Ewilhan
cba94f8bb3
Code style
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Co-Authored-By: Alexander Shishkin <alexvins@users.noreply.github.com>
2019-05-18 18:37:02 +02:00
Ewilhan
023d6c88fd
Code style and improved readability
2019-05-17 09:34:59 +01:00
Ewilhan
ab1c598d4e
Fixed Battle Creature Order
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Fixed the messy creature order. It now follows correctly all creature ordering rules.
2019-05-16 14:41:02 +01:00
Michał Kalinowski
aee4bb7281
Fix building a test target
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-Using Field matcher instead Eq to compare boost tribool value
2019-05-09 20:01:16 +03:00
Ewilhan
1afbdf7027
CSoundHandler: fix "unmutable" game ( #588 )
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After a sound fade, now uses current volume instead of setting it to 100.
Fixes #3050 .
2019-05-07 06:30:44 +03:00
Alexander Shishkin
a7cd668a80
Merge pull request #587 from Ewilhan/fixNeutralCreaturesGrowth
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Fix Neutral Creatures Weekly Growth
2019-05-06 19:06:40 +03:00
Ewilhan
ec4797d856
Fix Neutral Creatures Weekly Growth
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Made it so neutral creatures could not be picked as "Flavour of the Week".
It is checking neutral creatures hometown to do so.
Fixes #3046 .
2019-05-06 14:12:14 +01:00
Ewilhan
b5243602ca
Fix wrong savefiles shown while playing Hotseat Mode ( #585 )
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* Fix wrong save files shown in HotSeat mode
Previous condition only checked for players' connection ID. HotSeat mode does not use multiple connection IDs, so getLoadMode() thought it was SPMode.
Now checking number of interfaces to cover offline-multiplayer.
2019-05-04 16:56:17 +03:00
AlexVinS
cffd763bb5
[C::B] Updated projects.
2019-05-04 10:45:00 +03:00
Alexander Shishkin
49404bfa24
Merge pull request #579 from vcmi/dydzio0614-patch-1
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Hackfix crash on "victory by town capture"
2019-05-04 10:35:13 +03:00
Dydzio
54e6e42c46
Fix no player interface swap on being attacked
2019-05-04 10:07:52 +03:00
Dydzio
e50efdc279
Creature spellcast refactor ( #569 )
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* Move some logic to lib
* Mouse action priority queue enhancement
* Get rid of siegehandler dependency
* Improve AI offensive spellcasting
* CBattleInterface cleanup
2019-05-04 06:42:55 +03:00
Alexander Shishkin
14e3bb29f1
Merge pull request #584 from dydzio0614/HeroMovementOptimization
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Fix laggy hero movement on adventure map
2019-05-04 06:31:45 +03:00
Dydzio
d50add0246
Remove apparently useless code
2019-05-03 16:50:36 +02:00
Alexander Shishkin
66de80452d
Merge pull request #582 from Ewilhan/ewilhan-fixCursorOnFriendlyMine
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Fixed wrongCursorOnFriendlyDwelling
2019-05-03 09:15:15 +03:00
Alexander Shishkin
1965bc0e40
Merge pull request #581 from Ewilhan/ewilhan-fixCryptVisitingSound
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Fixed Crypt/Pyramid double visit sound.
2019-05-03 09:13:03 +03:00
Ewilhan
42114fa4fc
Fixed wrongCursorOnFriendlyDwelling
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Added else condition that covers cases "ObjectAtTile that is not enemy nor is Town nor is current Hero". This should cover all cases of friendly dwellings/mines not having the correct cursor.
2019-05-03 06:20:32 +01:00
Ewilhan
91177c412c
Fixed Crypt/Pyramid double visit sound.
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Removed sound call from CBank to avoid two sounds from being launched at same time. Gave priority to JSON files.
2019-05-02 23:46:18 +01:00
Dydzio
4a21841ce2
Check other players startinfo for random hero pick ( #580 )
2019-04-29 08:45:30 +03:00
Dydzio
a79f11bed2
Hackfix crash on "victory by town capture"
2019-04-23 20:04:07 +02:00
ArseniyShestakov
fd2a33bc36
Merge pull request #571 from dydzio0614/VictoryCrashFix
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Victory crash/freeze fix
2019-04-22 08:50:00 +03:00
Dydzio
f7262730b1
Defer SDL mixer free on 1st handler release ( #578 )
2019-04-21 22:09:14 +03:00
Alexander Shishkin
bd11e87f6a
Merge pull request #572 from dydzio0614/FuzzyHelperCrash
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Fix crash caused by FuzzyLite destructor
2019-04-21 22:06:53 +03:00
Alexander Shishkin
baafefa1cd
Merge pull request #577 from dydzio0614/PregameOptimization
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Optimize button responsiveness during pregame options
2019-04-21 22:04:02 +03:00
Dydzio
c428e326b9
Optimize button responsiveness during pregame options
2019-04-20 18:26:54 +02:00
Andrii Danylchenko
4153ebac58
ai fixes for android
2019-04-11 14:54:48 +03:00
Michał Kalinowski
97a8380d07
Simplification fixes
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Return statement fixes
2019-03-31 09:43:14 +03:00
Michał Kalinowski
ac6b477aa2
Simplify statements
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-Simplify return statements across the code
2019-03-31 09:43:14 +03:00
Dydzio
55b000fb64
Fix crash caused by FuzzyLite destructor
2019-03-30 19:19:36 +01:00
Dydzio
1cc2ef537b
Add proper thread synchronization for campaigns
2019-03-30 00:28:33 +01:00
Dydzio
2b6fe9298a
Hackfix for campaigns
2019-03-29 23:29:48 +01:00
Dydzio
97869fc36f
Fixed single map victory crash
2019-03-29 22:01:51 +01:00
Michał Kalinowski
ec536e613c
CMake more transitive
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-Moving AIs cmake to target focusing code
-Beign explicit when link libraries
2019-03-28 16:56:51 +03:00
Dydzio
c310a05ee0
Allow learning secondary skills in ally towns
2019-03-25 02:21:32 +03:00
Dydzio
94040ea8af
Update VS files (add AI armymanager)
2019-03-25 02:20:24 +03:00
Dydzio
df11e851ef
Acid breath should have absolute dispel immunity
2019-03-25 02:19:07 +03:00
Dydzio
e1857df4bb
Fix defense battle action logic ( #563 )
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* Fix defense battle action logic
2019-03-25 02:16:47 +03:00
Alexander Shishkin
427a57551e
Merge pull request #555 from nullkiller/ai-fix-hero-exchange
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AI: fix hero exchange logic + refactoring
2019-03-24 10:50:53 +03:00
Alexander Shishkin
34f934370b
Merge pull request #565 from dydzio0614/moralewaitfix
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Fix lack of unit action with morale+wait
2019-03-24 10:49:49 +03:00
Alexander Shishkin
9ad71b200f
Merge pull request #562 from dydzio0614/BattleIntroFix
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Battle action start on client after intro sound
2019-03-24 10:36:01 +03:00
Alexander Shishkin
2e7ae5546d
Merge pull request #564 from vcmi/dydzio0614-patch-2
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Update year in readme
2019-03-24 10:22:55 +03:00
Alexander Shishkin
73a99893d4
Merge pull request #561 from vcmi/dydzio0614-patch-1
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Tweak effect / spell animation speed
2019-03-24 10:21:56 +03:00
Alexander Shishkin
87f216ac0d
Merge pull request #560 from dydzio0614/bug2814
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Fix for arrow cart at bank fights
2019-03-24 10:20:58 +03:00
Alexander Shishkin
db83b3641c
Merge pull request #559 from dydzio0614/AcidBreathFix
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Acid dragon / acid breath fix
2019-03-24 10:17:02 +03:00
Dydzio
9e4619c08d
Fix lack of unit action with morale+wait
2019-03-23 23:51:50 +01:00
Dydzio
ed06c33e74
Update year in readme
2019-03-23 18:40:01 +01:00
Andrii Danylchenko
75ed6210c6
try fix build
2019-03-23 14:11:57 +02:00
Dydzio
68992fbbb8
Minor fix
2019-03-23 12:12:25 +01:00
Dydzio
262057ad1c
Battle action start on client after intro sound
2019-03-22 21:39:53 +01:00
Dydzio
e1bf821c27
Tweak effect / spell animation speed
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After reducing the value by half effect / spell projectile speed is really close to original H3 compared to other actions on same speed setting.
2019-03-22 14:21:27 +01:00