b5ecb2e146
some minor improvements
2008-01-25 19:09:41 +00:00
1f324c3b31
* improved borders
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* minor changes
2008-01-23 22:15:33 +00:00
c66d430702
memory optimizations (less leaks)
2008-01-23 18:32:24 +00:00
10e4e2937f
Less leaks.
2008-01-21 18:46:07 +00:00
449e7b6773
Hopefully fixed buttons without making leak.
2008-01-21 18:22:51 +00:00
f0186c3858
less leak, bizzare buttons
2008-01-21 18:08:53 +00:00
7cb9c879ca
small improvements
2008-01-20 17:10:01 +00:00
8fea2b87b8
Nearly working borders of buildings.
2008-01-20 16:24:03 +00:00
315f92ef14
bugfix and speedup
2008-01-20 15:26:34 +00:00
86b8c16f0a
broken hero switch
2008-01-20 13:53:11 +00:00
47cdefb012
* new tool - Obwodziciel
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* missing config files for wpasujbud
2008-01-20 12:52:15 +00:00
d64dfa0a23
showInfoDialog should be compatible with interfaces other than advmapint.
2008-01-20 12:34:39 +00:00
34f791a0bf
* moved tools to the tools Folder
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* added Wpasujbud tool.
2008-01-19 20:24:01 +00:00
efd09f0a68
fixed misc5 bug, hero backpack, strange bug with hero portrait (LClick)
2008-01-19 18:58:24 +00:00
e3f40e6907
first part of artifacts on hero window - small problem with misc5 slot (most probably in AmbarCendamo)
2008-01-19 13:19:58 +00:00
231593e83d
Animated buildings in the castle.
2008-01-19 12:26:55 +00:00
2e25e040d5
Fixing buildings in castle and related improvements.
2008-01-19 11:55:04 +00:00
4b772315bb
Buildings in town (tylko zamek, trzeba inaczej sortować, jeden budynek źle trafiony)
2008-01-15 21:38:01 +00:00
bce31ba91b
another part of hero window and other improvements
2008-01-15 18:50:52 +00:00
0fc7d5b795
another piece of hero window
2008-01-13 19:42:21 +00:00
d55b020dbd
a bit more of hero window
2008-01-13 16:24:24 +00:00
2d8a513fc2
New tool for extracting imgs from def (written in C++/CLI).
2008-01-12 18:03:21 +00:00
7968aebe1a
bugfix, a bit more of hero window
2008-01-12 12:55:45 +00:00
b976857c6c
Now features in town interface:
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* town garrison
* creature growths
* town big pic
2008-01-12 11:32:40 +00:00
0b2acef70f
I do not have that file in /Data (and most players too). Use bitmaps from .lod-s only.
2008-01-11 19:28:43 +00:00
2ce033aba9
heroWindow is now show/hideable ;]
2008-01-11 18:56:39 +00:00
e62cfed95f
a bit of hero window
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help needed - make something to prevent changing surface stored in CHeroWindow::background. I do not overwrite it, but it changes dramatically with every call of CHeroWindow method!
And besides - is there anything to make my window displayed easily, without calling show() every frame when it should be displayed? any machanism?
2008-01-10 19:01:25 +00:00
9530fb42c2
Reading buildings in the castles - still needs more testing and improvents.
2008-01-09 19:59:23 +00:00
b334dbd79d
Town interface and minor improvements.
2008-01-09 17:21:31 +00:00
a4e4c97776
possibly handles all H3 maps inculding RoE
2008-01-08 16:08:25 +00:00
ef90e6140f
hero animation speed now independent
2008-01-08 13:31:44 +00:00
8c651b5021
- repaired wrong decompressing defs type 2 (mainly effected shadows)
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- fixed #34
- correctly working most of CCreatureHandler (except displaying only specific part of animation)
2008-01-07 18:24:05 +00:00
e44c6b47f3
- rename
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- partially written CCreatureAnimation
2008-01-06 18:07:03 +00:00
f518ffdfac
Handling custom properties of resources (except of guards).
2007-12-28 00:00:57 +00:00
644a494589
Finished treasure chests.
2007-12-27 23:43:36 +00:00
d3f5a1c1e7
Finished drawing selection window for treasure chest.
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(trzeba dorobic jego zamykanie, zwrocenie infa, zwrot pamieci)
2007-12-27 00:11:46 +00:00
d116caeb26
some improvements in map randomizing, most things done. If you want to do sth with this, do it ;].
2007-12-26 13:57:38 +00:00
01c996591a
More stuff for selection window.
2007-12-25 16:25:53 +00:00
06a081c924
Arrays allocated with new[] must be deleted with delete[]
2007-12-23 16:46:33 +00:00
6c2cf4ba29
* hopefully fixed #46
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* minor improvements
2007-12-23 16:25:14 +00:00
7db86e5f9e
* code reorganization (posiekałem potwora!)
2007-12-22 21:06:49 +00:00
daa9217979
* working info about collecting resources in infoBar
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* minor fixes
2007-12-22 18:04:34 +00:00
e427974875
* code reorganization
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* minor stuff for resource <-> infoBar interaction
2007-12-22 14:40:27 +00:00
84261a5de8
* bugfixes in infobar
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* new week animation
2007-12-20 23:07:02 +00:00
6cd90195f4
* major optimization of infoBar drawing
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* new day animation (TODO: dorobic zeby pierwsza klatka wchodzila - wkrotce sie tym zajme)
* some stuff for selection window
* minor improvements
2007-12-19 00:06:51 +00:00
e12976a9fe
small update
2007-12-15 15:33:14 +00:00
c1a2a93a2d
some stuff on randomizing cregens. Needs a lot of polishing, wirting unwritten funcs, checking ranges and behavoiurs, tests, etc...
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1) CTown is incorrectly assigned - should be repaired asap (if you could...)
2) bad printing prioring while not on def list - i will try to handle this
3) something wrong with rand - returns same values too often (more tests? replace?)
Those things are mostly bugs. If anything is not fixed or described by me as 'I'll fix that' by the end of this week, it will be considered as 'assigned also to Tow' and I will expect your help.
2007-12-14 18:49:41 +00:00
b0648b4c63
support for Ab maps, needs a bit of testing
2007-12-13 17:42:12 +00:00
f7d3089174
static FoW
2007-12-11 18:49:24 +00:00
56ed228cb1
minimap completety fixed (never use float for precise int calculations!)
2007-12-09 14:02:11 +00:00