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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-16 10:19:47 +02:00
Commit Graph

193 Commits

Author SHA1 Message Date
krs
c180878dc6 Some rewordings according to review 2023-03-28 22:46:39 +03:00
krs
f8fe56e8b3 English.json strings revisited 2023-03-28 22:10:22 +03:00
Ivan Savenko
ae242be180 Fix indexing of wog experience ranks 2023-03-28 17:03:47 +03:00
Ivan Savenko
b3b2426b19 Updated mod.json schema 2023-03-27 22:33:36 +03:00
Ivan Savenko
6a3f4fd73d
Merge pull request #1771 from IvanSavenko/beta_fixes
Fixes for issues discovered in beta
2023-03-26 01:36:38 +02:00
Ivan Savenko
c8fe079294 Added Chinese in-game translation from forum user 'By003' 2023-03-25 23:54:51 +02:00
Dydzio
c04fad5de5 Translate new damage format 2023-03-25 21:54:15 +01:00
Ivan Savenko
6f631a0aa7
Merge pull request #1759 from IvanSavenko/kills_in_tooltip
Show potential kill amount in attack tooltip
2023-03-25 20:03:27 +02:00
Ivan Savenko
970981cfc9 Show information on potential kills in attack tooltip 2023-03-24 17:18:47 +02:00
Dydzio
1e646d7c29 Fix missing translation 2023-03-22 19:42:26 +01:00
Andrey Filipenkov
6382e0a3a0
Merge pull request #1743 from rilian-la-te/russian-translation
vcmi: russian
2023-03-22 13:48:48 +03:00
Konstantin
a0a6f4ff94 vcmi: russian 2023-03-22 13:53:30 +03:00
Dydzio
1181f03b1f Update polish translation 2023-03-21 23:19:20 +01:00
Ivan Savenko
4919550a19 Show a message that battle intro can be skipped 2023-03-20 21:58:32 +02:00
Ivan Savenko
921c5d647e Fix Spanish translation 2023-03-16 18:42:47 +02:00
Ivan Savenko
17520b70ce
Merge pull request #1518 from rilian-la-te/arcane-intuition
Skills rework: separate bonus for each skill - part 1
2023-03-16 16:12:42 +02:00
Konstantin
34a26580a7 vcmi: skill-agnostic resistance
Uses exiting bonus and new PERCENT_TO_TARGET_TYPE value type
2023-03-16 16:46:41 +03:00
Konstantin
496c1def12 vcmi: remove FULL_HP_REGENERATION bonus
Just set HP_REGENERATION to high number
(in OH3 doubled stack health is sufficient)
2023-03-16 16:46:41 +03:00
Konstantin
62e579f672 vcmi: replace KINGx bonuses to one KING bonus
val = level of slayer which require to affect.
Can break saves.
2023-03-16 16:46:41 +03:00
Konstantin
1e73c2e1e6 vcmi: configurable charge
There is no reason not to make charge configurable.
Just do it.
2023-03-16 16:46:41 +03:00
Ivan Savenko
35aa6914c5
Merge pull request #1659 from macomarivas/spanish_translation
Spanish translation
2023-03-16 15:37:23 +02:00
Asirome
672a1fef04
spanish mod description 2023-03-15 20:49:15 +01:00
Asirome
3081e3a2cf
Merge branch 'vcmi:develop' into spanish_translation 2023-03-15 20:46:14 +01:00
Asirome
62ca82467b
some translation fixes 2023-03-15 20:44:25 +01:00
Ivan Savenko
f5f303202a Update localization 2023-03-14 22:04:08 +02:00
Konstantin
a0c644a0e5 vcmi: actually implement AUTO for CInfoWindow
This is possible to use infobar interactions now.
2023-03-11 21:41:57 +03:00
Konstantin
f2167904ed update russian translation 2023-03-11 21:41:57 +03:00
Asirome
c47b2351a3
Spanish translation
By ChatGpt
2023-03-08 21:19:55 +01:00
Michael
0450587ecc
synced with english & extended 2023-03-07 23:55:54 +01:00
Ivan Savenko
674711c959 Fix missing texts in RMG mod 2023-03-07 15:28:27 +02:00
Ivan Savenko
d7e914d0eb Fix resolution selection menu texts 2023-03-07 15:27:54 +02:00
Ivan Savenko
58cfea02f1 Added option to skip validation of mods 2023-03-07 00:06:58 +02:00
Ivan Savenko
b7025125d5 Added map swipe option 2023-03-05 23:53:06 +02:00
Ivan Savenko
95440ad540 Minor fixes 2023-03-05 19:55:38 +02:00
Ivan Savenko
d34268d7d5 Split "Show available creatures in town" into two buttons 2023-03-05 19:55:38 +02:00
Ivan Savenko
403730d1a3 Updated Ukrainian localization 2023-03-05 19:55:38 +02:00
Ivan Savenko
17dfd3d34a Updated English translation 2023-03-05 19:55:38 +02:00
Ivan Savenko
14e0ae32c7 Remove no longer used images 2023-03-05 19:55:38 +02:00
Ivan Savenko
b2e5e55c1e Added labels that indicate current option values 2023-03-05 19:55:37 +02:00
Ivan Savenko
2f556ccf60 Improved General options tab layout presentation 2023-03-05 19:53:27 +02:00
Ivan Savenko
33603f87f3 Finalized general layout 2023-03-05 19:53:27 +02:00
Ivan Savenko
b298895e61 Added placeholders for missing options 2023-03-05 19:53:27 +02:00
Ivan Savenko
f01d6daef3 Remove no longer used background 2023-03-05 19:53:27 +02:00
Ivan Savenko
919af720a8 Formatting cleanup 2023-03-05 19:53:27 +02:00
Ivan Savenko
c976176453 Added additional buttons for movement speeds 2023-03-05 19:53:26 +02:00
Ivan Savenko
c011a5a9cf Added lines to window to separate UI elements into groups 2023-03-05 19:51:42 +02:00
Ivan Savenko
273a06a878 Added frame for movement speed & map scrolling 2023-03-05 19:51:42 +02:00
Ivan Savenko
f23186f47d Slightly better layout for new settings window 2023-03-05 19:51:42 +02:00
Ivan Savenko
7ef5163d9d
Merge pull request #1581 from IvanSavenko/map_render_rewrite
Adventure Map - rendering rewrite
2023-03-05 19:51:07 +02:00
Ivan Savenko
d21c41e436 Fix caching 2023-03-05 17:48:02 +02:00
Ivan Savenko
16e7f860ff Added debug rendering 2023-03-05 17:48:02 +02:00
Ivan Savenko
974dd3a3db Updated Ukrainian localization 2023-03-05 17:30:38 +02:00
Ivan Savenko
cc84bed0c0
Merge pull request #1540 from dydzio0614/settings-rework
Settings rework
2023-02-26 22:56:35 +02:00
Olexandr Nesterenko
a368a067ee
Update ukrainian.json 2023-02-24 11:29:03 +02:00
Dydzio
7e409df3cb Apply manual changes from code review 2023-02-18 16:35:07 +01:00
Dydzio
c2ef3331ef Change main settings tabs to toggle group + fix json commas 2023-02-16 21:37:37 +01:00
Dydzio
1d37f8a62e New buttons graphics, add info about ESC key to battle intro option 2023-02-16 20:39:11 +01:00
Dydzio
9101f05835 Fixes for new battle settings 2023-02-15 22:38:41 +01:00
Dydzio
775db89241 Fix battle settings UI labels, add "dont show battle intro" setting 2023-02-15 20:29:29 +01:00
Dydzio
1d153f4ee9 "ForceMovementInfo" support + make other settings tab 2023-02-14 23:45:45 +01:00
Dydzio
daa2b63dde Further UI improvements 2023-02-14 22:22:11 +01:00
Dydzio
be9c71934c Merge remote-tracking branch 'origin/develop' into settings-rework 2023-02-14 21:00:17 +01:00
Dydzio
fb06aca0bb Further progress - UI tweaks, new settings etc 2023-02-14 20:30:06 +01:00
Dydzio
80a5595d6c Adding some settings options, minor UI fixes 2023-02-13 23:53:28 +01:00
Konstantin
203b7ed364 vcmi: russian translation 2023-02-12 22:05:25 +03:00
Dydzio
2f171fcc0e Merge branch 'develop' into settings-rework 2023-02-12 15:03:33 +01:00
Ivan Savenko
c8c38ac922
Merge pull request #1386 from IvanSavenko/resolutions_filter
Do not allow selecting resolutions not supported by display
2023-02-12 14:33:39 +02:00
Dydzio
fc7d2b9778 Merge remote-tracking branch 'origin/develop' into settings-rework 2023-02-12 11:55:21 +01:00
Dydzio
b9030fe9cc
Better name for bonus 2023-02-05 00:56:37 +01:00
Dydzio
719a11bdf6 Translate VCMI essential files 2023-02-04 18:51:30 +01:00
Dydzio
a9f279d1ab Add polish translations, tiny improvement of english translations 2023-02-04 18:45:32 +01:00
Ivan Savenko
01322aa4c5 Do not allow selecting resolution no supported by display 2023-02-03 12:57:38 +02:00
Dydzio
9dd692cea4 Initial draft of tabbed settings window 2023-01-30 20:18:59 +01:00
Ivan Savenko
17b510703e Added german, polish, and ukrainian translations 2023-01-25 12:36:03 +02:00
Ivan Savenko
35775b90f8 Moved bonus names to translation 2023-01-25 12:36:02 +02:00
Ivan Savenko
39131eba3e Added translation support for mods. VCMI translations are now in mod.
Moved existing (English) translation to vcmi mod
Added translations for:
- German
- Polish
- Ukrainian
2023-01-25 12:33:54 +02:00
Ivan Savenko
e4e5278f60 Merge with vcmi/develop 2022-12-25 23:10:52 +02:00
Ivan Savenko
a0c78e8ecb Added german translation by Laserlicht 2022-12-25 21:58:20 +02:00
Ivan Savenko
1696db8a3c Launcher translation upgrade, still WIP:
- launcher can be re-translated without restart
- mod info (name/description/etc) can have localized versions
2022-12-25 13:19:16 +02:00
Ivan Savenko
e8daf4033f Added missing files 2022-12-20 01:55:59 +04:00
Ivan Savenko
5ae17cb1ff Moved tower shooters info to "vcmi" mod
Required for file presence validation checks to pass since tower shooter
icons reside in vcmi mod
2022-12-20 01:55:59 +04:00
Ivan Savenko
4a42ef29d9
VCMI mod version bump 2022-11-29 19:07:21 +02:00
Ivan Savenko
3d1f6df0e2 Added simple icon for tower shooter creature, fixes #791 2022-11-29 12:18:27 +02:00
Nordsoft91
99a9680f62 Final preparations for merge into develop (#780)
* version updated, change log updated from release draft
* horse sounds for terrains
* Update and freeze essential files
2022-09-11 11:31:27 +03:00
AlexVinS
ecaa9f5d0b Entities redesign and a few ERM features
* Made most Handlers derived from CHandlerBase and moved service API there.
* Declared existing Entity APIs.
* Added basic script context caching
* Started Lua script module
* Started Lua spell effect API
* Started script state persistence
* Started battle info callback binding
* CommitPackage removed
* Extracted spells::Caster to own header; Expanded Spell API.
* implemented !!MC:S, !!FU:E, !!FU:P, !!MA, !!VR:H, !!VR:C
* !!BU:C, !!BU:E, !!BU:G, !!BU:M implemented
* Allow use of "MC:S@varName@" to declare normal variable (technically v-variable with string key)
* Re-enabled VERM macros.
* !?GM0 added
* !?TM implemented
* Added !!MF:N
* Started !?OB, !!BM, !!HE, !!OW, !!UN
* Added basic support of w-variables
* Added support for ERM indirect variables
* Made !?FU regular trigger
* !!re (ERA loop receiver) implemented
* Fixed ERM receivers with zero args.
2021-02-14 19:05:43 +03:00
Dydzio
e3f52d74af
Stop launcher from asking to update essential files 2019-07-21 09:01:57 +02:00
AlexVinS
0b70baa95e Spells configuration version 2 (effect-based)
* Indirect spell effects loading
* Json serializer improvements
* spell->canBeCastAt do not allow useless cast for any spell
* Added proxy caster class for spell-created obstacles
* Handle damage from spell-created obstacles inside mechanics
* Experimental GameState integration/regression tests
* Ignore mod settings and load only "vcmi" mod when running tests
* fixed https://bugs.vcmi.eu/view.php?id=2765 (with tests)
* Huge improvements of BattleAI regarding spell casts
* AI can cast almost any combat spell except TELEPORT, SACRIFICE and obstacle placement spells.
* Possible fix for https://bugs.vcmi.eu/view.php?id=1811
* CStack factored out to several classes
* [Battle] Allowed RETURN_AFTER_STRIKE effect on server side to be optional
* [Battle] Allowed BattleAction have multiple destinations
* [Spells] Converted limit|immunity to target condition
* [Spells] Use partial configuration reload for backward compatibility handling
* [Tests] Started tests for CUnitState
* Partial fixes of fire shield effect
* [Battle] Do HP calculations in 64 bits
* [BattleAI] Use threading for spell cast evaluation
* [BattleAI] Made AI be able to evaluate modified turn order (on hypothetical battle state)
* Implemented https://bugs.vcmi.eu/view.php?id=2811
* plug rare freeze when hypnotized unit shots vertically
* Correctly apply ONLY_MELEE_FIGHT / ONLY_DISTANCE_FIGHT for unit damage, attack & defense
* [BattleAI] Try to not waste a cast if battle is actually won already
* Extended JsonSerializeFormat API
* fixed https://bugs.vcmi.eu/view.php?id=2847
* Any unit effect can be now chained (not only damage like Chain Lightning)
** only damage effect for now actually uses "chainFactor"
* Possible quick fix for https://bugs.vcmi.eu/view.php?id=2860
2018-02-08 11:37:21 +03:00
FeniksFire
1331c81a8b Update graphics for QuickRecruitmentWindow
Adding graphics maded by edeksumo
2018-01-13 09:49:29 +01:00
FeniksFire
bf4024c3ac Adding bacground for QuickRecruitmentWindow
Adding bacground for CreaturePurchaseCard in QuickRecruitmentWindow
2017-12-23 13:15:05 +01:00
DjWarmonger
db13d7a708 Version 0.99 updates. 2016-11-01 18:25:09 +01:00
DjWarmonger
6122186efa Removed old template duplicated by new package. 2016-09-04 13:31:04 +02:00
AlexVinS
0c21efb202 Start integration of map format into engine 2016-02-09 20:20:03 +03:00
DjWarmonger
c6f714db9c Fixed generation of CPU teams. 2015-06-01 21:57:43 +02:00
DjWarmonger
34a59a2788 - Fixed issues with number of players selection
- Added new template for testing multiple players
2015-05-27 18:58:14 +02:00
DjWarmonger
4388566342 Now each map template is separate submod 2015-05-26 19:04:15 +02:00
DjWarmonger
2e70d8a084 - VCMI will now read templates from mods
- Added partial schema for RMG template
2015-05-26 18:19:41 +02:00
ArseniyShestakov
7dc0fbcca7 Improved Quest Log window graphics
Source can be found in vcmi-assets repository
2015-02-14 00:47:22 +03:00
AlexVinS
53016300ca Restore files accidentely deleted in 01491f9f1e 2014-11-06 22:23:49 +03:00
DjWarmonger
01491f9f1e Fixed #1718 2014-10-01 14:20:00 +02:00
Ivan Savenko
b1285bc506 Merged GUI refactoring into develop, fixed conflicts 2014-08-09 15:01:55 +03:00