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Commit Graph

3037 Commits

Author SHA1 Message Date
c46cb29446 sex is uninitialized (a virgin ?). Fixed a typo. 2011-09-13 01:46:11 +00:00
4dedfcabd1 Compile fix. 2011-09-13 01:45:28 +00:00
e9991f7932 Fixed #797. Minor tweaks. 2011-09-10 15:06:48 +00:00
899aeeb748 New feature: All tiles affected by multi-hex attack will be highlighted when attack is possible. 2011-09-10 13:04:20 +00:00
9621cbcaa7 * fixed crash on calculating dmg dealt by stack under Curse
* fixed crash on sea battles (obstacles data got corrupted during conversion)
* fixed crash when StupidAI had a catapult
* minor fixes and refactorings (typename for bonus list under shared ptr)
2011-09-06 13:59:26 +00:00
bb1bdcb0a7 * fixed crash on visiting Sirens
* fixed race condition on the new turn,  #729 should be gone
* fixed crashes in AI-only game mode
2011-09-06 09:59:06 +00:00
8c7f574b01 Fixed #806. 2011-09-06 06:26:58 +00:00
8b7a2f179c * Server will strictly require answering the queries before taking any actions. Let me know, if this causes any freezes.
* Fixed crash on new week after we lost battle with neutral monster but killed the top stack (merging failed then).
* minor changes
2011-09-06 06:00:32 +00:00
5fff82a3d2 Fix for #792 2011-09-05 18:12:46 +00:00
e3a8a41063 Fixed #804.
Phoenix won't upgrade to Centaur Captain ;)

Minor tweaks.
2011-09-05 06:37:24 +00:00
2ae53395d7 Removed duplicate function initVillagesCapitols(), and simplified its clone loadTownDInfos(). 2011-09-04 18:07:26 +00:00
76268fac46 Created spell_info.json from spell_info.txt. 2011-09-04 02:26:56 +00:00
35350aeeff Created hall.json from hall.txt. 2011-09-04 02:02:20 +00:00
5b836f428a Partial fix for 37. Full fix for 27, 64, 600. Fix for bug where code tried to reload non existent file. 2011-09-04 00:04:48 +00:00
2787830c00 Created buildings5.json from buildings5.txt. 2011-09-03 20:45:27 +00:00
00adba18c9 Created battleStartpos.json from battleStartpos.txt. 2011-09-03 19:25:37 +00:00
c03a5eb4d2 Created bankconfig.json from bankconfig.txt. 2011-09-03 18:32:37 +00:00
11b50ca176 Created ressources.json from resources.txt. 2011-09-03 14:26:39 +00:00
029b77e7c4 Created dwellings.json from cregens.txt. 2011-09-03 14:14:43 +00:00
6b9e64de91 Lazy updates of hero paths. 2011-09-03 02:54:33 +00:00
5072bda7e6 Fixed the stables crash #799. 2011-09-02 05:44:53 +00:00
bcce343b6c Created terrains.json from native_terrains.txt and TERCOSTS.TXT. 2011-09-02 03:39:49 +00:00
f9b14ba282 Created puzzle_map.json from puzzle_map.txt. 2011-09-02 02:46:18 +00:00
3cb92baf18 Created obstacles.json from obstacles.txt. 2011-09-02 02:12:55 +00:00
fbf822ba11 Fixed typo. 2011-09-02 01:09:53 +00:00
e3db348304 Bump save format. Release date in changelog. 2011-09-01 09:10:49 +00:00
d8249d007f Replaced a few iterators with BOOST_FOREACH. 2011-09-01 04:01:54 +00:00
99000866bc Moved the notUsedMonsters values into creatures.json. 2011-09-01 03:48:58 +00:00
2c26b9be96 Merge cr_abils.txt into creatures.json. Force loading of data from ZCRTRAIT.TXT (was controlable before, but switch was in an inconvenient place). 2011-09-01 03:39:53 +00:00
20a53b04fd Removed object recycling that was causing #796. Fixed text nr typo.
Corrected json include in client/Client.cpp.
2011-09-01 01:40:46 +00:00
6826826e87 Reintroduced partial patch from r2327 (sex->female) + typo fix. 2011-08-30 23:10:01 +00:00
835bd1fbeb Reverting r2327
http://forum.vcmi.eu/viewtopic.php?t=410
2011-08-30 06:19:07 +00:00
33719696d8 - added default values to JsonNode
- small cleanup to heroes.json
2011-08-27 21:17:45 +00:00
f3b6ecf9a3 Compile fix for ubuntu 10.04 2011-08-27 19:58:46 +00:00
2a0fef0e4d Merged specials.txt into heroes.json. 2011-08-27 17:33:07 +00:00
9594058157 Merged hero_spells.txt into heroes.json. 2011-08-27 16:13:44 +00:00
fc9282fd50 Created heroes.json from heroes_sec_skills.txt. 2011-08-27 15:53:45 +00:00
866d1c6e2a Rewrote CCreature::estimateCreatureCount to fix a compile warning. 2011-08-27 02:15:58 +00:00
e3e2e45777 Merged requirements.txt into buildings.json. Plus a few cleanups in buildings.json. 2011-08-27 01:17:23 +00:00
18444fc72f Rewritten code handling growth to eliminate duplication and make it conformant to OH3 mechanics. Proper support for Statue of Legion.
Displaying shield over minimap during AI turn.
2011-08-26 20:32:05 +00:00
74620dc685 Merged mageLevel.txt into buildings.json. 2011-08-26 04:12:46 +00:00
e997b25583 Merged building_horde.txt into buildings.json. 2011-08-26 03:58:07 +00:00
584e7e3c46 Merged creatures_upgr.txt and basicCres.txt into buildings.json. 2011-08-26 03:43:43 +00:00
1a2323996e Move CTownHandler::loadStructures inside CTownHandler::loadNames and rename the latter with the former. 2011-08-26 03:10:56 +00:00
b114047738 Integrate buildings4.txt into buildings.json. It's ligthly tested because I can't find what this file is supposed to define. 2011-08-26 02:39:58 +00:00
4c3ed24fe1 Fixed #768. More logging for #774.
Fixed crash on town time event (-1 and -2 "structures" present on buildings list).
2011-08-25 20:02:38 +00:00
3152e6d540 Fixed #771, #772 and #787.
Some minor changes and fixes.
2011-08-25 15:24:37 +00:00
16fcd025a7 Converted bonusnames.txt to a json file. 2011-08-20 22:31:59 +00:00
b853df76ba Consolidated crerefnam.txt, monsters.txt, cr_factions.txt, cr_upgrade_list.txt, CREDEFS.TXT, cr_shots.txt and cr_to_turret.txt into creatures.json 2011-08-20 21:53:03 +00:00
233ce7d6e3 Merge buildings3.txt into buildings.json. 2011-08-20 16:03:27 +00:00