Ivan Savenko
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e5df7656a2
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Added debug option to test touchscreen input on desktop systems
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2023-06-20 19:58:05 +03:00 |
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Ivan Savenko
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ffdac314e9
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Added selection of long touch duration
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2023-06-20 19:58:05 +03:00 |
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Ivan Savenko
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06437cbde6
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Renamed gesture-related methods, remove unused code
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2023-06-20 19:58:05 +03:00 |
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Ivan Savenko
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563d7dd41f
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Renamed RCLICK -> SHOW_POPUP
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2023-06-20 19:58:05 +03:00 |
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Ivan Savenko
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8ad577255f
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Replaced isMouseButtonPressed with isMouseLeftButtonPressed
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2023-06-20 19:58:05 +03:00 |
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Ivan Savenko
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82288996a2
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Fix cursor visibility on closing popup
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2023-06-20 19:58:05 +03:00 |
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Ivan Savenko
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85a11c090e
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Enter popup await mode only if there is an active popup
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2023-06-20 19:58:05 +03:00 |
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Ivan Savenko
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e9788e2904
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Cleaned up EventDispatcher code
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2023-06-20 19:58:05 +03:00 |
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Ivan Savenko
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d4aa778547
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Replaced clickRight event with showPopupWindow/closePopupWindow
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2023-06-20 19:58:05 +03:00 |
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Ivan Savenko
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7c62146cd6
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Update localization
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2023-06-20 19:37:28 +03:00 |
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Ivan Savenko
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d1917898a9
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Update validation schemas
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2023-06-20 19:37:27 +03:00 |
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Ivan Savenko
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80f67337d8
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Do not send mouseMoved to elements that have just unsubscribed
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2023-06-20 19:37:27 +03:00 |
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Ivan Savenko
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f0a154037c
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Attempt to improve def palette detection
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2023-06-20 19:37:27 +03:00 |
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Ivan Savenko
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c4772ae59d
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Load new hota quests as empty quests, to avoid unexpected behavior
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2023-06-20 19:37:27 +03:00 |
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Ivan Savenko
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6564502a0e
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Implemented mapping of hero portraits
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2023-06-20 19:37:27 +03:00 |
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Ivan Savenko
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3913b8e98c
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Heroes placed on water in map will be automatically given boat
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2023-06-20 19:37:27 +03:00 |
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Ivan Savenko
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738ace99cb
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Fix animations in editor which use copy-pasted code from client
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2023-06-20 19:37:27 +03:00 |
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Ivan Savenko
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9b5e81929f
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Fix build
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2023-06-20 19:37:27 +03:00 |
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Ivan Savenko
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d4728f78ce
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Support for hota victory conditions
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2023-06-20 19:37:27 +03:00 |
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Ivan Savenko
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a84666edf6
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MetaString can be serialized in json
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2023-06-20 19:37:27 +03:00 |
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Ivan Savenko
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d51fe62804
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Win/loss condition texts use MetaString
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2023-06-20 19:37:27 +03:00 |
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Ivan Savenko
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56d69e790b
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Renamed MetaString methods to more logical names
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2023-06-20 19:37:27 +03:00 |
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Ivan Savenko
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2636a0dcc3
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Moved MetaString to a new file
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2023-06-20 19:37:27 +03:00 |
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Ivan Savenko
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f35b3a0dc3
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Replace MetaString operator << with member function
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2023-06-20 19:37:27 +03:00 |
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Ivan Savenko
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c43783db58
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Use string ID's instead of raw strings for win/loss conditions
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2023-06-20 19:37:27 +03:00 |
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Ivan Savenko
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8dde8018d0
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Implemented support for fixed monster def's from hota
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2023-06-20 19:37:27 +03:00 |
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Ivan Savenko
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6f743916db
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Moved CGCreature to a new file
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2023-06-20 19:37:27 +03:00 |
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Ivan Savenko
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7c88bb7e4f
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Detect mirror maps
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2023-06-20 19:37:27 +03:00 |
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Ivan Savenko
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636b2ea856
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Removed no longer used code - moved to hota mod
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2023-06-20 19:37:27 +03:00 |
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Ivan Savenko
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6ed0fbe579
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Fix excessive warning - neutral town with Portal is perfectly legal
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2023-06-20 19:37:27 +03:00 |
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Ivan Savenko
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d742b6b809
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Fix mapping of map objects linked to game entities
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2023-06-20 19:37:27 +03:00 |
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Ivan Savenko
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f86133705e
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Fix loading of allowed artifacts from hota h3m
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2023-06-20 19:37:27 +03:00 |
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Tomasz Zieliński
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25707b6d5e
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Place zones in order given by template. Yields better results in a number of cases.
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2023-06-18 20:23:25 +02:00 |
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Tomasz Zieliński
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8510af487e
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Place objects away from wide connection
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2023-06-18 19:20:12 +02:00 |
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Tomasz Zieliński
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47726625c2
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Do not generate passable connections for virtual connections.
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2023-06-18 12:03:41 +02:00 |
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Tomasz Zieliński
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acc141d626
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Fix unused variable
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2023-06-17 19:31:16 +02:00 |
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Tomasz Zieliński
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9cee751026
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Add wide connections to some OH3 templates that had them
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2023-06-17 19:10:11 +02:00 |
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Tomasz Zieliński
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65d10cf9f2
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+ Handle Wide Connections
+ Possibly hide fictive and repulsive connections, needs testing
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2023-06-17 19:09:38 +02:00 |
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DjWarmonger
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02ea798c97
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Merge pull request #2229 from vcmi/zone_placement_improvements
Zone placement improvements
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2023-06-17 08:53:08 +02:00 |
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Ivan Savenko
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2e2938303a
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Merge pull request #2209 from IvanSavenko/map_object_configuration
Support for json configuration of some map objects
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2023-06-16 19:32:05 +03:00 |
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Ivan Savenko
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ece9982ca0
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Fix build
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2023-06-16 18:11:45 +03:00 |
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Ivan Savenko
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5118a642bc
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Fix duplicated randomResource object
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2023-06-16 18:00:19 +03:00 |
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Ivan Savenko
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58661fc8ec
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Moved DwellingInstanceConstructor to a new file
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2023-06-16 17:59:50 +03:00 |
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Ivan Savenko
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77b58bc66d
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Cleaned up object constructors to reduce duplicated code
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2023-06-16 17:59:50 +03:00 |
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Ivan Savenko
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4d947be287
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Adventure map shipyard nwo has configurable boat type
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2023-06-16 17:59:50 +03:00 |
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Ivan Savenko
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487f441f47
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Implemented boat selection for town shipyards
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2023-06-16 17:59:49 +03:00 |
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Ivan Savenko
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6aedb99117
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Cleaned up IShipyard interface
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2023-06-16 17:59:10 +03:00 |
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Ivan Savenko
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a94b68e6aa
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Hill fort upgrade costs are now loaded from json
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2023-06-16 17:59:10 +03:00 |
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Ivan Savenko
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2e7c382612
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Moved creature upgrade logic to CGObjectInstance inheritors
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2023-06-16 17:59:10 +03:00 |
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Ivan Savenko
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fc190b14bb
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Spell shrines can now be configured in json
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2023-06-16 17:59:10 +03:00 |
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