Ivan Savenko
28f41bb472
Moved remaining render-related code from CMT
2023-05-09 13:10:33 +03:00
Ivan Savenko
c688411bab
Extracted window management from CMT to new class
2023-05-09 13:10:33 +03:00
Ivan Savenko
18a66a4376
Rename method to better name
2023-05-09 13:10:33 +03:00
Ivan Savenko
d96edd9f56
Added larger town list for higher resolutions
2023-05-09 13:10:33 +03:00
Ivan Savenko
4958190e82
Fixed visibility of corner gems
2023-05-09 13:10:33 +03:00
Ivan Savenko
a015bf6507
Initial part of dynamically-sized adventure map:
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- removed no longer used CConfigHandler
- remove no longer use resolutions.json
- moved widget management from adventure map to a separate class
- adventure map layout is now loaded from config
2023-05-09 13:10:33 +03:00
Ivan Savenko
cb8201876b
Merge pull request #1822 from rilian-la-te/spell-mechanics-v3
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Bonus refactoring, part3 (save-incompatible)
2023-05-09 13:10:04 +03:00
SoundSSGood
fe3e635332
assertions fix
2023-05-07 22:29:03 +03:00
Konstantin P
057a33c508
SpellSchool: use identifier instead of int
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Needs redifinition of MAGIC_SCHOOL_SKILL in all mods
2023-05-07 20:37:32 +03:00
Konstantin P
0cbc2e458c
CBonusSystemNode: remove description
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It was almost unused, but this change is save-breaking
2023-05-05 18:57:11 +03:00
Konstantin
05eccbc2bb
vcmi: split bonus to enumerator and HeroBonus.h
2023-05-03 18:01:06 +03:00
Konstantin
fbc05c70ac
vcmi: camelCase methods of new classes
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Also use EGameSettings for clamping morale and luck
2023-05-02 12:09:13 +03:00
Konstantin
a6de9097be
vcmi: rename HeroBonus.h to Bonus.h
2023-05-02 11:20:58 +03:00
Konstantin
4866c2fe5c
vcmi: split IBonusBearer
2023-05-02 00:54:53 +03:00
Konstantin
b6eb2dc060
vcmi: rename IFactionMember and ICreature
2023-05-02 00:54:53 +03:00
Konstantin
1d34c73c2d
vcmi: split CBonusSystemNode, BonusParams and prop
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More splitting of HeroBonus.h
2023-05-02 00:54:53 +03:00
Konstantin
713e3004df
vcmi: rename updater and limiter files
2023-05-02 00:53:51 +03:00
Konstantin
a2d4c72016
vcmi: morale and luck now also IFactionMember
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Not all bonus bearers have morale and luck, only faction members
2023-05-02 00:53:51 +03:00
Konstantin
e37f798a68
vcmi: split bonus updaters
2023-05-02 00:53:50 +03:00
Konstantin
416faf521e
vcmi: move limiters outside of HeroBonus.cpp
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This will help for recompilation.
2023-05-02 00:53:50 +03:00
Konstantin
6fa1b2b19f
vcmi: move bonuses to its own folder
2023-05-02 00:53:50 +03:00
Konstantin P
4b2a09dae7
FactionMember: move code around
2023-05-02 00:53:50 +03:00
Ivan Savenko
916b41d9a7
Merge pull request #2078 from IvanSavenko/shortcuts
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Basic shortcuts system
2023-05-01 21:45:52 +03:00
nordsoft
fdac1d66d8
Fix warnings
2023-05-01 21:49:37 +04:00
nordsoft
32277a007d
Fix compilation after merge
2023-05-01 21:49:37 +04:00
nordsoft
07b2052679
Bit refactoring
2023-05-01 21:49:37 +04:00
nordsoft
68fa7aaf35
Remove limitations for amount of skills
2023-05-01 21:49:37 +04:00
nordsoft
a4fd6c1c92
Move trading window title to config
2023-05-01 21:49:37 +04:00
nordsoft
11840b9f6d
Get rid of hardcoded logic for markets
2023-05-01 21:49:37 +04:00
nordsoft
07f7c318dc
Adjust client part for markets
2023-05-01 21:49:37 +04:00
nordsoft
4b1b58b617
Change Callback to abstract
2023-05-01 21:49:37 +04:00
nordsoft
59bc9326e9
Remove excess pointer from market interface
2023-05-01 21:49:37 +04:00
Ivan Savenko
e9e5355af0
Added commented-out wog campaigns set
2023-05-01 18:00:35 +03:00
Ivan Savenko
0662ad49dd
Fix build
2023-05-01 17:59:21 +03:00
Ivan Savenko
6c637dd8e6
Integrated hotkeys with InterfaceObjectConfigurable
2023-05-01 17:59:21 +03:00
Ivan Savenko
dea10e6091
Use more descriptive names for hotkeys
2023-05-01 17:59:20 +03:00
Ivan Savenko
a654cc2391
Removed vstd::advance. Added vstd::next to handle similar cases.
2023-05-01 17:58:18 +03:00
Ivan Savenko
832e56e005
Implementation of (very basic) shortcuts system
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- Added EShortcut enumeration that contains all in-game shortcuts
- CIntObject::keyPressed now receive values from hotkey enumeration
- On keypress, SDL key code will be translated to shortcut ID
- Removed access to SDL key codes from most of engine
2023-05-01 17:58:17 +03:00
Ivan Savenko
4aa232a60a
Merge pull request #2055 from SoundSSGood/cartifactholder-rework
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Artifact related code refactoring part2 (client CArtifactHolder)
2023-05-01 02:33:08 +03:00
SoundSSGood
8b531ca6c4
CArtifactHolder divided into files
2023-05-01 00:34:45 +03:00
Konstantin
86f5d6de69
vcmi: modernize headers
2023-04-30 13:35:54 +03:00
Ivan Savenko
d985ac90d3
Merge master -> develop
2023-04-28 22:57:25 +03:00
Ivan Savenko
76d5b459f1
Fixed music playback on switching between towns
2023-04-28 16:53:45 +03:00
Konstantin P
b472c89276
vcmi: make some CStack properties private
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There is a getters for this properties already available
2023-04-27 20:58:49 +03:00
Ivan Savenko
fb739e7186
Merge beta -> develop
2023-04-26 22:48:08 +03:00
krs
e348193f7e
Tactics movement is limited to movement range
2023-04-26 21:56:20 +04:00
Ivan Savenko
48abf46824
Merge pull request #2005 from IvanSavenko/advmap_refactor
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Refactoring of adventure map interface
2023-04-24 17:19:22 +03:00
Ivan Savenko
3ac713d6a8
Fix crash on dereferencing nullptr
2023-04-24 17:17:12 +03:00
Ivan Savenko
d3c1c92a03
Do not update minimap using puzzle map data
2023-04-24 17:16:55 +03:00
Ivan Savenko
fa156568c4
Fixes according to review
2023-04-24 16:58:15 +03:00