mateuszb
b0648b4c63
support for Ab maps, needs a bit of testing
2007-12-13 17:42:12 +00:00
mateuszb
f7d3089174
static FoW
2007-12-11 18:49:24 +00:00
mateuszb
56ed228cb1
minimap completety fixed (never use float for precise int calculations!)
2007-12-09 14:02:11 +00:00
Michał W. Urbańczyk
aef05b45fc
More bugfixes.
2007-12-09 12:42:45 +00:00
mateuszb
c27f2359bd
small bugfix
2007-12-07 16:54:07 +00:00
mateuszb
4a6ffa94d0
part of minimap revealing
2007-12-06 19:54:31 +00:00
Michał W. Urbańczyk
62237573c8
optimized hero list updating
2007-12-06 19:19:25 +00:00
Michał W. Urbańczyk
ae0be1f79e
Bugfix - it should work now.
2007-12-06 19:06:07 +00:00
mateuszb
58f1a2169f
faster FoW in minimap, does not work, compiler errors
2007-12-06 18:55:58 +00:00
Michał W. Urbańczyk
c8c0d0eaaf
Bugfixes for AI, Callback Interface, logging macrodefs.
2007-12-06 18:32:06 +00:00
Michał W. Urbańczyk
e1b2ae0df1
Several bugfixes and half-done things.
2007-12-01 12:50:33 +00:00
mateuszb
7c0f9afc9f
correct detection of blocked pos after disappearing objects and hero movement
2007-11-29 18:45:47 +00:00
mateuszb
ea8ab56cea
* recalculationg positions for blocked/visitable
...
* improvements in deleting objs
* to be tested
2007-11-25 18:32:11 +00:00
Michał W. Urbańczyk
fa5079809f
Partially done resources.
2007-11-25 13:16:45 +00:00
mateuszb
b226540775
deleting objects, a bit of hero randomizing
2007-11-24 18:54:34 +00:00
Michał W. Urbańczyk
845d99a908
Working mines and minor improvements.
2007-11-24 14:17:57 +00:00
Michał W. Urbańczyk
736af28c05
Working windmill, water wheel, mystical garden (not tested).
...
Info windows.
Minor changes.
2007-11-23 22:33:55 +00:00
mateuszb
d8103fd242
* part of new object randomizing; make it work (I mean moving the last hero on your Arrogance2 - it doesn't wotk and I don't know why)
2007-11-20 17:52:22 +00:00
Michał W. Urbańczyk
556311c9ab
Partially done object scripting and interactions.
...
Most of 0.4 ;)
2007-11-18 22:58:28 +00:00
mateuszb
8b73ab8492
* fixed bugs in hero moving
...
* added functions to show/hide objects to CMapHandler
* added (partially written) fonction to create new CGObjectInstances
* added 2 console commands: A hides all abjects and R shows them again
2007-11-03 16:46:08 +00:00
Michał W. Urbańczyk
de4d8e093e
* redone def declaration reading
2007-10-28 17:56:16 +00:00
Michał W. Urbańczyk
1aecaf1472
Fixed hero flags.
2007-10-28 16:52:45 +00:00
mateuszb
287b053041
* small improvements
2007-10-28 15:15:58 +00:00
Michał W. Urbańczyk
32baadfbfa
* added missing files
...
* fixed displaying objects
* fixed memory leak
2007-10-28 11:34:33 +00:00
Michał W. Urbańczyk
cc01243da5
It should be quite stable now.
2007-10-27 20:14:25 +00:00
Michał W. Urbańczyk
4f316cd7e6
Our changes.
...
Restructured instances classes.
Still very instable.
2007-10-27 19:38:48 +00:00
mateuszb
c18e4573f1
* small improvements
...
* probably working getting visitable objects at certain position (to be tested)
2007-10-26 17:55:33 +00:00
mateuszb
b07b1ec7dc
* displaying flags
...
* significant speed-ups and warningfixing
2007-10-25 16:14:43 +00:00
mateuszb
21f8684cdd
* a bit of printing object flags
...
* small speed up
2007-10-24 19:54:35 +00:00
Michał W. Urbańczyk
b5652524c0
All 0.3 objectives accomplished. Version changed on 0.4. Milestone 0.3 closed.
2007-10-22 17:25:10 +00:00
Michał W. Urbańczyk
8440ffb39b
Probably last bugfixes for 0.3
2007-10-22 17:01:00 +00:00
Michał W. Urbańczyk
a5664e408a
* minor bugfixes
2007-10-22 16:41:53 +00:00
mateuszb
76919a6e39
small bugfix
2007-10-22 16:35:47 +00:00
Michał W. Urbańczyk
0291bf2d2d
* added #1
...
* minor bugfixes
2007-10-21 18:41:58 +00:00
Michał W. Urbańczyk
16642621db
Fixed a few includes
2007-10-21 16:52:41 +00:00
Michał W. Urbańczyk
04985fce2f
* added #45 , #44 , #43
2007-10-21 16:45:13 +00:00
mateuszb
d1fa849071
ultrasmall bugfix
2007-10-20 12:07:15 +00:00
Michał W. Urbańczyk
2286d37012
* added #42 and #30
...
* one more file for AIs
2007-10-19 21:12:37 +00:00
mateuszb
e3937da8e3
shadow improvement
2007-10-19 17:47:28 +00:00
mateuszb
f3b5d07aa5
* bugfixes
...
* general improvements
2007-10-18 20:14:26 +00:00
mateuszb
c1e9e9b750
* resolving #41 and #36
...
* small improvements
2007-10-17 20:05:49 +00:00
Michał W. Urbańczyk
97f4fbcce8
First EmptyAI. It's not used yet, but it can be compiled.
...
Support for AIs I'll soon after infoboxes for towns (if there won't anything urgent)
2007-10-16 22:41:45 +00:00
Michał W. Urbańczyk
4cca2da9c0
* added #38
...
* CDefEssential is now useful
* initGameState shouldn't overwrite starting armies
* loading more graphics (small creature icons, large hero portraits)
* functions for getting current valueof morale/luck (unfinished)
* added in CLodHandler function that returns CDefEssential with images from desired .def
* copySurface works correctly (I hope)
2007-10-16 22:39:11 +00:00
mateuszb
355e21b56a
* finishing hero flags
...
* some things with #36 and #41
2007-10-16 17:46:01 +00:00
Michał W. Urbańczyk
730b469ec6
* added #17
...
* added txt file with reference names of creatures
* minor changes
2007-10-15 20:59:17 +00:00
Michał W. Urbańczyk
f1d5e686ce
* done #40 , #32 , #21
...
* added files for Lua handler and moved Lua test code
2007-10-14 12:11:18 +00:00
Michał W. Urbańczyk
70ce922fe6
* added #33 & #19 (as far as possible by now)
...
* more text in CPreGameTextHandler
2007-10-13 21:27:03 +00:00
Michał W. Urbańczyk
9e84383a61
* added #13 and #15 (for buttons and minimap, rest will be added later)
2007-10-13 20:31:50 +00:00
mateuszb
62b69b1f25
our changes
2007-10-13 18:49:43 +00:00
mateuszb
f3b712e6ea
* resolving #35
...
* small changes
2007-10-11 20:13:13 +00:00