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Commit Graph

134 Commits

Author SHA1 Message Date
Ivan Savenko
7d30b660ea
Merge pull request #4359 from Laserlicht/statistic
Writing some statistics and make it possible to export via csv
2024-08-09 15:31:13 +03:00
Ivan Savenko
ffb8efc415
Merge pull request #4225 from godric3/map-editor-town-configuration-improvements
Map editor town configuration improvements (buildings, spells, events)
2024-08-09 15:26:33 +03:00
Laserlicht
86477c7b04 refactoring + values added 2024-08-02 01:18:39 +02:00
Laserlicht
33b2633775 refectoring: remove statsHLP 2024-08-02 00:04:41 +02:00
Laserlicht
f695f7038e cleanup 2024-08-01 23:56:06 +02:00
Laserlicht
06209d2556
Merge branch 'develop' into statistic 2024-08-01 23:37:45 +02:00
Laserlicht
380d5bb05b refactoring & expanding 2024-08-01 22:36:32 +02:00
godric3
7aca2efb35 map editor: Allow to customize town spells 2024-07-28 16:28:21 +02:00
Laserlicht
bfd1e8a7c8 calculate income 2024-07-25 02:51:00 +02:00
Laserlicht
832e1531fc handycap percent 2024-07-25 00:28:49 +02:00
Laserlicht
8edf77afcc basic handicap support 2024-07-25 00:28:01 +02:00
Ivan Savenko
4aa73b40c9 Split CTownHandler into smaller chunks 2024-07-21 18:21:48 +00:00
Ivan Savenko
1aa391fdf8 Split CGeneralTextHandler file into 1 file per class form
All text processing code is now located in lib/texts.
No changes other than code being moved around and adjustment of includes

Moved without changes:
Languages.h           -> texts/Languages.h
MetaString.*          -> texts/MetaString.*
TextOperations.*      -> texts/TextOperations.*

Split into parts:
CGeneralTextHandler.* -> texts/CGeneralTextHandler.*
                      -> texts/CLegacyConfigParser.*
                      -> texts/TextLocalizationContainer.*
                      -> texts/TextIdentifier.h
2024-07-20 12:55:17 +00:00
Ivan Savenko
c4b8778e8b Remove unused code 2024-07-16 13:13:39 +00:00
Ivan Savenko
5178e4842e Moved generation of new rumors to server 2024-07-16 13:13:39 +00:00
Ivan Savenko
55bf75c43e Remove no longer used random seeds from StartInfo 2024-07-16 13:13:39 +00:00
Ivan Savenko
0d66ddbeec GameState now uses random generator from server. Blocked access to rmg
on client
2024-07-16 13:13:38 +00:00
Ivan Savenko
63bcf7d83c Replaced most of usages of CRandomGenerator with vstd::RNG in library 2024-07-16 13:13:07 +00:00
Ivan Savenko
6b8f94e6e7 Merge remote-tracking branch 'vcmi/master' into develop 2024-07-11 17:43:44 +00:00
Ivan Savenko
fd297f08e2 Add quick workaround for loading identifiers from difficulty bonuses 2024-07-10 22:33:09 +00:00
Alexander Wilms
02e429e973 Fix typos using https://github.com/crate-ci/typos
Changes were reviewed manually
2024-06-24 03:47:19 +02:00
Ivan Savenko
b4c6906471 Merge branch 'vcmi/beta' into 'vcmi/develop' 2024-06-11 19:22:23 +00:00
Ivan Savenko
7e9c486a7a "Transport Artifact" victory condition will no longer trigger if another
player completed it
2024-06-01 07:40:13 +00:00
Ivan Savenko
5d6470e527
Merge pull request #4025 from IvanSavenko/shared_ptr_lib
[1.6] Use shared_ptr for library entities
2024-05-30 19:14:06 +03:00
Ivan Savenko
07813c9a79 Removed non-functional updateEntity in VLC 2024-05-16 22:05:26 +00:00
Ivan Savenko
84bc6c42db Added 'Serializeable' base class for classes serializeable by pointer 2024-05-16 18:40:59 +00:00
Ivan Savenko
1b1f724de1
Merge pull request #3970 from Laserlicht/extra
ExtraOptions improvements
2024-05-15 15:20:59 +03:00
Laserlicht
941c1576c5
improve extraoptions 2024-05-14 00:33:30 +02:00
Ivan Savenko
c786354af3 Add better crash message for zero-length battlefield list 2024-05-13 21:03:06 +00:00
Ivan Savenko
93da58beed Do not use locks on single-threaded server.
Especially since this lock is global and is shared between client and
server for no reason
2024-05-13 15:42:33 +00:00
Andrii Danylchenko
8efceb110b #3691 - boat attached to hero should not block tiles on its own 2024-04-06 12:30:19 +03:00
Ivan Savenko
c513dc1bc7 Fix code style & formatting 2024-02-19 15:59:55 +02:00
Ivan Savenko
fc252bb9eb Random town names are now guaranteed to be unique on the map 2024-02-19 00:36:08 +02:00
Ivan Savenko
110ef5f66e
Merge pull request #3614 from IvanSavenko/sonarcloud_fixes_2
Sonarcloud fixes 2
2024-02-14 16:44:58 +02:00
Ivan Savenko
3740f8b02f Moved bonus parsing to a new file 2024-02-14 15:48:06 +02:00
Ivan Savenko
c3957c2c2a Moved json files to new directory, split on per-class basis 2024-02-14 13:08:24 +02:00
Ivan Savenko
0d74959a33 Better float comparison 2024-02-14 12:07:07 +02:00
Ivan Savenko
6d6137accc Simplified code 2024-02-14 12:07:07 +02:00
Ivan Savenko
392c360f88 Replaced some usages of void * with more clear CPack * 2024-02-12 12:53:10 +02:00
Ivan Savenko
80fc2bb695 Merge remote-tracking branch 'vcmi/develop' into lobby 2024-02-03 21:11:34 +02:00
Ivan Savenko
2e4895766a Implemented tracking of objects destroyed by players 2024-01-31 01:37:33 +02:00
Ivan Savenko
388ca6e776 Added list of active accounts and rooms to UI. Added room creation logic 2024-01-26 16:32:36 +02:00
Ivan Savenko
d04241b10a Code cleanup 2024-01-19 23:02:00 +02:00
Ivan Savenko
ffd604c114 Removed unnecessary access to IHandler::objects 2024-01-19 13:56:06 +02:00
Ivan Savenko
e67e4430ba Removed most of non-const static fields in lib. Reduced header includes. 2024-01-19 13:55:22 +02:00
Ivan Savenko
a15366f5a5 Make IObjectInterface::cb non-static 2024-01-19 13:55:21 +02:00
Ivan Savenko
2c4cad7d9c Slight simplification of bonus system node class 2024-01-19 13:54:49 +02:00
Ivan Savenko
7ffe014d6b Remove allowed artifacts list from arthandler
1. Handlers should not contain non-const game state data
2. This field was duplicating same field in CMap
3. Due to removal of VLC serialization, this field is not updated on map
load leading to issues with artifact randomization
2023-12-11 15:06:04 +02:00
Ivan Savenko
ee7bd87b8d Fix crash on losing mission-critical hero in battle 2023-12-10 16:14:01 +02:00
Ivan Savenko
e00d871082 Fix few more warnings on game start 2023-11-27 14:08:49 +02:00