Michał W. Urbańczyk
59abcac7da
A patch from stopiccot http://forum.vcmi.eu/viewtopic.php?p=8340#8340
2013-02-04 23:12:43 +00:00
alexvins
a9d458c8f4
few more refactorings
2013-02-04 21:58:42 +00:00
mateuszb
25663ce7af
* fixed vector<bool> serialization
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* refactoring
2013-02-04 19:43:16 +00:00
DjWarmonger
5b00d74e1a
Fixed commanders starting with 2^32 experience.
2013-02-04 19:22:19 +00:00
mateuszb
3c5d6dd79a
* vector<bool> serialization
2013-02-04 16:58:31 +00:00
DjWarmonger
e63747d2d2
Fixed #860 and #1169
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Imprisoned heroes as well as their commanders will get full level ups, with updated specialty, mana and movement.
2013-02-04 12:32:53 +00:00
alexvins
d264f17b76
[refactor] separate h3m reader from rest of mapservice
2013-02-04 10:29:59 +00:00
mateuszb
8769f67c5d
* JsonReader can convert to enums
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* refactoring
2013-02-03 21:05:44 +00:00
mateuszb
ba3075317f
* proper bool serialization
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* refactoring towards more enums/typedefs
2013-02-02 19:28:39 +00:00
alexvins
b376ac8568
refactor map loading, few small tweaks
2013-02-02 17:20:31 +00:00
DjWarmonger
beb1ca1bf8
- getDate function now uses enum for different modes
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- Fixed Black Market (#1195 )
- Fixed one-week bonuses removed eveyr day (#976 )
2013-02-02 08:29:57 +00:00
mateuszb
c4e03ef0de
* enum serialization/deserialization (si32 as basetype ought to be enough for anybody)
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* some fields in classes refactored to use appropriate enums (not yet finished)
2013-02-01 22:04:25 +00:00
DjWarmonger
096b0d6a36
Post-release version bump.
2013-02-01 09:37:39 +00:00
DjWarmonger
d325528aa5
For 0.91 release.
2013-02-01 08:44:20 +00:00
mateuszb
a1da195b85
* minor refactoring
2013-01-31 20:11:25 +00:00
mateuszb
5b0c6059e2
* bug 1193 should be fixed
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* minor refactoring
2013-01-30 21:28:31 +00:00
DjWarmonger
5194569053
- Fixed #1190
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- Fixed incorrect shield effect
2013-01-29 06:47:20 +00:00
Ivan Savenko
9caa21a51c
- fix for #1189 (h3 text parsing fix)
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- fix for #1188 (replaced ffmpeg detection with module from KDE)
2013-01-26 19:39:54 +00:00
DjWarmonger
ad9cfdcc1b
Version 0.90c
2013-01-26 14:56:32 +00:00
beegee1
db2f468341
- Fixed some bugs when generating terrain view IDs (mock map seems to be OK) - Enabled RMG by default
2013-01-26 13:48:20 +00:00
Ivan Savenko
beac6b12d8
- loading fix
2013-01-24 21:03:01 +00:00
Ivan Savenko
080e037c54
- fix for starting towns ( #1180 )
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- fix for creature window (#1184 )
2013-01-23 22:09:58 +00:00
DjWarmonger
d71b11de81
Development version 0.90b
2013-01-23 20:33:34 +00:00
DjWarmonger
f6acc8c77b
Added dummy message for artifacts that don't have pick-up texts.
2013-01-22 21:50:43 +00:00
Michał W. Urbańczyk
6232a1b369
Fixed #1181 . Do not change that setProperty to setPropertyDer, it has to be as it is.
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Sketchy fix for BattleAIs colliding ith their callbacks.
2013-01-21 21:34:30 +00:00
beegee1
a4129f43f2
- Correct handling of who manages which players(player count may differ from initial start options for a RMG map) - Fixed warning
2013-01-21 20:49:19 +00:00
alexvins
5b2f176c27
compile fix
2013-01-21 18:27:00 +00:00
DjWarmonger
cf7108f075
- Made sure that stack artifacts will not spawn when they are turned off
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- Description for "Spell-like attack"
2013-01-21 15:11:37 +00:00
Ivan Savenko
46eb0b3daf
- wrokaround/fix for #1177
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- removed assert in Fonts.cpp (can be triggered a lot by old pregame\battles code)
- fixed battle console text positioning
- fixed some new compiler warnings
2013-01-20 22:49:34 +00:00
Michał W. Urbańczyk
a96f03e947
Crashes realted to illegal access to enemy hero data should be fixed, including #1178 .
2013-01-20 20:29:35 +00:00
DjWarmonger
fff7909958
- Fix for hero specialties (creature type limiters)
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- Improved handling of new heroes / arts, check forum for fresh mod packages :)
2013-01-20 16:31:18 +00:00
beegee1
1cab54b87a
- Fixed bug when starting random map with 1 player - Refactoring - Fixed compile bug - Heroes can be selected in map selection screen(RMG map) - Main town gen
2013-01-20 14:43:58 +00:00
Michał W. Urbańczyk
5b919d88eb
"More stable" opening AI.
2013-01-20 12:06:49 +00:00
Michał W. Urbańczyk
0e826915ed
Fixed #1176 .
2013-01-20 12:06:18 +00:00
DjWarmonger
1e90de3c9f
Some more fixes for limiters and specialties.
2013-01-19 18:52:13 +00:00
DjWarmonger
79062eb15c
- Parsing hero specialty is working (though complicated)
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- Some obvious fixed for limiters, more work needed
2013-01-19 17:38:37 +00:00
DjWarmonger
97db289d3c
Parsing for CREATURE_TYPE_LIMITER
2013-01-18 11:49:15 +00:00
DjWarmonger
ce15eb37c2
- Fixed serialization of limiters
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- Hero can now can have several separate specialty nodes
- Fixed typo (speciality->specialty)
- Fixed several crashes related to commanders
- Improvements to specialty handling, bugfixes and temporary solutions for upcoming hero specialties in mods
2013-01-17 18:15:00 +00:00
alexvins
36469f406c
Fix results of merge conflict with Warmonger. + more fixes to barseBonus.
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Bonus duration now can be array and parsed to bitmask as designed.
2013-01-16 16:41:01 +00:00
Ivan Savenko
5deb499e7e
Last breaking change into mod system (will explain on forum)
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- paths in "filesystem" node are now relative to mod directory
- "filesystem" entry in mod.json is now optional
- made "register object" log messages visible only in log
- minor fixes, including #1173
2013-01-16 14:28:49 +00:00
DjWarmonger
d7c9377843
- Parsing propagators and limiters
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- Experimental support for chaining limiters
- Added missing abilities, propagators and limiters to artifacts
- Sketch of Calculator for bonuses, ignore it for now
2013-01-16 13:02:01 +00:00
alexvins
53b684180d
[refactor]
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* use spells configuration (all timed effects for battle spells)
* a few more cleanups
+register erm resource types (useful in future and less noise in log now)
2013-01-16 11:19:04 +00:00
DjWarmonger
a86b5c1e2e
Artifacts can now have multiple types of bearers. Fixed problems with Commander arts impossible to wear.
2013-01-16 07:37:51 +00:00
alexvins
0741639baf
fix c++ standard violation.
2013-01-15 15:24:52 +00:00
alexvins
68e91ada1c
[refactor]
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* spells are now more configurable (unused yet, WiP)
* a few more cleanups
2013-01-15 14:20:48 +00:00
alexvins
264ce77ec9
[refactor] a few more cleanups
2013-01-13 12:40:24 +00:00
Ivan Savenko
2f83b211ca
- fix for text on kingdom overview ( #1172 + some other similar cases)
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- removed unused code from text handler
2013-01-12 19:28:38 +00:00
alexvins
055e922e4d
[refactor] a few more cleanups
2013-01-12 18:08:33 +00:00
alexvins
f4ee750d64
[refactor] a few more cleanups
2013-01-12 13:53:02 +00:00
alexvins
daf2c285e9
[refactor] reduce some code duplication, get rid of few magic nombers.
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*fix deletion of empty pandora box
2013-01-12 10:32:03 +00:00