Tomasz Zieliński
a7d0f0626a
Docs & final touches
2024-04-12 14:53:07 +02:00
Tomasz Zieliński
be9813b4fb
Remove temporary workaround
2024-04-12 11:51:15 +02:00
Tomasz Zieliński
8d9489c368
Fix conflicts with templates loaded from mods
2024-04-09 17:29:33 +02:00
Tomasz Zieliński
bf2c9237b2
Register templates for new objects from mods
2024-04-08 16:39:41 +02:00
Tomasz Zieliński
3e3959d360
Move all OH3 objects and obstacle sets to a mod
2024-04-08 12:50:41 +02:00
Tomasz Zieliński
305e2bdf2f
Load obstacle sets from json in mods
2024-04-05 08:31:05 +02:00
Tomasz Zieliński
b1a5693612
Proof of concept with OH3 obstacles
2024-04-04 21:39:01 +02:00
Ivan Savenko
922966dcf8
Renamed JsonNode::meta to more logical modScope. Member is now private
2024-02-26 12:55:49 +02:00
Ivan Savenko
c3957c2c2a
Moved json files to new directory, split on per-class basis
2024-02-14 13:08:24 +02:00
Ivan Savenko
7247038458
Merge pull request #3574 from SoundSSGood/altar-fixes
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Artifacts altar related fixes
2024-02-01 22:27:41 +02:00
Ivan Savenko
a9866bb5c6
Added RandomGeneratorUtil::nextItemWeighted convenience method
2024-01-31 00:17:40 +02:00
SoundSSGood
652f009181
arts altar - arts holder
2024-01-27 15:28:21 +02:00
Ivan Savenko
2a193effcc
Merge branch 'master' into 'develop'
2024-01-25 16:23:13 +02:00
Ivan Savenko
0c07384293
Refactoring of serialization versioning handling
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- Removed 'version' field from serialize() method
- Handler classes - Binary(De)Serializer now have 'version' field
- Serialization versioning now uses named enum
Save compatibility with 1.4.X saves should be intact
2024-01-20 20:34:51 +02:00
Ivan Savenko
8e8d42bfa2
Try to simplify / cleanup code to localize crash
2024-01-20 18:40:03 +02:00
Ivan Savenko
9af7c63a26
Fix build
2024-01-19 13:56:05 +02:00
Ivan Savenko
60ffb81b33
Replaced remaining placeholder code with callbacks
2024-01-19 13:55:22 +02:00
Ivan Savenko
a15366f5a5
Make IObjectInterface::cb non-static
2024-01-19 13:55:21 +02:00
Ivan Savenko
d5c4478816
Remove most of non-const access to VLC entities
2024-01-19 13:54:49 +02:00
Ivan Savenko
bd5682ecc3
Merge remote-tracking branch 'vcmi/master' into develop
2024-01-19 13:49:54 +02:00
Ivan Savenko
9025744cc5
Merge pull request #3510 from Alexander-Wilms/remove-semicolons-from-macros
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Remove trailing semicolons from more macros
2024-01-18 16:03:55 +02:00
Alexander Wilms
ccac73fb69
Remove trailing semicolons from more macros
2024-01-16 19:46:21 +00:00
Alexander Wilms
cca08e29da
Remove duplicate semicolons
2024-01-16 19:02:39 +00:00
Alexander Wilms
f3277b7953
Define each identifier in a dedicated statement
2024-01-10 00:22:23 +00:00
Ivan Savenko
63a2ed7cf8
Replace vector[] with range-checking vector.at()
2024-01-04 23:52:57 +02:00
Ivan Savenko
3b66701ffe
Ignore illegal 'index' entries in mods
2024-01-04 23:52:01 +02:00
Ivan Savenko
48a8826aa1
Merge pull request #3308 from vcmi/improve_treasure_placement
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Improve treasure placement
2023-12-22 16:32:59 +02:00
Tomasz Zieliński
e22f6dd07e
Fix for choosing most specific templates. Also seems to fix the Prisons.
2023-12-21 09:58:39 +01:00
Ivan Savenko
496bca1a59
Attempt to track down mystery crash on Android
2023-12-17 20:09:28 +02:00
Ivan Savenko
b6cc26f853
Fix build
2023-12-16 14:29:49 +02:00
Ivan Savenko
1acab80fdc
Use unique_ptr instead of raw pointers to attempt to fix crash on free
2023-12-16 13:46:29 +02:00
Ivan Savenko
3bd85d417e
Avoid crash on invalid building identifier
2023-12-13 17:23:45 +02:00
Ivan Savenko
828077c18b
Added special object "nothing" to handle unknown map objects on some
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custom maps
2023-12-11 17:25:19 +02:00
Tomasz Zieliński
493acd9b75
One little fix for inconsistent indexes
2023-12-11 08:28:53 +01:00
Ivan Savenko
8bf05a8f77
Merge pull request #3272 from vcmi/fix_rmg_monoliths
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Fix rmg monoliths
2023-12-10 22:44:05 +02:00
Ivan Savenko
df78c9c6f1
Added workaround for crashes with outdated mods
2023-12-09 18:08:22 +02:00
Tomasz Zieliński
d15e9f886c
Cleanup
2023-12-09 15:35:32 +01:00
Tomasz Zieliński
0f23dde85d
Fixed crash due to incorrect monolith id scopes
2023-12-09 14:25:03 +01:00
Ivan Savenko
500f945222
Update lib/mapObjectConstructors/AObjectTypeHandler.cpp
2023-12-07 22:48:51 +02:00
Tomasz Zieliński
6cd19b81dd
Working fir for Corpse issue:
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- Do not place guard next to blockVis object, if possible
- Do not place two blockVis objects next to each other
2023-12-06 20:49:28 +01:00
Ivan Savenko
e96cde291a
Fix generation of additional monolith types for RMG
2023-11-21 18:32:07 +02:00
Ivan Savenko
6cb1f6ff11
Remove all remaining implicit conversion in lib
2023-11-15 15:55:19 +02:00
Ivan Savenko
34338f4eaa
Remove few more implicit conversions
2023-11-15 15:55:19 +02:00
Ivan Savenko
abad4b01ce
Remove explicit convesion to int in operators
2023-11-15 15:55:19 +02:00
Ivan Savenko
0842f5afee
Removed remaining usages of std::vector<bool>
2023-11-15 15:55:18 +02:00
Ivan Savenko
54103813dd
Remove no longer used serialization methods
2023-11-08 21:27:05 +02:00
Ivan Savenko
184f5a72cc
Use toEntity/toXXX methods in Identifier instead VLC objects access
2023-11-03 16:03:29 +02:00
Ivan Savenko
be5505690d
Apply suggestions from code review
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Co-authored-by: Nordsoft91 <nordsoft@yahoo.com>
2023-10-29 13:47:56 +02:00
Ivan Savenko
6337b0d3b9
Fix potential crash on loading mod with invalid handler name
2023-10-26 15:32:13 +03:00
Ivan Savenko
4f47555977
Split OBJECT bonus source into OBJECT_TYPE and OBJECT_INSTANCE
2023-10-22 16:55:19 +03:00