Ivan Savenko
|
45e2875342
|
Completely removed old TerrainRect class
|
2023-03-05 17:57:36 +02:00 |
|
Ivan Savenko
|
fbb8c18c23
|
Improved map view selection tracking
|
2023-03-05 17:57:36 +02:00 |
|
Ivan Savenko
|
5905dd6111
|
Grail digging check is now in library
|
2023-03-05 17:48:02 +02:00 |
|
Ivan Savenko
|
11e4d84749
|
Implemented View Earth / View Air spells
|
2023-03-05 17:48:02 +02:00 |
|
Ivan Savenko
|
ec6f19ea18
|
Code reorganization, no changes to functionality
|
2023-03-05 17:48:02 +02:00 |
|
Ivan Savenko
|
ca13e7dedf
|
Implemented terrain palette animatiions. Removed old code
|
2023-03-05 17:48:02 +02:00 |
|
Ivan Savenko
|
7cf00ba87d
|
Implemented basic hero movement animation & object fade-out
|
2023-03-05 17:48:02 +02:00 |
|
Ivan Savenko
|
4501036a04
|
Basic version of hero movement on map. Removed old code.
|
2023-03-05 17:48:02 +02:00 |
|
Ivan Savenko
|
d46687a9c8
|
Partial implementation of world view mode
|
2023-03-05 17:48:02 +02:00 |
|
Ivan Savenko
|
600054e001
|
Refactored access to hero paths in CPlayerInterface
|
2023-03-05 17:48:01 +02:00 |
|
Ivan Savenko
|
bb6e1f7ee1
|
Initial WIP of adventure map rendering rewrite
|
2023-03-05 17:47:12 +02:00 |
|
Ivan Savenko
|
476e60c753
|
Merge pull request #1615 from SoundSSGood/CArtifactsOfHero-refactoring
Optimization and cleanup CArtifactHolder
|
2023-03-05 17:28:36 +02:00 |
|
SoundSSGood
|
a1dbbe2d86
|
redraw optimization
|
2023-03-03 10:17:31 +02:00 |
|
Ivan Savenko
|
195eac3375
|
Merge pull request #1545 from dydzio0614/town-panel-number-formatting
Improve creature numbers handling in castle interface bottom left part
|
2023-02-26 22:56:54 +02:00 |
|
Ivan Savenko
|
72fe1fcfa9
|
Fix minimap updating on hero loss
|
2023-02-14 11:32:19 +02:00 |
|
Ivan Savenko
|
91b17bed79
|
Partial encapsulation of AdvMapInt
|
2023-02-14 11:18:42 +02:00 |
|
Ivan Savenko
|
cc0c3e5bc9
|
All adventure map components now use shared_ptr
|
2023-02-14 11:18:41 +02:00 |
|
Ivan Savenko
|
f8c1c46562
|
removed CAdvMapInt::handleRightClick method
|
2023-02-14 11:18:41 +02:00 |
|
Ivan Savenko
|
9833edcf73
|
Removed using namespace SDL_Ext
|
2023-02-03 11:39:40 +02:00 |
|
Ivan Savenko
|
3fef2a5e1f
|
Moved Colors to a separate file, updated includes
|
2023-02-03 11:39:40 +02:00 |
|
Ivan Savenko
|
594b7614cf
|
Fix CI build
|
2023-02-03 11:39:40 +02:00 |
|
Ivan Savenko
|
e1bd0d2a04
|
API for custom events no longer requires SDL access
|
2023-02-03 11:39:40 +02:00 |
|
Ivan Savenko
|
d4fba3787c
|
Removed usage of SDL_KeyboardEvent from UI code
|
2023-02-03 11:39:40 +02:00 |
|
Ivan Savenko
|
6669ffd4b3
|
Moved input-related code from SDL_Extensions to GuiHandler
|
2023-02-03 11:39:40 +02:00 |
|
Dydzio
|
e7a774c465
|
Improve creature numbers handling in castle interface bottom left part
|
2023-02-02 20:54:47 +01:00 |
|
Ivan Savenko
|
108a42e4ba
|
Reorganized includes for new layout. New class - IImageLoader
|
2023-02-01 20:42:06 +02:00 |
|
Ivan Savenko
|
9c3030603d
|
Removed most SDL includes from headers, removed SDL int's
|
2023-01-30 19:55:32 +02:00 |
|
Ivan Savenko
|
42df5626d9
|
Added Color class to replace SDL_Color
|
2023-01-30 00:12:43 +02:00 |
|
Ivan Savenko
|
fc0f5a9fb3
|
Reduced SDL includes
|
2023-01-20 16:11:43 +02:00 |
|
Ivan Savenko
|
388ed88b5d
|
All artifact strings now pass through translator
|
2023-01-20 15:18:36 +02:00 |
|
Ivan Savenko
|
fa6f7513e8
|
All heroes-related strings are passed through translator
|
2023-01-20 15:18:36 +02:00 |
|
Ivan Savenko
|
05ac217b0f
|
Merge with vcmi/develop
|
2023-01-17 23:02:25 +02:00 |
|
Ivan Savenko
|
0e8ee929df
|
Renamed CCursorHandler -> CursorHandler
|
2023-01-15 21:18:34 +02:00 |
|
Ivan Savenko
|
246281e62a
|
Merged vcmi/beta with vcmi/develop
|
2023-01-15 17:46:42 +02:00 |
|
Andrey Filipenkov
|
2f14914120
|
fix Boost deprecation warnings
warnings introduced in v1.81
# Conflicts:
# mapeditor/resourceExtractor/ResourceConverter.cpp
|
2023-01-15 17:28:09 +02:00 |
|
Ivan Savenko
|
e48bd39b9c
|
Moved road & river handlers into a separate file
|
2023-01-11 15:17:24 +02:00 |
|
Ivan Savenko
|
1e37e66e6c
|
Replaced Terrain::BORDER and WRONG with NONE
|
2023-01-10 20:09:09 +02:00 |
|
Ivan Savenko
|
4f3ea0d1d9
|
Renamed Terrain.h/cpp -> TerrainHandler.h/cpp
|
2023-01-10 00:01:35 +02:00 |
|
Ivan Savenko
|
f51b3bca57
|
use JsonKey or NameTranslated instead of ambiguos Name
|
2023-01-10 00:01:35 +02:00 |
|
Ivan Savenko
|
7c7ae26e67
|
Map/Road/River identifiers are now private members
|
2023-01-10 00:01:35 +02:00 |
|
Ivan Savenko
|
f3985d205b
|
Added horseSoundPenalty for terrains (for movement outside of roads)
|
2023-01-10 00:01:35 +02:00 |
|
Ivan Savenko
|
64885bdf6b
|
Better names for terrain parameters. Support for new movement sounds.
|
2023-01-10 00:01:35 +02:00 |
|
Ivan Savenko
|
e1799379dd
|
Terrain/Road/River handler are now in compileable state
|
2023-01-10 00:01:35 +02:00 |
|
Ivan Savenko
|
1468f6aded
|
Converted terrainTypeHandler into proper handler class
|
2023-01-10 00:01:35 +02:00 |
|
Ivan Savenko
|
1fece0ce18
|
Merge pull request #1229 from IvanSavenko/battle_improvements
Battle: Fixing bugs & Implementation of missing features
|
2023-01-09 22:07:13 +02:00 |
|
Ivan Savenko
|
9308319ac7
|
Added workaround for ~200 ms lag occuring after hero move
|
2023-01-09 13:05:28 +02:00 |
|
Ivan Savenko
|
bdb8e0ee5c
|
Introduced string identifiers for H3 texts, still WIP
|
2023-01-01 14:56:44 +02:00 |
|
Ivan Savenko
|
81164100da
|
Fix crash on exiting game during battle
|
2022-12-30 11:54:37 +02:00 |
|
Ivan Savenko
|
5d80457eda
|
Merge with vcmi/develop branch
|
2022-12-30 00:52:23 +02:00 |
|
Ivan Savenko
|
b275d9de72
|
merge beta branch into develop
|
2022-12-29 22:08:53 +02:00 |
|