.DEF")); //red
|
|
|
|
cgi->heroh->flags1.push_back(cgi->spriteh->giveDef("ABF01G.DEF")); //blue
|
|
|
|
cgi->heroh->flags1.push_back(cgi->spriteh->giveDef("ABF01R.DEF")); //tan
|
|
|
|
cgi->heroh->flags1.push_back(cgi->spriteh->giveDef("ABF01D.DEF")); //green
|
|
|
|
cgi->heroh->flags1.push_back(cgi->spriteh->giveDef("ABF01B.DEF")); //orange
|
|
|
|
cgi->heroh->flags1.push_back(cgi->spriteh->giveDef("ABF01P.DEF")); //purple
|
|
|
|
cgi->heroh->flags1.push_back(cgi->spriteh->giveDef("ABF01W.DEF")); //teal
|
|
|
|
cgi->heroh->flags1.push_back(cgi->spriteh->giveDef("ABF01K.DEF")); //pink
|
|
|
|
|
|
|
|
for(int q=0; q<8; ++q)
|
|
|
|
{
|
|
|
|
for(int o=0; o<cgi->heroh->flags1[q]->ourImages.size(); ++o)
|
|
|
|
{
|
|
|
|
if(cgi->heroh->flags1[q]->ourImages[o].groupNumber==6)
|
|
|
|
{
|
|
|
|
for(int e=0; e<8; ++e)
|
|
|
|
{
|
|
|
|
Cimage nci;
|
|
|
|
nci.bitmap = CSDL_Ext::rotate01(cgi->heroh->flags1[q]->ourImages[o+e].bitmap);
|
|
|
|
nci.groupNumber = 10;
|
|
|
|
nci.imName = std::string();
|
|
|
|
cgi->heroh->flags1[q]->ourImages.push_back(nci);
|
|
|
|
}
|
|
|
|
o+=8;
|
|
|
|
}
|
|
|
|
if(cgi->heroh->flags1[q]->ourImages[o].groupNumber==7)
|
|
|
|
{
|
|
|
|
for(int e=0; e<8; ++e)
|
|
|
|
{
|
|
|
|
Cimage nci;
|
|
|
|
nci.bitmap = CSDL_Ext::rotate01(cgi->heroh->flags1[q]->ourImages[o+e].bitmap);
|
|
|
|
nci.groupNumber = 11;
|
|
|
|
nci.imName = std::string();
|
|
|
|
cgi->heroh->flags1[q]->ourImages.push_back(nci);
|
|
|
|
}
|
|
|
|
o+=8;
|
|
|
|
}
|
|
|
|
if(cgi->heroh->flags1[q]->ourImages[o].groupNumber==8)
|
|
|
|
{
|
|
|
|
for(int e=0; e<8; ++e)
|
|
|
|
{
|
|
|
|
Cimage nci;
|
|
|
|
nci.bitmap = CSDL_Ext::rotate01(cgi->heroh->flags1[q]->ourImages[o+e].bitmap);
|
|
|
|
nci.groupNumber = 12;
|
|
|
|
nci.imName = std::string();
|
|
|
|
cgi->heroh->flags1[q]->ourImages.push_back(nci);
|
|
|
|
}
|
|
|
|
o+=8;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2007-10-13 21:49:43 +03:00
|
|
|
for(int ff=80; ff<cgi->heroh->flags1[q]->ourImages.size(); ++ff)
|
2007-10-07 19:01:53 +03:00
|
|
|
{
|
|
|
|
CSDL_Ext::fullAlphaTransform(cgi->heroh->flags1[q]->ourImages[ff].bitmap);
|
|
|
|
}
|
|
|
|
cgi->heroh->flags1[q]->alphaTransformed = true;
|
|
|
|
}
|
|
|
|
|
|
|
|
cgi->heroh->flags2.push_back(cgi->spriteh->giveDef("ABF02L.DEF")); //red
|
|
|
|
cgi->heroh->flags2.push_back(cgi->spriteh->giveDef("ABF02G.DEF")); //blue
|
|
|
|
cgi->heroh->flags2.push_back(cgi->spriteh->giveDef("ABF02R.DEF")); //tan
|
|
|
|
cgi->heroh->flags2.push_back(cgi->spriteh->giveDef("ABF02D.DEF")); //green
|
|
|
|
cgi->heroh->flags2.push_back(cgi->spriteh->giveDef("ABF02B.DEF")); //orange
|
|
|
|
cgi->heroh->flags2.push_back(cgi->spriteh->giveDef("ABF02P.DEF")); //purple
|
|
|
|
cgi->heroh->flags2.push_back(cgi->spriteh->giveDef("ABF02W.DEF")); //teal
|
|
|
|
cgi->heroh->flags2.push_back(cgi->spriteh->giveDef("ABF02K.DEF")); //pink
|
|
|
|
|
|
|
|
for(int q=0; q<8; ++q)
|
|
|
|
{
|
|
|
|
for(int o=0; o<cgi->heroh->flags2[q]->ourImages.size(); ++o)
|
|
|
|
{
|
|
|
|
if(cgi->heroh->flags2[q]->ourImages[o].groupNumber==6)
|
|
|
|
{
|
|
|
|
for(int e=0; e<8; ++e)
|
|
|
|
{
|
|
|
|
Cimage nci;
|
|
|
|
nci.bitmap = CSDL_Ext::rotate01(cgi->heroh->flags2[q]->ourImages[o+e].bitmap);
|
|
|
|
nci.groupNumber = 10;
|
|
|
|
nci.imName = std::string();
|
|
|
|
cgi->heroh->flags2[q]->ourImages.push_back(nci);
|
|
|
|
}
|
|
|
|
o+=8;
|
|
|
|
}
|
|
|
|
if(cgi->heroh->flags2[q]->ourImages[o].groupNumber==7)
|
|
|
|
{
|
|
|
|
for(int e=0; e<8; ++e)
|
|
|
|
{
|
|
|
|
Cimage nci;
|
|
|
|
nci.bitmap = CSDL_Ext::rotate01(cgi->heroh->flags2[q]->ourImages[o+e].bitmap);
|
|
|
|
nci.groupNumber = 11;
|
|
|
|
nci.imName = std::string();
|
|
|
|
cgi->heroh->flags2[q]->ourImages.push_back(nci);
|
|
|
|
}
|
|
|
|
o+=8;
|
|
|
|
}
|
|
|
|
if(cgi->heroh->flags2[q]->ourImages[o].groupNumber==8)
|
|
|
|
{
|
|
|
|
for(int e=0; e<8; ++e)
|
|
|
|
{
|
|
|
|
Cimage nci;
|
|
|
|
nci.bitmap = CSDL_Ext::rotate01(cgi->heroh->flags2[q]->ourImages[o+e].bitmap);
|
|
|
|
nci.groupNumber = 12;
|
|
|
|
nci.imName = std::string();
|
|
|
|
cgi->heroh->flags2[q]->ourImages.push_back(nci);
|
|
|
|
}
|
|
|
|
o+=8;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2007-10-13 21:49:43 +03:00
|
|
|
for(int ff=80; ff<cgi->heroh->flags2[q]->ourImages.size(); ++ff)
|
2007-10-07 19:01:53 +03:00
|
|
|
{
|
|
|
|
CSDL_Ext::fullAlphaTransform(cgi->heroh->flags2[q]->ourImages[ff].bitmap);
|
|
|
|
}
|
|
|
|
cgi->heroh->flags2[q]->alphaTransformed = true;
|
|
|
|
}
|
|
|
|
|
|
|
|
cgi->heroh->flags3.push_back(cgi->spriteh->giveDef("ABF03L.DEF")); //red
|
|
|
|
cgi->heroh->flags3.push_back(cgi->spriteh->giveDef("ABF03G.DEF")); //blue
|
|
|
|
cgi->heroh->flags3.push_back(cgi->spriteh->giveDef("ABF03R.DEF")); //tan
|
|
|
|
cgi->heroh->flags3.push_back(cgi->spriteh->giveDef("ABF03D.DEF")); //green
|
|
|
|
cgi->heroh->flags3.push_back(cgi->spriteh->giveDef("ABF03B.DEF")); //orange
|
|
|
|
cgi->heroh->flags3.push_back(cgi->spriteh->giveDef("ABF03P.DEF")); //purple
|
|
|
|
cgi->heroh->flags3.push_back(cgi->spriteh->giveDef("ABF03W.DEF")); //teal
|
|
|
|
cgi->heroh->flags3.push_back(cgi->spriteh->giveDef("ABF03K.DEF")); //pink
|
|
|
|
|
|
|
|
for(int q=0; q<8; ++q)
|
|
|
|
{
|
|
|
|
for(int o=0; o<cgi->heroh->flags3[q]->ourImages.size(); ++o)
|
|
|
|
{
|
|
|
|
if(cgi->heroh->flags3[q]->ourImages[o].groupNumber==6)
|
|
|
|
{
|
|
|
|
for(int e=0; e<8; ++e)
|
|
|
|
{
|
|
|
|
Cimage nci;
|
|
|
|
nci.bitmap = CSDL_Ext::rotate01(cgi->heroh->flags3[q]->ourImages[o+e].bitmap);
|
|
|
|
nci.groupNumber = 10;
|
|
|
|
nci.imName = std::string();
|
|
|
|
cgi->heroh->flags3[q]->ourImages.push_back(nci);
|
|
|
|
}
|
|
|
|
o+=8;
|
|
|
|
}
|
|
|
|
if(cgi->heroh->flags3[q]->ourImages[o].groupNumber==7)
|
|
|
|
{
|
|
|
|
for(int e=0; e<8; ++e)
|
|
|
|
{
|
|
|
|
Cimage nci;
|
|
|
|
nci.bitmap = CSDL_Ext::rotate01(cgi->heroh->flags3[q]->ourImages[o+e].bitmap);
|
|
|
|
nci.groupNumber = 11;
|
|
|
|
nci.imName = std::string();
|
|
|
|
cgi->heroh->flags3[q]->ourImages.push_back(nci);
|
|
|
|
}
|
|
|
|
o+=8;
|
|
|
|
}
|
|
|
|
if(cgi->heroh->flags3[q]->ourImages[o].groupNumber==8)
|
|
|
|
{
|
|
|
|
for(int e=0; e<8; ++e)
|
|
|
|
{
|
|
|
|
Cimage nci;
|
|
|
|
nci.bitmap = CSDL_Ext::rotate01(cgi->heroh->flags3[q]->ourImages[o+e].bitmap);
|
|
|
|
nci.groupNumber = 12;
|
|
|
|
nci.imName = std::string();
|
|
|
|
cgi->heroh->flags3[q]->ourImages.push_back(nci);
|
|
|
|
}
|
|
|
|
o+=8;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2007-10-13 21:49:43 +03:00
|
|
|
for(int ff=80; ff<cgi->heroh->flags3[q]->ourImages.size(); ++ff)
|
2007-10-07 19:01:53 +03:00
|
|
|
{
|
|
|
|
CSDL_Ext::fullAlphaTransform(cgi->heroh->flags3[q]->ourImages[ff].bitmap);
|
|
|
|
}
|
|
|
|
cgi->heroh->flags3[q]->alphaTransformed = true;
|
|
|
|
}
|
|
|
|
|
2007-10-08 21:47:23 +03:00
|
|
|
cgi->heroh->flags4.push_back(cgi->spriteh->giveDef("AF00.DEF")); //red
|
|
|
|
cgi->heroh->flags4.push_back(cgi->spriteh->giveDef("AF01.DEF")); //blue
|
|
|
|
cgi->heroh->flags4.push_back(cgi->spriteh->giveDef("AF02.DEF")); //tan
|
|
|
|
cgi->heroh->flags4.push_back(cgi->spriteh->giveDef("AF03.DEF")); //green
|
|
|
|
cgi->heroh->flags4.push_back(cgi->spriteh->giveDef("AF04.DEF")); //orange
|
|
|
|
cgi->heroh->flags4.push_back(cgi->spriteh->giveDef("AF05.DEF")); //purple
|
|
|
|
cgi->heroh->flags4.push_back(cgi->spriteh->giveDef("AF06.DEF")); //teal
|
|
|
|
cgi->heroh->flags4.push_back(cgi->spriteh->giveDef("AF07.DEF")); //pink
|
|
|
|
|
|
|
|
for(int q=0; q<8; ++q)
|
|
|
|
{
|
|
|
|
for(int o=0; o<cgi->heroh->flags4[q]->ourImages.size(); ++o)
|
|
|
|
{
|
|
|
|
if(cgi->heroh->flags4[q]->ourImages[o].groupNumber==6)
|
|
|
|
{
|
|
|
|
for(int e=0; e<8; ++e)
|
|
|
|
{
|
|
|
|
Cimage nci;
|
|
|
|
nci.bitmap = CSDL_Ext::rotate01(cgi->heroh->flags4[q]->ourImages[o+e].bitmap);
|
|
|
|
nci.groupNumber = 10;
|
|
|
|
nci.imName = std::string();
|
|
|
|
cgi->heroh->flags4[q]->ourImages.push_back(nci);
|
|
|
|
}
|
|
|
|
o+=8;
|
|
|
|
}
|
|
|
|
if(cgi->heroh->flags4[q]->ourImages[o].groupNumber==7)
|
|
|
|
{
|
|
|
|
for(int e=0; e<8; ++e)
|
|
|
|
{
|
|
|
|
Cimage nci;
|
|
|
|
nci.bitmap = CSDL_Ext::rotate01(cgi->heroh->flags4[q]->ourImages[o+e].bitmap);
|
|
|
|
nci.groupNumber = 11;
|
|
|
|
nci.imName = std::string();
|
|
|
|
cgi->heroh->flags4[q]->ourImages.push_back(nci);
|
|
|
|
}
|
|
|
|
o+=8;
|
|
|
|
}
|
|
|
|
if(cgi->heroh->flags4[q]->ourImages[o].groupNumber==8)
|
|
|
|
{
|
|
|
|
for(int e=0; e<8; ++e)
|
|
|
|
{
|
|
|
|
Cimage nci;
|
|
|
|
nci.bitmap = CSDL_Ext::rotate01(cgi->heroh->flags4[q]->ourImages[o+e].bitmap);
|
|
|
|
nci.groupNumber = 12;
|
|
|
|
nci.imName = std::string();
|
|
|
|
cgi->heroh->flags4[q]->ourImages.push_back(nci);
|
|
|
|
}
|
|
|
|
o+=8;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
for(int o=0; o<cgi->heroh->flags4[q]->ourImages.size(); ++o)
|
|
|
|
{
|
|
|
|
if(cgi->heroh->flags4[q]->ourImages[o].groupNumber==1)
|
|
|
|
{
|
|
|
|
for(int e=0; e<8; ++e)
|
|
|
|
{
|
|
|
|
Cimage nci;
|
|
|
|
nci.bitmap = CSDL_Ext::rotate01(cgi->heroh->flags4[q]->ourImages[o+e].bitmap);
|
|
|
|
nci.groupNumber = 13;
|
|
|
|
nci.imName = std::string();
|
|
|
|
cgi->heroh->flags4[q]->ourImages.push_back(nci);
|
|
|
|
}
|
|
|
|
o+=8;
|
|
|
|
}
|
|
|
|
if(cgi->heroh->flags4[q]->ourImages[o].groupNumber==2)
|
|
|
|
{
|
|
|
|
for(int e=0; e<8; ++e)
|
|
|
|
{
|
|
|
|
Cimage nci;
|
|
|
|
nci.bitmap = CSDL_Ext::rotate01(cgi->heroh->flags4[q]->ourImages[o+e].bitmap);
|
|
|
|
nci.groupNumber = 14;
|
|
|
|
nci.imName = std::string();
|
|
|
|
cgi->heroh->flags4[q]->ourImages.push_back(nci);
|
|
|
|
}
|
|
|
|
o+=8;
|
|
|
|
}
|
|
|
|
if(cgi->heroh->flags4[q]->ourImages[o].groupNumber==3)
|
|
|
|
{
|
|
|
|
for(int e=0; e<8; ++e)
|
|
|
|
{
|
|
|
|
Cimage nci;
|
|
|
|
nci.bitmap = CSDL_Ext::rotate01(cgi->heroh->flags4[q]->ourImages[o+e].bitmap);
|
|
|
|
nci.groupNumber = 15;
|
|
|
|
nci.imName = std::string();
|
|
|
|
cgi->heroh->flags4[q]->ourImages.push_back(nci);
|
|
|
|
}
|
|
|
|
o+=8;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2007-10-13 21:49:43 +03:00
|
|
|
for(int ff=80; ff<cgi->heroh->flags4[q]->ourImages.size(); ++ff)
|
2007-10-08 21:47:23 +03:00
|
|
|
{
|
|
|
|
CSDL_Ext::fullAlphaTransform(cgi->heroh->flags4[q]->ourImages[ff].bitmap);
|
|
|
|
}
|
|
|
|
cgi->heroh->flags4[q]->alphaTransformed = true;
|
|
|
|
}
|
|
|
|
|
2007-10-07 19:01:53 +03:00
|
|
|
//hero flags initialized
|
|
|
|
|
2007-08-24 11:27:32 +03:00
|
|
|
THC std::cout<<"Preparing first handlers: "<<tmh.getDif()<<std::endl;
|
2007-07-09 14:40:39 +03:00
|
|
|
CPreGame * cpg = new CPreGame(); //main menu and submenus
|
|
|
|
THC std::cout<<"Initialization CPreGame (together): "<<tmh.getDif()<<std::endl;
|
2007-06-20 15:00:18 +03:00
|
|
|
cpg->mush = mush;
|
2007-08-01 17:06:04 +03:00
|
|
|
cgi->scenarioOps = cpg->runLoop();
|
2007-07-07 13:09:33 +03:00
|
|
|
THC tmh.getDif();
|
2007-06-30 19:24:05 +03:00
|
|
|
|
2007-06-22 19:36:05 +03:00
|
|
|
cgi->sspriteh = new CSemiLodHandler();
|
|
|
|
cgi->sspriteh->openLod("H3sprite.lod");
|
2007-06-07 23:16:19 +03:00
|
|
|
CArtHandler * arth = new CArtHandler;
|
|
|
|
arth->loadArtifacts();
|
2007-06-09 21:14:41 +03:00
|
|
|
cgi->arth = arth;
|
2007-06-08 22:56:35 +03:00
|
|
|
CCreatureHandler * creh = new CCreatureHandler;
|
|
|
|
creh->loadCreatures();
|
2007-06-09 21:14:41 +03:00
|
|
|
cgi->creh = creh;
|
2007-07-24 03:25:46 +03:00
|
|
|
|
2007-06-09 16:28:03 +03:00
|
|
|
CSpellHandler * spellh = new CSpellHandler;
|
2007-06-10 21:04:15 +03:00
|
|
|
spellh->loadSpells();
|
2007-06-09 21:14:41 +03:00
|
|
|
cgi->spellh = spellh;
|
2007-06-10 21:04:15 +03:00
|
|
|
CBuildingHandler * buildh = new CBuildingHandler;
|
|
|
|
buildh->loadBuildings();
|
|
|
|
cgi->buildh = buildh;
|
2007-06-11 20:21:27 +03:00
|
|
|
CObjectHandler * objh = new CObjectHandler;
|
|
|
|
objh->loadObjects();
|
|
|
|
cgi->objh = objh;
|
2007-07-02 22:44:30 +03:00
|
|
|
cgi->dobjinfo = new CDefObjInfoHandler;
|
|
|
|
cgi->dobjinfo->load();
|
2007-08-04 22:01:22 +03:00
|
|
|
cgi->state = new CGameState();
|
2007-09-15 18:44:08 +03:00
|
|
|
cgi->state->players = std::map<int, PlayerState>();
|
2007-08-17 20:42:21 +03:00
|
|
|
cgi->pathf = new CPathfinder();
|
2007-09-30 19:16:00 +03:00
|
|
|
cgi->consoleh->cb = new CCallback(cgi->state,-1);
|
|
|
|
cgi->consoleh->runConsole();
|
2007-07-09 14:40:39 +03:00
|
|
|
THC std::cout<<"Handlers initailization: "<<tmh.getDif()<<std::endl;
|
2007-08-04 22:01:22 +03:00
|
|
|
|
2007-06-28 13:47:28 +03:00
|
|
|
std::string mapname;
|
2007-07-09 15:53:58 +03:00
|
|
|
if(CPG->ourScenSel->mapsel.selected==0) CPG->ourScenSel->mapsel.selected = 1; //only for tests
|
2007-07-09 08:57:30 +03:00
|
|
|
if (CPG) mapname = CPG->ourScenSel->mapsel.ourMaps[CPG->ourScenSel->mapsel.selected].filename;
|
|
|
|
gzFile map = gzopen(mapname.c_str(),"rb");
|
|
|
|
std::string mapstr;int pom;
|
|
|
|
while((pom=gzgetc(map))>=0)
|
|
|
|
{
|
|
|
|
mapstr+=pom;
|
|
|
|
}
|
2007-07-10 05:46:38 +03:00
|
|
|
gzclose(map);
|
2007-07-09 15:53:58 +03:00
|
|
|
unsigned char *initTable = new unsigned char[mapstr.size()];
|
|
|
|
for(int ss=0; ss<mapstr.size(); ++ss)
|
|
|
|
{
|
|
|
|
initTable[ss] = mapstr[ss];
|
|
|
|
}
|
2007-07-12 21:04:02 +03:00
|
|
|
#define CHOOSE
|
2007-07-10 05:46:38 +03:00
|
|
|
#ifdef CHOOSE
|
2007-07-09 15:53:58 +03:00
|
|
|
CAmbarCendamo * ac = new CAmbarCendamo(initTable); //4gryf
|
2007-07-10 05:46:38 +03:00
|
|
|
#else
|
2007-08-23 20:38:00 +03:00
|
|
|
CAmbarCendamo * ac = new CAmbarCendamo("RoEtest"); //4gryf
|
2007-07-10 05:46:38 +03:00
|
|
|
#endif
|
2007-06-20 15:00:18 +03:00
|
|
|
CMapHeader * mmhh = new CMapHeader(ac->bufor); //czytanie nag��wka
|
2007-06-09 21:14:41 +03:00
|
|
|
cgi->ac = ac;
|
2007-07-09 14:40:39 +03:00
|
|
|
THC std::cout<<"Reading file: "<<tmh.getDif()<<std::endl;
|
2007-06-06 22:29:40 +03:00
|
|
|
ac->deh3m();
|
2007-07-09 14:40:39 +03:00
|
|
|
THC std::cout<<"Detecting file (together): "<<tmh.getDif()<<std::endl;
|
2007-06-06 22:29:40 +03:00
|
|
|
ac->loadDefs();
|
2007-07-09 14:40:39 +03:00
|
|
|
THC std::cout<<"Reading terrain defs: "<<tmh.getDif()<<std::endl;
|
2007-06-25 17:55:45 +03:00
|
|
|
CMapHandler * mh = new CMapHandler();
|
2007-08-04 22:01:22 +03:00
|
|
|
cgi->mh = mh;
|
2007-06-06 22:29:40 +03:00
|
|
|
mh->reader = ac;
|
2007-07-09 14:40:39 +03:00
|
|
|
THC std::cout<<"Creating mapHandler: "<<tmh.getDif()<<std::endl;
|
2007-06-06 22:29:40 +03:00
|
|
|
mh->init();
|
2007-07-09 14:40:39 +03:00
|
|
|
THC std::cout<<"Initializing mapHandler: "<<tmh.getDif()<<std::endl;
|
2007-09-14 16:11:10 +03:00
|
|
|
|
|
|
|
initGameState(cgi);
|
|
|
|
THC std::cout<<"Initializing GameState: "<<tmh.getDif()<<std::endl;
|
2007-06-06 22:29:40 +03:00
|
|
|
|
2007-08-04 22:01:22 +03:00
|
|
|
|
2007-08-06 16:09:41 +03:00
|
|
|
for (int i=0; i<cgi->scenarioOps.playerInfos.size();i++) //initializing interfaces
|
2007-08-29 13:05:50 +03:00
|
|
|
{
|
|
|
|
|
2007-10-21 19:45:13 +03:00
|
|
|
if(cgi->scenarioOps.playerInfos[i].name=="Computer")
|
|
|
|
cgi->playerint.push_back(CAIHandler::getNewAI(new CCallback(cgi->state,cgi->scenarioOps.playerInfos[i].color),"EmptyAI.dll"));
|
|
|
|
else
|
2007-08-06 07:03:34 +03:00
|
|
|
{
|
2007-09-30 19:16:00 +03:00
|
|
|
cgi->state->currentPlayer=cgi->scenarioOps.playerInfos[i].color;
|
2007-08-06 07:03:34 +03:00
|
|
|
cgi->playerint.push_back(new CPlayerInterface(cgi->scenarioOps.playerInfos[i].color,i));
|
2007-09-30 19:16:00 +03:00
|
|
|
((CPlayerInterface*)(cgi->playerint[i]))->init(new CCallback(cgi->state,cgi->scenarioOps.playerInfos[i].color));
|
2007-08-06 07:03:34 +03:00
|
|
|
}
|
2007-08-04 22:01:22 +03:00
|
|
|
}
|
|
|
|
|
2007-08-06 16:09:41 +03:00
|
|
|
while(1) //main game loop, one execution per turn
|
2007-08-04 22:01:22 +03:00
|
|
|
{
|
2007-10-03 21:53:49 +03:00
|
|
|
cgi->consoleh->cb->newTurn();
|
2007-08-04 22:01:22 +03:00
|
|
|
for (int i=0;i<cgi->playerint.size();i++)
|
|
|
|
{
|
|
|
|
cgi->state->currentPlayer=cgi->playerint[i]->playerID;
|
|
|
|
cgi->playerint[i]->yourTurn();
|
|
|
|
}
|
|
|
|
}
|
2007-06-06 22:29:40 +03:00
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
2007-07-09 14:40:39 +03:00
|
|
|
printf("Something was wrong: %s/n", SDL_GetError());
|
2007-06-06 22:29:40 +03:00
|
|
|
return -1;
|
|
|
|
}
|
2007-06-07 20:45:56 +03:00
|
|
|
}
|