Ivan Savenko
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325c29da0d
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Merge remote-tracking branch 'vcmi/develop' into battle_improvements
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2022-12-23 14:51:34 +02:00 |
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Ivan Savenko
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f073c676f9
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Merge 1.1 release into develop
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2022-12-23 14:17:18 +02:00 |
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Nordsoft91
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52782713f8
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Merge pull request #1262 from vcmi/beta
Release 1.1
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2022-12-23 14:52:00 +04:00 |
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nordsoft
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25803b3c3a
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Disable patch version for releases
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2022-12-23 13:26:26 +04:00 |
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Ivan Savenko
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b84e0775b3
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Updated release date for Linux packaging
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2022-12-23 10:41:59 +04:00 |
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Ivan Savenko
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9248e06ae0
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Demon summon is now a spell. DEMON_SUMMONING bonus has been removed
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2022-12-22 23:11:55 +02:00 |
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Ivan Savenko
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b2279484fc
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Merge pull request #1227 from Shatur/opendingux
Port to OpenDingux handhelds
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2022-12-22 16:56:55 +02:00 |
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Ivan Savenko
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5b453bf530
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Stack amount boxes visibility now follows H3 rules
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2022-12-22 11:49:40 +02:00 |
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Ivan Savenko
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8b207fae63
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ECreatureAnimType enum -> enum class
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2022-12-22 01:04:58 +02:00 |
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Ivan Savenko
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4e190b95cc
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Slighty better color effect for Bloodlust
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2022-12-22 00:40:24 +02:00 |
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Ivan Savenko
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bab5922951
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Spells can now define color muxer effect (e.g. Bloodlust & Petrify)
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2022-12-22 00:25:35 +02:00 |
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Ivan Savenko
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4fa01c4c7e
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Fix potential overflow/underflow
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2022-12-21 23:39:54 +02:00 |
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Ivan Savenko
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41b87088d5
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Color muxer effects can now be (partially) configured by user.
TODO: move color muxer effects from spells into spell config
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2022-12-21 23:29:56 +02:00 |
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nordsoft
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34b81e8838
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Revert VCMIDirs to fix the build
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2022-12-21 23:08:53 +04:00 |
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nordsoft
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4c15531a05
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Fix cmake for macOS build
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2022-12-21 23:08:53 +04:00 |
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nordsoft
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3a49bc6f8b
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Fix icons path for macOS if editor started from installed package
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2022-12-21 23:03:17 +04:00 |
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nordsoft
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4674e240d8
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Fix mxe map editor drag'n'drop
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2022-12-21 23:02:53 +04:00 |
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Ivan Savenko
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26985600b2
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Fixed several more cases of incorrect scope for identifiers resolving
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2022-12-21 23:02:19 +04:00 |
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Ivan Savenko
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23cb47b457
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Fixed several scenarios with incorrect scope for requesting identifiers
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2022-12-21 23:02:19 +04:00 |
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Ivan Savenko
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8a9a7b9650
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Fix UI on battle start if hero has tactics
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2022-12-21 20:01:50 +02:00 |
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Ivan Savenko
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b423b3fa6b
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Fix dragon breath & fire shield
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2022-12-21 18:04:54 +02:00 |
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Ivan Savenko
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d0f259bbf7
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Fix battle shutdown
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2022-12-21 18:04:19 +02:00 |
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Ivan Savenko
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541d98143b
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Renamed BattleControlPanel -> BattleWindow
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2022-12-21 17:06:47 +02:00 |
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Ivan Savenko
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c835a84051
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Moved all GUI handling from BattleInterface to BattleControlPanel
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2022-12-21 17:02:53 +02:00 |
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Ivan Savenko
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6a23587716
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Merge pull request #1250 from IvanSavenko/battle_regressions_fix
Battle regressions fix
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2022-12-21 13:59:31 +02:00 |
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Ivan Savenko
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822df113f3
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Fix formatting
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2022-12-21 13:18:16 +02:00 |
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Ivan Savenko
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6138ff1670
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Minor refactoring of BattleHero class
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2022-12-21 01:08:56 +02:00 |
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Ivan Savenko
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5f8cfadc4d
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Better formatting for not found terrains ID's
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2022-12-20 01:55:59 +04:00 |
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Ivan Savenko
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3cf1e3b4d4
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Restored neutral faction ID, changed warnings related to H3 ID's
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2022-12-20 01:55:59 +04:00 |
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Ivan Savenko
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01e8a83c56
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Expanded schema accoring to Nordsoft info
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2022-12-20 01:55:59 +04:00 |
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Ivan Savenko
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e8daf4033f
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Added missing files
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2022-12-20 01:55:59 +04:00 |
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Ivan Savenko
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b13723305d
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Better error reporting for usages of invalid terrain in mods
TODO: switch to proper mechanism via identifier requests
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2022-12-20 01:55:59 +04:00 |
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Ivan Savenko
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5ae17cb1ff
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Moved tower shooters info to "vcmi" mod
Required for file presence validation checks to pass since tower shooter
icons reside in vcmi mod
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2022-12-20 01:55:59 +04:00 |
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Ivan Savenko
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b5925995b1
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Fix transparency checks that were broken for palette images with alpha
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2022-12-19 22:57:58 +02:00 |
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Ivan Savenko
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b373c4a2b6
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Fix Status Bar & In-game console activation
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2022-12-19 22:53:31 +02:00 |
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Ivan Savenko
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a75b437fef
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Disable text input on window deactivation
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2022-12-19 22:06:01 +02:00 |
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Ivan Savenko
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d29c9d6445
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Fortify CLabel interface to prevent unchecked access
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2022-12-19 22:04:50 +02:00 |
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Andrii Danylchenko
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87ba221415
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Merge pull request #1243 from vcmi/fix-1116
#1116 - fix assertion
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2022-12-19 10:24:44 +02:00 |
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Andrii Danylchenko
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b6ca3f83c1
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Merge pull request #1245 from IvanSavenko/artifact_assembly_fix
Artifact assembly fix
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2022-12-19 10:24:29 +02:00 |
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Ivan Savenko
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a57eec23e6
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Refactoring of setBattleCursor & fromWhichHexAttack methods
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2022-12-19 01:12:26 +02:00 |
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nordsoft
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12d4204334
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Fix closing server on ios
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2022-12-19 01:37:38 +04:00 |
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Ivan Savenko
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e2cc73d67b
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Fix fire shield sounds
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2022-12-18 22:43:13 +02:00 |
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Ivan Savenko
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16c4851d3b
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Animated cursor for spell selection, removed hardcoded cursor ID's
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2022-12-18 22:32:07 +02:00 |
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Ivan Savenko
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53f6b7bd32
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Fix Ice Ring target selection
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2022-12-18 20:23:19 +02:00 |
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Ivan Savenko
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e9e549148d
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Implemented teleportation animation effect
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2022-12-18 18:26:43 +02:00 |
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Ivan Savenko
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a6622b5896
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Fixed clone damage
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2022-12-18 17:38:14 +02:00 |
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Ivan Savenko
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ba200fb079
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Added enum's for rest of cursor types
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2022-12-18 17:13:34 +02:00 |
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Ivan Savenko
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fc4d2a31b4
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Fix redrawing of hero exchange window on artifact (de)assembly
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2022-12-18 15:09:33 +02:00 |
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Ivan Savenko
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57dba9433c
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Correctly update drag-and-drop cursor if our window gets deactivated
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2022-12-18 14:34:38 +02:00 |
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Ivan Savenko
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526a6e4fe7
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Fix incorrect assertions
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2022-12-18 14:33:59 +02:00 |
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