1
0
mirror of https://github.com/vcmi/vcmi.git synced 2025-06-15 00:05:02 +02:00
Commit Graph

48 Commits

Author SHA1 Message Date
7466d7452d vcmiscrolls 2024-09-05 15:51:45 +03:00
a481f07daf PlayerState now stores all objects owned by player 2024-08-28 12:51:27 +00:00
37283e51c3 basic diagram 2024-08-12 20:14:36 +02:00
490f1bfee6 rework 2024-08-01 21:36:00 +02:00
4aa73b40c9 Split CTownHandler into smaller chunks 2024-07-21 18:21:48 +00:00
df83fa33a1 Merge branch 'vcmi/master' into 'vcmi/develop' 2024-05-31 09:34:21 +00:00
5ecb527252 Merge pull request #3997 from IvanSavenko/serialization_refactor
[1.6] Serialization refactor
2024-05-30 19:13:21 +03:00
10b50cd905 It is now possible to vote for simturns and turn timer changes 2024-05-19 18:31:32 +00:00
84bc6c42db Added 'Serializeable' base class for classes serializeable by pointer 2024-05-16 18:40:59 +00:00
2521557f68 Fixed some newly reported issues from SonarCloud 2024-05-10 13:40:24 +00:00
1f209fd94a use MetaString 2024-05-02 21:03:23 +02:00
b9c4a56360 translate also cheater message 2024-05-01 16:06:34 +02:00
a99d5e6fa1 Simplify code 2024-04-26 12:44:57 +03:00
f14aec5876 Trim cheats so 'vcmiartifacts ' will be recognized as single-word cheat 2024-04-09 17:08:24 +03:00
fc4ae3bd8c Merge remote-tracking branch 'vcmi/develop' into lobby 2024-01-20 23:01:49 +02:00
0a1153e1c6 Switch client-server communication to new API 2024-01-19 23:49:59 +02:00
d5c4478816 Remove most of non-const access to VLC entities 2024-01-19 13:54:49 +02:00
bd5682ecc3 Merge remote-tracking branch 'vcmi/master' into develop 2024-01-19 13:49:54 +02:00
cca08e29da Remove duplicate semicolons 2024-01-16 19:02:39 +00:00
4e69853ca8 vcmiobelisk bugfix 2024-01-13 16:05:12 +01:00
edb2ecd751 Fix possible overflow errors on leveling up beyond int64_t limit
- added separate giveExperience method instead of weird changePrimSkill
- experience is now always used in form of int64_t
- max supported level reduced from 201 to 197 to fit into int64_t
- fixed undefined behavior in experience calculation
2024-01-04 23:57:36 +02:00
cb9c4bbaf0 unlimited replay option 2023-12-28 20:48:19 +01:00
fc4827c89c option for allowing cheats 2023-12-27 14:39:35 +01:00
a001f4e407 Fix crash on reveal puzzle cheat 2023-12-24 19:29:33 +02:00
22a6eff28f add alias 2023-12-09 15:07:27 +01:00
a24e78a210 real unlimited movement (like in OH3) 2023-12-09 13:42:09 +01:00
584bb32f53 add nwctheone 2023-12-09 00:44:53 +01:00
d58c99b47d flag all team members as cheaters 2023-12-08 20:13:32 +01:00
1cfbe66460 fix crash if no hero is selected 2023-12-08 19:37:34 +01:00
4bad88f141 implement luck and morale cheats from OH3 2023-12-08 19:20:53 +01:00
13673335a0 puzzle map cheat 2023-12-08 17:30:23 +01:00
6b81012f31 Use variant identifier in netpacks where applicable 2023-11-08 14:00:23 +02:00
b88a8da4e8 Split off some netpack structures into separate files 2023-10-23 13:59:15 +03:00
ac925bb786 Renamed new types for consistency with code style 2023-10-22 16:55:19 +03:00
80e6485965 MetaIdentifier now uses std::variant internally 2023-10-22 16:55:19 +03:00
b394158dc9 Bonus Source ID now uses metaidentifier 2023-10-22 16:55:18 +03:00
77facf9387 Implement missing functions, fixes linking errors 2023-10-22 16:54:56 +03:00
910ad50417 Fix client & server compilation 2023-10-22 16:54:48 +03:00
dd841bdaa7 Use enum instead of mix of bool's and int's for tile reveal 2023-10-16 00:12:38 +03:00
98fd939ed6 Cartographer/Observatory is now configurable object 2023-10-16 00:12:38 +03:00
02c82cb35b order 2023-09-26 12:01:16 +02:00
c3373ea34c code review 2023-09-25 18:06:40 +02:00
c49d38b855 cheats + grail in town 2023-09-23 21:37:40 +02:00
86a7f5f5cd Removed getStr(bool), replaced with similar toString() 2023-09-04 22:21:02 +03:00
c4bc6840ea Moved management of turn order into a new class 2023-08-24 23:34:33 +03:00
67eaef3520 Fixed few more discovered regressions 2023-08-21 17:55:49 +03:00
323772fc2e Split CQuery file into multiple files 2023-08-21 17:55:07 +03:00
629ca3f13e Created directory structure for server files 2023-08-21 17:55:07 +03:00