Ivan Savenko
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f245080cba
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Fix missing error message on casting spell in hotseat
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2023-04-20 19:24:13 +03:00 |
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nordsoft
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753b72f96d
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Revert "Hidden maps"
This reverts commit e669d31d33 .
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2023-04-20 19:50:00 +04:00 |
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nordsoft
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de22132cdf
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Fix loading
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2023-04-20 19:46:27 +04:00 |
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nordsoft
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db33558abc
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Load custom campaigns from gzip
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2023-04-20 19:22:27 +04:00 |
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nordsoft
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be6667acf5
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Most questionable workaround
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2023-04-20 19:21:37 +04:00 |
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Ivan Savenko
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6df85be4b3
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Fixed death animation of Efreeti killed by petrification attack
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2023-04-20 18:13:01 +03:00 |
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Tomasz Zieliński
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88c436691d
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Simplify logs
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2023-04-20 16:26:06 +02:00 |
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Tomasz Zieliński
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09b493681b
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More iterations, higher gravity constant for better results.
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2023-04-20 16:13:30 +02:00 |
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Ivan Savenko
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5c9ae8aafc
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Implemented spell range overlay for Dimension Door and Scuttle Boat
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2023-04-20 14:15:08 +03:00 |
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Tomasz Zieliński
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55d7d7b9b5
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Fix coefficients to make dead code actually be used sometimes.
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2023-04-20 12:44:32 +02:00 |
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Tomasz Zieliński
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00d7901e59
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Add another placement technique - swap two misplaced zones. Don't move same zones in consecutive iterations.
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2023-04-20 12:24:57 +02:00 |
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Ivan Savenko
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4dc16b9ff7
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Adventure map spells are no longer visible on units in battle
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2023-04-20 13:16:45 +03:00 |
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Ivan Savenko
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9882c37ce3
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Good morale can no longer happen after battle is over
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2023-04-20 13:10:03 +03:00 |
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Ivan Savenko
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d9939f0918
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Bad morale can no longer happen after waiting
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2023-04-20 13:08:55 +03:00 |
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Necr0o0
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bfed62d3a2
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Fixed #2022 storing event in map editor
Fixing issue "Event message isn't stored #2022" by adding message in Pandora setProperty ( cause CGEvent inherits CGPandoraBox)
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2023-04-20 12:30:44 +03:00 |
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nordsoft
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9ecf16ca23
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Fix minor bugs
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2023-04-20 03:20:00 +04:00 |
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Konstantin P
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4e18a3d579
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CSerializer: fix debug assertion
Fix compilation in debug mode
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2023-04-20 01:27:15 +04:00 |
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Ivan Savenko
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b3207f3465
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RMG tab will now show all templates but will block invalid map sizes
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2023-04-19 23:14:23 +03:00 |
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Ivan Savenko
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b517adfb25
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Fixed crash on empty save game list after filtering
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2023-04-19 23:12:30 +03:00 |
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Ivan Savenko
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3d30e04184
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Fixed centering of scenario information window
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2023-04-19 23:11:44 +03:00 |
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Ivan Savenko
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5a5aced67e
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Fixed empty Black Market on game start
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2023-04-19 23:11:17 +03:00 |
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Ivan Savenko
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01af231084
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Fixed Json conversion on Qt6
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2023-04-19 23:10:34 +03:00 |
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Ivan Savenko
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f593c2cf6e
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Fixed handling of utf-8 in code on msvc
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2023-04-19 23:08:21 +03:00 |
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Ivan Savenko
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16bed465b6
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Bump to versions 1.2.1
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2023-04-19 23:08:00 +03:00 |
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Necr0o0
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ee12685748
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Fixed #2022 storing event in map editor
Fixing issue "Event message isn't stored #2022" by adding message in Pandora setProperty ( cause CGEvent inherits CGPandoraBox)
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2023-04-19 17:19:09 +04:00 |
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Ivan Savenko
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4bb4d7e7a5
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Merge pull request #1989 from SoundSSGood/refactoring-arts-p1
Artifact related code refactoring part1 (initial)
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2023-04-19 15:31:11 +03:00 |
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Ivan Savenko
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9c62748151
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Merge pull request #2036 from rilian-la-te/fix-serializer-assert
CSerializer: fix debug assertion
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2023-04-19 13:54:57 +03:00 |
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Ivan Savenko
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505a78a638
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Merge pull request #2035 from rilian-la-te/native-fix-beta
vcmi: fix terrain penalties
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2023-04-19 13:39:54 +03:00 |
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Konstantin P
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7c4badc890
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CSerializer: fix debug assertion
Fix compilation in debug mode
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2023-04-19 13:00:51 +03:00 |
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Konstantin P
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d94ce22e70
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vcmi: fix terrain penalties
Fixes #2028
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2023-04-19 12:41:54 +03:00 |
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Tomasz Zieliński
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c34b1cd713
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Fix warning-as-errors.
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2023-04-19 08:45:23 +02:00 |
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nordsoft
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5cf9fbbe02
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Fix compiling
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2023-04-19 03:11:13 +04:00 |
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nordsoft
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f464ca3560
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Merge remote-tracking branch 'upstream/develop' into vcmi-campaign
# Conflicts:
# lib/mapping/CCampaignHandler.cpp
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2023-04-19 02:45:49 +04:00 |
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nordsoft
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0a28262c15
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Merge remote-tracking branch 'upstream/develop' into boats
# Conflicts:
# AI/VCAI/Pathfinding/AINodeStorage.cpp
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2023-04-19 02:22:19 +04:00 |
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nordsoft
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008db447e7
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Minor changes
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2023-04-19 02:11:24 +04:00 |
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Ivan Savenko
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ff5e98e78b
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Merge pull request #2027 from rilian-la-te/fix-any-cast
CSerializer: fix any_cast
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2023-04-19 01:01:11 +03:00 |
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nordsoft
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22da7a931d
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Boat as bonus system node
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2023-04-19 01:11:51 +04:00 |
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Tomasz Zieliński
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d841655c1d
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Scale fuzzy edges with map size.
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2023-04-18 22:34:26 +02:00 |
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Konstantin
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4a79e2ccd9
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CSerializer: fix any_cast
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2023-04-18 23:29:47 +03:00 |
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nordsoft
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d1dacd45e2
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Animations from config
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2023-04-19 00:14:15 +04:00 |
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Tomasz Zieliński
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15592c3aff
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Change metric to create more interesting zone shapes.
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2023-04-18 22:01:51 +02:00 |
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nordsoft
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59a1a19d4a
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Summon boat for real boats only
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2023-04-18 22:21:26 +04:00 |
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Tomasz Zieliński
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39154737a5
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Use std::optional instead of boost::optional.
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2023-04-18 19:34:54 +02:00 |
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Tomasz Zieliński
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6551585f96
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Start with low stifness to let zones pass through each other - typical temperature fall.
(cherry picked from commit 435b9f7881 )
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2023-04-18 19:21:33 +02:00 |
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Tomasz Zieliński
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8d5cd6d072
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Randomize starting positions a bit so zones don't fall exactly on the grid.
(cherry picked from commit 33eb28b570 )
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2023-04-18 19:21:28 +02:00 |
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Tomasz Zieliński
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fc91152da7
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Fixed zones getting actually randomized after construction. Tweaks to algorithm, now it's considerably better.
(cherry picked from commit c13019059f )
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2023-04-18 19:21:19 +02:00 |
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Tomasz Zieliński
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2d7a819939
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Parameters which work well for Jebus - accessible desert and Blue placed away from Red
(cherry picked from commit 42c6127c79 )
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2023-04-18 19:21:13 +02:00 |
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Tomasz Zieliński
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494f4eaa3f
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Simple solution that works - by ChatGPT :)
(cherry picked from commit 7c6e4bc2fe )
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2023-04-18 19:21:06 +02:00 |
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Tomasz Zieliński
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a1f094776f
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Use fixed starting positions for now.
(cherry picked from commit 43c51805f5 )
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2023-04-18 19:20:57 +02:00 |
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Tomasz Zieliński
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7d2745fda6
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Simplified target function comparison.
(cherry picked from commit 809f6344ff )
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2023-04-18 19:20:50 +02:00 |
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