Laserlicht
3e5df61946
code review
2024-07-29 22:54:42 +02:00
Laserlicht
6adc49b814
add help text
2024-07-29 00:54:58 +02:00
Laserlicht
2e2d8f8833
fix
2024-07-26 02:24:53 +02:00
Laserlicht
977d8e041a
generate at least one resource / creature
2024-07-26 00:55:47 +02:00
Laserlicht
652e2ddf3f
only host
2024-07-25 23:37:31 +02:00
Laserlicht
ecd7e17764
button
2024-07-25 23:32:45 +02:00
Laserlicht
ec005593d3
growth handicap
2024-07-25 23:04:59 +02:00
Laserlicht
6273e678a4
fix
2024-07-25 10:30:57 +02:00
Laserlicht
bfd1e8a7c8
calculate income
2024-07-25 02:51:00 +02:00
Laserlicht
63b8ac1a58
fix
2024-07-25 00:45:52 +02:00
Laserlicht
d7ffc6ad3e
cleanup
2024-07-25 00:28:49 +02:00
Laserlicht
d54dfe4508
gui improvements
2024-07-25 00:28:49 +02:00
Laserlicht
dc54261574
set handicap
2024-07-25 00:28:49 +02:00
Laserlicht
5310f94e99
gui input
2024-07-25 00:28:49 +02:00
Laserlicht
2b7e42004f
basic gui
2024-07-25 00:28:49 +02:00
Laserlicht
268e0c8c44
change data structure
2024-07-25 00:28:49 +02:00
Laserlicht
fa7153b577
fix
2024-07-25 00:28:49 +02:00
Laserlicht
832e1531fc
handycap percent
2024-07-25 00:28:49 +02:00
Laserlicht
48eacbf830
handicap percent
2024-07-25 00:28:49 +02:00
Laserlicht
97f49030d2
fix
2024-07-25 00:28:49 +02:00
Laserlicht
af2b6a0051
show handicap resources
2024-07-25 00:28:49 +02:00
Laserlicht
afd580b76a
Announce handicap in welcome message
2024-07-25 00:28:34 +02:00
Laserlicht
fea491be82
multiplayer announcement
2024-07-25 00:28:33 +02:00
Laserlicht
8edf77afcc
basic handicap support
2024-07-25 00:28:01 +02:00
Andrii Danylchenko
dbcd7677ac
Merge pull request #4313 from vcmi/nkai-whirlpool
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NKAI: whirlpool
2024-07-24 00:03:11 +03:00
Ivan Savenko
37cf788079
Merge pull request #4317 from IvanSavenko/split_townhandler
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Split CTownHandler into smaller chunks
2024-07-22 17:42:48 +03:00
Ivan Savenko
e99fb539c6
Merge pull request #4256 from IvanSavenko/changelog_initial
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Initial version of 1.6 changelog
2024-07-22 17:42:02 +03:00
Ivan Savenko
e8aa6efbb9
Merge pull request #4261 from kaja47/shrinkage
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Reduce size of Bonus struct from 320 bytes to 296 bytes.
2024-07-22 17:12:08 +03:00
K
c1e6bbddfe
Reduce size of Bonus struct from 320 bytes to 296 bytes.
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- Internal enums were resized to occupy single byte.
- Duration bitmask uses 16 bit integer directly instead of std::bitset<11> which consumed 8 bytes.
- Fields shuffled to minimise padding and keep the most useful data on first 2 cache lines.
2024-07-22 14:59:31 +02:00
Ivan Savenko
69c3a6afd5
Merge pull request #4319 from Laserlicht/patch-4
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fix exiting when bluetooth mouse is connected while running
2024-07-22 12:58:25 +03:00
Laserlicht
3f4368e3de
fix exiting when bluetooth mouse is connected while running
2024-07-22 02:02:30 +02:00
Ivan Savenko
71f0f86226
Initial version of 1.6 changelog, with all changes so far
2024-07-21 18:48:01 +00:00
Ivan Savenko
4aa73b40c9
Split CTownHandler into smaller chunks
2024-07-21 18:21:48 +00:00
Andrii Danylchenko
683c363946
NKAI: whirlpool
2024-07-21 17:20:54 +03:00
Ivan Savenko
550540f8ab
Merge pull request #4316 from IvanSavenko/crashfixes
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Crashfixes
2024-07-21 16:15:28 +03:00
Ivan Savenko
4533271692
Merge pull request #4312 from IvanSavenko/texthandler_split
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Split CGeneralTextHandler file into 1 file per class form
2024-07-21 13:49:14 +03:00
Ivan Savenko
398111f8d7
Merge pull request #4212 from alkazandzhiev/alkazandzhiev/saveMultiPlayerNames
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Save all human player names in the configuration
2024-07-21 11:20:25 +03:00
Ivan Savenko
8a67a08bb9
Merge pull request #4308 from Alexander-Wilms/msvc-ci-remove-dumpbin-search
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MSVC CI script: Don't run vswhere to find dumpbin.exe, since it is no…
2024-07-20 22:22:18 +03:00
Ivan Savenko
22e2450650
Merge pull request #4310 from SoundSSGood/endBattleConfirm-fix
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Fixed regression from https://github.com/vcmi/vcmi/pull/4186
2024-07-20 22:20:46 +03:00
Ivan Savenko
31738e8f90
Always track already serialized pointers to avoid infinite recursion on
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sending complex objects
2024-07-20 18:29:41 +00:00
Ivan Savenko
5b9130c288
Fixes broken player-coloring on animations (e.g. hero in battle)
2024-07-20 18:28:47 +00:00
Ivan Savenko
1c522c49b6
Fix possible crash on trying to move to invalid battlefield hexes
2024-07-20 18:28:13 +00:00
Ivan Savenko
1aa391fdf8
Split CGeneralTextHandler file into 1 file per class form
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All text processing code is now located in lib/texts.
No changes other than code being moved around and adjustment of includes
Moved without changes:
Languages.h -> texts/Languages.h
MetaString.* -> texts/MetaString.*
TextOperations.* -> texts/TextOperations.*
Split into parts:
CGeneralTextHandler.* -> texts/CGeneralTextHandler.*
-> texts/CLegacyConfigParser.*
-> texts/TextLocalizationContainer.*
-> texts/TextIdentifier.h
2024-07-20 12:55:17 +00:00
SoundSSGood
186c6098e8
Fix endBattleConfirm
2024-07-20 15:07:34 +03:00
Ivan Savenko
3c611ffa5b
Merge pull request #4307 from IvanSavenko/misc_fixes
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Miscellaneous fixes
2024-07-20 12:56:10 +03:00
Ivan Savenko
08a6b859d2
Merge pull request #4304 from Laserlicht/quickspell-option
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option to enable quickspell
2024-07-20 12:53:36 +03:00
Ivan Savenko
58c7afefd8
Merge pull request #4298 from Alexander-Wilms/vcmilauncher-forward-stdout-stderr
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startExecutable(): Forward executable's output, so vcmiclient's stdou…
2024-07-20 12:51:32 +03:00
Ivan Savenko
d59a5dad7d
Merge pull request #4299 from Laserlicht/input_modi_detection
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input mode detection
2024-07-20 12:51:08 +03:00
Ivan Savenko
34204d5898
Merge pull request #4305 from Laserlicht/fix_search
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fix search in quick spell spellbook
2024-07-20 12:50:43 +03:00
Aleksandar Kazandzhiev
cde9bed5a6
Use std::vector::empty for non-zero size checking.
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Use auto type for ocontainers iterations.
2024-07-20 12:16:13 +03:00