1
0
mirror of https://github.com/vcmi/vcmi.git synced 2024-12-22 22:13:35 +02:00
Commit Graph

383 Commits

Author SHA1 Message Date
Michał W. Urbańczyk
7d7abbb68d * no more divison by 0 in slider
* little more code for upgrades 
* version set to 0.6
* "plural" reference names for Conflux creatures (starting armies of Conflux heroes should now be working)
* minor changes
2008-05-31 20:37:54 +00:00
Michał W. Urbańczyk
b00cc9c628 * more code for creature info window and upgrades (still not finished)
* minor fixes
2008-05-23 19:50:11 +00:00
Michał W. Urbańczyk
5b077531cd * improvements in recruitment window (slider won't allow to select more creatres than we can afford) 2008-05-12 05:46:04 +00:00
Michał W. Urbańczyk
2f2169b71f * improved slider ( #58 )
* fixed problems with horde buildings (won't block original dwellings)
* giving primary skill when hero get level (but there is still no dialog)
* if an upgraded creature is available it'll be shown as the first in a recruitment window
* creature levels not messed in Fortress
* war machines are added to the hero's inventory, not to the garrison
* support for H3-style PCX graphics in Data/ (not tested)
* started doing support for ZSoft PCX graphics in Data/
* VCMI won't crash when is unable to initialize audio system
* fixed displaying wrong town defs
* minor fixes and improvements
2008-05-03 15:30:11 +00:00
Michał W. Urbańczyk
4ff5788e51 * version changed to 0.58
* splitting stacks in hero window
* minor fixes
2008-04-20 12:39:33 +00:00
Michał W. Urbańczyk
06f278717c Splitting stacks 2008-04-19 16:15:04 +00:00
mateuszb
54f94cf5ef a bit of escaping battlefield (to be finished) 2008-04-15 16:52:31 +00:00
Michał W. Urbańczyk
fb5c26437c * correctly calculated growths (including castles and horde structures)
* giving daily income
2008-04-14 17:45:01 +00:00
Michał W. Urbańczyk
a729484dde * battle funcs added to ICallback
* initing visiting heroes
* merging stacks in town screen
* available creature amount handled
2008-04-13 11:05:39 +00:00
Michał W. Urbańczyk
ffc93639ab Recruitment should work (todo - growths, counting remaining creatures) 2008-04-11 17:41:02 +00:00
mateuszb
149c6772e2 battle and general upgrades and bugfixes 2008-04-07 17:51:46 +00:00
Michał W. Urbańczyk
36779118b5 Huge commit:
* correctly showing recruitment window (recruitment not ready)
* new slider class
* creature growths handled (horde buildings not yet supported)
* buttons more secure
* info about factions and their creatures
* costs of creatures merged into vector
* info about town structeres state (started)
* new function in CSDL_Ext for drawing borders 
* numerous minor changes
2008-04-04 17:30:53 +00:00
mateuszb
fc4e0215fb * moving units and some minor improvements 2008-03-29 10:59:18 +00:00
mateuszb
137f62798b completed calls of functions during stack's move 2008-03-24 19:04:30 +00:00
mateuszb
500f55cd52 A few upgrades and bugfixes in battles 2008-03-24 13:25:11 +00:00
mateuszb
d5a5a04811 progress in battles 2008-03-23 17:25:38 +00:00
Michał W. Urbańczyk
ac82c2fe5a Mostly working building and requirements 2008-03-23 01:01:17 +00:00
Michał W. Urbańczyk
1e61235aa9 Almost finished building of buildings. 2008-03-21 00:03:31 +00:00
mateuszb
7b88f4a70b another piece of battles (with code reorganization) 2008-03-14 18:24:37 +00:00
mateuszb
b95551a0be * another part of Battle interface 2008-03-10 20:19:41 +00:00
mateuszb
f1e40d5e86 * significant speed-up in def loading
* bugfixes (player's id - player's serial mismatches)
2008-03-06 16:42:34 +00:00
Michał W. Urbańczyk
9819bc86e2 * stuff for battles
* Sprites/ folder works for h3sprite.lod same as Data/ for h3bitmap.lod
* randomization quantity of creatures on the map
* minor changes
2008-02-24 23:06:27 +00:00
mateuszb
0c2cf02ca6 * given hero is placed in the town entrance
Wspólne zmiany
* some objects such as river delta won't be blitted "on" hero
* tiles under FoW are inaccessible
* giving random hero on RoE maps
* improved protection against hero duplication
* fixed starting values of primary abilities of random heroes on RoE/AB maps
2008-02-23 19:20:41 +00:00
Michał W. Urbańczyk
e46d411643 * mostly done town infobox
* town daily income is properly calculated
* minor not done stuff
2008-02-18 21:14:28 +00:00
Michał W. Urbańczyk
a89b4e2c59 * [feature] giving starting hero
* [feature] VCMI will try to use files from /Data folder instead of those from h3bitmap.lod
* [feature] picked artifacts are added to hero's backpack
2008-02-07 18:45:22 +00:00
mateuszb
21ec0b77d4 code cleanups, etc. 2008-02-03 15:24:35 +00:00
Michał W. Urbańczyk
c461365275 * added Necropolis
* townlist in town screen and switching towns
* minor changes
2008-01-31 21:35:30 +00:00
mateuszb
ed0bbcfe11 changes seem to cover almost everything on heroes' artifacts in hero screen
a part of code has been refactored for simpler support by other parts of code
2008-01-30 10:55:43 +00:00
Michał W. Urbańczyk
b675de7ca5 * support for Inferno
* started doing splitting/merging stacks
2008-01-29 22:47:43 +00:00
Michał W. Urbańczyk
3953eac82d * support for Rampart town view 2008-01-28 20:58:19 +00:00
Michał W. Urbańczyk
e6de19e17d * town visiting
* improvements in garrisons
2008-01-28 14:01:09 +00:00
mateuszb
74cce9b7a0 some additional descriptions on heroWindow, better functions for hero level <-> exp (to be tested a bit more) 2008-01-27 16:07:27 +00:00
Michał W. Urbańczyk
70bf415eb6 Improvements within garrisons/town. 2008-01-26 21:50:51 +00:00
mateuszb
8da051febf Wspólne zmiany (Common changes)
* fixed heroWindow
* started making garrisons
2008-01-26 19:36:31 +00:00
Michał W. Urbańczyk
8fea2b87b8 Nearly working borders of buildings. 2008-01-20 16:24:03 +00:00
Michał W. Urbańczyk
644a494589 Finished treasure chests. 2007-12-27 23:43:36 +00:00
Michał W. Urbańczyk
d3f5a1c1e7 Finished drawing selection window for treasure chest.
(trzeba dorobic jego zamykanie, zwrocenie infa, zwrot pamieci)
2007-12-27 00:11:46 +00:00
Michał W. Urbańczyk
01c996591a More stuff for selection window. 2007-12-25 16:25:53 +00:00
Michał W. Urbańczyk
e427974875 * code reorganization
* minor stuff for resource <-> infoBar interaction
2007-12-22 14:40:27 +00:00
mateuszb
4a6ffa94d0 part of minimap revealing 2007-12-06 19:54:31 +00:00
Michał W. Urbańczyk
ae0be1f79e Bugfix - it should work now. 2007-12-06 19:06:07 +00:00
mateuszb
58f1a2169f faster FoW in minimap, does not work, compiler errors 2007-12-06 18:55:58 +00:00
Michał W. Urbańczyk
e1b2ae0df1 Several bugfixes and half-done things. 2007-12-01 12:50:33 +00:00
Michał W. Urbańczyk
fa5079809f Partially done resources. 2007-11-25 13:16:45 +00:00
Michał W. Urbańczyk
845d99a908 Working mines and minor improvements. 2007-11-24 14:17:57 +00:00
Michał W. Urbańczyk
736af28c05 Working windmill, water wheel, mystical garden (not tested).
Info windows.
Minor changes.
2007-11-23 22:33:55 +00:00
Michał W. Urbańczyk
556311c9ab Partially done object scripting and interactions.
Most of 0.4 ;)
2007-11-18 22:58:28 +00:00
mateuszb
8b73ab8492 * fixed bugs in hero moving
* added functions to show/hide objects to CMapHandler
* added (partially written) fonction to create new CGObjectInstances
* added 2 console commands: A hides all abjects and R shows them again
2007-11-03 16:46:08 +00:00
mateuszb
287b053041 * small improvements 2007-10-28 15:15:58 +00:00
Michał W. Urbańczyk
cc01243da5 It should be quite stable now. 2007-10-27 20:14:25 +00:00
Michał W. Urbańczyk
4f316cd7e6 Our changes.
Restructured instances classes.
Still very instable.
2007-10-27 19:38:48 +00:00
mateuszb
c18e4573f1 * small improvements
* probably working getting visitable objects at certain position (to be tested)
2007-10-26 17:55:33 +00:00
mateuszb
b07b1ec7dc * displaying flags
* significant speed-ups and warningfixing
2007-10-25 16:14:43 +00:00
mateuszb
21f8684cdd * a bit of printing object flags
* small speed up
2007-10-24 19:54:35 +00:00
Michał W. Urbańczyk
8440ffb39b Probably last bugfixes for 0.3 2007-10-22 17:01:00 +00:00
Michał W. Urbańczyk
a5664e408a * minor bugfixes 2007-10-22 16:41:53 +00:00
Michał W. Urbańczyk
0291bf2d2d * added #1
* minor bugfixes
2007-10-21 18:41:58 +00:00
Michał W. Urbańczyk
04985fce2f * added #45, #44, #43 2007-10-21 16:45:13 +00:00
Michał W. Urbańczyk
2286d37012 * added #42 and #30
* one more file for AIs
2007-10-19 21:12:37 +00:00
mateuszb
f3b5d07aa5 * bugfixes
* general improvements
2007-10-18 20:14:26 +00:00
mateuszb
c1e9e9b750 * resolving #41 and #36
* small improvements
2007-10-17 20:05:49 +00:00
mateuszb
355e21b56a * finishing hero flags
* some things with #36 and #41
2007-10-16 17:46:01 +00:00
Michał W. Urbańczyk
f1d5e686ce * done #40, #32, #21
* added files for Lua handler and moved Lua test code
2007-10-14 12:11:18 +00:00
mateuszb
62b69b1f25 our changes 2007-10-13 18:49:43 +00:00
mateuszb
f3b712e6ea * resolving #35
* small changes
2007-10-11 20:13:13 +00:00
mateuszb
e32eaac8af * resolving #18
* small bugfix
2007-10-09 15:15:35 +00:00
Michał W. Urbańczyk
b434479b53 * fixed #29, #27 and #26 2007-10-05 20:38:14 +00:00
Michał W. Urbańczyk
e02f752211 Now hero movement should be working.
- fixed/added #22, #24, #25, #8, #11, partially #19
- minor improvements
2007-10-05 18:16:22 +00:00
mateuszb
49565e6b45 * resolving #23 with adding it to callback 2007-10-05 18:10:33 +00:00
mateuszb
df3b0f56d9 * fixing hero move
* fixing horopos actualization
* fixing #9 bug
2007-10-04 16:40:40 +00:00
mateuszb
d530bd057d * fixed some issues with hero moving; actualizing hero position is still broken :( 2007-10-03 19:56:08 +00:00
Michał W. Urbańczyk
7b3c270dfc - Initializing movement points (t.#16)
- minor improvements
2007-10-03 18:53:49 +00:00
Michał W. Urbańczyk
8421c901a4 * a lot of improvements
* started making an infobar
2007-09-30 16:16:00 +00:00
Michał W. Urbańczyk
cfc94847a1 * added selecting path by clicking on terrain (experimental)
* coordinates in CPathNode are stored in int3
* minor improvements
2007-09-22 01:16:31 +00:00
Michał W. Urbańczyk
6d0bcef157 * fixed initialization of map of players
* functions in callback for getting info about towns
* added info about towns to CGameState
* minor changes
2007-09-18 13:30:26 +00:00
Michał W. Urbańczyk
7d4aa0c803 * resource bar
* function in CCallback for getting onfo about res
* giving resources at the beginning of game
* moved several txt files to /config subfolder
* minor changes
2007-09-16 17:21:23 +00:00
mateuszb
f6953057d7 * main things in hero moving
* some minor fixes
2007-09-15 15:44:08 +00:00
Michał W. Urbańczyk
16a1861fc4 * heroList
* functions for getting info about heroes in CCallback
* function for initializing GameState
* improvements in CHeroInstance
* added codename
* minor stuff
2007-09-14 13:11:10 +00:00
mateuszb
55c0dc0229 some stuff to hero moving 2007-09-13 13:34:59 +00:00
mateuszb
5222be8d94 * upgrades in moveHero function
* new folder structure
2007-08-30 10:11:53 +00:00
mateuszb
2d7dbbefc3 * partially written hero moving
* improvements in include system
2007-08-29 12:18:31 +00:00
Michał W. Urbańczyk
2030a6793f Empty function for hero movement 2007-08-29 10:05:50 +00:00
Michał W. Urbańczyk
210123ac33 * improved minimap
* live event handling on adventure map
* added CCallback
* minor stuff (as usual)
2007-08-27 14:15:03 +00:00