AlexVinS
|
a061e3c2f7
|
Fix use-after-free in spell window
|
2015-04-11 10:18:40 +03:00 |
|
DjWarmonger
|
f67005bd63
|
Merge branch 'develop' of https://github.com/vcmi/vcmi into develop
|
2015-04-11 09:02:11 +02:00 |
|
DjWarmonger
|
f7387becb4
|
Merge branch 'develop' of https://github.com/vcmi/vcmi into develop
|
2015-04-11 08:53:14 +02:00 |
|
AlexVinS
|
5b29e800f7
|
Cleanup: use only CBonusSystemNode::treeHasChanged() when changing treeChanged
|
2015-04-11 08:13:28 +03:00 |
|
AlexVinS
|
6cf82ceab5
|
Possible fix for #923
|
2015-04-11 07:18:40 +03:00 |
|
Ivan Savenko
|
b55ab61605
|
Merge pull request #98 from AMDmi3/freebsd-fixes
FreeBSD fixes
|
2015-04-10 22:12:37 +03:00 |
|
DjWarmonger
|
3e8c395156
|
- More fixes for wander targets
- SectorMap won't find paths through the rock
|
2015-04-10 08:50:21 +02:00 |
|
DjWarmonger
|
6a8ed0ff02
|
Merge pull request #99 from Fayth/bug-2124
Ok, merging
|
2015-04-10 07:08:50 +02:00 |
|
Fay
|
1cb54689cf
|
Prevents first aid tents from melee attacking;
Moves attack possibility checks to battle callback (for consistency with shooting checks);
|
2015-04-09 21:49:11 +02:00 |
|
Dmitry Marakasov
|
093ad29ae1
|
More portable libdl handling
|
2015-04-09 13:19:44 +03:00 |
|
Dmitry Marakasov
|
eab0b1e674
|
Fix build with clang 3.6
This is backported commit 509ccac9dd53932b158ee10b47e95d495deb3fd9
from fuzzylite
|
2015-04-09 13:18:33 +03:00 |
|
DjWarmonger
|
d32461d9d1
|
Complete solution for artifact equip & exchange.
|
2015-04-09 09:53:17 +02:00 |
|
DjWarmonger
|
b3f482b8a8
|
Restored artifact selection & exchange, work in progress.
|
2015-04-07 22:48:35 +02:00 |
|
DjWarmonger
|
9577ef4bda
|
Minor tweak.
|
2015-04-07 13:43:33 +02:00 |
|
DjWarmonger
|
264a0c4fe7
|
- Restored evaluation of wander targets at every step.
- First wander target will be sorted by distance (closest) as well.
|
2015-04-07 08:55:13 +02:00 |
|
DjWarmonger
|
2f588b548e
|
Fixed one case when heroes exchanged armies until ran out of movement points.
|
2015-04-07 08:43:10 +02:00 |
|
DjWarmonger
|
6cfc89dc7c
|
A number of fixes for wander / SectorMap.
|
2015-04-05 21:13:47 +02:00 |
|
DjWarmonger
|
37f9d898ac
|
Fixed terrain type to "subterra". Updated Object Format on WIki to list all possible terrain types.
|
2015-04-05 15:38:23 +02:00 |
|
DjWarmonger
|
df80c50106
|
Added missing Den of Thieves to RMG. Limit set to 1 per zone.
|
2015-04-05 12:35:26 +02:00 |
|
ArseniyShestakov
|
0914bb3edf
|
RPM: build with RelWithDebInfo instead of Release
|
2015-04-04 05:01:33 +03:00 |
|
AlexVinS
|
84a2623c37
|
more experiments
|
2015-04-03 07:06:29 +03:00 |
|
AlexVinS
|
27c46c83d6
|
describe roads placement in log
|
2015-04-03 05:50:02 +03:00 |
|
AlexVinS
|
76193c4c5c
|
More experiments WIP.
|
2015-04-03 05:47:22 +03:00 |
|
AlexVinS
|
eb60d9737f
|
more sensible road placement
|
2015-04-03 05:47:20 +03:00 |
|
AlexVinS
|
896a2b17c0
|
fix patterns
|
2015-04-03 05:47:03 +03:00 |
|
AlexVinS
|
4c4ad480c5
|
added experimental usage of roads
|
2015-04-03 05:47:01 +03:00 |
|
AlexVinS
|
6520d2a577
|
fix
|
2015-04-03 05:46:17 +03:00 |
|
AlexVinS
|
ae2c72ca52
|
Implemented road transitions.
* untested
* still unused
|
2015-04-03 05:46:16 +03:00 |
|
AlexVinS
|
b1d4ce0474
|
Road|river patterns are trivial compared to terrain patterns - no need to use json, just define them as a constatnt
|
2015-04-03 05:46:15 +03:00 |
|
AlexVinS
|
877634b3a3
|
Define public interface of CDrawRoadsOperation
|
2015-04-03 05:46:14 +03:00 |
|
AlexVinS
|
e42ca15a0d
|
Fix BERSERK effect
|
2015-04-03 05:20:17 +03:00 |
|
ArseniyShestakov
|
c3ea9637dd
|
Debian: change rules to use SDL2 and update changelog for 0.98
|
2015-04-03 04:54:12 +03:00 |
|
ArseniyShestakov
|
8ecf0b7bfc
|
Merge pull request #95 from Mixaill/version-bump
Version bump for Linux and RPM update
|
2015-04-03 04:46:09 +03:00 |
|
AlexVinS
|
10668974d6
|
Move SACRIFICE target existence check to mechanics
|
2015-04-03 00:35:29 +03:00 |
|
AlexVinS
|
0cce1ef2f1
|
Move ANOTHER_ELEMENTAL_SUMMONED problem check to SummonMechanics class
|
2015-04-03 00:02:15 +03:00 |
|
Mikhail Paulyshka
|
534d41dd9d
|
[rpm] fix build
|
2015-04-02 23:58:50 +03:00 |
|
Mikhail Paulyshka
|
2833fed2bf
|
[rpm] switch to SDL2
|
2015-04-02 23:28:02 +03:00 |
|
Mikhail Paulyshka
|
1529464610
|
[rpm] fix versioning
|
2015-04-02 23:27:33 +03:00 |
|
Alexander Shishkin
|
ef20c57f2c
|
Merge pull request #96 from Mixaill/fix-travis-3
Fix travis build
|
2015-04-02 17:53:45 +03:00 |
|
Mikhail Paulyshka
|
9fd51e0219
|
version bump for Linux
|
2015-04-01 23:21:36 +03:00 |
|
Mikhail Paulyshka
|
93ebdb7893
|
[travis] drop unnecessary repository.
|
2015-04-01 23:02:19 +03:00 |
|
DjWarmonger
|
e529ac62c0
|
Tagging 0.98 release.
|
2015-04-01 09:34:55 +02:00 |
|
AlexVinS
|
6c334174d9
|
Use and check movement points in town portal.
* fixes mantiss 0002031
|
2015-04-01 04:48:50 +03:00 |
|
AlexVinS
|
d564520f04
|
Allow town portal to ally town.
fixes mantiss 0002064
|
2015-04-01 04:04:02 +03:00 |
|
AlexVinS
|
fb707a6576
|
fix mantiss 2142
|
2015-04-01 00:28:21 +03:00 |
|
Ivan Savenko
|
376b2436f8
|
Fixed weird bug in serializer which caused corrupted data in Json map (missing guards entry in banks)
|
2015-03-31 00:56:33 +03:00 |
|
Ivan Savenko
|
eef45b5ae8
|
Fixed warnings
|
2015-03-31 00:55:37 +03:00 |
|
AlexVinS
|
20acdbbf3b
|
Fix wrong side for opening battle spells
|
2015-03-30 19:16:08 +03:00 |
|
DjWarmonger
|
a208afeee6
|
Removed new code, it was enough to fix the old one.
|
2015-03-30 16:54:32 +02:00 |
|
DjWarmonger
|
b2a75551c8
|
- Extensive use of SectorMap. AI will not eagerly pick guarded and blocked treasures.
- Fixed usage of boats, added Boat building as a part of Explore goal. This resolves #2151
|
2015-03-30 15:32:23 +02:00 |
|