godric3
1246333350
Initialize town's possibleSpells
only if hasn't been initialized already(for example when copying existing town)
2024-10-26 12:15:40 +02:00
Ivan Savenko
638bc174c3
Fix crash on exporting maps for translation
2024-10-25 21:41:24 +00:00
Ivan Savenko
c43844706e
Implemented translation support for random map descriptions
2024-10-25 20:41:19 +00:00
George King
c927324b19
Fixed spacing between sentences
2024-10-25 22:13:28 +02:00
Ivan Savenko
26fecbf2ca
Simplify income calculation in kingdom overview, account for flaggables
2024-10-25 19:08:13 +00:00
Ivan Savenko
7ae5e2b406
Added support for daily income to flaggable objects
2024-10-25 19:01:00 +00:00
Ivan Savenko
93096dc63c
Updated documentation
2024-10-25 18:47:19 +00:00
Ivan Savenko
ee59bc4e71
Add bonus description generation for map objects
2024-10-25 18:36:02 +00:00
Mike
2480c4eae7
Minor update
2024-10-25 09:58:57 -07:00
Ivan Savenko
8a5ac73438
Basic support for configurable flaggable objects
...
Converted CGLighthouse class into FlaggableMapObject
Bonus provided by Lighthouse/Flaggable is now defined in config and is
accessible to mods.
2024-10-25 16:48:10 +00:00
Mike
9bc84b606e
Cleanup
2024-10-24 19:28:21 -07:00
Mike
3690e05e40
Draft to hide scaling dropdown as needed
2024-10-24 18:54:39 -07:00
Laserlicht
53b7c5da6f
added MECHANICAL bonus
2024-10-24 21:30:51 +02:00
Ivan Savenko
1826b5bbdf
Merge pull request #4802 from Laserlicht/crash_fix
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fix crash & shortcut & layout
2024-10-23 22:23:33 +03:00
Ivan Savenko
f13b5da687
Merge pull request #4796 from nickhuang99/develop
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Building dependence of Unicorn Glide in Rampart should include Dendro…
2024-10-23 22:22:32 +03:00
Ivan Savenko
9ba7e227ec
Merge pull request #4801 from Laserlicht/fix_mp3
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fix for defect mp3
2024-10-23 22:21:23 +03:00
Ivan Savenko
0c8a529876
Merge pull request #4797 from GeorgeK1ng/develop
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Updated Czech translation
2024-10-23 22:20:52 +03:00
Ivan Savenko
246ee0f933
Merge pull request #4803 from XCOM-HUB/patch-6
...
Update swedish.json
2024-10-23 22:20:22 +03:00
SoundSSGood
83279211e6
CSecSkillPlace done
2024-10-23 15:01:56 +03:00
SoundSSGood
03b4733c64
CSecSkillPlace
2024-10-22 01:54:04 +03:00
SoundSSGood
7955960901
CTradeableItem refactoring
2024-10-22 01:54:00 +03:00
George King
ff1053b0a0
Quality fixes
2024-10-21 23:45:10 +02:00
Xilmi
2b99414793
Using hero's stats instead of level to determine their role.
...
Since there are custom maps/campaigns in which heroes have pretty high base-stats even at level 1.
2024-10-21 09:37:44 +02:00
Xilmi
60084243af
Update PriorityEvaluator.cpp
...
Fixed losing heroes while exploring.
2024-10-21 09:21:00 +02:00
Xilmi
76f5d925e6
Update PriorityEvaluator.cpp
...
The army loss will no longer affect the score for defensive decisions.
2024-10-21 08:59:18 +02:00
Xilmi
d93c6211da
Road exploration
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The non-cheating-AI on 100% and below is now smarter about exploration and will explore alongside roads with higher priority.
2024-10-20 23:32:39 +02:00
Laserlicht
0991f02282
Bonus: prism breath
2024-10-20 22:02:56 +02:00
Xilmi
3a8a67407b
Update RecruitHeroBehavior.cpp
...
AI's willingness to hire hero now depends more on the availability of treasure again.
2024-10-20 16:37:03 +02:00
Xilmi
11980e0f97
Garrisoning behavior improvement
...
AI will now also garrison a hero as defender if the town to be defended has troops as long as the hero can merge their own troops with the town.
AI will no longer just dismiss existing troops in a town if a hero trying to garrison there can merge with it.
2024-10-20 15:49:23 +02:00
Xilmi
f04e110e2c
Update RecruitHeroBehavior.cpp
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Removed inclusion of no longer existing and also not needed header.
2024-10-20 12:59:08 +02:00
SoundSSGood
573bb6abc6
CArtPlace now works with artifact ID
2024-10-20 12:56:54 +03:00
Laserlicht
185d036d78
no scrollbar for hotseat title (with ttf fonts)
2024-10-20 03:16:57 +02:00
Laserlicht
98b912dab8
optimize layout
2024-10-20 02:26:40 +02:00
Laserlicht
94606ba5a3
campaign map description size
2024-10-20 02:13:50 +02:00
Xilmi
5d6877e06d
Merge remote-tracking branch 'upstream/develop' into develop
2024-10-20 00:49:17 +02:00
George King
28a2fa6790
Quality fixes
2024-10-19 22:43:43 +02:00
George King
681542bd2a
Quality fixes
2024-10-19 22:42:18 +02:00
Maurycy
de0463318c
Update swedish.json
...
Added new code strings and trimmed down some descriptions so that they will fit in the small description box (hopefully).
2024-10-19 16:16:58 +02:00
Laserlicht
2ea2a3150e
fix shortcuts with Modifier Key
2024-10-19 15:59:02 +02:00
Laserlicht
7a190e4929
fix crash
2024-10-19 15:25:26 +02:00
Laserlicht
1df1177506
fix for defect mp3
2024-10-19 13:45:20 +02:00
George King
7dc74f5585
Small fixes
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Fixes for new v1.6 strings
2024-10-18 22:42:23 +02:00
George King
19ad4ee0da
Small fixes
...
Fixed for new v1.6 strings
2024-10-18 20:56:07 +02:00
Laserlicht
a68522b370
fix
2024-10-18 14:37:18 +02:00
Laserlicht
0f41361873
fix edge case
2024-10-18 14:33:29 +02:00
nick huang
7e4b268a78
Building dependence of Unicorn Glide in Rampart should include Dendroid Arches
2024-10-18 20:04:00 +08:00
altiereslima
538c7ce7b1
Update portuguese.json
2024-10-18 07:24:38 -03:00
Laserlicht
f0b7d007a0
video: use global timer; implement frameskip
2024-10-18 10:36:52 +02:00
altiereslima
3ab3132008
Update portuguese.json
2024-10-17 23:51:57 -03:00
altiereslima
cd107c6b4f
Merge branch 'vcmi:develop' into develop
2024-10-17 23:47:00 -03:00